Moving to the Worldvirtual
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The traditional classroom has been considered the ‘ideal’ setting for teaching and learning, and innovations which challenge that structure are under a great deal of scrutiny. As the tools for online learning become more sophisticated, as in the case of 3D immersive worlds, it is time to stop using the brick-and-mortar classroom experience as the litmus by which all educational experiences are measured. This chapter will discuss some significant differences between face-to-face and online learning experiences, as well as some unique affordances provided by virtual worlds for constructivist learning experiences.
2021 ◽
Vol 10
(1)
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pp. 221258682110070
2021 ◽
Vol 1
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pp. 20-22
2021 ◽
Vol 6
(1)
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pp. 16-21
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2021 ◽
Vol 66
(1)
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pp. 135-155
2020 ◽
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