scholarly journals Meningkatan Hasil Belajar Siswa Menggunakan Realistic Mathematics Education (RME) Berbantuan Media Konkrit

2020 ◽  
Vol 4 (2) ◽  
pp. 155-163
Author(s):  
Dedy Setyawan

Abtract. This study aims to improve the activity and student learning outcomes in mathematics in calculating the volume of a cube by using the Realistic Mathematics Education (RME) model assisted by concrete media.This type of research is Classroom Action Research (CAR). The subjects of this study were 5th  grade students of Muhammadiyah Pahandut Palangka Raya Elementary School, totaling 19 people. The sampling technique used is saturated sampling. Data collection techniques using observation and tests.The main results of this study indicate that the learning activities of students when learning mathematics material calculates the volume of the cube using the RME model assisted by concrete media shows the final test results of cycle 1 with 73.68% and the final test results in cycle 2 to 100% and are in very good criteria. It is proven that by using the RME model which is assisted by concrete media can increase student mathematics learning activities and outcomes. Abstrak. Penelitian ini bertujuan untuk meningkatkan aktivitas dan hasil belajar matematika siswa dalam menghitung volume kubus dengan menggunakan model Realistic Mathematics Education (RME) berbantuan media konkret. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK). Subjek penelitian ini adalah siswa kelas V SDS Muhammadiyah Pahandut Palangka Raya yang berjumlah 19 orang. Teknik pengambilan sampel yang digunakan adalah sampling jenuh. Teknik pengumpulan data menggunakan observasi dan tes.  Hasil utama penelitian ini menunjukan bahwa Aktivitas belajar siswa pada saat pembelajaran Matematika materi menghitung volume kubus dengan menggunakan model Realistic Mathematics Education (RME) berbantuan media konkret di kelas V SDS Muhammadiyah Pahandut Palangka Raya menunjukkan hasil tes akhir siklus 1 dengan 73,68% dan hasil tes akhir pada siklus 2 menjadi 100% dan berada pada kriteria sangat baik. Terbukti bahwa dengan menggunakan model Realistic Mathematics Education (RME) berbantuan media konkrit dapat meningkatkan aktivitas dan hasil belajar matematika siswa.

2020 ◽  
Vol 13 (1) ◽  
pp. 49-60
Author(s):  
Elly Susanti ◽  
Nur Wiji Sholikin ◽  
Marhayati Marhayati ◽  
Turmudi Turmudi

[English]: This study aimed to design and implement local games-based mathematics learning (das-dasan) to support students' mathematical strategic competence. It consisted of three stages, namely the identification and analysis of traditional game, the design of learning activities based on Realistic Mathematics Education (RME), and the implementation in the classroom which involved twenty 7th-grade students. Data about the local game was collected through observations and interviews with five residents where the game is originated. Data on students’ strategic competence was achieved through a test given to the students after learning. The analysis of test results refers to the indicators of mathematical strategic competence. The present study found that fifteen students are able to achieve all indicators (formulating, representing, and solving the problems) with high scores. Meanwhile, five students could only represent the problems but have not fulfilled the last two indicators. The findings of this study indicate that learning mathematics based on traditional the das-dasan games has a potential to help students develop mathematical strategic competence. Keywords: Learning design, Ethnomathematics, Local game, Das-dasan, RME [Bahasa]: Penelitian ini bertujuan merancang dan mengujicoba pembelajaran matematika berbasis permainan tradisional (das-dasan) sebagai upaya untuk mengembangkan kompetensi strategis matematis siswa. Penelitian ini terdiri dari tiga tahap, yaitu: identifikasi dan analisis permainan tradisional, perancangan pembelajaran berbasis permainan tradisional berdasarkan Realistic Mathematics Education (RME), dan implementasi dalam pembelajaran di kelas yang melibatkan 20 siswa kelas VII. Data terkait permainan tradisional dikumpulkan melalui pengamatan dan wawancara dengan lima warga tempat permainan tersebut berasal. Data kemampuan strategis matematis siswa diperoleh melalui tes yang diberikan setelah pembelajaran. Analisis hasil tes siswa merujuk pada indikator kompetensi strategis matematis siswa. Hasil penelitian menunjukkan 15 siswa berhasil memenuhi semua indikator kompetensi strategis matematis dengan kategori nilai akhir sangat baik. Sedangkan 5 siswa berhasil mencapai indikator pertama (merumuskan masalah) namun belum semua memenuhi indikator merepresentasikan dan menyelesaikan masalah. Temuan penelitian ini menunjukkan bahwa pembelajaran matematika berbasis permainan tradisional das-dasan memiliki potensi untuk membantu siswa mengembangkan kemampuan strategis matematis. Kata kunci: Rancangan pembelajaran, Etnomatematika, Permainan lokal, Das-dasan, RME


