scholarly journals Efficient Cognitive Skill Based Learning System using Augmented Reality

Augmented Reality provides an interactive experience by imposing virtual objects over real world environment and used in different field in learning, entertainment, or edutainment by developing higher order cognitive and practical learning skills. With the infusion of digital technology, nowadays all the educational institutions adapted the online mode learning environment like smart classroom for content delivery, Webcast Lecture by using AR. AR attracts research attention for its ability to allow students to be immersed in realistic experiences. AR will allow learners too deep about real time and cognitive skill development experiences. Recent scenario in education and academic sectors needs emerging technologies for learning system. In that scenario AR technology will be used to create new type of self-learning and automated application in academic. This technology is used to enhance the teaching and learning for students in effective way and efficient too. Even this technology will attract the students to learn fast and improve the cognitive skill also. This is a new standard, merging features from ubiquitous computing, tangible computing, and social computing. The benefits of this proposed component include inspiring deep and thoughtful education, in real world problems and challenges can be refining the creative problem solving abilities while also as long as exposure/ new perception. This proposed research paper goals to improve present educational system using Augmented Reality.

2021 ◽  
Vol 6 (2) ◽  
pp. 84-94
Author(s):  
Noorihan Abdul Rahman ◽  
Rozianiwati Yusof ◽  
Nor Asma Mohd Zin ◽  
Zuriani Ahmad Zukarnain

COVID-19 gives a drastic change in our lifestyle. In education, it effects on motivation, routine and the dilemma in using certain application. The university has taken various proactive measures for ensuring the productivity of their stakeholders. Students and instructors are changing their teaching and learning style which this impact on learning technology usage while having online class. This paper shares COVID-19 story in terms of learning system development online which is challenging for learners and instructors. They need to adjust themselves so that the message is conveyed, and problem is solved during the online class. This paper looks at how the learners and instructors manage their online class by using an online prototype tool, Justinmind, for assisting them to learn system development during COVID-19. The learners have been asked to plan, gather, and design the user interface according to the requirements stated previously. This study found out that there are some difficulties in conducting system development class in online mode since there is a change of routine as well as teaching and learning style. However, the difficulties have been addressed by the utilization of the technology and thus creating more exciting journey for the class regardless of the pandemic era.


Author(s):  
Shaibu Adekunle Shonola ◽  
Mike S Joy

Innovation in learning technologies and services is driven by demands from Higher Educational Institutions (HEIs) in order to meet their students’ needs and make knowledge delivery easier. The technology could play a pivotal role in extending the possibilities for teaching, learning, and research in educational institutions. M-learning emerged from this innovation as a result of an unprecedented explosion in the number of mobile devices due to availability and affordability of mobile phones, smartphones and tablets among students. Competition in the mobile device industry is also encouraging developers to be innovative, constantly striving to introduce new features. Consequently, newer sources of risks are being introduced in the mobile computing paradigm at manufacturing level. Similarly, many m-learning promoters and developers focus on developing and delivering learning content and infrastructure for m-learning system without adequate consideration for security of stakeholders’ data, whereas the use of these mobile technologies for learning poses a serious threat to confidentiality, integrity and privacy of those involved in teaching and learning, yet traditional security threats are also evolving. Against this backdrop, the stakeholders in education sector (i.e. education providers, educators, m-learning promoters and developers) should begin to consider the security implications of these devices in modern teaching and learning environments. The purpose of this paper is to identify the m-learning security issues that stakeholders may face, how they are being affected by the security threats, who among is stakeholders are affected or most affected by security issues in m-learning using three Nigeria universities as case studies and what are the responsibilities of the stakeholders in ensuring risk free m-learning.


Author(s):  
Catherine Jeanneau ◽  
Christian Ollivier

In this theoretical paper, we present an innovative pedagogical approach to language learning and teaching. This approach is based on a dialogical conception of communication and the principle that any human action and communication is determined by the social interactions within which it takes place. On the strength of this approach, we propose an extension of the usual typology of tasks in order to include what we call real-world tasks. The characteristics of this new type of tasks are then specified. Finally, we give a concrete example of a real-world task.


Author(s):  
Heather Kathleen Manion ◽  
Trish Dyck ◽  
Susan Thackeray ◽  
Nooreen Shah-Preusser

Higher educational institutions must radically (re)envision teaching and learning opportunities. Provision of content through learned scholars is insufficient. There is a need to curate innovative, integrative, and transformational education. This chapter explores how collaborative, team-based learning provides relevant, innovative, and generative approaches to working through real-world, urgent, complex, social, environmental and economic issues. Collaborative and team-based learning can support student citizenship, changemaking capacity, collaboration, respect for diversity, and effective practice across a range of professions. Despite the opportunities, team-based exercises pose significant challenges for students. Drawing on an action-oriented research project, this chapter discusses ways to improve processes to support students' team-related skills to further their success and student citizenship.


2021 ◽  
Vol 28 (1) ◽  
pp. 105
Author(s):  
Syarifah Rahmah ◽  
Husaini Husaini ◽  
Samsul Bahri

<p>This study examines the movement of modernization of education dayah in recent decades. The object of this research is centered on Dayah Modern Education Foundation Arun Lhokseumawe, which is a dayah that has successfully developed the education system by using the approach of modern spirituality reality while maintaining the quality of education. This research uses qualitative approach through case study model design. Based on the findings of researchers concluded that modernization is carried out the system of vision-mission elaboration, implementation and elaboration of dayah curriculum that combines the national curriculum (school) with the local curriculum (dayah) that supports the perfection of the teaching and learning system, learning tools or media used, teaching and learning methods used, as well as a modern evaluation or assessment system to know the success rate of student learning, or santriwan and santriwati. The process of modernization of education in modern dayah Arun Education Foundation began with the establishment of MTs and MA dayah modern YAPENA in 2009 as an application of the vision of realizing a quality modern dayah to give birth to a generation of Muslims who believe and fear.</p>


