THE EFFECT OF LEARNING COOPERATIVE MODEL JIGSAW ON GEOGRAPHIC LEARNING RESULT

2018 ◽  
Vol 2 (1) ◽  
pp. 75
Author(s):  
Bejo Apriyanto ◽  
Fahrudi Ahwan Ikhsan ◽  
Elan Artono Nurdin ◽  
Fahmi Arif Kurnianto

Based on observations made on 4 sepetember in class X SMA Islam Lumajang known that 75% of students said that geography subjects boring because too many concepts that must be memorized because they do not understand the benefits of geography lessons for real life, also rarely make observations out class. Strong indications that underlie the difficulties of students to understand the material presented, among others, due to lack of ability of students in solving the problem of Geography. It can be seen from the activity as well as student learning outcomes that show there are only 3% of students who look active, while others less active, and the ability of students in solving problems there are only 7 students who can solve the problem well. The ability of students in solving the problem is still lacking this can be seen from the observation that says there are only 5 of 40 students who can solve the problem while the 90% still need guidance and training in solving problems. To overcome the problem of learning quality, then compiled geography learning by implementing problem-based learning to improve student activity and learning outcomes in understanding environmental problems. The purpose of this study is to describe whether the problem-based learning can improve student activities and learning outcomes in solving environmental problems in class X SMA Islam Lumajang. This research is a classroom action research conducted in 2 action cycles. In this study data obtained in the form of student learning activities, the value of discussion results, and the value of student learning outcomes. Student learning activities are measured by increasing the average percentage of student learning activities. Key Words: Jigsaw Model, Learning Result

2019 ◽  
Vol 7 (1) ◽  
pp. 94-108
Author(s):  
Nina Erlina

This research discusses the application of the SSCS type problem based learning model to improve student learning outcomes in class X1 AK1 SMKN 1 Sungailiat. The research method used in this study is PTK that is done with the type of search, solve, create, and share (SCSS) in the subject of Accounting material about closing journal. The findings show: 1) the SSCS type problem based learning model can improve student learning outcomes, this can be proven by comparing the test scores in each cycle. 2) this learning model is also able to overcome miss-matches, especially on social concepts that are abstract and require real evidence from real life to brought into the learning process. 3) obstacles encountered related to the application of this learning method namely: a) the teacher involved was not accustomed to using PBL learning models with this type of SSCS before,  so that it had a little difficulty in applying it. After several meetings, the teacher is accustomed to adapt in optimizing their use for learning activities of students in the classroom. b) students want the learning phase and the experiments they do are designed to be more interesting and interactive, and contain examples of real activities that are more related to the material discussed.


2017 ◽  
Vol 1 (1) ◽  
pp. 13
Author(s):  
Elan Artono Nurdin ◽  
Fahrudi Ahwan Ikhsan ◽  
Fahmi Arif Kurnianto ◽  
Bejo Apriyanto

Based on observations  made on 5 April in the class VIII-B State Junior High School Sukodono diketahuibibly that 75% of students that geographical social studies subjects boring because too many concepts that should be memorized they lack understanding of the benefits of geography lessons for real life, and rarely observe out of class. Strong indications that underlie the difficulties of students to understand the material presented among others due to the lack of ability of students in solving problems IPS Geography. It can be seen from the activity as well as student learning outcomes that show there are only 2 or 5% of students who look active, while others are less active, and the ability of students in solving problems there are only 5 students who can solve the problem well. The ability of students in solving the problem is still lacking this can be seen from the observation that there are only 4 out of 40 students or 10% who can solve the problem while 90% still need guidance and practice in solving problems. To overcome the problem of learning quality, then compiled geography learning by implementing learning berbasismasalah to improve activity and learning outcomes of students in understanding environmental issues. The purpose of this study is to describe whether the problem-based learning can improveaktivitas and student learning outcomes in solving environmental problems in junior high Negeri 2 Sukodono. This research is a classroom action research carried out in 2 action cycles. In this study the data obtained in the form of student learning activities, the value of the discussion, and the value of student learning outcomes. Student learning activity is measured based on the improvement of the average percentage of student learning activity and the level of success of the action, then the result of student discussion based on the score of the result of discussion result, while the student's learning outcomes are measured based on the value of the test result conducted at the end of the cycle. The instruments used are test questions, student activity observation sheets and field notes and documentation. The results showed that with the implementation of problem-based learning can improve the activity and learning outcomes of students in understanding the environmental problems of SMP Negeri 2 Sukodono indicated by the increase of student learning activities from 65.07% (enough) in the first cycle increased to 76.67% (good) on cycle II. Increase of student discussion result can be know the average score result of student discussion equal to 57,18% (enough) in cycle I increase to 76,5% (good) in cycle II.Peningkatan student learning outcomes can be known from the average test scores on each the end of the cycle of 67.92% (enough) in the first cycle increased to 71.1% (good) in cycle II. Based on the above study of IPSgeography subject teachers in geography learning needs to be done by using problem-based learning modelkarena is very supportive for critical thinking skills and menimgkatkan intelligence and learning outcomes. keywords       : Contextual Teaching Learning, Learning Activity, Learning Outcomes PDF


