scholarly journals Personality Traits of Church Planters and Other Church Leaders in Europe (II)

2018 ◽  
Vol 31 (2) ◽  
pp. 288-308
Author(s):  
Annemarie Foppen ◽  
Stefan Paas ◽  
Joke van Saane

Abstract In search of a renewal of their mission in the secularized West, an increasing number of (Protestant) churches have embarked on the creation of new faith communities with a strong missionary purpose. This entrepreneurial approach of mission raises a number of questions, among which the issue of leadership is paramount. Currently, however, very little reliable empirical research has been done among faith entrepreneurs, or ‘church planters’, in Europe. In this article the personality dimensions of 215 church planters are compared with 307 ‘regular’ church leaders (pastors), based on the so-called ‘Big Five’ personality test. Independent samples t-tests showed that church planters are significantly more extravert, open to new experiences, and conscientious than ‘regular’ pastors, and significantly less neurotic, while scores on agreeableness are more or less similar. These results are discussed with a view to existing literature on church planting and entrepreneurship in the West.

2017 ◽  
Vol 30 (1) ◽  
pp. 25-40
Author(s):  
Annemarie Foppen ◽  
Stefan Paas ◽  
Joke van Saane

In this article we present the results of a Big Five personality test among 59 religious entrepreneurs (church planters) in Europe, and we compare these results with (a) a general database, and (b) existing research among secular entrepreneurs. Our study concludes that church planters are significantly more extravert and significantly less neurotic than the general population. Although our research also indicates that church planters are more agreeable and more conscientious than the general population, differences on these items were not significant. As to openness to experience, there was no difference between church planters and the general population. Comparison with research among secular entrepreneurs leads to rather ambiguous results. The only shared trait that can be established with some reliability is that both church planters and secular entrepreneurs are less neurotic than other people.


2017 ◽  
Vol 14 (2) ◽  
pp. 1263 ◽  
Author(s):  
Mustafa Kutlu ◽  
Mustafa Pamuk

Aim of this study is to examine problematic usage of mobile phone in the context of big five personality among university students. 103 male and 182 female, totally 285 university students who were from different Departments of Faculty of Education composed participants of the study in the spring period 2015-2016 academic year. Problematic mobile phone usage scale (PMPUS) and Quick Big Five Personality Test (QBFPT) were applied to 285 students, who were participants of the study. To analyse these data, Pearson’s Correlation Coefficient, Cronbach’s Alpha Coefficients, skewness, kurtosis, t test, and multiple regression were used. According to results obtained from the study, there was no significant difference between male and female in relation to problematic usage of mobile phone. Furthermore, agreeableness, extraversion, and openness to experience didn’t statistically predict to problematic usage of mobile phone, but conscientiousness and emotional stability statistically did. Discussion and some suggestions have been made based on the findings. ÖzetBu araştırmanın amacı üniversite öğrencilerinin cep telefonlarını problemli kullanma davranışlarını beş büyük kişilik bağlamında incelemektir. Araştırmanın katılımcılarını 2015-2016 Eğitim-Öğretim sezonunun bahar döneminde Eğitim Fakültesi’nde öğrenim görmekte olan 103’ü erkek, 182’si kadın olan toplamda 285 üniversite öğrencisi oluşturmaktadır. Araştırmanın katılımcılarına üniversite öğrencileri için problemli cep telefonu kullanım ölçeği (PCTKÖ) ve hızlı büyük beşli kişilik testi (HBBKT) uygulanmıştır. Elde edilen verilerin analizinde Pearson Korelasyon Katsayısı, iç tutarlılığa ilişkin güvenirlik katsayısını hesaplamak için Cronbach Alpha katsayıları, basıklık ve çarpıklık değerleri, cep telefonunun problemli kullanımının cinsiyete göre farklılaşıp farklılaşmadığını belirlemek için t testi ve son olarak da beş kişilik faktörünün cep telefonunun problemli kullanımını yordayıp yordamadığına ilişkin çoklu regresyon analizi yapılmıştır. Araştırmadan elde edilen sonuca göre, cep telefonunun problemli kullanımı cinsiyete göre istatistiksel olarak anlamlı bir farklılığın olmadığı bulunmuştur. Ayrıca uyumluluk, dışadönüklük ve deneyime açıklık kişilik faktörlerinin cep telefonunun problemli kullanımını istatistiksel olarak anlamlı bir şekilde yordamadığı; ancak duygusal denge ve sorumluluk kişilik faktörlerinin istatistiksel olarak anlamlı bir şekilde yordadığı belirlenmiştir. Elde edilen bulgulara dayalı olarak önerilerde bulunulmuş ve tartışılmıştır.


