Development of a Universal System for Three-Dimensional Data Visualization

Author(s):  
Maksim A. Lopatin ◽  
Anatolii A. Briushinin ◽  
Danila D. Savin ◽  
Irena M. Gureeva
2019 ◽  
Vol 11 (9) ◽  
pp. 2658 ◽  
Author(s):  
Pilaiwan Phupattanasilp ◽  
Sheau-Ru Tong

Benefitted by the Internet of Things (IoT), visualization capabilities facilitate the improvement of precision farming, especially in dynamic indoor planting. However, conventional IoT data visualization is usually carried out in offsite and textual environments, i.e., text and number, which do not promote a user’s sensorial perception and interaction. This paper introduces the use of augmented reality (AR) as a support to IoT data visualization, called AR-IoT. The AR-IoT system superimposes IoT data directly onto real-world objects and enhances object interaction. As a case study, this system is applied to crop monitoring. Multi-camera, a non-destructive and low-cost imaging platform of the IoT, is connected to the internet and integrated into the system to measure the three-dimensional (3D) coordinates of objects. The relationships among accuracy, object coordinates, augmented information (e.g., virtual objects), and object interaction are investigated. The proposed system shows a great potential to integrate IoT data with AR resolution, which will effectively contribute to updating precision agricultural techniques in an environmentally sustainable manner.


2020 ◽  
Vol 12 (23) ◽  
pp. 9943
Author(s):  
Jong-Won Lee ◽  
Deuk-Woo Kim ◽  
Seung-Eon Lee ◽  
Jae-Weon Jeong

This paper summarizes the recent post-occupancy evaluation (POE) method studies and latest literature reviews. According to the research trends, data visualization of an occupant’s feedback is an important perspective and surveys through POE methods have provided a quick and cost-effective approach for gathering and analyzing an occupant’s feedback. Therefore, the objective of this study is to establish a web-based building occupant survey system that incorporates new approaches based on a geographic information system (GIS) tool and open-source spatial information. This paper reports the following to provide the detailed system framework: (1) development requirements from literature reviews; (2) integration of collected data and 3D (three dimensional) spatial information; (3) system processes and user-friendly functions; and (4) pilot test and data visualization. The difference between the proposed platform and existing online survey systems is that in the former the survey responses are linked to the 3D spatial information of the buildings on a map. Thus, the results provide more intuitive insights for building managers and occupants to identify specific performance issues related to the building.


Sensors ◽  
2020 ◽  
Vol 20 (20) ◽  
pp. 5967
Author(s):  
Ahyun Lee ◽  
Yoon-Seop Chang ◽  
Insung Jang

Digital twin technology based on building a virtual digital city similar to a real one enables the simulation of urban phenomena or the design of a city. A geospatial platform is an essential supporting component of digital twin cities. In this study, we propose a planetary-scale geospatial open platform that can be used easily in the most widely used game engine environment. The proposed platform can visualize large-capacity geospatial data in real time because it organizes and manages various types of data based on quadtree tiles. The proposed rendering tile decision method provides constant geospatial data visualization according to the camera controls of the user. The platform implemented is based on Unity3D, and therefore, one can use it easily by importing the proposed asset library. The proposed geospatial platform is available on the Asset Store. We believe that the proposed platform can meet the needs of various three-dimensional (3-D) geospatial applications.


Circulation ◽  
2003 ◽  
Vol 107 (23) ◽  
pp. 2876-2879 ◽  
Author(s):  
Michael Handke ◽  
Cosima Jahnke ◽  
Gudrun Heinrichs ◽  
Jörg Schlegel ◽  
Clemens Vos ◽  
...  

Author(s):  
M. Ryan Chipley ◽  
Todd Barlow

Executive dashboards have become popular in enterprise software applications. Consequently, much advice has been offered by private consulting firms on how best to design dashboards. This paper details a couple of studies testing the advice given by the dashboard experts. The results suggest that some of the notions about how dashboard widgets should be designed might be incorrect. The results indicate that colored widgets are not necessarily inferior to simpler, colorless widgets. Similarly, fancy widgets (i.e., those with three dimensional characteristics) were not demonstrated to be inferior to plainer widgets. While some methodological challenges must be overcome in similar future studies, the results of the described studies do not support some popular ideas about executive dashboards (and data visualization in general), and suggest that the area of interest is ripe for further investigation.


2003 ◽  
Vol 36 (3) ◽  
pp. 944-947 ◽  
Author(s):  
T. D. Fenn ◽  
D. Ringe ◽  
G. A. Petsko

Macromolecular visualization is hampered by the fragmented set of available programs and the lack of cooperativity among them. The amount of visual information required for robust structural analysis is relatively difficult to generate and rarely allows further high-quality three-dimensional graphic rendering. Here, a modification ofMolScript[Kraulis (1991).J. Appl. Cryst.24, 946–950] is presented which contains the capability of the originalMolScript, the ability to carry out a majority of the options available in most other crystallographic visualization packages, as well as several new features of its own.POVScript+(currently version 1.62) allows anisotropic displacement ellipsoid rendering (read in as a second-rank tensor from a PDB file), electron-density polygonization (in several formats derived from a `marching tetrahedra' approach), volumetric rendering of electron density and GRASP/MSMS surface-map input/output. Finally,POVRayoutput is supported (viaa modified version ofPovScript) to generate high-quality renderings that are easily modified for any of a number of purposes (e.g.animations or altered textures).POVScript+provides a marked increase in the amount of structural and atomic detail possible, while still allowing a straightforward means of generating this information.


Author(s):  
Abdelrahman Elewah ◽  
Abeer A. Badawi ◽  
Haytham Khalil ◽  
Shahryar Rahnamayan ◽  
Khalid Elgazzar

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