2019 ◽  
Vol 3 (1) ◽  
pp. 27
Author(s):  
Dodi Ardiansah ◽  
Mia Yusmianti ◽  
Anugrah Ramadhan Firdaus

This study aims to explain the application of realistic mathematics education in addition and subtraction mathematics learning in class III of SDN 1 Sudimampir, one of the low motivation of students to learn mathematics addition and subtraction is caused by learning activities that are more teacher-centered, so students are less actively involved in the learning process and result in monotonous learning activities in the classroom. Based on the above problems, improvements can be made to increase motivation to learn mathematics using realistic mathematics education. population and sample in the study focused on class III students, the method used in this study was the experimental method. The data collection technique is to provide learning and working on the problem, then grouping values based on the results of student performance in working on mathematical questions, arranged based on group distribution data for more specific value distribution into the mean median mode and graphs in order to find out the results of applying realistic mathematical methods education is expected to increase students 'motivation to learn mathematics, from the study there was a significant increase in the mean score of students' scores in mathematics learning addition and subtraction, namely ± 67,57.


2016 ◽  
Vol 7 (1) ◽  
pp. 82-90
Author(s):  
Almu Noor Romadoni ◽  
M. Andy Rudhito

Pendidikan Matematika Realistik merupakan pendekatan dalam pembelajaran matematika yang sesuai dengan paradigma pendidikan sekarang. Pendidikan Matematika Realistik menginginkan adanya perubahan dalam paradigma pembelajaran, yaitu dari paradigma mengajar menjadi paradigma belajar. Pada Pembelajaran Matematika Realistik (PMR) mengutamakan pengenalan konsep melalui masalah kontekstual, hal-hal yang konkrit atau dari lingkungan sekitar dengan proses matematisasi oleh siswa dengan mengkonstruksikan idenya sendiri. Tujuan penelitian ini ialah untuk mendeskripsikan bagaimana proses pelaksanaan pembelajaran matematika realistik pada pokok bahasan persamaan linier satu variable. Jenis penelitian ini merupakan penelitian deskriptif kualitatif. Berdasarkan hasil analisis data, bahwa pemahaman konsep matematika siswa dengan pendekatan matematika realistik dapat di lihat bahwa secara keseluruhan kegiatan pembelajaran sudah sesuai dengan rancangan pembelajaran, siswa dapat mengkonstruksi sendiri konsep persamaan linear satu variable dan beberapa kelompok dapat menyelesaikan masalah konstektual sebalum diajarkan cara mengerjakan terlebih dahulu. Saran, sebagai tenaga pengajar hendaknya menciptakan suatu inovasi yang dapat mengembangkan bakat, menumbuhkan minat dan meningkatkan kebiasaan belajar siswa, sehingga konsep belajar matematika yang diperolehnya diharapkan lebih baik.Realistic Mathematics Education is an approach to learning mathematics in accordance with the current educational paradigm. Realistic Mathematics Education wants to change the paradigm of learning, from the paradigm of teaching to be learning. Realistic Mathematics Education (RME) prioritizing the introduction of concepts through contextual issues, things that are concrete or of the surrounding environment with a mathematical process by students with constructing his own. The purpose of this study was to describe how the process of implementation of realistic mathematics learning on the subject of one variable linear equations. This type of research is a qualitative descriptive. Based on the results of data analysis, that the understanding of math concepts students to approach realistic mathematics can be seen that the overall learning activities are in accordance with the lesson plan, students can construct their own concept of linear equations in one variable, and some groups can solve the contextual problem before teacher teach how to solve it first , Suggestions, as teachers should create an innovation that can make growing talent, cultivate interest and enhance the students' learning habits, so the concept is expected to study mathematics gained more better.


