scholarly journals Redesign the User Interface of the Purwakarta Disdukcapil Mobile Application Using Kansei Engineering

SinkrOn ◽  
2022 ◽  
Vol 7 (1) ◽  
pp. 66-75
Author(s):  
Yudhi Raymond Ramadhan ◽  
Imam Maruf Nugroho ◽  
Imam Khaerul Anwar

The function and usability of a mobile application are the main reasons for making the application. In addition, the User Interface (UI) design factor is also an important consideration in making a mobile application. Good UI design is the main attraction for the application to use. There are many ways to make a good UI design. Kansei Engineering (KE) is one of the methods that can be used in the UI design process. Since the creation of the Mobile Disdukcapil application, there has never been a study on the application's design interface. This research aims to make recommendations on design elements desired by users. The KE method can detect the user's feelings towards an interface. So that the KE method will produce a UI design for the Disdukcapil mobile application that is liked by the user. The methodology used refers to the Kansei Engineering Type I methodology. This research uses Kansei Words to represent the emotional factors of the user when viewing a product specimen. Kansei Word used as many as 10 words related to the UI display on the mobile application. The mobile application specimens used were 5 specimens, which were taken from various similar applications. This study involved 80 participants to fill out the questionnaire. The results of the questionnaire were processed using multivariate statistical analysis, namely Cronbach's Alpha, Coefficient Correlation Analysis (CCA), Principal Component Analysis (PCA), Factor Analysis (FA), and Partial Least Square (PLS). The results of this study are in the form of recommendations for UI design elements based on the most dominant emotional factors. Based on the results of data processing, the dominant emotional factors are "Colorful" and "Simple".

2017 ◽  
Author(s):  
Martanto

Website E-Learning saat ini sudah banyak digunakan pada dunia pendidikan, baik sekolah tingkat atas hingga perguruan tinggi. STMIK IKMI Cirebon telah menggunakan website E-Learning yang diberi nama Indigoes namun pemanfaatannya masih belum maksimal karena tampilan Indigoes yang sangat sederhana. User experience pengguna Indigoes dapat digunakan untuk perancangan user interface Indigoes yang baru sesuai dengan keinginan pengguna. Kansei engineering adalah sebuah metode perancangan yang menggunakan perasaan pengguna dalam membuat desain produk baru dan penelitian ini menerapkan metode Kansei Engineering Type I untuk merancang user interface Indigoes yang baru.Penelitian ini menggunakan Kansei Word untuk mendeteksi emosi atau perasaan pengguna Indigoes. Jumlah Kansei word yang digunakan sebanyak 23 kata yang mewakili perasaan pengguna terkait dengan desain user interface Indigoes yang baru. Alternatif desain yang digunakan sebanyak 5 buah. Penelitian ini melibatkan 30 partisipan dengan perincian 15 orang adalah mahasiswa dan 15 orang mahasiswi dari jurusan Komputerisasi Akuntasi dan Manajemen Informatika. Hasil kuisioner dari partisipan kemudian diolah menggunakan analisis statistik multivarit yaitu Cronbach’s Alpha, Coefficient Correlation Analysis (CCA), Principal Component Analysis (PCA), Factor Analysis (FA) dan analisis Partial Least Square (PLS).


2018 ◽  
Vol 1 (1) ◽  
pp. 10-19 ◽  
Author(s):  
Ana Hadiana

Users’ psychological emotion plays important role in designing an interface of software including application of information system. This research attempted to implement Kansei Engineering Type I (KEPack) as a method to analyze kinds of emotional factor related to user interface for mobile Parental Information System. This research used Kansei Words to explore users’ requirements based on psychological factors. Eighteen words were used for Kansei Words that have relationship with Parental Information System. Ten samples of mobile information system were selected as specimens considered suitable for designing interface of Parental Information System. Data questionnaires collected from thirty respondents were processed using multivariate statistical analysis such as Factor Analysis (FA) and Partial Least Square (PLS). This research found that the two important emotional factors i.e funny and informative have to be considered for designing user interface for mobile Parental Information System.