2020 ◽  
Vol 1 (4) ◽  
pp. 251-256
Author(s):  
Widiyono ◽  
Diana Prihadini ◽  
Siti Nurbaity ◽  
Heksawan Rahmadi ◽  
Roby Irvawan

In accordance with government policies on some provinces, starting Monday (3/16/2020) up to this very moment, the policy of learning/school from home is still being implemented, starting from kindergarten, elementary, junior high, and high school levels even to universities. This step was taken by the government to anticipate the spread of a new type of coronavirus or Covid-19 within the educational institutions. The direct impact of changes in the learning system, so-called ‘internet-based learning’, has forced various parties to follow and being adaptive to this government policy. On the one hand, this gives students and parents in general, the opportunity to approach new learning systems, but on the other hand, there are still many lacks of devices and readiness of parents to catch up with the system changes that are suddenly applied without the stage of socialization and preparation. For educators, especially elementary school teachers to secondary schools and leaders of educational institutions, the policies provide many opportunities as well as a threat, because there are needs for certain preparation for teachers to engage the education process with a completely different pattern from conventional learning. Parents of the students, also facing challenges outside their daily routine and various tasks and responsibilities in the office, which almost sudden now have to prepare, even assisting their children in learning through the internet. This certainly has a psychological impact on parents' stress. Seeing the above facts, it is deemed necessary to design an education system with a learning pattern at home, which is an internet-based education system that is able to create an atmosphere and learning process that is fun, stimulating, and challenge students to develop themselves optimally in accordance with their talents and abilities, and parents as a companion of their children in the process of learning from home may avoid psychological stress.


2019 ◽  
Vol 9 (17) ◽  
pp. 3508 ◽  
Author(s):  
Ke Tian ◽  
Mayu Urata ◽  
Mamoru Endo ◽  
Katsuhiro Mouri ◽  
Takami Yasuda ◽  
...  

A popular astronomical concept covered by projection learning programs in the planetarium is seasonal constellation. However, a planetarium’s learning environment is limited to virtual scenes, where learners can observe seasonal constellations, but there is a significant difference between reality and the learners’ imagination regarding constellations. It is important to create a real-world oriented observation learning environment for observing seasonal constellations. Augmented reality has proved to be a powerful tool for astronomical observation learning. In this paper, augmented reality (AR) contents and 2D contents are used to develop a smartphone-based learning system called the Real-World Oriented Smartphone AR Learning System (R-WOSARLS) for seasonal constellation observation, which is based on the planetarium contents of the planetarium of the Nagoya City Science Museum, for seasonal constellation learning. Two experiments were conducted to evaluate the usefulness, usability, and learner satisfaction of our system in university and junior high school, respectively. The results show that R-WOSARLS is an effective learning tool for constellation observation and learning, and it enhances learners’ motivation to pursue seasonal constellation learning. Moreover, R-WOSARLS could be a teaching tool not only to help students learn more than with traditional instruction, but also to stimulate their interest in astronomical phenomena outside of school.


2013 ◽  
Vol 14 (2) ◽  
pp. 176
Author(s):  
Eko Setiawan

<p><em> Pesantren is a native Indonesian educational institutions that have a strong tradition of roots within the community. In the era of modernization or the advancement of science and technology today, pesantren education system to be maintained. The purpose of this study to determine the model of modernization of education pesantren, pesantren education plus minus modernization, modern pesantren patterns. In this study, a type of qualitative research which uses a case study model. Data collection techniques used participant observation, in-depth interviews, documentary studies, the data analysis process begins by reviewing all available data from various sources, namely interviews, observation, which has been written in the field notes, personal papers, official documents, images, etc. From the analysis, the authors conclude that the modernization undertaken Pesantren Daarul Fikri is very different from the other Islamic pesantren in Indonesia. Pesantren Daarul Fikri has imposed a very strict curriculum. Students must follow all the rules in regular education and obedient. The curriculum combines Daarul Fikri trying to learn classical tradition with modern style is embodied in both the teaching and learning system.</em><strong></strong></p>


Author(s):  
Zhang Erwen ◽  
Zhang Wenming

this paper aims to introduce the construction and application of MOOC-based micro lesson system in college English teaching. Micro lesson, as a new type of curriculum resource, has injected new vitality into the development of education. College English micro lesson teaching and learning system, based on MOOC concept, multimedia cognition theory and micro lesson pattern, can be constructed to realize the learner-centered multiple interaction and teachers’ unified management of micro lesson video, so as to greatly improve the creativity and effectiveness of college English teaching & learning activity.


2019 ◽  
Vol 11 (20) ◽  
pp. 5720 ◽  
Author(s):  
Dawar Khan ◽  
Inam ur Rehman ◽  
Sehat Ullah ◽  
Waheed Ahmad ◽  
Zhanglin Cheng ◽  
...  

Educational institutions demand cost-effective and simple-to-use augmented reality systems. ARToolKit, an open-source computer tracking library for the creation of augmented reality applications that overlay virtual imagery on the real world, is such a system. It uses a simple camera and black-and-white markers printed on paper. However, due to inter-marker confusion, if the marker distinctions are not ensured, the markers are often miss-recognized. This paper presents an ARToolKit-based Interactive Writing Board (IWB) with a simple mechanism for designing confusion-free marker libraries. The board is used for teaching single characters of Arabic/Urdu to primary level students. It uses a simple ARToolKit marker for the recognition of each character. After marker recognition, the IWB displays the corresponding image, helping students with character understanding and pronunciation. Experimental results reveal that the system improves students’ motivation and learning skills.


Sign in / Sign up

Export Citation Format

Share Document