scholarly journals INTEGRATION OF THREE-DIMENSIONAL DIGITAL MODELS AND 3D GIS: THE DOCUMENTATION OF THE MEDIEVAL BURIALS OF AMITERNUM (L’AQUILA, ITALY)

Author(s):  
I. Trizio ◽  
F. Savini ◽  
A. Giannangeli

This paper illustrates the results of an experimentation carried out by a multi-disciplinary research group made up of researchers from ITC-CNR of L'Aquila and of archaeologists of the University of L'Aquila. The research project carried out by the team is based on the analysis of the archaeological heritage (in particular, the documentation of some burials found in the medieval site of <i>Amiternum</i>, near L'Aquila). This starts from methods based on digital photogrammetric restitution, based on Structure from Motion (SfM) algorithms, and the generation of photorealistic textures in order to manage, in a 3D GIS environment, complex archaeological and anthropological data. The choice of technology to use is often determined by the specific needs of the survey, the purpose of the project, the budget and experience of the researchers, and the geometric characteristics of the assets, rather than the precision to be achieved. For the survey of the archaeological excavation of the medieval site of <i>Amiternum</i>, it was decided to use digital photogrammetry given that the objective was to document, with a rapid survey compatible with the times of an archaeological excavation the phases of image acquisition, processing and post processing of the site model. Furthermore, thanks to the integration of two technologies, digital photogrammetry and GIS, and the undisputed improvement in the management of 3D data by the GIS, three-dimensionality, in archeology in general, has become an indispensable component for site interpretation and for the documentation of the data.

Author(s):  
Ilaria Trizio ◽  
Francesca Savini ◽  
Romolo Continenza ◽  
Alessandro Giannangeli ◽  
Alessio Marchetti ◽  
...  

This chapter illustrates the results of an experimentation carried out by a group of multidisciplinary researchers from the ITC-CNR of L'Aquila and of archaeologists and engineers from the University of L'Aquila. This research project is based on the analysis of architectural and archaeological artefacts (the state of conservation of the artefacts, seismic vulnerability, stratigraphic analysis, construction phases) using methods linked to innovative digital technologies such as digital photogrammetric restitution, based on structure from motion (SfM) algorithms and the generation of photorealistic textures. The innovative methodological approach specifically refers to the management of archaeological data concerning the state of conservation of structures, damages and to their seismic vulnerability in a 3D GIS environment, with particular attention to three-dimensional stratigraphic readings of the artefacts.


Author(s):  
S. Morandi ◽  
M. Tremari ◽  
A. Mandelli

The research is an analysis of the recording, reconstruction and visualisation of the 3D data of a XVIII century watermill, identified in an emergency archaeological excavation during the construction of the mini-hydroelectric plant on the bank of the Adda river in the municipality of Pizzighettone (Cremona, Lombardy, Italy). <br><br> The work examines the use and the potentials of modern digital 3D modelling techniques applied to archaeological heritage aimed to increase the research, maintenance and presentation with interactive products. The use of three-dimensional models managed through AR (Augmented Reality) and VR (Virtual Reality) technologies with mobile devices gives several opportunities in the field of study and communication. It also improves on-site exploration of the landscape, enhancing the “minor” archaeological sites, daily subjected to numerous emergency works and facilitating the understanding of heritage sites.


2011 ◽  
Vol 2 (3) ◽  
pp. 65 ◽  
Author(s):  
Josep Blasco Senabre ◽  
Sebastián Varea ◽  
Fernando Cotino Vila ◽  
Albert Ribera Lacomba ◽  
Oreto García Puchol

<p>In the present communication we offer some examples that illustrate the methodological corpus applied by our company (Global S.L) in relation with the photogrametrical documentation and the virtual reality in the field of the archaeology. The use of these technologies of computerized documentation offers a great range of possibilities for the graphic documentation of an archaeological excavation, allowing to generate planimetry and pertinent sections and to improve the times in the process of obtaining of information. The possibility of producing 3D models supposes an essential addition to show in a three –dimensional way the current condition of the monument, as well as for its virtual recreation by means of the technologies of virtual reality and increased reality.</p>


2020 ◽  
Vol 11 (22) ◽  
pp. 1 ◽  
Author(s):  
Leonarda Fazio ◽  
Mauro Lo Brutto

