scholarly journals Diversified Teaching Mode Reform of Mechanical Principle and Design Based on Internet Plus

2020 ◽  
Vol 9 (5) ◽  
pp. 225
Author(s):  
Haining Gao ◽  
Hongdan Shen ◽  
Yinling Wang

As the first line of high-tech and new knowledge dissemination, teaching work should have the ability to adapt to the environment by quickly identifying new technologies, utilizing new technologies and popularizing new technologies. This paper directly points out the problems existing in the current teaching mode of mechanical principle course, and emphatically discusses the advantages of the new thinking and new technology content of the Internet in the teaching of mechanical principle and design, then puts forward the exploratory idea of the reform of diversified teaching mode.

2003 ◽  
Vol 2 (2) ◽  
Author(s):  
Fumiko Hayashi ◽  
Elizabeth Klee

Consumers pay for hundreds of goods and services each year, but across households and across goods, consumers do not choose to pay the same way. This paper posits that payment choices depend in part on consumers' propensity to adopt new technologies and in part on the nature of the transaction. To test this hypothesis, this paper analyzes consumer's payment instrument use at the point of sale and for bill payment. The sample includes consumers surveyed in 2001, who are primarily users of the Internet. The results indicate that consumers who use new technology or computers are more likely to use electronic forms of payment, such as debit cards and electronic bill payments. Particularly, the use of direct deposit is a significant predictor of electronic payment use. Furthermore, the results indicate that payment choice depends on the characteristics of the transaction, such as the transaction value, the physical characteristics of the point of sale, and a bill's frequency and value variability.


Author(s):  
Gerardo Reyes Ruiz ◽  
Samuel Olmos Peña ◽  
Marisol Hernández Hernández

New technologies have changed the way today's own label products are being offered. Today the Internet and even more the so-called social networks have played key roles in dispersing any particular product in a more efficient and dynamic sense. Also, having a smartphone and a wireless high-speed network are no longer a luxury or a temporary fad, but rather a necessity for the new generations. These technological advances and new marketing trends have not gone unnoticed by the medium and large stores. The augmented reality applied to interactive catalogs is a new technology that supports the adding of virtual reality to a real environment which in turn makes it a tool for discovering new uses, forms, and in this case, spending habits. The challenge for companies with their private labels in achieving their business objectives, is providing customers with products and services of the highest quality, thus promoting the efficient and streamlined use of all resources that are accounted for and at the same time promoting the use of new information technologies as a strategic competitive.


1996 ◽  
Vol 21 (1) ◽  
pp. 4-7 ◽  
Author(s):  
John Thomson ◽  
Joye Volker

Electronic networking has been welcomed in Australia not least because of its potential to help solve problems of distances within Australia and of the isolation of Australia. In the world as a whole, the Internet, and the World Wide Web in particular, is transforming the communication of art information and access to art images. Three Australian Web servers focus on the visual arts: Art Serve, Diva, and AusArts. A number of initiatives intended to provide online bibliographic databases devoted to Australian art were launched in the 1980s. More recently a number of CD-ROMs have been published. As elsewhere, art librarians in Australia need new skills to integrate these products of new technology into the art library, and to transform the latter into a multimedia resource centre.


2018 ◽  
Author(s):  
Harry Dhika ◽  
Fitriana Destiawati

Teaching and learning activities of students currently in Indonesia in general been conventional in the absence of high-tech touches, not in line with the development of existing technologies. The importance of the use of technology in classroom learning because the need is increasing with the times. Almost every new technology was born three months but is not accompanied by the development of the place or the implementation of the class. This study discusses the application of the Internet of Things to the grade used in the learning process. Implementation of tools such as a good Internet connection, use of space for technology-based learning will be discussed in the internet. Learning must also keep abreast of the times, students will be bored and tends not too quick to accept if the classroom as a learning tool that is used still remains conventional.


2019 ◽  
Vol 11 (12) ◽  
pp. 258 ◽  
Author(s):  
Spyros Makridakis ◽  
Klitos Christodoulou

Blockchain is a new technology, often referred to as the Internet of Value. As with all new technologies, there is no consensus on its potential value, with some people claiming that it will bring more disruptive changes than the Internet and others contesting the extent of its importance. Despite predictions that the future is perilous, there is evidence that blockchain is a remarkable, new technology that will change the way transactions are made, based on its ability to guarantee trust among unknown actors, assure the immutability of records, while also making intermediaries obsolete. The importance of blockchain can be confirmed by the interest in digital currencies, the great number of published blockchain papers, as well as MDPI’s journal Future Internet which exclusively publishes blockchain articles, including this special issue covering present and future blockchain challenges. This paper is a survey of the fast growing field of blockchain, discussing its advantages and possible drawbacks and their implications for the future of the Internet and our personal lives and societies in general. The paper consists of the following parts; the first provides a general introduction and discusses the disruptive changes initiated by blockchain, the second discusses the unique value of blockchain and its general characteristics, the third presents an overview of industries with the greatest potential for disruptive changes, the forth describes the four major blockchain applications with the highest prospective advantages, and the fifth part of the paper ends with a discussion on the most notable subset of innovative blockchain applications—Smart Contracts, DAOs (Decentralized Autonomous Organizations) and super safe networks—and their future implications. There is also a concluding section, which summarizes the paper, describes the future of blockchain, and mentions the challenges to be overcome.


