scholarly journals Artificial Vision System Using Mobile Devices for Detection of Fusarium Fungus in Corn

2016 ◽  
Vol 121 (1) ◽  
pp. 95-104
Author(s):  
Pedro Salazar ◽  
Saul Ortiz ◽  
Talhia Hernández ◽  
Nestor Velasco
2003 ◽  
Vol 43 (9) ◽  
pp. 1271-1279
Author(s):  
Alexis Quesada-Arencibia ◽  
Roberto Moreno-Díaz ◽  
Miguel Aleman-Flores

2021 ◽  
Vol 20 ◽  
pp. 15-24
Author(s):  
Taha Ahmadi ◽  
Hernández Cristian ◽  
Cubillos Neil

This article presents a review of the most relevant manual techniques and technologies developed from the field of artificial vision aimed at identifying biomechanical alterations. The purpose is to describe the most important aspects of each technology, focused on the description of each of its stages and experimental results, which suggest the integration of mobile devices with artificial vision techniques, in addition to the different computer programs used for such end. Finally, the results showed that the identification of the crook index for alterations in posture turns out to be a technique currently used by most specialists. The great challenge is to develop portable devices through mobile applications that allow the detection of the corvo index and the barometric analysis, as well as for other types of applications that depend on visual analysis by experts.


2020 ◽  
Vol 17 (105) ◽  
pp. 135-149
Author(s):  
Ali Ganjloo ◽  
Mohsen Zandi ◽  
Mandana Bimakr ◽  
Samaneh Monajem ◽  
◽  
...  

Author(s):  
Claudio Urrea ◽  
Héctor Araya

The design and implementation stages of a redundant robotized manipulator with six Degrees Of Freedom (DOF), controlled with visual feedback by means of computational software, is presented. The various disciplines involved in the design and implementation of the manipulator robot are highlighted in their electric as well as mechanical aspects. Then, the kinematics equations that govern the position and orientation of each link of the manipulator robot are determined. The programming of an artificial vision system and of an interface that control the manipulator robot is designed and implemented. Likewise, the type of position control applied to each joint is explained, making a distinction according to the assigned task. Finally, functional mechanical and electric tests to validate the correct operation of each of the systems of the manipulator robot and the whole robotized system are carried out.


Electronics ◽  
2019 ◽  
Vol 8 (10) ◽  
pp. 1154 ◽  
Author(s):  
Cristian del Toro ◽  
Carlos Robles-Algarín ◽  
Omar Rodríguez-Álvarez

This paper presents the design and construction of a robotic arm that plays chess against a human opponent, based on an artificial vision system. The mechanical design was an adaptation of the robotic arm proposed by the rapid prototyping laboratory FabLab RUC (Fabrication Laboratory of the University of Roskilde). Using the software Solidworks, a gripper with 4 joints was designed. An artificial vision system was developed for detecting the corners of the squares on a chessboard and performing image segmentation. Then, an image recognition model was trained using convolutional neural networks to detect the movements of pieces on the board. An image-based visual servoing system was designed using the Kanade–Lucas–Tomasi method, in order to locate the manipulator. Additionally, an Arduino development board was programmed to control and receive information from the robotic arm using Gcode commands. Results show that with the Stockfish chess game engine, the system is able to make game decisions and manipulate the pieces on the board. In this way, it was possible to implement a didactic robotic arm as a relevant application in data processing and decision-making for programmable automatons.


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