2017 ◽  
Vol 1 (1) ◽  
pp. 1
Author(s):  
Bejo Apriyanto ◽  
Elan Artono Nurdin ◽  
Fahrudi Ahwan Ikhsan ◽  
Fahmi Arif Kurnianto

Based on observations  made on 5 April in the class VIII-B State Junior High School Sukodono diketahuibibly that 75% of students that geographical social studies subjects boring because too many concepts that should be memorized they lack understanding of the benefits of geography lessons for real life, and rarely observe out of class. Strong indications that underlie the difficulties of students to understand the material presented among others due to the lack of ability of students in solving problems IPS Geography. It can be seen from the activity as well as student learning outcomes that show there are only 2 or 5% of students who look active, while others are less active, and the ability of students in solving problems there are only 5 students who can solve the problem well. The ability of students in solving the problem is still lacking this can be seen from the observation that there are only 4 out of 40 students or 10% who can solve the problem while 90% still need guidance and practice in solving problems. To overcome the problem of learning quality, then compiled geography learning by implementing learning berbasismasalah to improve activity and learning outcomes of students in understanding environmental issues. The purpose of this study is to describe whether the problem-based learning can improveaktivitas and student learning outcomes in solving environmental problems in junior high Negeri 2 Sukodono. This research is a classroom action research carried out in 2 action cycles. In this study the data obtained in the form of student learning activities, the value of the discussion, and the value of student learning outcomes. Student learning activity is measured based on the improvement of the average percentage of student learning activity and the level of success of the action, then the result of student discussion based on the score of the result of discussion result, while the student's learning outcomes are measured based on the value of the test result conducted at the end of the cycle. The instruments used are test questions, student activity observation sheets and field notes and documentation. The results showed that with the implementation of problem-based learning can improve the activity and learning outcomes of students in understanding the environmental problems of SMP Negeri 2 Sukodono indicated by the increase of student learning activities from 65.07% (enough) in the first cycle increased to 76.67% (good) on cycle II. Increase of student discussion result can be know the average score result of student discussion equal to 57,18% (enough) in cycle I increase to 76,5% (good) in cycle II.Peningkatan student learning outcomes can be known from the average test scores on each the end of the cycle of 67.92% (enough) in the first cycle increased to 71.1% (good) in cycle II. Based on the above study of IPSgeography subject teachers in geography learning needs to be done by using problem-based learning modelkarena is very supportive for critical thinking skills and menimgkatkan intelligence and learning outcomes. key words       : Discovery Learning, Learning Activity, Learning Outcomes PDF


2020 ◽  
Vol 4 (2) ◽  
Author(s):  
Rohmah Nila Farida ◽  
Dwi Priyono Utomo ◽  
Zukhrufurrohmah Zukhrufurrohmah

 This study aims to describe the effectiveness of Problem Based Learning in terms of student creativity and student learning outcomes. This research is located at Prigen Prosperous Middle School in the even / odd semester of the 2019/2020 school year. This type of research uses the type of descriptive research with descriptive qualitative research methods with research subjects VII grade students of Prosperous Prosperous Middle School. The steps in this research are determining the problem, conducting a literature study, determining the location, determining the method, data collection, and data analysis. In this study, the average percentage of the learning achievement in the preliminary activities was 92.21%, the core activities were 96.41% and the closing activities were 81.47% so that overall the learning implementation was categorized as very good. The average percentage of students' creativity is 82.0% with a very good category. The average percentage of student learning outcomes students 81.81% with a very good category. Based on the description, Problem Based Learning is effective in terms of students' creativity and learning outcomes.


