Design of High Accuracy Robot Welding Machine for a Cone Bottom

2014 ◽  
Vol 496-500 ◽  
pp. 1289-1292
Author(s):  
De Huan Tang ◽  
De Yang Luo

This paper designed a special welding machine for an aluminum cone bottom workpiece. This machine contains highly accurate positioner system, laser tracking system, and robotic welding devices. It is used to weld the transverse seams and the longitudinal seams of the workpiece. The interaction of welding robot with positioner and the real-time seam correcting can ensure high quality of welding.

2017 ◽  
Vol 58 (1) ◽  
pp. 169-176 ◽  
Author(s):  
Javier Miñano-Espin ◽  
Luis Casáis ◽  
Carlos Lago-Peñas ◽  
Miguel Ángel Gómez-Ruano

AbstractReal Madrid was named as the best club of the 20th century by the International Federation of Football History and Statistics. The aim of this study was to compare if players from Real Madrid covered shorter distances than players from the opposing team. One hundred and forty-nine matches including league, cup and UEFA Champions League matches played by the Real Madrid were monitored during the 2001-2002 to the 2006-2007 seasons. Data from both teams (Real Madrid and the opponent) were recorded. Altogether, 2082 physical performance profiles were examined, 1052 from the Real Madrid and 1031 from the opposing team (Central Defenders (CD) = 536, External Defenders (ED) = 491, Central Midfielders (CM) = 544, External Midfielders (EM) = 233, and Forwards (F) = 278). Match performance data were collected using a computerized multiple-camera tracking system (Amisco Pro®, Nice, France). A repeated measures analysis of variance (ANOVA) was performed for distances covered at different intensities (sprinting (>24.0 km/h) and high-speed running (21.1-24.0 km/h) and the number of sprints (21.1-24.0 km/h and >24.0 km/h) during games for each player sectioned under their positional roles. Players from Real Madrid covered shorter distances in high-speed running and sprint than players from the opposing team (p < 0.01). While ED did not show differences in their physical performance, CD (p < 0.05), CM (p < 0.01), EM (p < 0.01) and F (p > 0.01) from Real Madrid covered shorter distances in high-intensity running and sprint and performed less sprints than their counterparts. Finally, no differences were found in the high-intensity running and sprint distances performed by players from Real Madrid depending on the quality of the opposition.


Author(s):  
Mohannad Alahmadi ◽  
Peter Pocta ◽  
Hugh Melvin

Web Real-Time Communication (WebRTC) combines a set of standards and technologies to enable high-quality audio, video, and auxiliary data exchange in web browsers and mobile applications. It enables peer-to-peer multimedia sessions over IP networks without the need for additional plugins. The Opus codec, which is deployed as the default audio codec for speech and music streaming in WebRTC, supports a wide range of bitrates. This range of bitrates covers narrowband, wideband, and super-wideband up to fullband bandwidths. Users of IP-based telephony always demand high-quality audio. In addition to users’ expectation, their emotional state, content type, and many other psychological factors; network quality of service; and distortions introduced at the end terminals could determine their quality of experience. To measure the quality experienced by the end user for voice transmission service, the E-model standardized in the ITU-T Rec. G.107 (a narrowband version), ITU-T Rec. G.107.1 (a wideband version), and the most recent ITU-T Rec. G.107.2 extension for the super-wideband E-model can be used. In this work, we present a quality of experience model built on the E-model to measure the impact of coding and packet loss to assess the quality perceived by the end user in WebRTC speech applications. Based on the computed Mean Opinion Score, a real-time adaptive codec parameter switching mechanism is used to switch to the most optimum codec bitrate under the present network conditions. We present the evaluation results to show the effectiveness of the proposed approach when compared with the default codec configuration in WebRTC.


2019 ◽  
Vol 47 (6) ◽  
pp. E9 ◽  
Author(s):  
Geirmund Unsgård ◽  
Frank Lindseth

3D ultrasound (US) is a convenient tool for guiding the resection of low-grade gliomas, seemingly without deterioration in patients’ quality of life. This article offers an update of the intraoperative workflow and the general principles behind the 3D US acquisition of high-quality images.The authors also provide case examples illustrating the technique in two small mesial temporal lobe lesions and in one insular glioma. Due to the ease of acquiring new images for navigation, the operations can be guided by updated image volumes throughout the entire course of surgery. The high accuracy offered by 3D US systems, based on nearly real-time images, allows for precise and safe resections. This is especially useful when an operation is performed through very narrow transcortical corridors.


