scholarly journals E-learning sostenibile per la didattica del giapponese Progettare per l’apprendimento autonomo

Author(s):  
Alessandro Mantelli

With the Lisbon 2000 Strategy, the focus of education systems has shifted from contents to competencies and due to the constant update of new technologies, education has to be considered as a lifelong process. In this context, online technologies play an increasingly crucial role. While research on learning software has mainly focused on the contents and digital medium in teaching, this study examines aspects of the digital artifacts that have been rarely investigated but are fundamental to increase the learner’s motivation, including system, interface, navigation, and graphics. Specifically, this work develops a new framework to analyse user experience and sustainability strategies that have been implemented in the case study JaLea. The analysis of primary data, collected with surveys and interviews, allows determining whether these strategies are effective for the creation of e-learning systems that are useful for the learner’s personal study, as well as investigate possible developments for teaching environments.

Author(s):  
Eugenijus Kurilovas ◽  
Valentina Dagiene

The main research objective of the chapter is to provide an analysis of the technological quality evaluation models and make a proposal for a method suitable for the multiple criteria evaluation (decision making) and optimization of the components of e-learning systems (i.e. learning software), including Learning Objects, Learning Object Repositories, and Virtual Learning Environments. Both the learning software ‘internal quality’ and ‘quality in use’ technological evaluation criteria are analyzed in the chapter and are incorporated into comprehensive quality evaluation models. The learning software quality evaluation criteria are further investigated in terms of their optimal parameters, and an additive utility function based on experts’ judgements, including multicriteria evaluation, numerical ratings, and weights, is applied to optimize the learning software according to particular learners’ needs.


2021 ◽  
Vol 13 (1) ◽  
pp. 15-30
Author(s):  
Krešimir Buntak ◽  
Maja Mutavdžija ◽  
Matija Kovačić

With the development of new technologies and their implementation in all areas of life, especially education, it is important to understand and accept all the new educational/technological concepts and their benefits. Through the concept of virtual learning environment, educational institutions can improve the quality of the learning process, reduce costs, but also improve communication between students and lecturers. The main objective of this paper is to present characteristics of two most used e-learning systems (Moodle and Blackboard) and provide results of the literature review on the differences of these two systems. Based on the results of literature review, a comparison between Moodle and Blackboard based on ISO 25010 framework is made. Through this secondary research, it was concluded that Moodle is the best solution for introducing a learning management system, but there are numerous opportunities for improving the education system at all levels.


Author(s):  
Lahcen Oubahssi ◽  
Monique Grandbastien

In this chapter we propose functional specifications and a component-based architecture for designing e-learning platforms. An important feature is that the proposed specifications and architecture are based on the experience gained in an e-learning company and result from a reengineering process. To guide the reengineering process, we used two reference models, which are the e-learning global process and the e-learning global cycle. The functional specifications are described according to the e-learning global cycle phases and they are used to propose a software component based architecture. The proposed kernel of components was completed with services to allow interoperability and standard compliance between several e-learning platforms. We hope that this case-study exemplifies e-learning platform suppliers’ needs and available pragmatic solutions. We conclude on foreseeable evolutions of e-learning actors needs and practices and on new platform features for fulfilling such needs.


Author(s):  
Ahmad Tasnim Siddiqui ◽  
Mohd Muntjir

With the emergence of new technologies the area of education is also growing very fast. By using new innovations teaching and learning has become technically very strong. Learning is becoming tech learning or e-learning. Educators and students are getting very smart and hence study and learning is also becoming smart. Maximum available learning systems don’t involve pen and paper based learning. Due to the emergence of ICTs in the learning atmosphere it doesn’t indicate that our traditional education methodologies have become outdated. Smart study is such a stage which allows students continue to learn in smart way by using smart pens and papers. Using smart paper and pen the contents written on the paper can be converted into digital format. Smart study using pen and paper is helpful for practicing handwriting in same traditional manner. This paper presents a smart study platform which combines work with printed and digital contents.