<p class="VARKeywords">In recent years, the use of three-dimensional (3D) models in cultural and archaeological heritage for documentation and dissemination purposes has increased. New geomatics technologies have significantly reduced the time spent on fieldwork surveys and data processing. The archaeological remains can be documented and reconstructed in a digital 3D environment thanks to the new 3D survey technologies. Furthermore, the products generated by modern surveying technologies can be reconstructed in a virtual environment on effective archaeological bases and hypotheses coming from a detailed 3D data analysis. However, the choice of technologies that should be used to get the best results for different archaeological remains and how to use 3D models to improve knowledge and dissemination to a wider audience are open questions.</p><p class="VARKeywords">This paper deals with the use of terrestrial laser scanners and photogrammetric surveys for the virtual reconstruction of an archaeological site. In particular, the work describes the study for the 3D documentation and virtual reconstruction of the “Sanctuary of Isis” in <em>Lilybaeum,</em> the ancient city of Marsala (southern Italy). The "Sanctuary of Isis" is the only Roman sacred building known in this archaeological area. Based on the survey data, it has been possible to recreate the original volumes of the ancient building and rebuild the two best-preserved floors –a geometric mosaic and an <em>opus spicatum</em>– for a first digital reconstruction of the archaeological complex in a 3D environment.</p>


Author(s):  
M. Campi ◽  
A. di Luggo ◽  
D. Palomba ◽  
R. Palomba

<p><strong>Abstract.</strong> This paper presents part of the results of a larger research project that focused on the surveying and documenting of Roman theatres and amphitheatres in the Campania region as well as the testing of a virtual fruition system for the digital reconstruction of a case study: the Roman theatre of Benevento. The work was carried out by the research group at the Interdepartmental Urban/Eco Research Centre of the University of Naples Federico II in collaboration with Spinvector, a company specialized in ICT – Information and Communication Technology – which lead to the defining of a fruition system of Cultural Heritage applied to archaeological heritage.</p><p>The project included 3D digital surveys of the study samples carried out using reality-based techniques, which allowed for the acquisition of metric, morphological, geometric and colorimetric data. This made it possible to elaborate three-dimensional models, based on the current configuration of the places as well as of the possible original reconfigurations.</p>


2021 ◽  
Vol 6 (24) ◽  
pp. 326-333
Author(s):  
Mohammed Jawaluddeen Sani ◽  
Ivin Amri Musliman ◽  
Alias Abdul Rahman

Building information modelling (BIM) and geographical information systems (GIS) domains immensely contribute to a digital representation of architectural and environmental bodies respectively. BIM is endorsed in order to enhance the Architecture Engineering and Construction (AEC) industry process to save time, cost and speed up the project, and more so, to minimise the frequent requests of information by the stakeholders within the industry. On the other hand, the Geographic Information System (GIS) has been increasingly used to generate detailed 3D data, geolocation and spatial analysis. Both BIM and GIS provide 3D data for the development of 3D city models, digital twin, smart city, AEC etc. However, there are significant diverse between the two in terms of their characteristics, scope of interest and focus that makes it difficult to easily be achieved. The amalgamation of the two worlds provides a clear picture of a built environment based on data (geometry and semantics) integration, which reinforces the enhancement of the three-dimensional (3D) applications in general into the digital world. This paper presents a methodology that semantically integrates the two worlds through their standards that is the Industry Foundation Classes (IFC) which is an open standard, selected because it is the typical free standard to exchange data in the BIM world and City Geography Markup Language (CityGML) is the most leading 3D city model standard in 3D GIS. This is carried out by performing a semantic mapping between the two standards, converting the encoding that the two standards use from STEP in IFC(BIM) to XML in CityGML (3D GIS), by providing a basic implementation created using Python to combine the above tasks.


1996 ◽  
Vol 10 ◽  
pp. 1 ◽  
Author(s):  
Jay Hall ◽  
Jonathan Prangnell ◽  
Bruno David

The Tower Mill, Brisbane's oldest extant building, was excavated by the University of Queensland to determine for the Brisbane City Council the heritage potential of surrounding subsurface deposits.  Following the employment of GPR, excavation revealed interesting stratifications, features and artefacts.  Analysis permits an explanation for these deposits which augment an already fascinating history of the site's use over the past 170 years or so.


Materials ◽  
2021 ◽  
Vol 14 (7) ◽  
pp. 1791
Author(s):  
Chi Cuong Vu ◽  
Thanh Tai Nguyen ◽  
Sangun Kim ◽  
Jooyong Kim

Health monitoring sensors that are attached to clothing are a new trend of the times, especially stretchable sensors for human motion measurements or biological markers. However, price, durability, and performance always are major problems to be addressed and three-dimensional (3D) printing combined with conductive flexible materials (thermoplastic polyurethane) can be an optimal solution. Herein, we evaluate the effects of 3D printing-line directions (45°, 90°, 180°) on the sensor performances. Using fused filament fabrication (FDM) technology, the sensors are created with different print styles for specific purposes. We also discuss some main issues of the stretch sensors from Carbon Nanotube/Thermoplastic Polyurethane (CNT/TPU) and FDM. Our sensor achieves outstanding stability (10,000 cycles) and reliability, which are verified through repeated measurements. Its capability is demonstrated in a real application when detecting finger motion by a sensor-integrated into gloves. This paper is expected to bring contribution to the development of flexible conductive materials—based on 3D printing.


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