Populist Human-Computer Interface

2022 ◽  
pp. 165-182
Author(s):  
Emma Yann Zhang

With advances in HCI and AI, and increasing prevalence of commercial social robots and chatbots, humans are communicating with computer interfaces for various applications in a wide range of settings. Kissenger is designed to bring HCI to the populist masses. In order to investigate the role of robotic kissing using the Kissenger device in HCI, the authors conducted a modified version of the imitation game described by Alan Turing by including the use of the kissing machine. Results show that robotic kissing has no effect on the winning rates of the male and female players during human-human communication, but it increases the winning rate of the female player when a chatbot is involved in the game.

2019 ◽  
Vol 9 (1) ◽  
pp. 30-46
Author(s):  
William J. Gibbs

In this article, the author examines fundamental principles or characteristics (e.g., programmability, modularity, variability) of digital media that make much of today's digital innovations possible. These precepts offer context for understanding the rapid and pervasive innovation currently taking place in society and, more specifically, how this innovation impacts trends in human computer interfaces. A focus of the article will be news-orientated interfaces. This article contrasts traditional informational sources such as newspapers and television news with digital interfaces. Finally, this article makes several observations regarding technology innovation that have bearing on the interaction experience of news consumers. This article categorized these observations broadly as rapid innovation, interaction, social interaction, scale, convergence, and Internet of Things and data.


2019 ◽  
Vol 286 (1911) ◽  
pp. 20191116
Author(s):  
Michel Belyk ◽  
Benjamin G. Schultz ◽  
Joao Correia ◽  
Deryk S. Beal ◽  
Sonja A. Kotz

Most human communication is carried by modulations of the voice. However, a wide range of cultures has developed alternative forms of communication that make use of a whistled sound source. For example, whistling is used as a highly salient signal for capturing attention, and can have iconic cultural meanings such as the catcall, enact a formal code as in boatswain's calls or stand as a proxy for speech in whistled languages. We used real-time magnetic resonance imaging to examine the muscular control of whistling to describe a strong association between the shape of the tongue and the whistled frequency. This bioacoustic profile parallels the use of the tongue in vowel production. This is consistent with the role of whistled languages as proxies for spoken languages, in which one of the acoustical features of speech sounds is substituted with a frequency-modulated whistle. Furthermore, previous evidence that non-human apes may be capable of learning to whistle from humans suggests that these animals may have similar sensorimotor abilities to those that are used to support speech in humans.


2021 ◽  
Vol 7 (1) ◽  
Author(s):  
Santosh Chandrasekaran ◽  
Matthew Fifer ◽  
Stephan Bickel ◽  
Luke Osborn ◽  
Jose Herrero ◽  
...  

AbstractAlmost 100 years ago experiments involving electrically stimulating and recording from the brain and the body launched new discoveries and debates on how electricity, movement, and thoughts are related. Decades later the development of brain-computer interface technology began, which now targets a wide range of applications. Potential uses include augmentative communication for locked-in patients and restoring sensorimotor function in those who are battling disease or have suffered traumatic injury. Technical and surgical challenges still surround the development of brain-computer technology, however, before it can be widely deployed. In this review we explore these challenges, historical perspectives, and the remarkable achievements of clinical study participants who have bravely forged new paths for future beneficiaries.


2020 ◽  
Vol 10 (10) ◽  
pp. 734
Author(s):  
Md Rakibul Mowla ◽  
Jesus D. Gonzalez-Morales ◽  
Jacob Rico-Martinez ◽  
Daniel A. Ulichnie ◽  
David E. Thompson

P300-based Brain-Computer Interface (BCI) performance is vulnerable to latency jitter. To investigate the role of latency jitter on BCI system performance, we proposed the classifier-based latency estimation (CBLE) method. In our previous study, CBLE was based on least-squares (LS) and stepwise linear discriminant analysis (SWLDA) classifiers. Here, we aim to extend the CBLE method using sparse autoencoders (SAE) to compare the SAE-based CBLE method with LS- and SWLDA-based CBLE. The newly-developed SAE-based CBLE and previously used methods are also applied to a newly-collected dataset to reduce the possibility of spurious correlations. Our results showed a significant (p<0.001) negative correlation between BCI accuracy and estimated latency jitter. Furthermore, we also examined the effect of the number of electrodes on each classification technique. Our results showed that on the whole, CBLE worked regardless of the classification method and electrode count; by contrast the effect of the number of electrodes on BCI performance was classifier dependent.