2012 ◽  
Vol 8 (3) ◽  
pp. 1-26 ◽  
Author(s):  
Richa Sharma ◽  
Hema Banati ◽  
Punam Bedi

Conformance to social context while designing an e-learning course is crucial in enhancing acceptability of the course. Building socially aware e-learning courses requires elicitation of social opinion from various stakeholders associated with the system. Stakeholders are disparate in their perception towards the intricacies of the system, leading to generation of numerous assorted ideas. Knowledge Management (KM) assimilates these ideas to bring congruency into the system. This paper proposes i) a model KMeLS (Knowledge Management in e-Learning Systems) built upon the SECI (Socialization, Externalization, Combination and Internalization) framework, and ii) an algorithm PARSeL (Prioritizing Alternatives using Recommendations of Stakeholders in e-Learning) to incorporate KM into designing an e-learning course. PARSeL prioritizes the content using stakeholder recommendations using Analytic Hierarchy Process (AHP) and fuzzy modeling. A case study is also presented with a goal of prioritizing a set of programming languages for an online computing course. The proposed methodology can be promising in recommending appropriate content for the e-learners and can be implemented to benefit e-learning organizations in a wider spectrum.


2020 ◽  
Vol 4 (4) ◽  
pp. 613-617
Author(s):  
Reni Suendari ◽  
Suparno Suparno

The aim of this study is to examine the effect of using e-learning tools on students achievement in learning who are majoring in accounting at Faculty of Economics and Business, Syiah Kuala University. This research uses quantitave research approach with the type of case study. The data used in this study is primary data by distributing questionnaires directly to all respondents. The population in this study is all students who are majoring in accounting at Faculty of Economics and Business, Syiah Kuala University. The sampling technique used in this study is Judment sampling. The number of questionnaires that have been analyzed are 33 questionnaires. Testing the effect of independent variable on the dependent variable was done by using simple linear regression model with SPSS. The result of this study indicates that the use of e-learning has a positive effect on students achievement in learning who are majoring in accounting at the Faculty of Economics and Business, Syiah Kuala University.


Author(s):  
Ghazi Hussein Shakah ◽  
Ali Taha Al-Oqaily ◽  
Fadi Alqudah

The E-learning systems are important for the universities due to the gained benefits from these systems. By using the E-learning system, the learning expenses can be reduced, the learning management would be improved, and the learning quality could be enhanced. Like any technology system, the students' motivation and positive attitude are success keys of the E-learning adoption by the universities. There are many difficulties faced by the students in using the E-learning system such as the technical difficulties, services difficulties, awareness, interactivity, and security concerns. This study aims to study the effects of the E-learning difficulties on the attitudes of using the E-learning systems through the path of students' motivation. The Technology Acceptance Model (TAM) is adopted to construct the conceptual model in this study. This study considered the E-learning difficulties as independent factor, the mediating factor is the motivation of using the E-learning systems, and the dependent factor is the attitudes toward the using of the E-learning systems. Based on the constructed model, three research hypotheses are developed to test the relationship between the E-learning difficulties and motivation, between motivation and attitudes, and between difficulties and attitudes through the motivation. The quantitative data method using questionnaire is used to collect the study data. The data collected from 154 students from Ajloun University as a case study of Jordanian universities. The case study is selected due the experience of the students in using E-learning system called BigBlueButton. The questionnaire data were analyzed using AMOS tool in order to discover the direct and indirect paths between the study variables. The significant results show that there moderator effects of the students motivation on the relationship between the E-learning difficulties and the attitudes toward the using of these systems. The P-values is significant at p < 0.05 on the relationship between the study variables. Another important result is that the difficulties of E-learning such as technical, services, and interactivity should be avoided to improve the motivation level of using the E-learning systems. Also, the low motivation level lead to decrease the attitudes level toward the using of E-learning systems. The contribution of this study represented by fill the research gap of the motivation path on the relationship between the E-learning difficulties and attitudes. This study gives the university important details about the features of success implementations of E-learning systems.


Author(s):  
A. A. Azeta ◽  
C. K. Ayo ◽  
A. A. Atayero ◽  
N. A. Ikhu-Omoregbe

This chapter examines the learning environment of visually impaired students in the school for the blind. The level of Information and Communication Technology (ICT) utilization and adoption is reported with specific interest in VoiceXML and its application areas. As a case study, a prototype voice-based e-Learning application for course registration and examination was developed and reported. The system was evaluated using ISO 9241-11 usability criteria. The outcome of the usability evaluation is also presented. The voice-based e-Learning technology described in this chapter will improve accessibility to education, including distance learning for learners who are visually impaired in the school for the blind.


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