The Practice of “The Power of Folk Game” as a Component of the Project “Ecosystem of Childhood”
Folklore game practice is considered as an integral part of the project “Ecosystem of childhood...” aimed at “rebooting” relations in the centers for the promotion of family education. The project focus-es on the problems of decision-making that determine the vital activity of the centers as a social sys-tem. The game practice is proposed as a special socio-cultural environment that promotes the es-tablishment of friendly, trusting, joyful relationships of participants, whose experience children trans-fer to other life situations. It is shown that the semantic core of the participants’ stay in the game is the experience of community, manifested in a sense of happiness-joy. The correctional and preven-tive possibilities of game practice in relation to many types of deviant behavior are noted. Methodo-logical recommendations are offered to the organizers of the game practice, paying attention to the peculiarities of the initiation and maintenance of the game, as a free activity of children and adoles-cents within the strict game rules.