scholarly journals A Computing Offloading Game for Mobile Devices and Edge Cloud Servers

2018 ◽  
Vol 2018 ◽  
pp. 1-10 ◽  
Author(s):  
Meiwen Li ◽  
Qingtao Wu ◽  
Junlong Zhu ◽  
Ruijuan Zheng ◽  
Mingchuan Zhang

Computing offloading of mobile devices (MDs) through cloud is a greatly effective way to solve the problem of local resource constraints. However, cloud servers are usually located far away from MDs leading to a long response time. To this end, edge cloud servers (ECSs) provide a shorter response time due to being closer to MDs. In this paper, we propose a computing offloading game for MDs and ECSs. We prove the existence of a Stackelberg equilibrium in the game. In addition, we propose two algorithms, F-SGA and C-SGA, for delay-sensitive and compute-intensive applications, respectively. Moreover, the response time is reduced by F-SGA, which makes decisions quickly. An optimal decision is obtained by C-SGA, which achieves the equilibrium. Both algorithms above proposed can adjust the computing resource and utility of system users according to parameters control in computing offloading. The simulation results show that the game significantly saves the computing resources and response time of both the MD and the ECSs during the computing offloading process.

Energies ◽  
2019 ◽  
Vol 12 (2) ◽  
pp. 325 ◽  
Author(s):  
Shijun Chen ◽  
Huwei Chen ◽  
Shanhe Jiang

Electric vehicles (EVs) are designed to improve the efficiency of energy and prevent the environment from being polluted, when they are widely and reasonably used in the transport system. However, due to the feature of EV’s batteries, the charging problem plays an important role in the application of EVs. Fortunately, with the help of advanced technologies, charging stations powered by smart grid operators (SGOs) can easily and conveniently solve the problems and supply charging service to EV users. In this paper, we consider that EVs will be charged by charging station operators (CSOs) in heterogeneous networks (Hetnet), through which they can exchange the information with each other. Considering the trading relationship among EV users, CSOs, and SGOs, we design their own utility functions in Hetnet, where the demand uncertainty is taken into account. In order to maximize the profits, we formulate this charging problem as a four-stage Stackelberg game, through which the optimal strategy is studied and analyzed. In the Stackelberg game model, we theoretically prove and discuss the existence and uniqueness of the Stackelberg equilibrium (SE). Using the proposed iterative algorithm, the optimal solution can be obtained in the optimization problem. The performance of the strategy is shown in the simulation results. It is shown that the simulation results confirm the efficiency of the model in Hetnet.


2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Muna Al-Razgan ◽  
Taha Alfakih ◽  
Mohammad Mehedi Hassan

The emerging technology of mobile cloud is introduced to overcome the constraints of mobile devices. We can achieve that by offloading resource intensive applications to remote cloud-based data centers. For the remote computing solution, mobile devices (MDs) experience higher response time and delay of the network, which negatively affects the real-time mobile user applications. In this study, we proposed a model to evaluate the efficiency of the close-end network computation offloading in MEC. This model helps in choosing the adjacent edge server from the surrounding edge servers. This helps to minimize the latency and increase the response time. To do so, we use a decision rule based Heuristic Virtual Value (HVV). The HVV is a mapping function based on the features of the edge server like the workload and performance. Furthermore, we propose availability of a virtual machine resource algorithm (AVM) based on the availability of VM in edge cloud servers for efficient resource allocation and task scheduling. The results of experiment simulation show that the proposed model can meet the response time requirements of different real-time services, improve the performance, and minimize the consumption of MD energy and the resource utilization.


2018 ◽  
Vol 2018 ◽  
pp. 1-7 ◽  
Author(s):  
Run Xie ◽  
Chanlian He ◽  
Dongqing Xie ◽  
Chongzhi Gao ◽  
Xiaojun Zhang

With the advent of cloud computing, data privacy has become one of critical security issues and attracted much attention as more and more mobile devices are relying on the services in cloud. To protect data privacy, users usually encrypt their sensitive data before uploading to cloud servers, which renders the data utilization to be difficult. The ciphertext retrieval is able to realize utilization over encrypted data and searchable public key encryption is an effective way in the construction of encrypted data retrieval. However, the previous related works have not paid much attention to the design of ciphertext retrieval schemes that are secure against inside keyword-guessing attacks (KGAs). In this paper, we first construct a new architecture to resist inside KGAs. Moreover we present an efficient ciphertext retrieval instance with a designated tester (dCRKS) based on the architecture. This instance is secure under the inside KGAs. Finally, security analysis and efficiency comparison show that the proposal is effective for the retrieval of encrypted data in cloud computing.


