From the Street Corner to the Digital World: How the Digital Age Impacts Sex Trafficking Detection and Data Collection

Author(s):  
Jennifer Middleton
Author(s):  
Marina C. Jenkins ◽  
Lauren Kelly ◽  
Kole Binger ◽  
Megan A. Moreno

Abstract Background Since 2012, several states have legalized non-medical cannabis, and cannabis businesses have used social media as a primary form of marketing. There are concerns that social media cannabis exposure may reach underage viewers. Our objective was to identify how cannabis businesses cultivate an online presence and exert influence that may reach youth. Methods We chose a cyber-ethnographic approach to explore cannabis retailers on social media. We searched cannabis retailers with Facebook and Instagram presence from Alaska, Oregon, Colorado, and Washington, and identified 28 social media business profiles. One year of content was evaluated from each profile. In-depth, observational field notes were collected from researchers immersed in data collection on business profiles. Field notes were analyzed to uncover common themes associated with social media cannabis marketing. Results A total of 14 businesses were evaluated across both Facebook and Instagram, resulting in 14 sets of combined field notes. A major theme was Normalization of Cannabis, involving both Broad Appeal and Specific Targeting. Conclusions It is concerning that Normalization of Cannabis by cannabis businesses may increase cannabis acceptability among youth. In a digital world where the majority of youth are spending time online, it is important for policymakers to examine additional restrictions for cannabis businesses marketing through social media.


2021 ◽  
pp. 147059312110626
Author(s):  
Quynh Hoang ◽  
James Cronin ◽  
Alex Skandalis

This paper invokes Redhead’s concept of claustropolitanism to critically explore the affective reality for consumers in today’s digital age. In the context of surveillance capitalism, we argue that consumer subjectivity revolves around the experience of fidelity rather than agency. Instead of experiencing genuine autonomy in their digital lives, consumers are confronted with a sense of confinement that reflects their tacit conformity to the behavioural predictions of surveillant market actors. By exploring how that confinement is lived and felt, we theorise the collective affects that constitute a claustropolitan structure of feeling: incompletion, saturation and alienation. These affective contours trace an oppressive atmosphere that infuses consumers’ lives as they attempt to seek fulfilment through digital market-located behaviours that are largely anticipated and coordinated by surveillant actors. Rather than motivate resistance, these affects ironically work to perpetuate consumers’ commitment to the digital world and their ongoing participation in the surveillant marketplace. Our theorisation continues the critical project of re-assessing the consumer subject by showing how subjectivity is produced at the point of intersection between ideological imperatives and affective consequences.


2020 ◽  
Vol 2 (4) ◽  
pp. 111
Author(s):  
Rumsari Hadi Sumarto ◽  
Lukas Dwiantara

This study aims to describe and analyze community empowerment activities in the Dewo Bronto Tourism Village in Yogyakarta through the concept of Community-Based Tourism. This study uses qualitative research that describes community empowerment through the concept of Community Based Tourism objectively based on data findings in the field. Data collection techniques using observation, interviews, and documentation. Community empowerment in the field of tourism in the tourism village is carried out through various fields such as culinary business, the production of natural dyes of batik, batik training, transportation, arts and cultural attractions. This effort can support the development of tourism in the Dewo Bronto Tourism Village. However, community empowerment needs to be supported by the ability of the community to create a brand for a tourist village so that the Tourism Village is better known by tourists. In the future, it is necessary to do research on millennial communities who are familiar with the digital world so that they can promote the Village Tourism digitally. The impact of the tourist village is better known to tourists globally


Author(s):  
Salih UÇAK ◽  
Zübeyir Gökhan DOĞAN

The school defines a system that is too complex to be reduced to functions and practices. Humanity saw the school as a ‘multi-dimensional structure’ in its development adventure; ıts necessity was generally considered to be ‘vital’. Until the last century, there was hardly any serious criticism that the school was unnecessary. Especially the differences such as the innovations of the new century, the monist perspective, the possibilities of the digital world gave the opportunity to discuss the role of the school and its current role was frequently brought up. Even though the evaluations made over the school with the works of thinkers such as Gatto and Illich have a fair share, it will be seen that these are criticisms developed on the basis of ‘negative examples’. In the digital age where the vehicle is rich and purpose is impoverished, the school must be reconstructed as a challenging metaphor. There is a need for a vision of a school that prioritizes the human with wisdom without blessing the machine. In this context, our study regards the school of the future as the most critical institutional phenomenon for human rejuvenation ‘despite all’. School as a natural system is considered to be the strongest structure to rebuild the future against actual and popular ‘negativities’.


