PENERAPAN METODE LATIHAN SIAPUNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKAKELAS I SD NEGERI 006 TERPADU KUBANG JAYAKECAMATAN SIAK HULU KABUPATEN KAMPAR

Author(s):  
Lamra Hairani

Background action research (PTK) is the low ability to solve arithmetic operations first-class students 006 Terpadu SD Negeri Kubang Jaya, Kecamatan Siak Hulu. In addressing the problem of learning is done by applying the method of Exercise Ready. The problems in this study is whether the application is ready for training method can improve student learning outcomes Math 006 class I SD Negeri Kubang Jaya Kecamatan Terpadu Siak Hulu ?. The purpose of this research is to improve the learning outcomes of students of class I Math 006 Terpadu SD Negeri Kubang Jaya Kecamatan Siak Hulu by way of application of the method of Exercise Ready. The result of this action research is the application of methods of exercise are ready to improve learning outcomes of students in 1st grade Math 006 Terpadu Negeri Kubang Jaya Kecamatan Siak Hulu. Learning outcomes has increased from an average value was 42.25 with a category quite well, increased in the first cycle to 62.50 with both categories, and the second cycle increased to 81.50 with very good category. Before the act is done, students who pass the study only 13 students or 32.50%, this number has increased in the first cycle to 22 students or 55.00%, in the second cycle to 37 students or 92.50%. Based on observations, the writer and first grade students of SD Negeri 006 Terpadu SD Negeri Kubang Jaya Kecamatan Siak Hulu seem to understand the methods of training are ready and they can work together in learning. The use of ready training methods successfully overcome the problem of low improve mathematics learning outcomes in grade I SD Negeri 006 Terpadu SD Negeri Kubang Jaya Kecamatan Siak Hulu on the second cycle.

Author(s):  
Sunarsih Sunarsih

<p>Abstract. This classroom action research is motivated by the low mathematics learning outcomes, especially in the reduction material. This study aims to improve student learning outcomes on Mathematics about the reduction by using contextual learning models are expected to improve student learning outcomes. The contextual learning method is a learning concept that helps teachers associate the material they teach with real-world student situations and encourage students to make connections between the knowledge he has and its application<br />in their daily lives. The method used in this study is Classroom Action Research (PTK) with the object of research in class I SD Negeri 2 Gatak. The focus of the research on the reduction of contextual learning is an effort to improve the learning outcomes of Mathematics. Data collection is done by direct observation of the learning process. The results showed that there was a significant increase of student learning outcomes in pre-cycle learning activities, cycle I and cycle II. The increase can be seen from the average value of students and the percentage of completeness of learning outcomes from KKM which is determined at 65. Based on the results of these observations it can be concluded that the application of Mathematics subject matter reduction learning contextual learning models can improve student learning outcomes in class I<br />SD Negeri 2 Gatak. Furthermore, the results of this study can be used to improve learning with similar cases.</p>


2017 ◽  
Vol 6 (2) ◽  
pp. 528
Author(s):  
Rahimah Rahimah

The background of this study is the low learning outcomes of mathematics students, from 20 students only 7 students (35%) with an average value of 56.00. This study aims to improve students' mathematics learning outcomes by applying the image media in the learning process. This research is a classroom action research, conducted in class IV SDN 003 Tembilahan Kota, this research is conducted in two cycles with four stages: planning, implementation, observation and reflection. The result of research indicate that the acquisition of mathematics learning outcomes of students in cycle I the total number of students who completed totaled 13 students (65.00%) with an average score of 72.50. In cycle II the number of completed students amounted to 19 students (95.00%) with an average score of 83.25. Based on the results of this study, it can be concluded that the application of image media can improve student learning outcomes of grade IV SDN 003 Tembilahan Kota, Kecamatan Tembilahan, Kabupaten Indragiri Hilir.