2021 ◽  
Author(s):  
S. H. Al Gharbi ◽  
A. A. Al-Majed ◽  
A. Abdulraheem ◽  
S. Patil ◽  
S. M. Elkatatny

Abstract Due to high demand for energy, oil and gas companies started to drill wells in remote areas and unconventional environments. This raised the complexity of drilling operations, which were already challenging and complex. To adapt, drilling companies expanded their use of the real-time operation center (RTOC) concept, in which real-time drilling data are transmitted from remote sites to companies’ headquarters. In RTOC, groups of subject matter experts monitor the drilling live and provide real-time advice to improve operations. With the increase of drilling operations, processing the volume of generated data is beyond a human's capability, limiting the RTOC impact on certain components of drilling operations. To overcome this limitation, artificial intelligence and machine learning (AI/ML) technologies were introduced to monitor and analyze the real-time drilling data, discover hidden patterns, and provide fast decision-support responses. AI/ML technologies are data-driven technologies, and their quality relies on the quality of the input data: if the quality of the input data is good, the generated output will be good; if not, the generated output will be bad. Unfortunately, due to the harsh environments of drilling sites and the transmission setups, not all of the drilling data is good, which negatively affects the AI/ML results. The objective of this paper is to utilize AI/ML technologies to improve the quality of real-time drilling data. The paper fed a large real-time drilling dataset, consisting of over 150,000 raw data points, into Artificial Neural Network (ANN), Support Vector Machine (SVM) and Decision Tree (DT) models. The models were trained on the valid and not-valid datapoints. The confusion matrix was used to evaluate the different AI/ML models including different internal architectures. Despite the slowness of ANN, it achieved the best result with an accuracy of 78%, compared to 73% and 41% for DT and SVM, respectively. The paper concludes by presenting a process for using AI technology to improve real-time drilling data quality. To the author's knowledge based on literature in the public domain, this paper is one of the first to compare the use of multiple AI/ML techniques for quality improvement of real-time drilling data. The paper provides a guide for improving the quality of real-time drilling data.


2021 ◽  
pp. 146808742110397
Author(s):  
Haotian Chen ◽  
Kun Zhang ◽  
Kangyao Deng ◽  
Yi Cui

Real-time simulation models play an important role in the development of engine control systems. The mean value model (MVM) meets real-time requirements but has limited accuracy. By contrast, a crank-angle resolved model, such as the filling -and-empty model, can be used to simulate engine performance with high accuracy but cannot meet real-time requirements. Time complexity analysis is used to develop a real-time crank-angle resolved model with high accuracy in this study. A method used in computer science, program static analysis, is used to theoretically determine the computational time for a multicylinder engine filling-and-empty (crank-angle resolved) model. Then, a prediction formula for the engine cycle simulation time is obtained and verified by a program run test. The influence of the time step, program structure, algorithm and hardware on the cycle simulation time are analyzed systematically. The multicylinder phase shift method and a fast calculation method for the turbocharger characteristics are used to improve the crank-angle resolved filling-and-empty model to meet real-time requirements. The improved model meets the real-time requirement, and the real-time factor is improved by 3.04 times. A performance simulation for a high-power medium-speed diesel engine shows that the improved model has a max error of 5.76% and a real-time factor of 3.93, which meets the requirement for a hardware-in-the-loop (HIL) simulation during control system development.


In the real-time design, conceptual solving any new task is impossible without analytical reasoning of designers who interact with natural experience and its models among which important place occupies models of precedents. Moreover, the work with new tasks is a source of such useful models. The quality of applied reasoning essentially depends on the constructive use of appropriate language and its effective models. In the version of conceptual activity described in this book, the use of language means is realized as an ontological support of design thinking that is aimed at solving a new task and creating a model of corresponding precedent. The ontological support provides controlled using the lexis, extracting the questions for managing the analysis, revealing the cause-and effects regularities and achieving the sufficient understanding. Designers fulfill all these actions in interactions with the project ontology that can be developed by manual or programmed way in work with the task.


2019 ◽  
Vol 15 (4) ◽  
Author(s):  
Hassan M. Qassim ◽  
Abdulrahman K. Eesee ◽  
Omar T. Osman ◽  
Mohammed S. Jarjees

AbstractDisability, specifically impaired upper and/or lower limbs, has a direct impact on the patients’ quality of life. Nowadays, motorized wheelchairs supported by a mobility-aided technique have been devised to improve the quality of life of these patients by increasing their independence. This study aims to present a platform to control a motorized wheelchair based on face tilting. A real-time tracking system of face tilting using a webcam and a microcontroller circuit has been designed and implemented. The designed system is dedicated to control the movement directions of the motorized wheelchair. Four commands were adequate to perform the required movements for the motorized wheelchair (forward, right, and left, as well as stopping status). The platform showed an excellent performance regarding controlling the motorized wheelchair using face tilting, and the position of the eyes was shown as the most useful face feature to track face tilting.


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