2017 ◽  
Vol 16 (4) ◽  
pp. 206-210 ◽  
Author(s):  
Cornelius J. König ◽  
Anne Jansen ◽  
Peter Lüscher Mathieu

Abstract. Having access to information on personality tests might make faking of personality tests easier because applicants are not hindered by incorrect assumptions about the scoring. Thus, this experiment tests whether very briefly telling applicants how personality tests are scored affects faking. Management assistants (N = 187), asked to imagine themselves as job applicants, were either informed about the scoring key or given no information before filling out a Big Five personality test. Results revealed that this minimal manipulation increased faking. This finding supports the notion that applicants often incorrectly assume that scoring procedures are overly complex and gives practitioners additional reason to worry about more future faking.


2020 ◽  
Vol 5 (1) ◽  
pp. 19-24
Author(s):  
Thomas Galih Satria ◽  
Francisco Maruli Panggabean ◽  
Hantze Sudarma

In English, The game or game is an interactive activity that can quickly provide feedback between players and the system. Players can learn through discovery, practice, and feedback rather than absorb information so that it is easier to transfer the knowledge they gain from playing experience to the real world of work. The International Personality Item Pool - Neuroticism, Extraversion & Openness (IPIP-NEO) is a personality test based on the Big Five Personality theory in which the test takes the form of a questionnaire. The purpose of this research is to design an alternative media in using IPIP-NEO especially the neuroticism part in a simulation game. The problem raised was that IPIP-NEO's personality test was a questionnaire that did not provide a situation description of the questions asked to respondents. Based on existing problems, data collection in the form of literature studies, questionnaires, and interviews with experts, can be made the need for making games. The game results are then evaluated using a questionnaire aimed at samples from Non Probability Purposive Sampling. Based on the evaluation results from the questionnaire, NeuroTest gets 76% of users who feel that the results of the game provide the right depiction for themselves. Dalam Bahasa Indonesia, Permainan atau game merupakan aktivitas interaktif yang dapat secara cepat memberikan umpan balik antara pemain dan sistem. Pemain dapat belajar melalui penemuan, latihan, dan umpan balik daripada menyerap informasi sehingga lebih mudah melakukan transfer pengetahuan yang mereka dapatkan dari pengalaman bermain ke dunia kerja sesungguhnya. International Personality Item Pool - Neuroticism, Extraversion & Openness (IPIP-NEO) merupakan sebuah tes kepribadian yang didasari atas teori Big Five Personality di mana tes tersebut berbentuk kuesioner. Tujuan dari penelitian ini adalah untuk merancang sebuah media alternatif dalam menggunakan IPIP-NEO khususnya bagian neurotisme ke dalam sebuah game simulasi. Masalah yang diangkat adalah tes kepribadian IPIP-NEO merupakan sebuah kuesioner yang tidak memberikan gambaran situasi akan pertanyaan yang ditanyakan kepada responden. Berdasarkan masalah yang ada, pengumpulan data berupa studi pustaka, kuesioner, dan wawancara kepada pakarnya, dapat dibuat kebutuhan pembuatan game. Hasil game kemudian dievaluasi menggunakan kuesioner yang ditujukan kepada sampel dari Non Probability Purposive Sampling. Berdasarkan hasil evaluasi dari kuesioner, NeuroTest mendapatkan 76% pengguna yang merasa bahwa hasil dari game memberikan penggambaran yang tepat untuk dirinya.


