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2022 ◽  
pp. 17-26
Author(s):  
Zhen-Zhen Chen ◽  
Rong-Jie Li ◽  
Xin-Yi He ◽  
Zhen-Xin Lian ◽  
Zne-Jung Lee

Since the outbreak of the coronavirus disease 2019 (COVID-19) pandemic, the pandemic situation has begun to undergo positive changes with the joint efforts of various countries and world organizations. However, pressures such as the COVID-19 mutations and the sharp rise in confirmed cases have brought uncertainties to the prevention and control of the pandemic. The overall situation is still severe and complex. Based on the multi-dimensional spatial-temporal COVID-19 data collected by the open-source NetEase News (NEN) website and a real-time dynamic website, it is to explore the characteristics of the pandemic data, visualize the development trend, and analyze the spread of the pandemic in this paper. Moreover, it is to provide a rule basis for the prevention and control of the COVID-19 pandemic by constructing the decision tree model. From the results, some suggestions are provided for decision-makers.


Author(s):  
Wakjira Mulugeta Asefaw ◽  
A. P. Hambisa Mitiku

This research project was done by Assosa University College of Computing And Informatics. Developing Dynamic Website for Benishangul Gumuz Regional State of Educational Bureau, provides a simple and efficient way of facilitating education service. Since the redundancy and collection of relevant malfunctioned material information can be very time-consuming, it is difficult to achieve this objective using manual systems. All these challenges had been minimized by automating the manual system.This document contains the introduction, methodology that uses tools like Notepad++,HTML, wampserver and MYSQL, data sources like site observation, interview and document analysis, and for design methodology we use object-oriented. For analysis model we use sequence and activity diagram. For system design we include state diagram and use case diagram. To develop the real website, designs had been made that covers the website architecture, user interfaces and database designs.


2021 ◽  
Vol 4 (1) ◽  
Author(s):  
Anggit Prasetyo Mituhu ◽  
Luky Dwiantoro ◽  
Tri Nur Kristina

Evidence-Based Nursing Practice  (EBNP) adalah  pendekatan  sistematis  untuk  meningkatkan  kualitas  praktik keperawatan  dengan  mengumpulkan  bukti  terbaik dalam pengambilan keputusan praktik yang telah menjadi tuntutan pada tatanan rumah sakit. Pada kenyataanya masih banyak kendala dalam penerapan EBNP, misalnya: kurangnya pengetahuan, terbatasnya waktu, dan terbatasnya sarana dan prasarana. Perkembangan teknologi memberikan alternatif pemecahan masalah tersebut agar EBNP lebih masif penggunaannya. Studi ini merupakan metode penelitian pengembangan dengan 3 langkah yang dimulai dengan need assessment berupa wawancara dengan 9 perawat klinik; wawancara dengan ekspert dalam bidang Teknologi Informasi; dan pengembangan aplikasi online dengan mengadaptasi tujuh (7) langkah penerapan EBNP. Penggunaan teknologi untuk mengembangkan aplikasi dalam penerapan EBNP bersama tim IT tentang catatan digital dan masukan dari expert tentang metode input (voice to text), maka tercipta sebuah aplikasi berbasis Dynamic Website bersifat personal dengan nama online START EBP. Fitur aplikasi yang dimiliki meliputi menu registrasi, menu profile, menu tujuh langkah pencarian bukti (searching journals, appraisal, share link review expert dan partisipan, monitoring dan evaluasi), resume pdf, link media Jurnal club. Aplikasi Online START ringan dan dapat digunakan diberbagai platform digital dengan setiap tahapan EBNP yang tersimpan dengan baik kedalam database. Penggunaan aplikasi Online START EBP dapat menjadi alternatif modern dalam upaya promosi EBNP bagi perawat klinik.


2020 ◽  
Vol 29 (1) ◽  
pp. 3-21
Author(s):  
Jessica Norledge

Told through a series of interrelated documents (including emails, text messages, newspaper clippings and blog posts), Annabel Smith’s interactive digital novel The Ark epitomises the contemporary hybridity of the dystopian genre. Designed to be fully immersive, the story can be engaged with across media, enabling readers to ‘dive deeper into the world of the novel’ and challenge how they experience dystopian texts. Taking a Text World Theory perspective, I examine the implications of this challenge, investigating the impact of transmedial storytelling on world-building and exploring the creative evolution of dystopian epistolary more broadly. In analysing both the ebook element of The Ark and certain facets of its companion pieces (which take the form of a dynamic website and a smartphone app), I investigate the creation of the novel’s text-worlds, considering the process of multimodal meaning construction, examining the conceptual intricacies of the epistolary form and exploring the influence of paratextual matter on world-building and construal. In doing so, I offer new insights into the conceptualisation of ‘empty text-worlds’, extend Gibbons’ discussions of transmedial world-creation and argue for a more nuanced understanding of dystopian epistolary as framed within Text World Theory.


ICCD ◽  
2019 ◽  
Vol 2 (1) ◽  
pp. 239-244
Author(s):  
La Mani ◽  
Gayes Mahestu ◽  
Mungky Diana Sari ◽  
Tri Adi Sumbogo

The implementation of Community Service Program in long terms aimed to produce village communication media in the form of village newspaper and website. This village communication media is essential as a media to deliver the information of the village development program implementation and various village’s potential to the village stakeholders. This village communication media also functions as education media to increase the villagers’ awareness regarding various actual issues and village development framework. Method used was fact finding. The data collection was done through literature study, interview and participation observation to the youth villagers (Karang Taruna) and the village apparatus. Technical assistance was performed through a series of journalistic workshop and media production as well as media distribution to various villages’ government stakeholders. The result of this community service was the Village Communication Media, of which one of them is the village newspaper and its development in the form of dynamic website which can be managed by KarangTaruna and the village apparatus.


ICCD ◽  
2018 ◽  
Vol 1 (1) ◽  
pp. 496-500
Author(s):  
Jajat Sudrajat ◽  
Meiryani Meiryani

The purpose of implementing the long-term Community Service Program in the program is to produce a partnership model with Online Marketing Partnership Application using the concept of Business Model Canvas. This strategy is conducted to build partnerships with related parties that can increase success in the sector of Small and Medium Enterprises Silver Crafts by implementing strategies through online marketing of products. This Online Marketing Partnership application aims to accelerate the development of silver craftsmen in the village so as to increase sales. The method to be used is fact finding, in addition to collecting data in literature, also conducting interviews to Silver Craftsman owners and survey of business processes in order to collect supporting data. The output of this research is the Application of Online Marketing Partnership, one of which is a dynamic website that can be managed by Silver Craft Partners as a means of product promotion, besides through the website development of Silver Crafts Partners can receive orders from customers. Successful orders and transactions will be directly recorded through the sales transaction application.


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