Visualization
This chapter focuses on state of the art at the intersection of visualization and CSE. From understanding current trends it looks to future applications for these technologies. Some background is provided into visualization and its relation with CSE as well as with software and hardware frameworks that visualization systems depend on. Important emerging research areas are identified, including: interactive simulation and computational steering; collaborative, remote visualization and visualization services; VR technologies for visualization; user experience and assessment; teaching and serious gaming; communicating science to the public; ultra-scale visualization; and computational aesthetics. This should present the readers with real possibilities for CSE no matter what their disciplinary background.