2019 ◽  
Vol 2 (1) ◽  
pp. 313
Author(s):  
Edy Hariyanto

This research is a Classroom Action Research about the application of STAD cooperative learning (Student Teams Achievement Divisions) with a contextual approach to increase student activity and learning outcomes. The research was conducted in 3 cycles of action. each cycle consisting of one meeting for 3 learning hours. The research subjects were students of class X MIPA-1 odd semester of the 2016-2017 academic year MA Ihyaul Ulum Dukun Gresik. Student learning activities are measured based on an increase in the average percentage of student learning activities, while student learning outcomes are based on the difference in scores between the pretest and post in each cycle. Based on the results of the study, it is known that the application of STAD cooperative learning with a contextual approach can increase activities and learning outcomes. Increased student learning activities are indicated by an increase in the average percentage of student learning activities and the level of success of actions from 55% (less) in the first cycle and in the second cycle increased to 67% (sufficient), and increased again in the third cycle to 75% (good ) While the increase in student learning outcomes based on the average score difference between pre-test and post-test in the first cycle of 28.7 increased to 34.1 in the second cycle and increased again to 34.6 in the third cycle, while the completeness of student learning in the cycle I amounted to 42% then in second cycle it increased to 62%, and increased again to 73% in third cycle.


2019 ◽  
Vol 8 (1) ◽  
Author(s):  
Gede Agus Hendika ◽  
Made Santo Gitakarma ◽  
Nyoman Santiyadnya

This study was carried out aimed at improving student learning outcomes in Computer Assembling subjects in the subject matter and Troubleshooting BIOS configuration concepts in class X TKJ 1 SMK Negeri 3 State through problem-based learning model (Problem Based Learning). This type of research is action research class (class action research) carried out in 2 cycles, the first cycle consists of 3 meetings as well as to the second cycle. Subjects in this study were students of class X TKJ 1 SMK Negeri 3 countries totaling 34 people. The object of this research is student learning outcomes by implementing problem-based learning model (Problem Based Learning). The necessary data obtained using the method in the form of a multiplechoice test (Multiple Choice). Achievement test cycle I and cycle II as many as 20 items. Based on the analysis of data on learning outcomes in Computer Assembling subjects in the first cycle obtained an average percentage of student learning outcomes in classical amounted 55.88%. In the second cycle the average percentage of student learning outcomes in classical amounted 85.29%. The results showed an increase from cycle I to cycle II of 29.4%. Thus, the conclusions of this study an increase in student learning outcomes through the application of problem-based learning model (Problem Based Learning).


2019 ◽  
Vol 3 (1) ◽  
pp. 01
Author(s):  
Elsa Farapatana ◽  
Yunita Septriana Anwar ◽  
Abdillah Abdillah

Abstrak: Penelitian ini bertujuan untuk menghasilkan komik dengan metode pembelajaran PQ4R pada materi lingkaran kelas VIII SMP yang memiliki validitas, kepraktisan, dan efektifitas yang baik. Penelitian ini menggunakan model 4-D yaitu tahap pendefenisisan (define), tahap perancangan (design), dan tahap pengembangan  (develop). Instrumen penelitian adalah lembar validasi komik, lembar kepraktisan komik dan lembar efektifitas komik. Hasil penelitian menunjukan bahwa (1) komik matematika dengan metode pembelajaran PQ4R termasuk dalam kategori valid dari aspek materi, bahasa, dan desain dengan skor rata-rata 4.01; (2) komik tersebut termasuk dalam kategori praktis dengan skor rata-rata 4.14; (3) komik tersebut termasuk dalam kategori efektif dengan skor rata-rata 4.06. Kemudian pencapaian aktivitas meliputi (1) aktifitas dalam kegiatan belajar mengajar aktif dengan skor rata-rata aktivitas siswa 4.19; (2) respon siswa terhadap pembelajaran efektif dengan skor rata-rata respon siswa sebesar 4.27; (3) aktifitas dalam kegiatan belajar mengajar aktif dengan skor rata-rata aktivitas guru sebesar 4.42; dan (4) hasil belajar siswa efektif dengan skor rata-rata hasil belajar siswa sebesar 4,00 dan persentase rata-rata siswa yang mencapai nilai ketuntasan minimal 70 adalah 86%.Abstract:  This study aims to produce comics with the PQ4R learning method on the material of the class VIII of junior high school that has good validity, practicality and effectiveness. This study uses a 4-D model, namely the stage of define, design, and  develop. The research instruments were comic validation sheets, comic practicality sheets and comic effectiveness sheets. The results showed that (1) mathematical comics with the PQ4R learning method included in the valid category of material, language, and design aspects with an average score of 4.01; (2) the comic is included in the practical category with an average score of 4.14; (3) the comic is included in the effective category with an average score of 4.06. Then the achievement of activities includes (1) activities in active teaching and learning activities with an average score of student activity 4.19; (2) student responses to effective learning with students' average response scores of 4.27; (3) activities in active teaching and learning activities with an average score of teacher activity of 4.42; and (4) effective student learning outcomes with an average score of student learning outcomes of 4.00 and the average percentage of students who achieve a minimum completeness score of 70 is 86%.