2019 ◽  
Vol 3 (1) ◽  
pp. 221
Author(s):  
Elismawati Elismawati

This classroom action research was motivated by the low mathematics learning outcomes of class I students, with a class average of 56.25. The purpose of this research was to improve the mathematics learning outcomes of first-grade students at SD Negeri 012 Candirejo Kecamatan Pasir Penyu through the Application of a contextual Teaching Model. The subjects of this study were a class I students totaling 17 people. The results of research in class I SD Negeri 012 Candirejo Kecamatan Pasir Penyu proved that the Application of contextual Teaching Model can improve mathematics learning outcomes in the pre-cycle average value of students is 56.25 in cycle I increased to 67.5 and in cycle II increased to 82, 5.


2018 ◽  
Vol 2 (2) ◽  
pp. 173
Author(s):  
Jaimah Jaimah

The background of this research is the low of mathematics learning result of grade 1 student of SDN 004Tembilahan Kota, for that done perbaiakan learning process by applying method of discussion. This researchwas conducted in SDN 004 Tembilahan Kota with the subject of research is the first grade students with 36students. This research is a classroom action research conducted two cycles. Based on the results of theresearch, it is found that the use of the method of disuksi can improve the students' learning outcomes aboutknowing and determining the length and weight with nonstandard units using concrete objects / concretesituation in the initial data, the total number of completed students is 12 students (33.3%) average 55.83. In thefirst cycle has increased the number of students who complete is 26 students (77.22%) with an average value of80.00. In the second cycle has increased with the total number of students who completed is 32 students (88.89)with an average value of 88.06.


2019 ◽  
Vol 4 (2) ◽  
pp. 196-201
Author(s):  
Winmery Lasma Habeahan

Abstract. The purpose of this study was to determine whether using the TPS learning model by using LKS can improve student learning outcomes in the material system linear equation two variable in class X Senior High Public School 2 of Pematangsiantar. The type of research used is classroom action research with 2 cycles. Subjects of class X-IPA 7. On the implementation of the first cycle of action, the result of the analysis of tests of students at the moderate (≥ 65) category in a classical manner were still not achived because only 52.78% of students were completed, with a grade average 65.00. After the implementation of the second cycle of action, the learning outcomes of students in the medium minimum category (≥ 65) have been achived classically, namely 86.11% with an average value 73.75. The increase in students’ mathematics learning outcomes from cycle I to cycle II was 21.11%. Based on the result of the above research it can be concluded that the application of the TPS learning model using LKS can improve student learning outcomes.Keywords: Laerning Outcomes, Think Pair Square (TPS), LKS


2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Alfera Bekti Susanti

Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar dalam pembelajaran daring melalui media game edukasi Quizizz. Penelitian ini merupakan penelitian tindakan kelas dengan subyek penelitian siswa kelas VI SD Negeri Kesongo 01 sebanyak 22 siswa. Penelitian ini dilaksanakan 2 siklus, masing-masing siklus 1 kali pertemuan. Setiap pertemuan terdisi dari 4 tahap yaitu perencanaan, pelaksanaan, observasi dan refleksi. Pelaksanaan tahap-tahap penelitian sedikit berbeda dari pembelajaran dalam kelas karena pembelajaran dilakukan secara terpisah atau siswa berada dirumah masing-masing. Berdasarkan hasil penelitian, pada siklus I diperoleh nilai rata-rata hasil belajar siswa 51,36 dengan katagori cukup. Sedangkan pada siklus II diperoleh nilai rata-rata hasil belajar siswa 93,45 dengan katagori tinggi. Jadi dari siklus I dan siklus II terjadi peningkatan hasil belajar siswa sebanyak 42,09. Dengan demikian penelitian dapat disimpulkan bahwa media belajar berbasis game edukasi quizizz dapat meningkatkan hasil belajar siswa dalam pembelajaran daring pada tema Globalisasi.Kata Kunci: Hasil  Belajar, Pembelajaran Daring, Game Edukasi This study aims to determine the increase in learning outcomes in online learning through quizizz educational game media. This research is a classroom action research with 22 students of grade VI SD Negeri Kesongo 01 as subjects. This research was conducted in 2 cycles, each cycle 1 meeting. Each meeting consists of 4 stages, namely planning, implementing, observing and reflecting. The implementation of the stages of research is slightly different from classroom learning because learning is carried out separately or students are at home. Based on the results of the study, in the first cycle the average value of student learning outcomes was 51.36 with a sufficient category. Whereas in the second cycle the average value of student learning outcomes was 93.45 with a high category. So from cycle I and cycle II there was an increase in student learning outcomes as much as 42.09. Thus the study can be concluded that learning media based on educational games quizizz can improve student learning outcomes in online learning on the theme of globalization. Keywords: Learning Outcomes, Online Learning, Education Game


