scholarly journals CLASSROOM ACTION RESEARCH: USING COOPERATIVE LEARNING (TEAM PAIR SOLO) TO IMPROVE NURSING STUDENTS’ SPEAKING SKILL

JURNAL ELINK ◽  
2018 ◽  
Vol 5 (2) ◽  
pp. 66
Author(s):  
Wahyu Wibisono

Mastering many languages is a softskill that every nurse must acquire in order to make patients feel comfortable and decrease the anxiety.. English is one of many languages which is  widely used in the world. So, it is important to a nurse to be able to communicate using English. This research was intended to apply cooperative learning TPS (Team Pair Solo) as the technique to enhance students’ English-speaking skill when they took the “communicating class” in the fifth semester in Stikes Patria Husada Blitar. This research was a Classroom Action Research. The subject was 10 students of the fifth semester. The researcher used several instruments; such as observation checklist, field notes, test, and questionnaire. The findings showed that TPS were effective in improving the speaking skill of the student in class. This could be seen by the increase of students’ mean scores in the test results 65.1 in preliminary study became 81.3 in the first cycle and this also meant that 100% students could pass the minimum passing grade of 78 which was setted by the researcher as the criteria of success of the research itself. The improvement could also be seen on the results of the field notes that showed positivity, raise of motivation, and good responses from the students. It showed that by using cooperative learning (Team Pair Solo), students’ motivation and self-esteem increased since the TPS could accommodate students to be well prepared before they speak by discussing in team, pair with other student, and finally they have great self-esteem to stand by their self infront of the class. Other researchers were expected to elaborate this cooperative learning with other technique so that there would be alot of technique could be used as reference in teaching English

2015 ◽  
Vol 1 (1) ◽  
pp. 79
Author(s):  
Noor Aeni ◽  
Restu Arini

This research intended to discover two things, namely the students‟ interest inlearning English by using movies watching media, and the result of the students‟speaking skill improvement on cyclical implementations. This research appliedClassroom Action Research proposed by Kemmis and McTaggart (2000) with twocycles. Each cycle consisted of a pre-test, treatments, and post-tests. It involved 31students of XI IPA 3 class in SMAN 1 Seyegan as the research subjects. The result ofthis research showed that English movies could make the students interested infollowing the English class. It was proven by the students who became more active totalk in English and did not feel shy or reluctant to share their thoughts. Another resultshowed that the students‟ average score was gradually improved from 58.08 in the pretestbecame 65.74 and 74.78 in the first and second post-tests. It can be concluded thatEnglish movies is effective to be implemented as an alternative teaching and learningmedia to teach English speaking skill. Therefore, English teachers are recommended touse English movies to optimize the English learning outcome not only on speaking skillbut also other skills.Keywords: Classroom Action Research, English Movies, Improve, Speaking Skill


Author(s):  
Imam Mudofir ◽  
M. Farid Maftuh ◽  
M. Supriyanto ◽  
Henny Purwaningsih

In the preliminary study, the researchers found that the average value of fluency in English speaking is 2.25. This is because of the teacher always uses monotonous, less enjoyable learning strategy and the teacher only focuses on completing the material so that the learning process can only transfer knowledge so that the level of mastery of the material is low which ultimately decreases student achievement. To overcome this problem, researchers propose a strategy in teaching speaking skill, namely role-playing learning strategy. This study is designed to improve fluency in English speaking by using role playing learning strategy. This study aims to explain how role-playing learning strategy can improve fluency in English speaking in the 4th semester, English Study Program, Business Administration Department, State Polytechnic of Madiun. This study uses a Classroom Action Research (CAR) design which is collaborative in nature where researchers and teacher collaborate in carrying out this research. Researcher act as observer while English teacher become collaborator of researcher in implementing role playing learning strategy. This research was carried out in a cycle that refers to procedures for action research, namely planning, implementing, observing, and reflecting. Each cycle in this study consisted of two meetings. The research data was collected through several instruments, namely evaluation of English speaking, questionnaires, and field notes. The subjects of this study were 4th semester of D3 Program students, English Study Program, Business Administration Department, State Polytechnic of Madiun. The results of the overall average score of fluency in English speaking in the first cycle of 2.44, in the second cycle of 2.89, and in the third cycle of 3.19. Classroom action research can be stopped in cycle III because it is in accordance with the average criteria of success is 3.01. The interesting of students towards the implementation of role-playing learning strategy shows that students are happy and interested in implementing role playing learning strategy.


AL-TA LIM ◽  
2021 ◽  
Vol 28 (3) ◽  
pp. 213-222
Author(s):  
Abdul Gafur Marzuki ◽  
Ana Kuliahana

This research aims at enhancing EFL students’ speaking skill through the use of language games. The research was designed in the form of Classroom Action Research. It was conducted in two cycles and six meetings. Each cycle consisted of plan, implementation, observation, and Reflection. The researchers employed an observation checklist, field notes, questionnaire, and test to collect the data. The main criterion of success of this research was that the students’ scores on the speaking test should achieve a score of 70, and it must be achieved by 75% of the total number of students. The second criterion was that the lecturer’s classroom performance should meet the “Success” category. The results of the first speaking test showed that from 24 students in the classroom, 15 students got scores of 70 or higher. It was equal to 62.5 %. In cycle 2, the total number of students who got scores of 70 or higher was 21. It was equal to 87.5 %. The result of this research indicated that the use of language games can develop the students’ speaking skills


EDUPEDIA ◽  
2021 ◽  
Vol 5 (1) ◽  
pp. 10
Author(s):  
Indah Werdiningsih

This study aims to investigate how cartoon film based-discussion can improve students’ speaking. This Classroom Action Research was conducted at SMA Muhammadiyah 3 Jember. The subjects of the study were 22 female and 10 male students. The data were collected through English speaking test. From the test result, cartoon film based-discussion was very effective; there was a significant increase in student’s speaking skill (M=76.09 in Cycle 1 to M=77.28 in Cycle 2) and students’ active participation (76.56% - 79.68%). This leads to conclusion that cartoon film based-discussion can improve students’ speaking and active participation by three main factors; First, they can discuss about particular topics in the discussion before taking the Speaking test. Second, cartoon film succeeds to stimulate students’ mind in collecting vocabularies during watching. Third, students’ grammar and pronunciation are also increased because they are accustomed to the structure of English subtitle provided in the movie.


