cognitive behaviours
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2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Xia Zhang ◽  
Youchao Sun ◽  
Yanjun Zhang

Purpose Semantic modelling is an essential prerequisite for designing the intelligent human–computer interaction in future aircraft cockpit. The purpose of this paper is to outline an ontology-based solution to this issue. Design/methodology/approach The scenario elements are defined considering the cognitive behaviours, system functions, interaction behaviours and interaction situation. The knowledge model consists of a five-tuple array including concepts, relations, functions, axioms and instances. Using the theory of belief-desire-intention, the meta-model of cognitive behaviours is established. The meta-model of system functions is formed under the architecture of sub-functions. Supported by information flows, the meta-model of interaction behaviours is presented. Based on the socio-technical characteristics, the meta-model of interaction situation is proposed. The knowledge representation and reasoning process is visualized with the semantic web rule language (SWRL) on the Protégé platform. Finally, verification and evaluation are carried out to assess the rationality and quality of the ontology model. Application scenarios of the proposed modelling method are also illustrated. Findings Verification results show that the knowledge reasoning based on SWRL rules can further enrich the knowledge base in terms of instance attributes and thereby improve the adaptability and learning ability of the ontology model in different simulations. Evaluation results show that the ontology model has a good quality with high cohesion and low coupling. Practical implications The approach presented in this paper can be applied to model complex human–machine–environment systems, from a semantics-driven perspective, especially for designing future cockpits. Originality/value Different from the traditional approaches, the method proposed in this paper tries to deal with the socio-technical modelling issues concerning multidimensional information semantics. Meanwhile, the constructed model has the ability of autonomous reasoning to adapt to complex situations.


2020 ◽  
Vol 37 (3) ◽  
pp. 260-269
Author(s):  
Moo Kyoung Song ◽  
You Jin Kim

AbstractThe purpose of this study was to explore musicians’ approaches to performance during practice and identify the factors that underpinned their approaches. We hypothesised that musicians would be able to recall their focus, knowledge and thoughts of their own repertoire during music performance and that such data would reveal musicians’ cognitive behaviours during the performance. By analysing musicians’ retrospective verbal protocols, we found that musicians used four main reasoning processes – study, static analysis, intuition and performer’s analysis – in their approach to music performance. The findings show that musicians utilise multiple cognitive behaviours for music performance. The implications for instrumental music teaching are discussed.


2020 ◽  
Vol 48 (3) ◽  
pp. 229-243
Author(s):  
Benedetta Grandi ◽  
Maria Grazia Cardinali ◽  
Silvia Bellini

PurposeThe wide literature about healthy behaviours posits that a high level of self-control is required in order to make healthy choices. This work intends to demonstrate that retailers, through the management of in-store marketing levers, can influence shopping behaviour, no matter which is the individual tendency to engage in cognitive behaviours. For this specific purpose, we have considered participants' “Need for Cognition” as a proxy of self-control.Design/methodology/approachWith reference to a specific category (cookies), we created a new display based on benefits (healthy eating) rather than products' attributes. A pre-test was conducted before the main experiment in order to assess the potential ability of the new nutritional display to help customers selecting healthier products, by testing participants' awareness and comprehension of the stimuli proposed. Then, an online between-subjects experiment was conducted by simulating the shoppers' expedition in the cookies' aisle inside a store with the aim to demonstrate that healthy choices can be also made on impulse.FindingsOur findings showed that when both communication and visual cues are provided, people low in need for cognition (NFC) are more willing to select healthy products from the shelf, compared with people high in NFC.Originality/valueWhile there is a wide literature explaining the mechanisms supporting healthy choices, fewer are the contributions about the role of retailers in promoting healthy eating through in-store marketing levers. More important, there is no contribution about how to promote health among people with low level of self-control.


2018 ◽  
Vol 285 (1893) ◽  
pp. 20182255 ◽  
Author(s):  
Greta Vilidaite ◽  
Anthony M. Norcia ◽  
Ryan J. H. West ◽  
Christopher J. H. Elliott ◽  
Francesca Pei ◽  
...  

There is increasing evidence for a strong genetic basis for autism, with many genetic models being developed in an attempt to replicate autistic symptoms in animals. However, current animal behaviour paradigms rarely match the social and cognitive behaviours exhibited by autistic individuals. Here, we instead assay another functional domain—sensory processing—known to be affected in autism to test a novel genetic autism model in Drosophila melanogaster . We show similar visual response alterations and a similar development trajectory in Nhe3 mutant flies (total n = 72) and in autistic human participants (total n = 154). We report a dissociation between first- and second-order electrophysiological visual responses to steady-state stimulation in adult mutant fruit flies that is strikingly similar to the response pattern in human adults with ASD as well as that of a large sample of neurotypical individuals with high numbers of autistic traits. We explain this as a genetically driven, selective signalling alteration in transient visual dynamics. In contrast to adults, autistic children show a decrease in the first-order response that is matched by the fruit fly model, suggesting that a compensatory change in processing occurs during development. Our results provide the first animal model of autism comprising a differential developmental phenotype in visual processing.


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