Author(s):  
Tri Mutmainnah ◽  
Munoto Munoto ◽  
Marniati Marniati ◽  
Tri Rijanto

The purpose of this study was to determine the activities of students in the basic learning activities of sewing technology using video media, to determine the learning outcomes of basic students of sewing technology using video media, and to determine students' responses to the basic learning activities of sewing technology using video media. This type of research is Classroom Action Research (CAR). The learning method is implemented using the direct learning method. Data collection techniques use observation to get data about student activities, performance tests to determine student learning outcomes, and questionnaires to determine student responses. Data analysis using quantitative descriptive. The results showed that student activities which include preliminary, core, and closing activities were said to be very good with an average value of 93% in the first cycle and rose to 96% in the second cycle. Student learning outcomes reached 73% grade completeness in the first cycle and rose to 82% in the second cycle. The average percentage of success in cycle I and II was 77% in the good category. The results of students' responses stated that they agreed that video media made them have a high willingness to participate in learning by 56%, with 47% of students strongly agree that learning with video media was very interesting and not boring, 58% agreed that it was easier to understand learning materials with video media, and 39% agree that video media motivate students to excel.


2020 ◽  
Vol 3 (1) ◽  
Author(s):  
La Sudi ◽  
H. Jamiludin

ABSTRAK: Tujuan utama penelitian adalah meningkatkan efektivitas mengajar guru, meningkatkan aktivitas belajar siswa dan meningkatkan hasil belajar siswa kelas XII IPS di MAS Al-Munawarah Tomia. Penelitian ini merupakan penelitian tindakan kelas (PTK) yang dilakukan dengan prosedur pelaksanaannya pada beberapa tahap, yaitu: perencanaan, Pelaksanaan Tindakan, observasi dan evaluasi, Serta Refleksi. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah dengan memberikan tes tertulis dalam bentuk uraian pada tiap akhir siklus pembelajaran. Sesudah itu juga dengan dilakukan pengamatan terhadap efektifitas guru dan aktivitas belajar siswa. Teknik analisis data yang digunakan adalah analisis statistik sederhana yaitu analisis deskripsi untuk mencari rata-rata presentase. Teknik analisis ini digunakan untuk mengetahui peningkatan hasil belajar siswa sesudah melakukan kegiatan pembelajaran dengan penerapan model pembelajaran kooperatif tipe Group Investigation. Hasil penelitian ini menunjukan bahwa: 1) presentase pelaksanaan aktivitas mengajar guru berdasarka skenario penelitian dilaksanakan atau terlaksana mengalami peningkatan disetiap siklusnya. Dimana presentase yang diperoleh pada pada siklus I sebesar 66,67% dan pada siklus II meningkat mencapai presentase sebesar 93,33%. 2) Aktivitas belajar siswa dengan menggunakan penerapan model pembelajaran kooperatif tipe Group Investigation sudah menunjukan peningkatan yang signifikan. Presentase yang diperoleh yaitu pada pembelajar siklus I sebesar 40,38% dan pada siklus II presentase sebesar 94,23%. 3) selain itu juga hasil belajar siswa meningkat dengan menggunakan model pembelajaran kooperatif tipe Group Investigation dengan presesntase ketuntasan secara kalsikal telah tercapai85%. Dengan hasil tes pada siklus I presentasenya sebesar 60% dengan rata-rata 74,2. Dan pada siklus II tes mengalami peningkatan menjadi 93,33% dengan nilai rat-rata 80,66 dengan demikian penelitian tindakan kelas ini telah berhasil dilaksanakan karena pada tiap siklusnya mengalami peningkatan. Kata Kunci: Evektivitas, Aktivitas, Hasil Belajar ABSTRACT: The main objective of research is to improve the effectiveness of teaching teachers, increase student learning activities and improve student learning outcomes in class XII IPS at MAS Al-Munawarah Tomia. This research is a class action research (CAR) carried out with the procedure of its implementation at several stages, namely: planning, implementing actions, observing and evaluating, and