2018 ◽  
Vol 2 (1) ◽  
pp. 41-48
Author(s):  
Betty Kasita Bangun

This research employed a qualitative study using a Classroom Action Research approach by Kemmis and Mc. Taggart which was done during 3 cycles. Each of the cycle consists of four phases; planning, acting, observing, and reflecting, while each cycle was done in two meetings. Data were collected through the observation sheet, field notes, interview and and tests. The research findings show that there were improvement on students’ speaking skill. In cycle one, the process of teaching learning with Show and Tell Method suggested a potential improvement, the researcher found some minor technical problems and weaknesses that leave rooms for improvement. Afterward, necessary alterations and revisions were done and later applied in cycle two and three. The result of the research suggested that the students show a tremendous improvement during the process of teaching learning when Show and Tell Method was applied. The students’ participation and vocabulary mastery were increased; they were more active, enthusiastic, and confident in speaking. 


2017 ◽  
Vol 7 (4) ◽  
pp. 31
Author(s):  
Noldy Pelenkahu

This research aims to obtain empirical data regarding to JACEA implementation in improving fourth grade studentspeaking skill. The two CAR cycles designed in this research. The result showed that in the CAR first cycle therewas only 56.50% students improved their speaking skill, and then in the second cycle it was improve to 91.30%. Thesheet monitor described that the JACEA implementing in cycle one reached 82% and in the second cycle reached98%. This means that the JACEA implementing can improve student English speaking skill. The research implicatedthat JACEA should be used as an English learning approach to improve four grade student speaking skill.


PeTeKa ◽  
2019 ◽  
Vol 2 (1) ◽  
pp. 1
Author(s):  
Arni Maya ◽  
Nurmaini Ginting ◽  
Sahlan Tuah

The problem faced is the lack of student interest; this is because biology subjects make students easily bored and assume biology is one of the difficult subjects. At the time of observation the teacher is more dominant in the learning process, so students' creativity is lacking. Learning models are needed that are appropriate learning models so as to be able to increase student creativity in sparking ideas, answers, solving problems or questions, skills in seeing problems from different points of view, the ability to give birth to new and unique expressions and able to improve students' abilities in terms of skills or develop students' ideas in the learning process. This type of research is classroom action research with a Number Head Together (NHT) type of cooperative learning model. The results of the first cycle students' creativity test results 78.94% while in the second cycle increased 5.27% with a percentage of 84.21%, the results of observations on students in the first cycle showed the results of 65.27% experienced an increase of 10.45% in the cycle II with the results of a percentage of 75.72% and the results of observations of the activities of teachers in the first cycle obtained 72% in the second cycle increased by 16% to 88%. From this study it was concluded that through the Number Head Together (NHT) learning model can increase creativity Grade XI student MIA 2 MAN Siabu.Keywords: Creativity, Number Head Together, Classroom Action Research


2011 ◽  
Vol 1 (2) ◽  
pp. 111-120
Author(s):  
Dewa Ayu Ari Wiryadi Joni ◽  
Ida Ayu Martini ◽  
Cok Istri W. Anggarini

This study was purposed to improve students’ speaking skill of eleventh grade students of SMA N 1 Blahbatuh. There were 36 students consisting of 18 female students and 18 male students. The study belonged to classroom action research which was conducted to overcome the students’ problem in mastering speaking skill. Moreover, the result of study showed that the Jigsaw Type Cooperative Learning could efficiently improve students’ achievement in speaking skill. This study was applied in two cycles in which each cycle consisted of four interconnected sessions. The required data were collected through three kinds of instruments, namely pre-test (Intial Reflection), post-tests (Reflection) and questionnaires. It was found that the mean figure of IR (Xo) was 40.89. This figure clearly showed that the students’ achievement in speaking skill of the class XI IA2 students of SMA N 1 Blahbatuh was considered low. The scores obtained by the subjects under study in cycle I revealed the progressing mean figures of 41.84, 48.00, 52.72 and 58.39 for S1, S2, S3 and S4. The grand mean of cycle I (XI) was 50.23. the figures gained by the subjects under study in cycle II also showed the succeeding mean figures of 62.22, 66.50, 72.33 and 77.67 for S5, S6, S7 and  S8. The grand mean of cycle II (XII) was 69.68. The different between grand mean of cycle I (XI) and grand mean of cycle II (XII) was 19.45. The established mean figure for each session in each cycle was much higher than the IR mean figure. The mean figures from S1 until S8 were progressed and increased significantly. However, this result proved the effectivenenss of Jigsaw Type Cooperative Learning in increasing students’ speaking skill. In addition, the result of the questionnaires showed the comparative percentage figures of 65.52%, 27.62%, 6.84% and 0% for the respective total responses of item A, B, C and D. These findings obviously confirmed that the students’ attitudes, behavior and motivation were changed positively.


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