scholarly journals DESIGN SPECIAL SCHOOL MATERIAL FOR THE STUDENTS WITH VISUAL DISABILITY USING ( THE KURDISH LANGUAGE FIRST TIME WITH BRAILLE IN THE WORLD ) AND BARCODE TECHNOLOGY

2019 ◽  
Vol 7 (6) ◽  
pp. 14-19
Author(s):  
Yasar A. Al-Jaleeli

Purpose of the study: It has been presented by the researcher in this paper to be relied upon in the design of curricula for visually impaired people using barcode technology in The Kurdish region and the Kurdish speakers, in this paper the researcher use the Kurdish language with the Braille first time in the world and he hopes to add this language to usage of Braille in the next modifying in UNESCO organization because of it is now the second official language in Iraqi law. Methodology: In these study characters of the Kurdish language has been investigated. Students with visual disabilities in the form of various groups gathered to be taught using the signs of Kurdish language. Their progress during this effort has been reported through this article Results: Braille is not exclusive to people without another. It is an easy-to-read and writes tool for people with visual impairments. Although the Kurdish population is more than 30 million, their language is not mentioned in the UNESCO Guide until 2018.

2020 ◽  
Author(s):  
Darya Semenenko ◽  
Yuri Nazarov

This article discusses the organization of the exhibition environment for visually impaired visitors. We present a number of examples of modern displays designed for people with visual impairments. Among them are the exhibitions Touch the Prado, See the Invisible, Touch the Uffizi, the project The Language of Sculptures in Braille, as well as other exhibitions – pioneers among the exhibitions for visually impaired visitors. We describe the main types of tactile exhibits, as well as the key required to provide information and adopt the space for people with visual impairments in public buildings. Besides adapting the premises, museums should also have well-designed programs for all categories of visitors to specialized exhibitions. The main goal of museums that are working on exhibitions for people with sight disabilities should be creating atmosphere that immerses them in the world of art and also helps them to get maximum experience of learning about the exhibits. Keywords: exhibition, visually impaired people, adaptation, museum, art, tactility, inclusivity, touch, information, accessibility, perception


Author(s):  
Heather Tilley ◽  
Jan Eric Olsén

Changing ideas on the nature of and relationship between the senses in nineteenth-century Europe constructed blindness as a disability in often complex ways. The loss or absence of sight was disabling in this period, given vision’s celebrated status, and visually impaired people faced particular social and educational challenges as well as cultural stereotyping as poor, pitiable and intellectually impaired. However, the experience of blind people also came to challenge received ideas that the visual was the privileged mode of accessing information about the world, and contributed to an increasingly complex understanding of the tactile sense. In this chapter, we consider how changing theories of the senses helped shape competing narratives of identity for visually impaired people in the nineteenth century, opening up new possibilities for the embodied experience of blind people by impressing their sensory ability, rather than lack thereof. We focus on a theme that held particular social and cultural interest in nineteenth-century accounts of blindness: travel and geography.


Author(s):  
Kavita Pandey ◽  
Dhiraj Pandey ◽  
Vatsalya Yadav ◽  
Shriya Vikhram

Background: According to the WHO report, around 4.07% of the world's population is visually impaired. About 90% of the visually impaired users live in the lower economic strata. In the fast moving technology, most of the invention misses the need of these people. Mainly the technologies were designed for mainstream people; visually impaired people always find an inability to access it. This inability arises primarily for reasons such as cost, for example, Perkins Brailler costs 80-248 dollars for the simple purpose of Braille input. Another major reason is the hassle of carrying the big equipment. Objective: Keeping all this in mind and making technology as their best friends, MAGIC-1 has been designed. The goal is to provide a solution in terms of an application, which helps the visually impaired user in their daily life activities. Method: The proposed solution assists visually impaired users through smart phone technology. If visually impaired users ever wished to have a touched guide into a smart phone, MAGIC-1 has the solution that consolidates all the important features in their daily activities. Results: The performance of the solution as a whole and its individual features in terms of usability, utility and other metrics, etc. has been tested with sample visually impaired users. Moreover, their performances in term of Errors per Word and Words per Minute have been observed. Conclusion: MAGIC-I, the proposed solution works as an assistant of visually impaired users to overcome their daily struggles and stay more connected to the world. A visually impaired user can communicate via their mobile devices with features like eyes free texting using braille, voice calling etc. They can easily take help in an emergency situation with the options of SOS emergency calling and video assistance.


Author(s):  
KAMILA MILER-ZDANOWSKA

Kamila Miler-Zdanowska, Echolocation, as a method supporting spatial orientation and independent movement of people with visual impairment. Interdisciplinary Contexts of Special Pedagogy, no. 25, Poznań 2019. Pp. 353-371. Adam MickiewiczUniversity Press. ISSN 2300-391X. DOI: https://doi.org/10.14746/ikps.2019.25.15 People with visual impairment use information from other senses to gain knowledge about the world around them. More and more studies conducted withthe participation of visually impaired people indicate that data obtained through auditory perception is extremely important. In this context, the ability of echolocation used by blind people to move independently is interesting. The aim of the article is to present echolocation as a method supporting spatial orientation of people with visual impairment. The article presents the results of empirical studies of echolocation. It also presents the benefits of using this ability in everyday life and signals research projects related to the methodology of teaching echolocation in Poland. People with visually impaired to get knowledge about the world around them use information from other senses. Many studies conducted with the participation of visually impaired people indicate that data obtained through hearing are extremely important. In this context, the ability of echolocation used by blind people to move independently is interesting. The aim of the article is to present echolocation as a method supporting spatial orientation of people with visual disabilities. The article presents the results of empirical studies on echolocation. It also presents the benefits of using this skill in everyday life and signals research projects on themethodology of teaching echolocation in Poland.


