scholarly journals The NT2 Hypermedia Art and Literature Directory: A New Knowledge Environment Devoted to the Valorization of Screen Culture

2012 ◽  
Vol 3 (2) ◽  
Author(s):  
Bertrand Gervais

In the shift from book to screen culture, the production and transmission of culture, and its literary and artistic manifestations, have changed.  With the emergence of new technologies, these literary and artistic works are meant to be read or experienced using the Internet; yet, there is a lack of bibliographical, or other substantial listing, to preserve these works.  This article considers the attempt of the NT2 Laboratory to fill this void through the creation of the Hypermedia Art and Literature Directory, which aims to promote studying, reading, creating and archiving new forms of text and works in hypermedia.

2020 ◽  
Author(s):  
José Miguel Dos Santos Silva ◽  
Vítor Quelhas

Emerging from a partnership between the Master’s Degree in Design from ESMAD (Escola Superior de Media Artes e Design, Instituto Politécnico do Porto) and Arquivo Municipal da Póvoa de Varzim, the project Uma Lide de Cartazes, consist in the creation of animated posters as an improved form of advertising, inspired by the materials gathered from the archive.This study is centered around the concept of new technologies and media to enhance the static nature of traditional bullfight posters. Handles technologies as augmented reality, animations and the internet to achieve new interactive and dynamic ways to engage aesthetics and convey information. The results indicate that the use of animation dynamically changes the poster layout elements and informations captivating the viewer as well as changing the poster message. The changes can be viewed by anyone using a smartphone and with the help of augmented reality app, such as Artivive.


2020 ◽  
Vol 9 (5) ◽  
pp. 225
Author(s):  
Haining Gao ◽  
Hongdan Shen ◽  
Yinling Wang

As the first line of high-tech and new knowledge dissemination, teaching work should have the ability to adapt to the environment by quickly identifying new technologies, utilizing new technologies and popularizing new technologies. This paper directly points out the problems existing in the current teaching mode of mechanical principle course, and emphatically discusses the advantages of the new thinking and new technology content of the Internet in the teaching of mechanical principle and design, then puts forward the exploratory idea of the reform of diversified teaching mode.


Leonardo ◽  
2006 ◽  
Vol 39 (4) ◽  
pp. 371-372 ◽  
Author(s):  
Andrea Di Castro

The author chronicles the history of Mexico's Centro Nacional de las Artes (National Center for the Arts) in Mexico City, and in particular the Multimedia Center, a space dedicated to the creation and teaching of the arts and preservation of cultural heritage through the use of new technologies such as CD-ROMs, the Internet and teleconferencing, as well as exhibitions. After 10 years of operation, the Multimedia Center faces new types of challenges as the new technologies become successfully integrated into creative practice. In response to the changing environment, the center is moving toward collaborations with similar institutions internationally and toward new funding models.


PMLA ◽  
2002 ◽  
Vol 117 (1) ◽  
pp. 32-42 ◽  
Author(s):  
Caren Kaplan

At the turn of the twenty-first century, the rhetoric of cyberspace and information technologies relies heavily on a hyperbole of unlimited power through disembodied mobility. References to boundless space, unfettered mobility, and speedy transfers abound. In this heady environment, new technologies promise ever-increasing powers of transformation and transport—applied to information, business, and self—and the benefits of surveillance and tracking. More and more in this context, the concept of a person or of human beings appears to depend on the attenuated possibilities of cyberspace. If the heavy, even immovable, facts of embodied existence can be ameliorated or discharged through the creation of new identities on the Internet, for example, or through new collective personas or communities, then what or who counts as a person becomes transformed.


Temida ◽  
2016 ◽  
Vol 19 (3-4) ◽  
pp. 373-387
Author(s):  
Vesna Baltezarevic ◽  
Radoslav Baltezarevic ◽  
Borivoje Baltezarevic

The use of modern information technology has contributed to the creation of new media and virtual tools that contribute to mass social interaction. The Internet has enabled networking communicator, associating in virtual communities and the creation of parallel communication space. However, despite all the good things they bring with them, new technologies are leading to the emergence of various forms of victimization in the virtual space. The ability to communicate anonymously or through a fictitious identity on the new media platforms created a favorable climate for the operation of the ?dark side? of the Internet. Violence on the Internet, known as the cyberbullying is becoming a topic for many researchers mainly focusing on research and description of the phenomenon in adolescent population. The paper aims to examine the theoretical aspects of cyberbullying and to present the existing research, as well as the results of the pilot research work on the social networks behavior of final year students of the Faculty of Culture and Media, conducted by the authors. The paper shows that violence on the Internet exists in this part of the student population.


