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2022 ◽  
Vol 8 (1) ◽  
pp. 222-229
Author(s):  
Akmalia Mutiara Dewi ◽  
Agus Kamaludin

This research aimed to develop an audiovisual-based PowToon animation video on the subject matter of chemical bonds and analyze the quality of the audiovisual-based animated video as learning media to study chemical bonds based on the assessment of material experts, media experts, chemistry teachers, and students’ responses. This research used development research methods (R&D) with a 4D development model (Define, Design, Development, and Dissemination). However, the 4D development model was limited to the dissemination stage in this research. The product is an animated video, which is in the form of mp4, containing chemical bond materials. Based on product quality assessment by a material expert, it gained a percentage of 84.375% with very good (VG) category; from the media expert’s assessment, it obtained a percentage of 96.428% with very good (VG) category; and according to assessment by chemistry teachers of high school, it got a percentage of 98.48% in the very good (VG) category. The product was responded to positively by students with a percentage of 95%. Based on the results of assessments, the animated video can be used as an alternative media for the chemistry learning process in the classroom


2022 ◽  
Vol 6 ◽  
Author(s):  
Johanna Dittmar ◽  
Ingo Eilks

In today’s society, digital media play an increasing role in gathering and exchanging information. A growing part of communication takes place in the Internet and many people are increasingly influenced by information provided via digital and social media. Development of critical media literacy is needed, if the general public is expected to effectively deal with this flood of information and to become able to distinguish between correct and false information sources. Thus, critical media education becomes an important aim of education in general, and of chemistry education in particular when considering questions directly related to chemistry and its associated consumer products or technologies. The article describes a curriculum development case study investigating the integration of media education with chemistry learning along the case of learning with and about Internet forums on the topic of water chemistry. A unit integrating theoretical and practical chemistry learning based on student communication is described, which is built around a digital forum operated by Moodle. The unit design and findings from the implementation are presented.


2022 ◽  
Vol 8 (1) ◽  
pp. 183-187
Author(s):  
Dei Gratia Kanthi Nabella ◽  
Kusumawati Dwiningsih

This study was conducted to know the worthiness of learning media mobile learning (M-Learning) is increasing students' learning effectiveness. Research and Development (R&D) has adapted the method used. The research was conducted involving 26 students and three validators. The validator consists of 1 lecturer as a media expert lecturer, one material expert, and one chemistry teacher. Based on the study results, the results obtained media validity of 93%, and the effectiveness of the media in terms of increasing student scores as much as 41.9%. So that the android-based M-Learning product developed can be said to be feasible and can be implemented in chemistry learning on voltaic cell sub materials.


2022 ◽  
Vol 13 (1) ◽  
pp. 113-126
Author(s):  
Jarwandi Jarwandi ◽  
Heldy Ramadhan Putra Pembangunan

The purpose of this study was to determine the role of the world of education in preventing corruption through inculcating anti-corruption values ​​in the curriculum. The method used in this article is a qualitative method. Judging from the type, this article is a literature review. From the research, the results show that the instilling of anti-corruption character values ​​in the curriculum can be implemented at every level of education, and can be implemented in all subjects with due regard to management, principles and principles of the curriculum. Anti-corruption in chemistry learning in schools can be implemented by inserting each lesson, the Problem Basic Learning (PBL) approach model, making LKPD with the ADDIE approach model, the ethnoscience approach, integrating chemistry material with increasing faith and piety, instilling religious attitudes by inserting verses of the Koran and the Prophet's Hadith on learning materials, strong cooperation of all stakeholders to create conducive conditions.


2021 ◽  
Vol 5 (2) ◽  
pp. 124-136
Author(s):  
Muhammad Reza ◽  
Rosi Hamama ◽  
Sulmia Maulida ◽  
Nurmalahayati Nurdin ◽  
Adean Mayasri ◽  
...  

Online learning requires students to be more independent in learning. For example, chemistry learning tends to contain abstract concepts (very theoretical), so it requires a more detailed description and explanation. To help solve this problem, we need a media that can make it easier for students to learn during online learning. The purpose of this study was to determine student perceptions or responses to learning using teaching videos. The method used in this research is descriptive quantitative, which will produce a description of quantitative data related to student perceptions of the results of the Cronbach Alfa test. The instruments in this study were questionnaires, and learning outcomes test questions. The sample consisted of 102 students. Before being used, video-based learning media with the help of a pen tablet were validated by media and material experts, both in terms of construction and concepts contained in the learning media. The validation results obtained an average value of 0.91 which means it is very valid. Further analysis using reliability showed the Cronbach Alfa coefficients were 0.88, respectively; 0.92; 0.93 consecutively for aspects of knowledge, media and convenience. In order to be accepted by the media as learning media, it is necessary to look at student responses to aspects of knowledge (P) where the average value is 3.96 which is classified as good, media (M) 4.02 and convenience (K) 3.81 are also included in good category.