2018 ◽  
Vol 1 (5) ◽  
pp. 915
Author(s):  
Kiki Jasija ◽  
Fista Anaba Fitriana ◽  
Usman Aripin

The purpose of this study is no other to know the extent to which the RME approach can improve the mathematical communication skills of students MTS Negeri 2 Purwakarta. The method used is quasi experiment with pretest-posttest nonequivalent control group design. The 5th grade students of MTsN 2 Purwakarta, which were 5 classes, were used as the population for this study while the research samples were class VIIA as the experimental class and VIIE as the control class. Determination of the sample is taken by the researcher accepting the state of the subject as it is after being grouped not randomly purely to be subjected to the treatment of mathematics learning through Realistic Mathematics Education approach and conventional approach. Instrument of research in the form of test instrument of mathematical communication ability. The results show that the improvement of students' mathematical communication ability using RME approach is better than using the usual approach.b


2019 ◽  
Vol 3 (3) ◽  
pp. 315-328
Author(s):  
Evilia Hasibuan ◽  
Effie Efrida Muchlis ◽  
Nurul Astuty Yensi

AbstrakPermasalahan pada pembelajaran matematika masih ditemukan pada bahan ajar yang digunakan. Bahan ajar yang digunakan kurang mendukung peserta didik untuk menemukan suatu konsep dalam pembelajaran matematika, pembelajaran juga masih berpusat pada guru. Bahan ajar LKPD yang digunakan memuat materi yang tidak mengaitkan dengan aktivitas di kehidupan sehari-hari. Penelitian validitas LKPD dengan Pendekatan Pendidikan Matematika Realistik (PMR) bertujuan untuk mengembangkan LKPD yang memenuhi kriteria valid, baik dari aspek materi, konstruksi, dan bahasa. Tahapan pengembangan menggunakan model 4D yang dibatasi sampai pada tahap ketiga, yaitu tahap pendefinisian (define), perancangan (design), dan pengembangan (develop). Instrumen pada penelitian ini adalah lembar validitas LKPD. Validasi LKPD diujicobakan kepada 4 validator yang terdiri dari 2 orang dosen pendidikan matematika Universitas Bengkulu dan 2 orang guru mata pelajaran matematika SMP. Hasil validitas LKPD  termasuk ke dalam kategori sangat valid, diperoleh dari hasil perhitungan Aiken dengan rata-rata skor 0,87. Jadi, dapat dinyatakan bahwa pengembangan LKPD dengan pendekatan PMR telah memenuhi kriteria valid.Kata kunci : Validitas, LKPD, Pendekatan PMR AbstractProblems in learning mathematics are still found in the teaching materials used. Lesson materials used do not support students to find a concept in learning mathematics, learning is also centered on the teacher. LKPD teaching materials used contain material that does not relate to daily activities. The research of LKPD validity with Realistic Mathematics Education Approach (RME) aimed to develop LKPD that fulfill valid criterion, from material aspect, construction, and language. Development stage using the 4D model is limited to the third stage, namely define, design, and develop. The instrument in this study is the LKPD validity sheet. LKPD validation was tested to 4 validators consisting of 2 lecturers of mathematics education at Bengkulu University and 2 mathematics teachers of SMP. The result of validity of LKPD included in category is very valid, obtained from Aiken calculation with average score 0,87. So, it can be stated that the development of LKPD with the PMR approach has met valid criteria.Keywords: Validity, LKPD, Realistic Mathematics Education Approach (RME) Approach


2020 ◽  
Vol 3 (1) ◽  
pp. 48-56
Author(s):  
Aida Nurfithriyya ◽  
Guntur Cahaya Kesuma ◽  
Rosida Rakhmawati M