2019 ◽  
Author(s):  

Concepts of law development in new technologies environment, international treaties and national legislation on copyright, neighbouring rights, industrial property law, means of individualization are analyzed. Issues of security and human rights on the Internet, the development of the digital economy and high-tech business, judicial and business practices are investigated. For researchers, professors, graduate students, students, practicing lawyers.


2018 ◽  
pp. 1500-1531
Author(s):  
Gerardo Reyes Ruiz ◽  
Samuel Olmos Peña ◽  
Marisol Hernández Hernández

New technologies have changed the way today's own label products are being offered. Today the Internet and even more the so-called social networks have played key roles in dispersing any particular product in a more efficient and dynamic sense. Also, having a smartphone and a wireless high-speed network are no longer a luxury or a temporary fad, but rather a necessity for the new generations. These technological advances and new marketing trends have not gone unnoticed by the medium and large stores. The augmented reality applied to interactive catalogs is a new technology that supports the adding of virtual reality to a real environment which in turn makes it a tool for discovering new uses, forms, and in this case, spending habits. The challenge for companies with their private labels in achieving their business objectives, is providing customers with products and services of the highest quality, thus promoting the efficient and streamlined use of all resources that are accounted for and at the same time promoting the use of new information technologies as a strategic competitive.


2012 ◽  
Vol 3 (2) ◽  
Author(s):  
Bertrand Gervais

In the shift from book to screen culture, the production and transmission of culture, and its literary and artistic manifestations, have changed.  With the emergence of new technologies, these literary and artistic works are meant to be read or experienced using the Internet; yet, there is a lack of bibliographical, or other substantial listing, to preserve these works.  This article considers the attempt of the NT2 Laboratory to fill this void through the creation of the Hypermedia Art and Literature Directory, which aims to promote studying, reading, creating and archiving new forms of text and works in hypermedia.


SEG Discovery ◽  
2008 ◽  
pp. 1-12
Author(s):  
Paul J. Bartos

ABSTRACT The fundamental nature of the mining industry with respect to innovation is often questioned. Is it the conservative, stodgy industry commonly depicted by its critics or is it instead a sophisticated, high-tech industry as championed by many of its proponents? One way to address this question is to estimate the rate of revolutionary technological advances within mining and compare this rate to that of other industries. The number of revolutionary technologies developed in various sectors of the worldwide mining industry over the last century equate to a rate of one to three per century, a rate comparable to other “mature” industries such as cement- and glass-making. In contrast, the microcomputing sector has had a revolutionary technology development rate roughly four times this. With respect to revolutionary innovation rates, mining appears to have far more in common with mature manufacturing industries than it does with the high-tech sector. Another way to address the question is by using productivity statistics to proxy for innovation. The productivity rate of U.S. metal mining companies grossly compares (albeit at a slightly lower level) with the rates associated with general manufacturing. This relationship has held true for the last 50 years. In contrast, the high-tech sector has for the last two decades had productivity increases which greatly exceeded that of general manufacturing and metal mining rates. The data suggest that general (nonhigh-tech) manufacturing has had average productivity advances roughly 10% better than metal mining over the last two decades. In contrast, high-tech manufacturing has had annual productivity rates in excess of four times that for metal mining. Note that, for the most recent years for which data is available (2004–2006), U.S. metal mining actually had negative productivity advances. There are several factors inherent to the high-tech sector that appear to account for its large rates of innovation and technological diffusion. These are (1) the large profıts readily available to the creators and implementers of new technology, (2) the rapid rate at which new technologies in this sector can be developed and commercialized, (3) the easy entry conditions owing to low capital requirements and lack of large economy of scale, (4) the market focus on new products, (5) liberal licensing, and (6) the extreme mobility of professionals and tacit knowledge. These factors are not those typically shared by the mining industry. It would thus appear unlikely that the mining industry will ever approach the productivity rates of the high-tech sector on a sustained, long-term basis. This is not to say that mining is not innovative. It clearly is. But then, this is true of other industries as well. How then, does the mining industry rate? All told, not too badly when compared to other manufacturing industries, but it pales when compared to the high-tech sector.


2016 ◽  
Vol 16 (3) ◽  
pp. 185-193 ◽  
Author(s):  
Pekka Hakkarainen

Purpose The purpose of this paper is to study vaporizers – especially the vape pen – as a new technology in cannabis use. Until now, almost all information on the use of vaporizers or e-cigarettes for cannabis consumption has come from the internet, the popular press, and accounts by users, but not from the scientific literature. More research is needed. Design/methodology/approach Since scientific studies of the phenomenon are virtually non-existent, the author will also base his study on sociological reflections upon internet sites and articles published both in subcultural and mainstream media. The author will document a national estimate of the prevalence of vaping based on a recent population survey in Finland. Findings Vaping is an emerging trend in cannabis culture internationally. It has been seen as a healthier route of administration than traditional ways of smoking cannabis. Other images, created especially with the help of advanced high-tech machinery and stylish and fashionable designs for the vape pen, are aiming at being cool and easy to use. In Finland, 6 percent of cannabis users make regular use of a vaporizer, and around a quarter of users use one occasionally. A vape pen or e-cigarette was regularly used by 2.6 percent and occasionally by 9.1 percent of cannabis users. Originality/value The trend of increasing vaping and the use of new devices has not been properly recognized among researchers. The paper presents some original results from a national population survey.


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