Adeptus ◽  
2017 ◽  
Author(s):  
Julia Śliwińska

Network society and the new forms of engagementThe popularization of the Internet in the 1990s marked the beginning of socio-cultural changes that have led to the creation of the network society. Networking has covered many spheres – social, cultural, political and economic. Along with social changes, new problems and risks associated with new technologies have emerged. It provoked the beginning of networked social movements, which regained technological tools in a subversive way, using an insect-type of attack, based on the structure of the swarm. One form of such an attack are subversive hacktivist actions, which have a deep performative character. Perhaps it is because of this extraordinary performative potential that the network, along with the new ways of communication, have become a source of tools, both in the artistic and social field. Społeczeństwo sieci a nowe formy zaangażowaniaSpopularyzowanie w latach 90. ubiegłego wieku internetu zapoczątkowało przemiany społeczno-kulturowe, które doprowadziły do powstania społeczeństwa sieciowego. Usieciowienie objęło wiele sfer – społeczną, kulturową, polityczną i ekonomiczną. Wraz ze zmianami społecznymi pojawiły się nieznane dotąd problemy i zagrożenia związane z nowymi technologiami. Spowodowało to powstanie usieciowionych ruchów społecznych, które w subwersywny sposób zaczęły odzyskiwać narzędzia technologiczne, posługując się insektalnym rodzajem ataku, opartym o strukturę roju. Jedną z form takiego ataku są subwersywne działania hacktywistyczne, o głęboko performatywnym charakterze. Być może właśnie z powodu niezwykłego potencjału performatywnego sieć, wraz z nowymi sposobami komunikacji, stała się źródłem pozyskiwania narzędzi zarówno na polu artystycznym, jak i społecznym.


GIS Business ◽  
2019 ◽  
Vol 14 (6) ◽  
pp. 656-666
Author(s):  
Dr. Entisar Al-Obaidi

Media refers to the channels of communication through which we distribute news, education, movies, music, advertising messages and other information. It includes physical and online newspapers and magazines, television, radio, telephone, the Internet, fax and billboards, are a dominant force in lives of children. Although television is remaining the predominant medium for children and adolescents, the new technologies are become more popular. We have to concern about the potential harmful effects of media "messages and images"; however, the positive and negative effects of media should be recognized. Parents have to establish the plan for all media in family home. Media that are influences on children should be recognized by "schools, policymakers, product advertisers, and entertainment producers".


Author(s):  
Mahesh K. Joshi ◽  
J.R. Klein

New technologies like artificial intelligence, robotics, machine intelligence, and the Internet of Things are seeing repetitive tasks move away from humans to machines. Humans cannot become machines, but machines can become more human-like. The traditional model of educating workers for the workforce is fast becoming irrelevant. There is a massive need for the retooling of human workers. Humans need to be trained to remain focused in a society which is constantly getting bombarded with information. The two basic elements of physical and mental capacity are slowly being taken over by machines and artificial intelligence. This changes the fundamental role of the global workforce.


1992 ◽  
Vol 2 (10) ◽  
pp. 287-304
Author(s):  
Ian Leigh

The broadcasting world is currently undergoing a revolution. The new technologies of cable and, more importantly, satellite broadcasting have brought within reach an enormous potential expansion and diversity in broadcasting. The Broadcasting Act 1990 is the government's response to the challenge, creating a mostly new regulatory framework. Alongside technological advance there has been a growing concern with regulating programme quality, as the creation of the Broadcasting Standards Commission (placed by Pt. V of the Act on a statutory footing) bears witness. A minor, but not insignificant, place in these cross-currents of ferment is occupied by religious broadcasting. This article seeks to place the controls and duties relating to religious broadcasting under the new regime within the context of its history in the UK and to consider the extent to which the new legal and administrative controls achieve an acceptable balance between religious expression and control of standards.


2003 ◽  
Vol 2 (2) ◽  
Author(s):  
Fumiko Hayashi ◽  
Elizabeth Klee

Consumers pay for hundreds of goods and services each year, but across households and across goods, consumers do not choose to pay the same way. This paper posits that payment choices depend in part on consumers' propensity to adopt new technologies and in part on the nature of the transaction. To test this hypothesis, this paper analyzes consumer's payment instrument use at the point of sale and for bill payment. The sample includes consumers surveyed in 2001, who are primarily users of the Internet. The results indicate that consumers who use new technology or computers are more likely to use electronic forms of payment, such as debit cards and electronic bill payments. Particularly, the use of direct deposit is a significant predictor of electronic payment use. Furthermore, the results indicate that payment choice depends on the characteristics of the transaction, such as the transaction value, the physical characteristics of the point of sale, and a bill's frequency and value variability.


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