2021 ◽  
Author(s):  
Lars Satow

The Big Five Personality Test (B5T) was first developed in 2010 with the aim of measuring the five fundamental personality dimensions of Neuroticism (N), Extraversion (E), Conscientiousness (C), Agreeableness (A) and Openness (O) (Allport, 1937; Cattell, 1957, 1965; Eysenck, 1947; Goldberg, 1981, 1993; Norman, 1963; Tupes & Christal, 1961). With a convincing factorial structure and high reliability (Cronbach's Alpha), it was shorter than previous procedures (McCrae & Costa, 2004) and was also suitable for use in a professional context (career counseling, personnel selection, personnel development, coaching). In order to also measure the potential and direction of a person, the inventory was later supplemented by three scales for capturing the basic needs for achievement (achievement motive), power (power motive) and security (security motive). After a first large standardization and validation study in 2012, the inventory was re-examined during 2020 using a large sample (n = 21,048). All scales achieved convincing psychometric values (Conrbach's alpha between .76 and .90), which hardly differed from the values from 2012. The factorial structure could be confirmed in confirmatory factor analyzes. There were clear connections with occupation, which suggest that the enhanced inventory is suitable for use in a professional context. The B5T is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. All language versions and further details are available from www.drsatow.de/tests/


2020 ◽  
Vol 5 (1) ◽  
pp. 19-24
Author(s):  
Thomas Galih Satria ◽  
Francisco Maruli Panggabean ◽  
Hantze Sudarma

The game or game is an interactive activity that can quickly provide feedback between players and the system. Players can learn through discovery, practice, and feedback rather than absorb information so that it is easier to transfer the knowledge they gain from playing experience to the real world of work. The International Personality Item Pool - Neuroticism, Extraversion & Openness (IPIP-NEO) is a personality test based on the Big Five Personality theory in which the test takes the form of a questionnaire. The purpose of this research is to design an alternative media in using IPIP-NEO especially the neuroticism part in a simulation game. The problem raised was that IPIP-NEO's personality test was a questionnaire that did not provide a situation description of the questions asked to respondents. Based on existing problems, data collection in the form of literature studies, questionnaires, and interviews with experts, can be made the need for making games. The game results are then evaluated using a questionnaire aimed at samples from Non Probability Purposive Sampling. Based on the evaluation results from the questionnaire, NeuroTest gets 76% of users who feel that the results of the game provide the right depiction for themselves.


2019 ◽  
Vol 6 (1) ◽  
pp. 68-95
Author(s):  
Caitlin Gaffney ◽  
Stephanie Côté

Abstract In both research and educational settings, native and non-native speakers are often asked to make foreign accent ratings (FARs) as a measure of second language pronunciation. However, previous research has identified several factors that influence these ratings. The current study investigates one such variable that, to date, has received little attention in the literature: personality. Thirty-six monolingual English speakers completed the Big Five Aspects Scales personality test (DeYoung, Quilty, & Peterson, 2007) and provided accentedness ratings for 15 non-native English speakers (L1 Mandarin) and five native controls. Results show that two of the Big Five personality traits – conscientiousness and extraversion – were significantly correlated with the ratings listeners provided, while another trait – agreeableness – approached significance. These findings further underline the need to interpret FARs with caution, as variables unrelated to foreign accent, in this case listeners’ personality, may be associated with these ratings, as well.


2005 ◽  
Vol 33 (2) ◽  
pp. 201-208 ◽  
Author(s):  
Stephen Reysen

While much is known about the concept of likability, a single encompassing tool to measure likability has yet to be created. The Reysen Likability Scale measures the degree of likability for a target source. Using the current scale, a total of 150 participants rated 12 individuals who were videotaped while reading a paragraph. Tapes differed with respect to whether the people genuinely laughed, faked their laughter, or did not laugh while reading a paragraph. In the present study, the reliability, and convergent and divergent validity of the new scale were assessed. Coefficient alpha for the current scale ranged from .90 to .91. Laughter predicted higher likability ratings which demonstrated convergent validity. Divergent validity was illustrated using Goldberg's (1992) 100-Adjective Big Five Personality Test. Suggestions for research using the new scale are given.


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