2021 ◽  
Vol 7 (12) ◽  
pp. 112203-112217
Author(s):  
Milena do Prado Ferreira ◽  
Letícia Alana Bertoldo ◽  
Luciane Effting ◽  
Felipe Augusto Gorla ◽  
César Ricardo Teixeira Tarley

Unexpectedly, social distancing became a rule, forcing schools and universities to introduce an emergency remote education. The information and communication technologies (ICTs) are being used in many cases only as a way of transmitting content, reducing its potential to promote interaction between users, contextualization to daily life, and failing to make the student a protagonist in their learning process. In this sense, knowing and handling the available tools is essential in the current moment of education. Thus, in order to perform a brief review and at the same time point out ways to research or use technological resources in teaching, this article reports, albeit modestly, some of the tools that can be used for teaching Chemistry at different levels and educational modalities of this science. For this task, several easily accessible resources were selected to bring ways of instigating and making remote classes more interesting in Chemistry learning.


2021 ◽  
Vol 11 (1) ◽  
pp. 117-126
Author(s):  
Leony Sanga Lamsari Purba ◽  
Sali Afridika ◽  
Yohana Junita

This study aims to determine the increase in learning outcomes using thequizizz-assisted zoom application in chemistry learning during the Covid-19pandemic. This research is quantitative research with a population of allstudents of SMA Pelita Kasih and the sample using the True Experimentalmethod takes the Pretest - Posttest Control Group Design. The analysis testwas carried out using paired t-test and n-gain score. The results showed anincrease in learning outcomes using the quizizz-assisted zoom application inchemistry learning during the Covid-19 pandemic with ttable (1.69) tcount (10.12)and sig 0.05 (df = 31). Gain test results were obtained by 54.68% in themedium category, so it can be concluded that learning with the Quizizzapplication is effective in improving cognitive abilities and encouragingstudents to interact and compete towards better competencies.


2021 ◽  
Vol 1 (2) ◽  
pp. 80-88
Author(s):  
Sara Souza Pimenta

Learning media, especially videos, are very effective in achieving learning objectives, especially during the COVID-19 pandemic. Therefore, this study aims to develop learning videos as learning media during the COVID-19 pandemic. The research was conducted using a development research approach from the Borg & Gall model. The developed product has good validity. Where the results of the content validation test by material experts show the CVR value in the range 0.75 – 0.95 (above the critical CVR value). The construct validity test results have a value in the range 0.75 – 0.95 so that it is included in the valid category. And lastly, the test results for student responses have percentage values in the range of 79% - 89% so that they are included in the interesting and very interesting category. Based on these results, the developed learning video can be used as a learning media solution during the COVID-19 pandemic.


2021 ◽  
Vol 7 (SpecialIssue) ◽  
pp. 320-325
Author(s):  
Sri Yamtinah ◽  
Sri Retno Dwi Ariani ◽  
Martha Andriyanti ◽  
Sulistyo Saputro ◽  
Endang Susilowati ◽  
...  

21st-century learning presents chemistry teachers with new challenges in teaching abstract chemistry concepts with various technologies that continue to develop. One of the media that can visualize abstract chemical concepts is Augmented Reality (AR). AR media developed in chemistry learning needs to be valid so that it can be used properly. Therefore, this study aims to examine the validity of the Android-based AR media developed. Four education practitioners carried out the validation as experts, and 13 students participated as respondents. The instrument used is a questionnaire with a Likert scale. The data obtained were analyzed quantitatively with the Rasch model using the facet software. The results of the analysis show that the Exact Agreements are 41.10%, and the Expected Agreements are 42.20%. The most challenging aspect to achieve is media design, while profit is the most easily agreed-upon aspect. Based on this assessment, in the development of augmented reality media, it is necessary to pay attention to display aspects and 3D objects suitable for viewing a material so that it is easier for users to understand the material.


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