2020 ◽  
Vol 17 (2) ◽  
pp. 67
Author(s):  
Arief Ginanjar ◽  
Awan Setiawan

Ketika menggunakan Kansei Engineering dalam mencari kandidat terbaik untuk menentukan model perancangan antarmuka website, peneliti menggunakan metode analisis Partial Least Square (PLS) yang dilakukan secara berulang hingga ditemukan elemen terbaik yang dapat diimplementasikan. PLS sebagai alat bantu untuk menentukan nilai terbaik antara elemen website. Output perbandingan yang dihasilkan akan dikelompokkan berdasarkan Kansei Word sebagaimana yang telah ditentukan dalam rencana awal implementasi Kansei Engineering, output perbandingan PLS iterasi pertama mempunyai kemungkinan mendapatkan nilai usulan terbaik jika digabung dengan melakukan iterasi kedua terhadap asimilasi dua atau tiga elemen yang mempunyai nilai tertinggi. Metodologi yang digunakan mengacu kepada Kansei Engineering Type I dengan melalui pengolahan data menggunakan Cronbach’s Alpha untuk menguji kelayakan responden, kemudian untuk mengetahui hubungan Kansei Words dapat menggunakan Coefficient Correlation Analysis (CCA), sedangkan hubungan antara Kansei Words dengan spesimen dapat menggunakan Principal Component Analysis (PCA), sedangkan mencari pengaruh Kansei Words paling kuat dapat menggunakan Factor Analysis (FA) dan analisis Partial Least Square (PLS) namun harus dilakukan iterasi proses PLS hingga variabel rekomendasi model perancangan antarmuka yang dihasilkan menjadi lebih bervariatif.


2021 ◽  
Vol 3 (1) ◽  
pp. 5-16
Author(s):  
Tri Sutrisna Bhayukusuma ◽  
Ana Hadiana

E-performance web-based software is used to manage and assess the performance of employees in local government agencies. In the process, some of the local governments racing to create and develop E-performance applications. But there are still many E-performance applications that fail because they don't get a good response from their users in this case the State Civil Apparatus. Then it should be carried out supporting studies in the implementation process of making E-performance applications. One method to determine what is needed by the application of information systems in accordance with what is desired by users emotionally is the Kansei Engineering method. Because through Kansei Engineering can be investigated from various points of view that encourage users to use the information system application. In this research, an application program was created using the Term Frequency-Inverse Document Frequency (TF-IDF) algorithm to select and determine several words from a few sentences in an article that will be used as a kansei word. After the screening and selection finally obtained as many as 20 words used as kansei words. A total of 30 participants were involved in this study, namely the State Civil Apparatus in the Government of Bandung City. Furthermore, the results of the questionnaire were processed using multivariate statistical analysis which includes Correlation Coefficient Analysis (CCA), Principal Component Analysis (PCA), Factor Analysis (FA) and Partial Least Square (PLS). After passing through multivariate statistical analysis, the main factor of emotion concept in the design of the E-performance interface is obtained, the optimal factor. But there are other factors supporting the concept of emotion as an alternative design in designing the E-performance interface, the Smart factor. So as to obtain recommendations for designing the E-performance interface produced through the Kansei Engineering method approach in the form of a proposed matrix in which there are several design elements based on the "Optimal" emotional concept


Author(s):  
Farah Asyikin Jasmy ◽  
Fauziah Redzuan ◽  
Rogayah Abdul Majid ◽  
Norisan Abd Karim

Design that evoked emotions are one of the main concerning issues in developing mobile applications for online learning in general and for augmented reality (AR) based mobile learning applications in specific. Emotional design could attract users by creating different feelings while using AR-based mobile learning applications. Suitable emotions related to design could motivate students towards fascinating learning experiences. The aim of this research is to evaluate the emotional responses of the students based on different designs in AR-based mobile learning applications using Kansei engineering technique. In this research, about thirty-two students from secondary school were involved in an experiment to identify the Kansei (emotion) words for AR-based mobile applications. The data gathered were analysed using factor analysis (FA), principal component analysis (PCA), and partial least square (PLS) analysis. The results revealed four important pillars of emotions or known as Kansei semantic space such as challenging-thinking, motivated, humorous, preoccupied and also touched as an additional pillar. Based on the PLS analysis of design elements of AR-based mobile learning applications suggested specific design and emotions based on the pillars. In conclusion, this research is motivated to give affective formulae that would guide the design of AR-based mobile learning materials in the future.