2016 ◽  
Vol 2016 ◽  
pp. 1-9
Author(s):  
Pingyan Shi ◽  
Xiaohui Liu ◽  
Xiaofeng Tao ◽  
Jianchao Ji

A hybrid multiuser detection (MUD) using code mapping and a wrong code recognition based on relevance vector machine (RVM) for direct sequence ultra wide band (DS-UWB) system is developed to cope with the multiple access interference (MAI) and the computational efficiency. A new MAI suppression mechanism is studied in the following steps: firstly, code mapping, an optimal decision function, is constructed and the output candidate code of the matched filter is mapped to a feature space by the function. In the feature space, simulation results show that the error codes caused by MAI and the single user mapped codes can be classified by a threshold which is related to SNR of the receiver. Then, on the base of code mapping, use RVM to distinguish the wrong codes from the right ones and finally correct them. Compared with the traditional MUD approaches, the proposed method can considerably improve the bit error ratio (BER) performance due to its special MAI suppression mechanism. Simulation results also show that the proposed method can approximately achieve the BER performance of optimal multiuser detection (OMD) and the computational complexity approximately equals the matched filter. Moreover, the proposed method is less sensitive to the number of users.


2021 ◽  
Author(s):  
Rashid Khogali

We synthesize online scheduling algorithms to optimally assign a set of arriving heterogeneous tasks to heterogeneous speed-scalable processors under the single threaded computing architecture. By using dynamic speed-scaling, where each processor's speed is able to dynamically change within hardware and software processing constraints, the goal of our algorithms is to minimize the total financial cost (in dollars) of response time and energy consumption (TCRTEC) of the tasks. In our work, the processors are heterogeneous in that they may differ in their hardware specifications with respect to maximum processing rate, power function parameters and energy sources. Tasks are heterogeneous in terms of computation volume, memory and minimum processing requirements. We also consider that the unit price of response time for each task is heterogeneous because the user may be willing to pay higher/lower unit prices for certain tasks, thereby increasing/decreasing their optimum processing rates. We model the overhead loading time incurred when a task is loaded by a given processor prior to its execution and assume it to be heterogeneous as well. Under the single threaded, single buffered computing architecture, we synthesize the SBDPP algorithm and its two other versions. Its first two versions allow the user to specify the unit price of energy and response time for executing each arriving task. The algorithm's second version extends the functionality of the first by allowing the user or the OS of the computing device to further modify a task's unit price of time or energy in order to achieve a linearly controlled operation point that lies somewhere in the economy-performance mode continuum of a task's execution. The algorithm's third version operates exclusively on the latter. We briefly extend the algorithm and its versions to consider migration, where an unfinished task is paused and resumed on another processor. The SBDPP algorithm is qualitatively compared against its two other versions. The SBDPP dispatcher is analytically shown to perform better than the well known Round Robin dispatcher in terms of the TCRTEC performance metric. Through simulations we deduce a relationship between the arrival rate of tasks, number of processors and response time of tasks. Under the Single threaded, multi-buffered computing architecture we have four contributions that constitute the SMBSPP algorithm. First, we propose a novel task dispatching strategy for assigning the tasks to the processors. Second, we propose a novel preemptive service discipline called Smallest remaining Computation Volume Per unit Price of response Time (SCVPPT) to schedule the tasks on the assigned processor. Third, we propose a dynamic speed-scaling function that explicitly determines the optimum processing rate of each task. Most of the simulations consider both stochastic and deterministic traffic conditions. Our simulation results show that SCVPPT outperforms the two known service disciplines, Shortest Remaining Processing Time (SRPT) and the First Come First Serve (FCFS), in terms of minimizing the TCRTEC performance metric. The results also show that the algorithm's dispatcher drastically outperforms the well known Round Robin dispatcher with cost savings exceeding 100% even when the processors are mildly heterogeneous. Finally, analytical and simulation results show that our speed scaling function performs better than a comparable speed scaling function in current literature. Under a fixed budget of energy, we synthesize the SMBAD algorithm which uses the micro-economic laws of Supply and Demand (LSD) to heuristically adjust the unit price of energy in order to extend battery life and execute more than 50% of tasks on a single processor (under the single threaded, multi buffered computing architecture). By extending all our multiprocessor algorithms to factor independent (battery) energy sources that is associated with each processor, we analytically show that load balancing effects are induced on hetergeneous parallel processors. This happens when the unit price of energy is adjusted by the battery level of each processor in accordance with LSD. Furthermore, we show that a variation of this load balancing effect also occurs when the heterogeneous processors use a single battery as long as they operate at unconstrained processing rates.