2000 ◽  
Vol 94 (1) ◽  
pp. 34-41 ◽  
Author(s):  
Ng Sau Fun Frency ◽  
Hui Chi Leung Patrick ◽  
Choy Lin Foong May

This study analyzes the decision-making process for selecting and purchasing clothing of 81 people in Hong Kong who are visually impaired. Data were collected through personal interviews. The results show that problems such as unsatisfactory sales services and insufficient clothing information still exist for people with visual impairments (both the group with blindness and the group with low vision), and also reveals that people who are visually impaired have different views on the relative importance of selection criteria for purchasing clothing than do their sighted peers.


2017 ◽  
Vol 111 (2) ◽  
pp. 148-164 ◽  
Author(s):  
Oana Bălan ◽  
Alin Moldoveanu ◽  
Florica Moldoveanu ◽  
Hunor Nagy ◽  
György Wersényi ◽  
...  

Introduction As the number of people with visual impairments (that is, those who are blind or have low vision) is continuously increasing, rehabilitation and engineering researchers have identified the need to design sensory-substitution devices that would offer assistance and guidance to these people for performing navigational tasks. Auditory and haptic cues have been shown to be an effective approach towards creating a rich spatial representation of the environment, so they are considered for inclusion in the development of assistive tools that would enable people with visual impairments to acquire knowledge of the surrounding space in a way close to the visually based perception of sighted individuals. However, achieving efficiency through a sensory substitution device requires extensive training for visually impaired users to learn how to process the artificial auditory cues and convert them into spatial information. Methods Considering all the potential advantages game-based learning can provide, we propose a new method for training sound localization and virtual navigational skills of visually impaired people in a 3D audio game with hierarchical levels of difficulty. The training procedure is focused on a multimodal (auditory and haptic) learning approach in which the subjects have been asked to listen to 3D sounds while simultaneously perceiving a series of vibrations on a haptic headband that corresponds to the direction of the sound source in space. Results The results we obtained in a sound-localization experiment with 10 visually impaired people showed that the proposed training strategy resulted in significant improvements in auditory performance and navigation skills of the subjects, thus ensuring behavioral gains in the spatial perception of the environment.


2020 ◽  
Author(s):  
Zaiyan Khan ◽  
Rishikesh Varvade ◽  
Jinan Fiaidhi

Sight is viewed as the most significant sense and the visually impaired individuals are seen upon with feel sorry for by others. Innovation encourages the visually impaired individuals to speak with nature, the correspondence procedure and the dispersal of data has gotten quick and on a more extensive scale to incorporate all pieces of the world which incredibly influenced to the human life, subsequently expanding the methods for amusement and comfort and diminished affliction and hardship in numerous things. We have surveyed the existing solutions meant for autonomous mobility for the visually impaired people. In this paper, we have proposed a novel structure, Smart Shoes with sensors installed in them to control an outwardly debilitated individual smoothly and to alarm him/her of the impediments that lay in front of him in his way. The structure is meant to build up a simple to utilise processing power of Arduino in conjunction with the object detection capability of ultrasonic sensor to oblige the extraordinary needs, used to manage the individual coextending the highlights of the Smart Shoes.


2020 ◽  
Author(s):  
Aixa Hafsha

The world we live is visual and visually impaired people have a unique way of knowing and recognizing what is around them. In this perspective, the study aimed to produce a three-dimensional tactile book with authorial history on oral health involving the theme caries. This study was developed at Benjamin Constant Institute, involving three blind students with ages between five and eight years old. The book produced was read to students who had the opportunity to handle it. The students read the stories to their family members who filmed the actions and sent them to the investigators of the study. We observed that the book contributed to the meaningful learning of students about oral hygiene.


2021 ◽  
Vol 21 (1) ◽  
Author(s):  
Acrapol Nimmolrat ◽  
Pattaraporn Khuwuthyakorn ◽  
Purida Wientong ◽  
Orawit Thinnukool

Abstract Background Most mobile pharmaceutical applications produced for people with visual disabilities in Thailand fail to meet the required standard due to poor-quality regulations, defective design, lack of user support and impracticality; as a result, visually-impaired people are unable to use them. This research is motivated by the limited use of this technology in primary medical services and its aim is to enable people with disabilities to access effective digital health information. The research objective is to analyse, design and develop a mobile pharmaceutical application with functions that are appropriate for visually-impaired users, and test its usability. Results Based on the design and development of the application, it contained five necessary functions. When testing the usability and users’ satisfaction, it was found that the input or fill of information in the application was of low usability. According to the test results, the medicinal database function was missing 71 times and the voice command function was missing 34 times. Based on users’ satisfaction results, users who had the highest level of usage gave higher average scores to users’ attitude, users’ confidence, user interface and system performance than those with lower levels of usage. The scores of both groups were found to be the same when discussing the implementation of the development. Conclusions This mobile application, which was developed based on the use of smart technology, will play an important role in supporting visually-impaired people in Thailand by enhancing the efficacy of self-care. The design and development of the application will ensure the suitability of many functions for visually-impaired users. However, despite the high functional capacity of the application, the gap in healthcare services between the general public and disabled groups will still exist if users have inadequate IT skills.


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