An Infinite Game

2021 ◽  
Vol 2 (10) ◽  
pp. 76-82
Author(s):  
Dean Gessie ◽  

What aspects of game theory and value theory get tossed out the window for pragmatism when your life is actually on the line? In this work of philosophical short fiction, the narrator is held by a mad man interested in delighting his grotesque ideas with a simple game. He has lined up four prisoners, front to back, selected for position by lottery, and intends to see how far his bayonet saw blade will penetrate. The first man in lines knows he will die, so he turns, runs, and is shot dead. Now the second man in line knows he will die. Our narrator tries to encourage the new front man to die with honor, rather than run away. Of course, his real motivation is to save his own life. While the narrator is talking to the man at the front of the line, their captor stabs the person in the back of the line, killing him. He has changed the rules, and now the game is over. "Everything" the mad man argues, "is a game." The only real question is, "can I play?"

2021 ◽  
Author(s):  
Zahra Gambarova ◽  
Dionysius Glycopantis
Keyword(s):  

2007 ◽  
Vol 44 (4) ◽  
pp. 852-864 ◽  
Author(s):  
Josep Freixas

Owen's multilinear extension (MLE) of a game is a very important tool in game theory and particularly in the field of simple games. Among other applications it serves to efficiently compute several solution concepts. In this paper we provide bounds for the MLE. Apart from its self-contained theoretical interest, the bounds offer the means in voting system studies of approximating the probability that a proposal is approved in a particular simple game having a complex component arrangement. The practical interest of the bounds is that they can be useful for simple games having a tedious MLE to evaluate exactly, but whose minimal winning coalitions and minimal blocking coalitions can be determined by inspection. Such simple games are quite numerous.


2020 ◽  
Vol 311 ◽  
pp. 02013
Author(s):  
Alexander Samoldin

The theoretical game approach to analyzing marketing objectives in innovation activity is a reasonable supplement to the traditional methods and models of managing enterprises>’ marketing. The optimal choice of innovative products is significantly more important for industrial enterprises as unlike the commerce and service sector there are more expenses on the development and production of innovative products. Relatively simple game models allow checking the choice of a marketing strategy for various external conditions.


2004 ◽  
Vol 26 (2) ◽  
Author(s):  
Werner Güth

AbstractSimple game experiments of the reward allocation, dictator and ultimatum type are used to demonstrate that true explanations of social phenomena cannot conceivably be derived in terms of the perfect rationality concept underlying neo-classical economics. We explore in some depth, if speculatively, how experimental game theory might bring us closer to a new synthesis or at least the nucleus of a general theory of ‘games and boundedly rational economic behavior’ with enhanced explanatory power.


1972 ◽  
Vol 66 (2) ◽  
pp. 551-554 ◽  
Author(s):  
David Sankoff ◽  
Koula Mellos

We propose a simple game-theory model of single-member plurality electoral systems, two parties with unequal resources being the players. Strategies consist of allocations of resources among the n contests, and a party's payoff is the number of contests to which it has assigned more resources than the other party. Mixed strategies exist which are asymptotically optimal as n increases. Identifying a party's proportion of total resources with its total vote proportion, we predict that the swing ratio, or marginal seat proportion per vote proportion, is 2. This compares to empirical findings which range between 2 and 4, and to the hitherto unexplained cube law, which predicts 3. We suggest that the strategic problem modeled by this game accounts for the major part of the swing ratio effect. Factors which vary from system to system, such as proportion of hard-core support attached to parties, may amplify this effect.


2012 ◽  
Vol 2012 ◽  
pp. 1-13 ◽  
Author(s):  
Luis Guijarro ◽  
Vicent Pla ◽  
Jose R. Vidal ◽  
Jorge Martinez-Bauset

Spectrum management based on private commons is argued to be a realistic scenario for cognitive radio deployment within the current mobile market structure. A scenario is proposed where a secondary entrant operator leases spectrum from a primary incumbent operator. The secondary operator innovates incorporating cognitive radio technology, and it competes in quality of service and price against the primary operator in order to provide service to users. We aim to assess which benefit users get from the entry of secondary operators in the market. A game theory-based model for analyzing both the competition between operators and the subscription decision by users is proposed. We conclude that an entrant operator adopting an innovative technology is better off entering the market, and that a regulatory authority should intervene first allowing the entrant operator to enter the market and then setting a maximum amount of spectrum leased. This regulatory intervention is justified in terms of users utility and social welfare.