Abstract: The purpose of this reaserch is to develop teaching materials consisting of pictorial bilingual modules using Realistic Mathematics Education (RME) on set material and to research the effectiveness of the product being developed. The research used in this research is Research and Development using ADDIE models consisting of motion sickness Analysis, Design, Development, Implementation and Evaluation. This study was declared valid and feasible to be used as teaching material for mathematics learning by 3 material experts who obtained an average score of 3,72 in the "valid" category and 3 media experts with an average score of 3,71 in the "valid" category and 3 language experts with an average score of 3,65 with the category of "Valid" with each maximum score of validity is 4. With the test of attractiveness of teaching materials determined "Very Attractive" by a small group test of 9 students by agreeing to the average score average of 3,65 and a large group test of 29 students with approval of an average value of 3,68. The results of the assessment using testing the effect size with an approval score of 0,50 with the category "Effective Enough". So it can be concluded that the development of teaching materials produced is declared feasible and effective enough and can be used as teaching materials in learning mathematics. Abstrak: Tujuan dari penelitian ini yaitu mengembangkan bahan ajar berupa modul bilingual bergambar dengan pendekatan Realistic Mathematics Education (RME) pada materi himpunan serta mengetahui keefektifitasanproduk yang dikembangkan. Penelitian yang digunakan dalam penelitian ini adalahResearch and Development menggunakan model ADDIE yang terdiri dari tahap Analyze, Design, Development, Implementation dan Evaluation. Penelitian ini dinyatakan valid dan layak digunakan secara keseluruhan sebagai bahan ajar pembelajaran matematika oleh 3 ahli materi yang memperoleh skor rata-rata sebesar 3,72 dengan kategori “valid” dan 3 ahli media dengan skor rata-rata sebesar 3,71 dengan kategori “valid” serta 3 ahli bahasa dengan skor rata-rata sebesar 3,65 dengan kategori “Valid” dengan masing-masing skor maksimal kevalidan adalah 4. Sedangkan uji kemenarikan bahan ajar dinyatakan “Sangat Menarik” oleh uji kelompok kecil terhadap 9 orang peserta didikdengan perolehan skor rata-rata sebesar 3,65 dan uji kelompok besar terhadap 29 orang peserta didik dengan perolehan nilai rata-rata sebesar 3,68. Hasil penilaian uji efektivitas dengan menggunakan rumus effect sizedengan perolehan skor sebesar 0,50 dengan kategori “Cukup Efektif”. Sehingga dapat disimpulkan pengembangan bahan ajar yang dihasilkan dinyatakan layak dan cukup efektif serta dapat digunakan sebagai bahan ajar dalam pembelajaran matematika.


2020 ◽  
Vol 1 (2) ◽  
pp. 184-190
Author(s):  
Dyah Anungrat Herzamzam ◽  
Ilmi Noor Rahmad

The low learning outcomes about mathematics are the background of research problems. The purpose of this study was to improve the mathematics learning outcomes of multiplication material through the Realistic Mathematics Education (RME) learning model for grade III students in the even semester of the 2019/2020 school year. This research method is Classroom Action Research which follows the model of Kemmis and Taggart.  This research includes 3 cycles where each cycle includes 4 stages, namely planning, implementing, observing and reflecting. The research time was from January to March 2020 with 30 students as research subjects, while the data were collected through tests, interviews and observations. The research results show that there is a significant increase in mathematics learning outcomes in class III. This is evidenced by the increase in the average result of the math test in each cycle, namely in cycle 1: 64.26 then cycle 2: 70.86 and cycle 3: 78.2. The results of researcher's observations in each cycle also increased, namely in cycle 1 = 2.44; cycle 2 = 2.88; cycle 3 = 3.89. Likewise, the results of student observations also increased, namely in cycle 1 = 2.4; cycle 2 = 3,2; cycle 3 = 4. And the results of the interviews conducted concluded that learning mathematics through the Realistic Mathematics Education (RME) learning model was fun for students. This study concluded that learning mathematics using the Realistic Mathematics Education (RME) learning model can improve student mathematics learning outcomes on multiplication material.