2021 ◽  
Author(s):  
Emma Whyte

This thesis investigates the policy discourse shifts in Canadian broadcasting that occurred between 2003 and 2017 by examining two government consultation processes about Canadian broadcasting in the digital age: the 2003 “Our Cultural Sovereignty: The Second Century of Canadian Broadcasting” report, and the 2017 Canadian Content in a Digital World consultations. These two consultation processes are compared through a policy document analysis, analyzing government policy documents and stakeholders’ submissions to the consultations. Through this analysis, it was found that, although both reports stressed the necessity of policy reform, three key shifts in the policy discourse were identified: a shift from distinctly Canadian to internationally viable, a shift from cultural good to economic good, and a shift from public interest to creators’ interest. Because of these shifts, although these reports addressed similar problems about broadcasting in the digital age, the reports had considerably different outcomes regarding their policy recommendations


Author(s):  
Maristela Petrovic-Dzerdz ◽  
Anne Trépanier

Learning through a collective experience by taking part in group activities, such as hunting, gathering, and sharing, has always been a natural, “organic,” and “experiential” process where new skills and knowledge, if benefitting the whole group, are accepted, shared, and propagated. Nevertheless, in industrialized societies where specific knowledge and skills are an economical and societal necessity, the learning economy has largely moved to a model where the teachers “harvest” selected knowledge and “put it in a basket” from which students are expected to take from and learn. This learning model has permeated the 21st century digital world, where the main promoted advantage of these new learning environments is still the “individualization of learning,” which can result in a very solitary and isolated endeavor; however, it doesn’t have to be the case. An example of a successful online university course suggests that carefully crafted online instructional design strategies can contribute to a flexible and rich experiential learning environment. Although they might be physically disconnected, it is possible for learners and a teacher to remain closely interconnected, engaged, and accountable for both individual and group success in knowledge "hunting, gathering, and sharing" activities in a digital age.


2019 ◽  
Vol 40 (6) ◽  
pp. 49-54
Author(s):  
Allison Clair ◽  
Jim Mandler

Purpose What industry has not changed in the past quarter century because of The Digital Age? The purpose of this paper is to discuss the effect of the digital age on media. Design/methodology/approach This paper takes the design of an author viewpoint. Findings The Digital Age has affected practically everything that makes up our professional and personal lives – how we learn, how we inform, how we sustain and, certainly, how we interact. Originality/value Even industries that previously had no connection to the digital world cannot function.


MIS Quarterly ◽  
2014 ◽  
Vol 38 (2) ◽  
pp. 355-378 ◽  
Author(s):  
Zachary R. Steelman ◽  
◽  
Bryan I. Hammer ◽  
Moez Limayem ◽  
◽  
...  
Keyword(s):  

Author(s):  
Ernest W. Brewer ◽  
Geraldine Torrisi-Steele ◽  
Victor C. X. Wang

Survey research, in various forms, is the mainstay for social researchers and anyone interested in finding out about people's opinions, attitudes, beliefs, and experiences. Survey research evolved from simple data collection to a more sophisticated scientific method and has proved useful in describing various aspects of the human condition as a basis for further action. However, now survey research is being challenged by the digital world as defined by big data, social media, and mobile devices. In the chapter, the authors provide a historical perspective on survey research, along with a brief presentation of foundational elements of survey research. Then, with the intent of evoking reflective discussion, the authors identify some of the core issues and viewpoints surrounding survey research in the present digital world.


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