2019 ◽  
Vol 3 (1) ◽  
pp. 4
Author(s):  
Sharmila Sreetharan ◽  
Michael Schutz

Quality care for patients requires effective communication amongst medical teams. Increasingly, communication is required not only between team members themselves, but between members and the medical devices monitoring and managing patient well-being. Most human–computer interfaces use either auditory or visual displays, and despite significant experimentation, they still elicit well-documented concerns. Curiously, few interfaces explore the benefits of multimodal communication, despite extensive documentation of the brain’s sensitivity to multimodal signals. New approaches built on insights from basic audiovisual integration research hold the potential to improve future human–computer interfaces. In particular, recent discoveries regarding the acoustic property of amplitude envelope illustrate that it can enhance audiovisual integration while also lowering annoyance. Here, we share key insights from recent research with the potential to inform applications related to human–computer interface design. Ultimately, this could lead to a cost-effective way to improve communication in medical contexts—with signification implications for both human health and the burgeoning medical device industry.


2019 ◽  
Vol 87 ◽  
pp. 1-45
Author(s):  
Maureen Carroll

This study explores social and gendered aspects of female fertility in popular religious practices in Italy in the last four centuries BC, and it investigates the role of supplication and votive dedications in promoting maternal health and family continuity. It tackles modern assumptions which have strongly aligned the religious activities of women in Republican Italy with their generative interests and specific ‘fertility cults’ or ‘women's goddesses’. Divinities associated with fertility are explored here, with particular emphasis on Mater Matuta who is often defined in modern research as a ‘mother goddess’. The study shows that cults purely concerned with fertility are unlikely to have existed. Fertility was only one of several fundamental personal concerns brought by women and men to the generalist and polyvalent deities of Republican Italy. Items associated with fertility, such as terracotta wombs, male and female genitals, and swaddled infants, always occur together with other anatomical ex-votos across a wide range of sites and were dedicated to many deities. Considering the archaeological and textual evidence, Mater Matuta can be shown to have occupied a more flexible and encompassing space in the pantheon, and her involvement in marriage, motherhood and childbearing was part of a wider repertoire of responsibilities. The study also focuses attention on a distinctive, but largely overlooked, votive assemblage from Capua which includes numerous tufa statues of women and babies. The paper proposes that they should be understood as votive objects offered to an unknown deity by Capuan women as thanks for support in the generative enterprise, personally and more broadly in the context of the city's religious and civic identity.


Author(s):  
Yujia Peng

As a new way of implementing human-computer interface, brain-computer interfaces (BCI) dramatically changed the user experiences and have broad applications in cyber behavior research. This chapter aims to provide an overall picture of the BCI science and its role in cyberpsychology. The chapter starts with an introduction of the concept, components, and the history and development of BCI. It is then followed by an overview of neuroimaging technologies and signals commonly used in BCI. Then, different applications of BCI on both the clinical population and the general population are summarized in connection with cyberpsychology. Specifically, applications include communication, rehabilitation, entertainments, learning, marketing, and authentication. The chapter concludes with the future directions of BCI.


2019 ◽  
Vol 13 (1-2) ◽  
pp. 182-195
Author(s):  
Veronica Alfano

Art that incorporates brain-computer interface (or BCI) technology sheds fresh light on several aspects of aesthetic theory. Because it is radically interactive and can permit viewers or listeners to modify a work directly by means of their cerebral activity, such art illuminates the role of audience members in shaping that work's meaning; in this way, it literalizes reader-response theory and allows the public to engage even with opaque or alienating pieces. BCI-based art also reframes the significance of the artist's intentions, prompting a reconsideration of the truism that ‘the author is dead’, both by positing a collective form of authorship and by granting a creator access to her own unconscious impulses. Finally, via the notion that it may be possible to transfer unfiltered ideas between brains, BCI-inspired artworks provide a new perspective on art as mediation. Although artists have traditionally been praised for seeming to grant direct access to their emotions, one could argue that artistry happens in the act of concretizing and externalizing one's ideas – that is, in the mediated translation of thought rather than in thought itself. The essay concludes by discussing the implications of this theoretical framework for (among other fields) the digital humanities.


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