Author(s):  
Gregonius Sebo Bito

Abstract: Plays is joyfull activity for Elementary School Students.  This reality as something advatages for using that in mathematics learning. There are  some spaces in Realistic Mathematics Education Approach for using plays as starting point to developing mathematical concept. This paper describes some examples about using play activities as context for facilitate students learning mathematics with meaning and joyfull.Abstrak: Bermain merupakan kegiatan yang menyenangkan bagi anak usia Sekolah Dasar. Kenyataan ini merupakan sesuatu yang menguntungkan untuk digunakan dalam pembelajaran matematika. Pendekatan Pendidikan Matematika Realistik (PMR) memberi ruang untuk menggunakan aktivitas bermain sebagai starting point pengembangan konsep matematika. Makalah ini menyajikan contoh bagaimana sebuah aktivitas bermain dapat digunakan sebagai konteks untuk memfasilitasi siswa belajar matematika secara bermakna dan  menyenangkan.Kata Kunci: aktivitas bermain, konteks, matematika realistik


Author(s):  
Sriyani Sriyani ◽  
Henry Januar Saputra ◽  
Sukamto Sukamto

The purpose of this study was to determine whether the application of realistic mathematics education models in mathematics learning in addition material in class I B students at SDN Palebon 01 Semarang 2020 increased. The subjects of this study were students of class I B SDN Palebon 01 Semarang, totaling 28 students from 11 female students and 17 male students. This type of classroom action research (CAR) uses data from observation, documentation and tests in a cycle consisting of 4 stages, namely planning, implementation, observation and reflection.The results of the study can be mathematics learning material addition in the application of realistic mathematics education models can improve student learning outcomes class I B SDN Palebon 01 Semarang. The statement was proven by learning activities that increased the average value of 54 in the first cycle and an average of 82 cycles. The increase in learning activities from the pre-test questions by 71% has not been completed (20 students) and 29% (8 students) in the second cycle increased to 89% by 25 and 11% (3 students) it shows that it has reached the minimum completeness criteria (KKM). Based on the results of this studysuggestions that can be submitted for teachers to innovate learning with the media and combine realistic mathematics education models to make it more fun and meaningful for students.


2021 ◽  
Vol 1 (10) ◽  
pp. 797-806
Author(s):  
Siti Nur Asia ◽  
Slamet Slamet

This study aims to describe the steps to implement the application of RME (Realistic Mathematics Education) to improve the learning outcomes of class VII students of MTs Al-Hikmah Bululawang on the subject to support and change values. This type of research is Classroom Action Research (CAR). The data collected in this study include: 1) the results of observations of teacher activities and student activities, 2) results of field notes, 3) results of the final cycle test. RME is carried out by the following steps: 1) solving contextual problems, 2) resolving contextual problems, 3) comparing and discussing answers, and 4) comparing the learning outcomes of class VII students of MTs Al-Hikmah Bululawang on approved and changed values. This increase was discussed based on the final test results of students who achieved KKM Increasing the increase by 20 percent from before the implementation of RME and 23 percent from cycle 1 to cycle 2 and supported by the level of delay in the learning process seen from the results of "Very Good", so this study was successful. Penelitian ini bertujuan untuk mendeskripsikan langkah-langkah penerapan pendekatan RME (Realistic Mathematics Education) untuk meningkatkan hasil belajar siswa kelas VII MTs Al-Hikmah Bululawang pada pokok bahasan perbandingan senilai dan berbalik nilai. Jenis penelitian ini merupakan Penelitian Tindakan Kelas (PTK). Data yang dikumpulkan pada penelitian ini meliputi: 1) hasil observasi aktivitas guru dan aktivitas siswa, 2) hasil catatan lapangan, 3) hasil tes akhir siklus. Hasil penelitian menunjukkan bahwa penerapan pendekatan RME yang dilakukan dengan langkah-langkah berikut: 1) memahami masalah kontekstual, 2) menyelesaikan masalah kontekstual, 3) membandingkan dan mendiskusikan jawaban, dan 4) menyimpulkan dapat meningkatkan hasil belajar siswa kelas VII MTs Al-Hikmah Bululawang pada materi perbandingan senilai dan berbalik nilai. Peningkatan ini ditunjukkan berdasarkan hasil tes akhir siswa yang mencapai KKM mengalami peningkatan sebesar 20 persen dari sebelum diterapkannya RME dan 23 persen dari siklus 1 ke siklus 2 dan didukung oleh taraf keterlaksanaan proses pembelajaran yang dilihat dari hasil observasi kegiatan aktivitas guru dan aktivitas siswa yang menunjukkan kategori “sangat baik”, sehingga penelitian ini dikatakan berhasil.


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