2021 ◽  
Author(s):  
Rashid Khogali

We synthesize online scheduling algorithms to optimally assign a set of arriving heterogeneous tasks to heterogeneous speed-scalable processors under the single threaded computing architecture. By using dynamic speed-scaling, where each processor's speed is able to dynamically change within hardware and software processing constraints, the goal of our algorithms is to minimize the total financial cost (in dollars) of response time and energy consumption (TCRTEC) of the tasks. In our work, the processors are heterogeneous in that they may differ in their hardware specifications with respect to maximum processing rate, power function parameters and energy sources. Tasks are heterogeneous in terms of computation volume, memory and minimum processing requirements. We also consider that the unit price of response time for each task is heterogeneous because the user may be willing to pay higher/lower unit prices for certain tasks, thereby increasing/decreasing their optimum processing rates. We model the overhead loading time incurred when a task is loaded by a given processor prior to its execution and assume it to be heterogeneous as well. Under the single threaded, single buffered computing architecture, we synthesize the SBDPP algorithm and its two other versions. Its first two versions allow the user to specify the unit price of energy and response time for executing each arriving task. The algorithm's second version extends the functionality of the first by allowing the user or the OS of the computing device to further modify a task's unit price of time or energy in order to achieve a linearly controlled operation point that lies somewhere in the economy-performance mode continuum of a task's execution. The algorithm's third version operates exclusively on the latter. We briefly extend the algorithm and its versions to consider migration, where an unfinished task is paused and resumed on another processor. The SBDPP algorithm is qualitatively compared against its two other versions. The SBDPP dispatcher is analytically shown to perform better than the well known Round Robin dispatcher in terms of the TCRTEC performance metric. Through simulations we deduce a relationship between the arrival rate of tasks, number of processors and response time of tasks. Under the Single threaded, multi-buffered computing architecture we have four contributions that constitute the SMBSPP algorithm. First, we propose a novel task dispatching strategy for assigning the tasks to the processors. Second, we propose a novel preemptive service discipline called Smallest remaining Computation Volume Per unit Price of response Time (SCVPPT) to schedule the tasks on the assigned processor. Third, we propose a dynamic speed-scaling function that explicitly determines the optimum processing rate of each task. Most of the simulations consider both stochastic and deterministic traffic conditions. Our simulation results show that SCVPPT outperforms the two known service disciplines, Shortest Remaining Processing Time (SRPT) and the First Come First Serve (FCFS), in terms of minimizing the TCRTEC performance metric. The results also show that the algorithm's dispatcher drastically outperforms the well known Round Robin dispatcher with cost savings exceeding 100% even when the processors are mildly heterogeneous. Finally, analytical and simulation results show that our speed scaling function performs better than a comparable speed scaling function in current literature. Under a fixed budget of energy, we synthesize the SMBAD algorithm which uses the micro-economic laws of Supply and Demand (LSD) to heuristically adjust the unit price of energy in order to extend battery life and execute more than 50% of tasks on a single processor (under the single threaded, multi buffered computing architecture). By extending all our multiprocessor algorithms to factor independent (battery) energy sources that is associated with each processor, we analytically show that load balancing effects are induced on hetergeneous parallel processors. This happens when the unit price of energy is adjusted by the battery level of each processor in accordance with LSD. Furthermore, we show that a variation of this load balancing effect also occurs when the heterogeneous processors use a single battery as long as they operate at unconstrained processing rates.


2020 ◽  
Author(s):  
Fayyaz Minhas ◽  
Dimitris Grammatopoulos ◽  
Lawrence Young ◽  
Imran Amin ◽  
David Snead ◽  
...  

AbstractOne of the challenges in the current COVID-19 crisis is the time and cost of performing tests especially for large-scale population surveillance. Since, the probability of testing positive in large population studies is expected to be small (<15%), therefore, most of the test outcomes will be negative. Here, we propose the use of agglomerative sampling which can prune out multiple negative cases in a single test by intelligently combining samples from different individuals. The proposed scheme builds on the assumption that samples from the population may not be independent of each other. Our simulation results show that the proposed sampling strategy can significantly increase testing capacity under resource constraints: on average, a saving of ~40% tests can be expected assuming a positive test probability of 10% across the given samples. The proposed scheme can also be used in conjunction with heuristic or Machine Learning guided clustering for improving the efficiency of large-scale testing further. The code for generating the simulation results for this work is available here: https://github.com/foxtrotmike/AS.


2015 ◽  
Vol 12 (2) ◽  
pp. 445-464 ◽  
Author(s):  
Paulo Pombinho ◽  
Maria Carmo ◽  
Ana Afonso

The evolution of mobile devices and the development of high speed wireless networks have supported a widespread use of these devices with increasingly more complex applications. This reality has fostered the research in the field of information visualization in mobile devices. However, the limited screen space, resource constraints and interaction restrictions impose difficulties to developers and users of these applications. An approach to address these problems is to adapt the visualization to the user context. However, these proposals are normally designed in an ad-hoc fashion and are difficult to generalize. In addition, existing solutions are focused only in some subset of possible characteristics of the user context or only address a very specific domain and related adaptations. The objective of this paper is to present the design of a framework for adaptive mobile visualization (AMV) applications, denominated Chameleon, and the development and evaluation of prototypes that use this conceptual-based framework.


Author(s):  
Fereshteh Hoseini ◽  
Mostafa Ghobaei Arani ◽  
Alireza Taghizadeh

<p class="Abstract">By increasing the use of cloud services and the number of requests to processing tasks with minimum time and costs, the resource allocation and scheduling, especially in real-time applications become more challenging. The problem of resource scheduling, is one of the most important scheduling problems in the area of NP-hard problems. In this paper, we propose an efficient algorithm is proposed to schedule real-time cloud services by considering the resource constraints. The simulation results show that the proposed algorithm shorten the processing time of tasks and decrease the number of canceled tasks.</p>


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