2020 ◽  
Vol 16 (2) ◽  
pp. 241
Author(s):  
Afnan Mochammad Najmudin ◽  
N Hani Herlina ◽  
Diki Najib Fuadi

The preliminary study through preliminary observations found the fact that the learning outcomes of students in the mathematics subjects in grade 3 of SD Plus Al-Mu'aawanah were still low. This is because there are still many students who experience difficulties in working on math problems. Thus, it seems that one of them is needed for geoboard media to improve student learning outcomes on the subject of the concept of flat building. The purpose of this class action research implementation is to improve student learning outcomes in mathematics subjects the subject of the concept of flat building using geoboard media. This research method uses Classroom Action Research (CAR) in the subject of Grade 3 SD Plus Al-Mu'aawanah, amounting to 35 students. This study consisted of 3 cycles, data collection techniques with observation, tests and interviews. Data analysis uses analysis techniques of individual completeness and classical completeness. After conducting research in grade 3 of SD Plus Al-Mu'aawanah, the results showed that: 1) The teacher experienced an increase in the ability to develop RPP using geoboard media with an average value in the first cycle 87.75, cycle II 90.05, and cycle III 92.45. 2) The performance of teachers in the process of implementing learning using media geoboard has increased with an average value in the first cycle 89.72, cycle II 91.47, and cycle III 92.26. 3) Student learning outcomes using geoboard media have increased, with an average value in the first cycle 66.42, cycle II 72.28 and cycle III 81.42. Thus, if the preparation of the RPP and the implementation of learning using geoboard media optimally it will improve student learning outcomes.


Author(s):  
Dwi Haryani

<p><em>This research was carried out with the aim of improving student learning outcomes for class IV mathematics at SDN Baros 04 with a factorization table prop on the material to determine the KPK and FPB. This type of research is classroom action research (CAR). The subjects were class IV students, totaling 20 students. This CAR design includes planning, implementation, observation (evaluation), and reflection. Data collection techniques using observation and tests. Data analysis used quantitative descriptive statistics. The results showed an increase in learning outcomes in each cycle. During the pre-cycle the average value of 59.50 with the percentage of completeness (30%) increased during the first cycle to 67.75 the percentage of completeness (60%) and increased again in the second cycle with an average value of 80.50 the percentage of completeness (90%). Thus, it can be concluded that the use of factorization table props on the material to determine GCF and KPK can improve student learning outcomes.</em></p>


Author(s):  
Ni’matul Machmudah

<p><em>The purpose of this research is to improve mathematics learning result about space building of grade II. The research conducted was Classroom Action Research (PTK) with 3 cycles, the research place was the unit where the researcher taught. The results of the first cycle were 63.63% of students had passed the KKM, in the second cycle students who passed the KKM were 81.82% and in the third cycle 95.4% of the students passed the KKM. With an increase in the number of students who pass the KKM, the use of instructional video media can improve student learning outcomes in mathematics, especially about building space.</em></p>


2018 ◽  
Vol 1 (1) ◽  
pp. 34
Author(s):  
Rainitha Fatubun ◽  
Purwati Purwati

<span class="fontstyle0">This study aims to improve student learning outcomes on the subject of equations and quadratic inequalities using cooperative model of NHT type. This research is a Classroom Action Research, using Kemmis and Taggart model, which is implemented in three cycles. Data were observed each cycle through learning result test, student and teacher observation, and interview. The data obtained are then analyzed through: data reduction, data presentation and conclusion. The results showed that the application of NHT, the type of cooperative model can improve students' mathematics learning outcomes, especially on the subject of equations and quadratic inequalities.</span>


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