Repositor ◽  
2020 ◽  
Vol 2 (8) ◽  
Author(s):  
Fiqri Abdillah ◽  
Dharma Surya Pradana ◽  
Wildan Suharso

AbstrakKehadiran sebuah aplikasi dirasa dapat mempermudah penggunanya, J&T Express sebagai brand pengiriman paket kilat di Indonesia menghadirkan metode pemesanan paket yang menarik dan baru yaitu melalui aplikasi online untuk semua media transaksi, sebelumnya metode pengiriman paket melalui aplikasi hanya terdapat di luar Indonesia dan dilakukan oleh brand express non local. Namun berdasarkan hasil survey di Kota Malang, dari 5000 jumlah pengguna J&T di Malang hanya 25% saja yang menggunakan aplikasi mobile J&T. Untuk mengetahui seberapa mudah penggunaan aplikasi tersebut, banyak metode yang dapat digunakan untuk mengidentifikasi masalah usability terutama dari sisi antarmuka atau aspek aesthetics interface salah satunya menggunakan metode visAWI Questionnaire melalui empat faktor yaitu kesederhanaan, keragaman, pewarnaan dan keahlian pada suatu desain, selanjutnya untuk mengukur persepi penggunaan dalam segi kesederhanaan, keragaman, pewarnaan, dan keahlian akan berdampak pada penilaian aspek efisiensi, efektivitas dan akan berpengaruh pada penilaian kepuasan pengguna dalam menggunakan aplikasi dengan analisis partial least square.Abstract The presence of an application could make things easier for the users. J&T Express as an express shipping service in Indonesia is introducing a new method for customers on using their service through online-based application for all media of transactions. Prior to that, the current method only used by foreign express shipping companies. Based on a survey that held in the city of Malang, only 25% of the total 5000 J&T users are using the J&T mobile application. The visAWI Questionnaire method through the four factors; which are simplicity, diversity, colourfulness, and the competence of the design is used to inspect and identify the usability from the application’s interface or aesthetics interface, then to measure usage in terms of simplicity, diversity, colourfulness and craftmanship will increase the assessment of efficiency, effectiveness and will increase the satisfaction of user satisfaction in using the application with partial least square analysis. 


2018 ◽  
Vol 3 (1) ◽  
pp. 71
Author(s):  
Yudhi Raymond Ramadhan

Tampilan sebuah website awalnya dikembangkan dari sisi fungsi dan kegunaan website tersebut. Seiring dengan perkembangan zaman, dalam merancang tampilan sebuah website mulai melibatkan sisi perasaan atau emosi dari pengguna website. Penelitian ini mengimplementasikan metode Kansei Engineering dalam merancang tampilan sebuah website perguruan tinggi, dimana sisi perasaan atau emosi pengguna dapat dilibatkan dalam merancang tampilan sebuah website. Metodologi yang digunakan adalah metodologi Kansei Engineering Type I, yang memecah sebuah konsep desain menjadi sub konsep. Penelitian ini menggunakan 15 Kansei Word dan 16 spesimen website perguruan tinggi. Partisipan yang terlibat pada penelitian ini adalah 70 partisipan yang terdiri dari 10 orang dosen dan  60 orang mahasiswa STIEB Perdana Mandiri. Hasil kuesioner dari partisipan kemudian diolah dengan menggunakan analisis statistik multivariat yakni Cronbach’s Alpha, Coefficient Correlation Analysis (CCA), Principal Component Analysis (PCA), Factor Analysis (FA) dan analisis Partial Least Square (PLS). Berdasarkan hasil pengolahan data dari seluruh partisipan diperoleh tiga rekomendasi elemen desain tampilan website Perguruan Tinggi yang mewakili perasaan atau emosi dari pengguna website perguruan tinggi.Kata kunci: Kansei Engineering, website, perasaan, emosi, perguruan tinggi The website interface was originally developed in terms of functionality and usability of the website. Along with the development of the era, in designing website interface began to involve the feelings or emotions of website users. This research implemented Kansei Engineering method of designing higher education website interface, which are the feelings or emotions of users can be involved in designing website interface. The methodology used was the Kansei Engineering Type I, which breaks down a design concept into sub concepts. This study used 15 Kansei Words and 16 specimens of higher education websites. Participants involved in this research were 70 participants consisted of 10 lecturers and 60 students of STIEB Perdana Mandiri. The results of questionnaires from the participants were processed using multivariate statistical analysis are Cronbach's Alpha, Coefficient Correlation Analysis (CCA), Principal Component Analysis (PCA), Factor Analysis (FA) and Partial Least Square (PLS) analysis. Based on the results of data processing from all participants, there are obtained three recommendations of design elements of the higher education website that represents the feelings or emotions of higher education website users.Keywords: Kansei Engineering, website, feelings, emotions, higher education 