2008 ◽  
Vol 04 (01) ◽  
pp. 0850003 ◽  
Author(s):  
VOLKER BIETA ◽  
UDO BROLL ◽  
HELLMUTH MILDE ◽  
WILFRIED SIEBE

Basel II changes risk management in banks strongly. Internal rating procedures would lead one to expect that banks are changing over to active risk control. But, if risk management is no longer a simple "game against nature", if all agents involved are active players then a shift from a non-strategic model setting (measuring event risk stochastically) to a more general strategic model setting (measuring behavioral risk adequately) comes true. Knowing that a game is any situation in which the players make strategic decisions — i.e. decisions that take into account each other's actions and responses — game theory is a useful set of tools for better understanding different risk settings. Embedded in a short history of the Basel Accord in this article we introduce some basic ideas of game theory in the context of rating procedures in accordance with Basel II. As well, some insight is given how game theory works. Here, the primary value of game theory stems from its focus on behavioral risk: risk when all agents are presumed rational, each attempting to anticipate likely actions and reactions by its rivals.


Author(s):  
Michael Suk-Young Chwe

This chapter explains game theory from the ground up. It first considers the concepts of choice and preferences before discussing strategic thinking as a combination of several skills. Game theory is built upon rational choice theory, and the chapter uses an example from Jane Austen's Mansfield Park to illustrate first rational choice theory and then game theory. To demonstrate the usefulness of game theory, it uses a simple game-theoretic model to show how Beatrice and Benedick in William Shakespeare's Much Ado About Nothing, Richard and Harrison in Richard Wright's Black Boy, and people revolting against an oppressive regime all face the same situation. Finally, it reviews previous work trying to bring game theory, as well as related concepts such as “theory of mind,” together with the study of literature.


2007 ◽  
Vol 44 (04) ◽  
pp. 852-864 ◽  
Author(s):  
Josep Freixas

Owen's multilinear extension (MLE) of a game is a very important tool in game theory and particularly in the field of simple games. Among other applications it serves to efficiently compute several solution concepts. In this paper we provide bounds for the MLE. Apart from its self-contained theoretical interest, the bounds offer the means in voting system studies of approximating the probability that a proposal is approved in a particular simple game having a complex component arrangement. The practical interest of the bounds is that they can be useful for simple games having a tedious MLE to evaluate exactly, but whose minimal winning coalitions and minimal blocking coalitions can be determined by inspection. Such simple games are quite numerous.


Author(s):  
A. S. Luchinin ◽  
V. V. Strugov

The current strategy of chronic lymphocytic leukemia (CLL) treatment is based on genetic risk factors such as del(17p), TP53 mutations and/or unmutated variant of IGHV genes. Guidelines recommend the usage of targeted drugs, e.g. ibrutinib, in the first line for patients with unfavorable risk factors due to dismal results of other treatment options. Unfortunately,  in real-life treatment decisions are often made without full knowledge of genetic risk factors in the treated patient. Our aim was to find the optimal therapeutic strategy for such patients, that is, those providing the best 5-year progression-free survival (PFS). Using a relatively simple game theory-based approach we here show, that currently, the used strategy is more advantageous (success rate 71%) compared to administration of immunochemotherapy to all patients (success rate with fludarabine + cyclophosphamide + rituximab — 45%, bendamustine + rituximab — 32%). However, the optimal strategy for CLL treatment in the conditions of unknown genetic risks is the administration of ibrutinib to all patients (success rate 73%). Our simple method can be used for optimization of treatment strategy of any oncologic disease and can be integrated into relevant clinical decision support systems.


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