Competition on the Web Market Both Against Other Web Based Market Companies and Against Their Real Market Analogues

2014 ◽  
Vol 5 (2) ◽  
pp. 47-54
Author(s):  
Iulian Caraganciu

The goal of this paper is to make known the business models by the type of seller and customer of the web market in order to better understand the field where web companies create competitive collusion. Further in this paper is going to be described the way competition between web companies and their real market analogues, as well as competition between web companies themselves, takes place. The types of business model that can be found on the web market are various. This shows us just how versatile the web market is. This paper aims to present a theoretical model on how competition between two web companies takes place, as it is not entirely a price based competition.

Author(s):  
Shrutika Mishra ◽  
A. R. Tripathi

Abstract In today’s world, many digitally enabled start-ups are budding all over the globe because of the fast enhancement in digital technologies. For the establishment of new business, it is necessary to adopt a proper business model which needs to define the way in which the company will provide values and the ways in which the customers can pay for their services. This paper aims to study the various business models being used in today’s marketplace and to provide a better understanding for these business models by having an insight on the attributes.


2020 ◽  
Vol 17 (04) ◽  
pp. 2050028
Author(s):  
Ashraf Ahmed Fadelelmoula

The aim of this study is to empirically explore the influences of a set of key technological, organizational, and environmental (TOE) factors on the achievement of a strategic promised benefit of private portals, which is competitive advantage. Such exploration has not received attention in the web-based information systems’ area. To explore these influences, a theoretical model was developed on the basis of the information system adoption’s literature. The model postulates the TOE factors as crucial antecedents to the realization of competitive advantage. To validate the theoretical model, a questionnaire was constructed by focusing on the most precise measurements items for the TOE factors. A total of 241 responses were collected from the private portal’s users in a higher education institution in Saudi Arabia. The structural equation modeling approach was applied for conducting the required assessment. The results demonstrate that among the tested TOE factors, the relative advantage of private portals and the competitive pressure to adopt them have positive impacts on the achievement of competitive advantage. The empirical evidences produced by this study provide more clarifications about the factors that should be managed carefully to gain competitive advantage from the adopted information system innovations.


Author(s):  
Giorgos Laskaridis ◽  
Konstantinos Markellos

Several governments across the world enhance their attempt to provide efficient, advanced, and modern services to their users (citizens and businesses) based on information and computer technologies (ICT) and especially the Web. The remarkable acceptance of this powerful tool has changed the way of conducting various transactions and offers citizens, businesses, and public authorities’ limitless options and opportunities. Besides citizens’ awareness and expectations of Web-based, public services have also increased in recent times.


Energies ◽  
2019 ◽  
Vol 13 (1) ◽  
pp. 125 ◽  
Author(s):  
Lurian Pires Klein ◽  
Aleksandra Krivoglazova ◽  
Luisa Matos ◽  
Jorge Landeck ◽  
Manuel de Azevedo

The co-evolution of techno-economic, societal, environmental and political-institutional systems towards sustainable energy transitions is largely influencing the disruptive reconfiguration of the energy sector across the globe. At the heart of this disruption is the peer-to-peer energy sharing concept. Nonetheless, peer-to-peer energy sharing business models are yet very little put into practice due to the rigid energy market structures and lagging regulatory frameworks across the globe. In view of this, this paper presents a novel peer-to-peer energy sharing business model developed specifically for the context of the Portuguese energy market, which was successfully trialed in three pilot projects in Portugal under real market conditions. All things considered, the novelty of this paper lies on an innovative approach for the collaborative use of the surplus electricity generation from photovoltaic systems between end-users under the same low voltage/medium voltage transformer substation, which resulted in direct financial benefits to them. While absent deregulation obstructs the implementation of effective peer-to-peer energy sharing markets in Portugal, such demonstration projects are essential to challenge restrictive regulatory frameworks that do not keep pace with techno-economic and societal innovations, thus helping to build the emerging consumer-centric energy regime and disrupt the old one.


Author(s):  
Lisa M. Lane

Course management systems, like any other technology, have an inherent purpose implied in their design, and therefore a built-in pedagogy. Although these pedagogies are based on instructivist principles, today's large CMSs have many features suitable for applying more constructivist pedagogies. Yet few faculty use these features, or even adapt their CMS very much, despite the several customization options. This is because most college instructors do not work or play much on the Web, and thus utilize Web-based systems primarily at their basic level. The defaults of the CMS therefore tend to determine the way Web-novice faculty teach online, encouraging methods based on posting of material and engendering usage that focuses on administrative tasks. A solution to this underutilization of the CMS is to focus on pedagogy for Web-novice faculty and allow a choice of CMS.