2019 ◽  
Vol 10 (2) ◽  
pp. 150-163
Author(s):  
Madan Rakhmat Romadhan ◽  
Indriastuty Indriastuty ◽  
C. Prihandoyo

Rakhmat Romadhan, E-Service Quality  Kepuasan Konsumen Melalui E-Commerce Terhadap Loyalitas Konsumen. Tujuan penelitian ini untuk mengetahui pengaruh E-Service Quality terhadap Kepuasan Konsumen dalam melakukan pembelian di Mobile Application Lazada serta dampaknya terhadap Loyalitas Konsumen. Populasi dalam penelitian adalah sebesar 1532 orang sedangkan sampel dalam penelitian adakah sebesar 94 orang responden pengguna Mobile Application Lazada. Analisis data menggunakan pendekatan Partial Least Square (PLS).  dengan menggunakan SmartPLS versi 3.0. Hasil penelitian ini, ditemukan bahwa E-Service Quality memiliki pengaruh yang positif dan signifikan terhadap Kepuasan Konsumen; Kepuasan Konsumen memiliki pengaruh yang positif dan signifikan terhadap Loyalitas Konsumen; E-Service memiliki pengaruh yang positif tetapi tidak signifikan terhadap Loyalitas Konsumen ; dan E-Service Quality tidak berpengaruh langsung terhadap loyalitas konsumen pada pengguna Mobile Application Lazada melalui kepuasan konsumen.


Author(s):  
Nucky Vilano ◽  
Setia Budi

The company's application design is very important because it displays the company's image and to attract more users to purchase/utilize the application. This research applies Kansei Engineering Method to analyze the emotion or feelings of the user towards the design of a mobile application interface. Six Kansei Words and three specimens are utilised in this research, where Kansei words are selected from words related to user experience. The participants of this research consist of 54 students from Maranatha Christian University. Participants’ responses are studied using multivariate statistical analysis (e.g., Coefficient Correlation Analysis, Principal Component Analysis, and Factor Analysis). This study explores the emotional factors that occur in designing an application. This analysis shows that there are some major factors that greatly influence the design of a mobile application interface.


2011 ◽  
Vol 480-481 ◽  
pp. 1014-1017 ◽  
Author(s):  
Zhen Ya Wang ◽  
Ying Ying Liang ◽  
Hui Hui Shi

Kansei Engineering is a technical methodology to translate consumer’s Kansei into product design elements. The target of this technology is to provide designers and manufacturers with a technique to master the emotional and spiritual needs of consumers and then manifest them in product design to enhance competitive edge. In light of this situation and on the basis of finishing a lot of English literature reading about this technology, the author conducted systematical study about Kansei Engineering in this thesis with the aim to enhance understanding of it for domestic designers and accelerate spread of it. Basing on the study about the situations of China’s domestic design industry, the author analyzed several points that China’s design industry should learn from Japan and Kansei Engineering technology, and proposed a simplified Kansei Engineering Model which is easier to execute and suitable for domestic design industry. In conclusion, this paper gives an introduction to the theory of Kansei Engineering system, and explores the relationship between consumer's desire and massage chair design factor with the SD (Semantic Differential) method, providing effective reference for the massage chair design.


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