reflecting. The data collection technique used in this study is to provide a written test in the form of a description at the end of each learning cycle. After that also by observing the effectiveness of teachers and student learning activities. The data analysis technique used is a simple statistical analysis of the description analysis to find the average percentage. This analysis technique is used to determine the increase in student learning outcomes after conducting learning activities with the application of the Group Investigation cooperative learning model. The results of this study indicate that: 1) the percentage of implementation of teacher teaching activities based on research scenarios carried out or implemented has increased in each cycle. Where the percentage obtained in the first cycle was 66.67% and in the second cycle increased it reached a percentage of 93.33%. 2) Student learning activities using the application of the Group Investigation cooperative learning model have shown significant improvements. The percentage obtained is 40.38% for cycle I learners and 94.23% for cycle II. 3) in addition, student learning outcomes have also improved by using the Group Investigation type cooperative learning model with a calcical percentage of completeness reached 85%. With the test results in the first cycle the percentage of 60% with an average of 74.2. And in the second cycle the test has increased to 93.33% with an average value of 80.66 thus this class action research has been successfully carried out because in each cycle has increased. Keywords: Evectivity, Activities, Learning Outcomes 


Author(s):  
Nurridha Rahmania Yusuf ◽  
Singgih Bektiarso ◽  
Sudarti Sudarti

ABSTRAKPenelitian ini bertujuan untuk mengkaji pengaruh model problem based learning dengan media google classroom terhadap aktivitas dan hasil belajar siswa pada materi gelombang bunyi di SMAN Pakusari. Jenis penelitian ini adalah penelitian eksperimen dengan pretest-posttest control design. Pengumpulan data hasil belajar siswa dari nilai pretest dan posttest, serta aktivitas belajar siswa dari hasil observasi selama kegiatan pembelajaran. Penelitian ini menghasilkan data rata-rata aktivitas belajar di kelas eksperimen lebih besar daripada kelas kontrol, yaitu 66,35% dan 55,31%, dan juga rata-rata hasil belajar siswa dari posttest pada kelas eksperimen lebih besar daripada kelas kontrol, yaitu 60 dan 50. Analisis data menggunakan uji T-Test yang menghasilkan nilai signifikansi aktivitas belajar dan hasil belajar kurang dari 0,05, yaitu 0,017 dan 0,002. Berdasarkan analisis tersebut, dapat disimpulkan bahwa pembelajaran menggunakan model PBL dengan media google classroom berpengaruh signifikan terhadap aktivitas dan hasil belajar siswa pada materi gelombang bunyi di SMAN Pakusari. Kata kunci: model PBL dengan media google classroom; aktivitas belajar siswa; hasil belajar siswa. ABSTRACTThis research aims to assess the effect of problem based learning model with google classroom media on activity and student learning outcomes of sound wave material at Pakusari senior high school. This type of research is experimental research with pretest-posttest control design. Data collection of student learning outcomes are pretest and posttest scores, and student learning activities is from observation results during learning. The result of this research are the average of learning activities in experimental class greater than control class, i.e 66,35% and 55,31%, and also the average of student learning outcomes from posttest in experimental class greater than control class, i.e 60 and 50. Data analysis using T-test which results in significance value of learning activity and learning outcomes of less than 0,05, i.e 0,017 and 0,002. Based on analysis, it can be concluded that learning by problem based learning model with google classroom media has significant effect on student’s activity and learning outcomes on sound wave material at Pakusari senior high school. Keywords: PBL model with google classroom media; learning activities; learning outcomes.


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