2021 ◽  
pp. 11-26
Author(s):  
Robert Romanowski ◽  
Magdalena Wieja

Business model is the way in which an organization develops relationships with their market environment and converts products into cashflow. The chapter focuses on business model as a type of economic innovation. This chapter provides a case study on CD Projekt Red company, the publisher of the Witcher games series. The case of the game covers three types of innovations, i.e., business model, product performance and customer engagement, and is an example of multidimensional innovation process. The case is related to both innovation types: business models and customer experience ones. The aim of this chapter is to diagnose business model innovations on the basis of The Witcher 3: Wild Hunt game created by CD Projekt Red.


Author(s):  
Alisson Duarte

Business models are an important basis for defining how companies structure the way they create, deliver, and capture value. It is an important business management activity, but it often does not receive due attention from the executives of the brands. This gap promotes, frequently, incongruities between companies' business models and what they deliver to their consumers. The lack of resources to evaluate business models and a clear understanding of how to do this activity might be as reasons for the lack of the business models' management. Thus, this chapter approaches a study about the use of a management oriented by the design. This approach can be a relevant guide the efforts in the evaluation and rebalancing between business model of the brands and their deliverables (products and services).


2011 ◽  
pp. 120-130
Author(s):  
Mihir A. Parikh

Internet technologies are changing the way we provide education and training at all levels. However, we have not yet fully utilized the power of these technologies. The focus has only been on the Web, which is only one of many Internet technologies. In this chapter, we go beyond the Web to leverage multiple Internet technologies to support in-class education. In this chapter, common problems in Web-based education are discussed, an experiment in developing and implementing a framework that seamlessly integrate various Internet technologies is presented, and the increase in learning effectiveness yielded by the new methodology is described.


Author(s):  
KWANGHOON CHOI ◽  
BYEONG-MO CHANG

AbstractWith multi-tier programming languages, programmers can specify the locations of code to run in order to reduce development efforts for the web-based client–server model where programmers write client and server programs separately and test the multiple programs together. The RPC calculus, one of the foundations of those languages by Cooper and Wadler, has the feature of symmetric communication in programmer’s writing arbitrarily deep nested client–server interactions. The feature of the calculus is fully implemented by asymmetric communication in trampolined style suitable for the client–server model. However, the existing research only considers a stateless server strategy in which all server states are encoded for transmission to the client so that server states do not need to be stored in the server. It cannot always correctly handle all stateful operations involving disks or databases. To resolve this problem, we first propose new stateful calculi that fully support both symmetric communication from the programmer’s viewpoint and asymmetric communication in its implementation using trampolined style. All the existing calculi either provide only the feature of asymmetric communication or propose only symmetric implementation suitable for the peer-to-peer model, rather than the client–server model. Second, the method used to design our stateful server strategy is based on a new locative type system which paves the way for a theory of RPC calculi for the client–server model. Besides proposing the new stateful calculi, this theory can improve the existing stateless server strategy to construct new state-encoding calculi that eliminate runtime checks on remote procedure calls present in the existing strategy, and it enables us to design a new mixed strategy that combines the benefits of both kinds of strategies. As far as we know, there are no typed multi-tier calculi that offer programmers the feature of symmetric communication with the implementation of asymmetric communication under the three strategies together.


2007 ◽  
Vol 7 ◽  
pp. 340-345
Author(s):  
Tassilo Pellegrini

The concept of co-production was originally introduced by political science to explain citizen participation in the provision of public goods. The concept was quickly adopted in business research targeting the question how users could be voluntarily integrated into industrial production settings to improve the development of goods and services on an honorary basis. With the emergence of the Social Software and web-based colla-borative infrastructures the concept of co-production gains importance as a theoretical framework for the collaborative production of web content and services. This article argues that co-production is a powerful concept, which helps to explain the emergence of user generated content and the partial transformation of orthodox business models in the content industries. Applying the concept of co-production to developmental policies could help to theorize and derive new models of including underprivileged user groups and communi-ties in collaborative value creation on the web for the mutual benefit of service providers and users.


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