scholarly journals Digital Techniques for Cultural Heritage and Artifacts Recording

2019 ◽  
Vol 2 (2) ◽  
pp. 72
Author(s):  
Tarek Galal Abdelhamid

This paper will examine the current techniques available for recording of heritage sites and archaeological artifacts, that is: cultural heritage. Techniques include: digital freehand sketching, digital measurement, photographic techniques for generation of panoramas, 3D models and interactive tours, generation of 2D and 3D models to create interactive virtual tours, VR techniques and other trends. The paper will review the available hardware and software, the different workflows, processes, software, types of tools available for those interested in recording digital heritage. Future and expected trends will also be discussed.

2018 ◽  
pp. 295-308
Author(s):  
Ashwani Kumar Aggarwal

Due to weathering and natural disasters, several cultural heritage buildings are devastated all around the world. It becomes necessary to preserve these historical monuments for future generations. Therefore, 3D modelling of historical monuments is a great tool to preserve these monuments as a digital heritage. The advantage of digital modelling of heritage sites also helps archaeologists to study the various aspects of that site while sitting at their own place without any need to travel to actual physical site. It saves time as well as reduces traveling cost. Moreover, many archaeologists can participate remotely to give their suggestions for future constructions. Also, digital archive of 3D models helps in restoration of devastated parts of buildings.


Author(s):  
Ashwani Kumar Aggarwal

Due to weathering and natural disasters, several cultural heritage buildings are devastated all around the world. It becomes necessary to preserve these historical monuments for future generations. Therefore, 3D modelling of historical monuments is a great tool to preserve these monuments as a digital heritage. The advantage of digital modelling of heritage sites also helps archaeologists to study the various aspects of that site while sitting at their own place without any need to travel to actual physical site. It saves time as well as reduces traveling cost. Moreover, many archaeologists can participate remotely to give their suggestions for future constructions. Also, digital archive of 3D models helps in restoration of devastated parts of buildings.


Author(s):  
O. Komandyrov ◽  
O. Levchenko ◽  
R. Kosarevska

The approval by the Ukrainian government of the concept for the introduction of BIM technologies in the construction of Ukraine provides many opportunities for the development and implementation of BIM as a tool for creating archival documentation and storing the state register of cultural heritage sites of Ukraine, in particular architectural monuments. The application of the principles of BIM technologies to historical buildings is widespread in the EU countries and allows combining 3D-models with textual information (databases) and is included in international practice as HBIM (BIM technologies applicable to the sites of historical heritage). The proposed method of modeling and description using software tools, applying the best excellent achievements, allows improving the state of registration of historical sites, architectural monuments and urban planning on the territory of Ukraine.


2018 ◽  
Vol 7 (12) ◽  
pp. 463 ◽  
Author(s):  
Chris Panou ◽  
Lemonia Ragia ◽  
Despoina Dimelli ◽  
Katerina Mania

In this paper, we present the software architecture of a complete mobile tourist guide for cultural heritage sites located in the old town of Chania, Crete, Greece. This includes gamified components that motivate the user to traverse the suggested interest points, as well as technically challenging outdoors augmented reality (AR) visualization features. The main focus of the AR feature is to superimpose 3D models of historical buildings in their past state onto the real world, while users walk around the Venetian part of Chania’s city, exploring historical information in the form of text and images. We examined and tested registration and tracking mechanisms based on commercial AR frameworks in the challenging outdoor, sunny environment of a Mediterranean town, addressing relevant technical challenges. Upon visiting one of three significant monuments, a 3D model displaying the monument in its past state is visualized onto the mobile phone’s screen at the exact location of the real-world monument, while the user is exploring the area. A location-based experience was designed and integrated into the application, enveloping the 3D model with real-world information at the same time. The users are urged to explore interest areas and unlock historical information, while earning points following a gamified experience. By combining AR technologies with location-aware and gamified elements, we aim to promote the technologically enhanced public appreciation of cultural heritage sites and showcase the cultural depth of the city of Chania.


Sensor Review ◽  
2018 ◽  
Vol 38 (3) ◽  
pp. 282-288 ◽  
Author(s):  
Abdalmenem Owda ◽  
José Balsa-Barreiro ◽  
Dieter Fritsch

Purpose Representative cultural heritage sites and monuments around the world have been lost or damaged by natural disasters, human conflicts and daily erosion and deterioration. Documentation and digital preservation by using three-dimensional (3D) modeling techniques enables to ensure the knowledge and access for future generations. Efficient working methods and techniques should be proposed for this purpose. Design/methodology/approach In this paper, a methodology for the generation of 3D photorealistic models of representative historical buildings is introduced, for using data are obtained using terrestrial laser scanning systems and photogrammetry. Findings In this paper, an approach to reconstruct 3D photorealistic models by using laser scanning and photogrammetric data is shown. Combination of data from both sources offers an improved solution for 3D reconstruction of historical buildings, sites and places. Integration of 3D models into virtual globes and/or software applications can ensure digital preservation and knowledge for next generations. Research limitations/implications Results obtained in a concrete building are shown. However, each building or studied area can show some other different drawbacks. Practical implications The study enables to generate 3D and four-dimensional models of most valuable buildings and contribute to the preservation and documentation of the cultural heritage. Social implications The study enables digital documentation and preservation of cultural heritage. Originality/value A proper solution at field (in a real and complicated case) is explained, in addition to the results, which are shown.


Author(s):  
A. Mostafavi ◽  
M. Scaioni ◽  
V. Yordanov

Abstract. The realistic possibility of using non-metric digital cameras to achieve reliable 3D models has eased the application of photogrammetry in different domains. Documentation, conservation and dissemination of the Cultural Heritage (CH) can be obtained and implemented through virtual copies and replicas. Structure-from-Motion (SfM) photogrammetry has widely proven its impressive potential for image-based 3D reconstruction resulting in great 3D point clouds’ acquisitions but at minimal cost. Images from Unmanned Aerial Vehicles (UAVs) can be also processed within SfM pipeline to obtain point cloud of Cultural Heritage sites in remote regions. Both aerial and terrestrial images can be integrated to obtain a more complete 3D. In this paper, the application of SfM photogrammetry for surveying of the Ziggurat Chogha Zanbil in Iran is presented. Here point clouds have been derived from oblique and nadir photos captured from UAV as well as terrestrial photos. The obtained four point clouds have been compared on the basis of different techniques to highlight differences among them.


Author(s):  
K. Themistocleous ◽  
A. Agapiou ◽  
D. Hadjimitsis

The documentation of architectural cultural heritage sites has traditionally been expensive and labor-intensive. New innovative technologies, such as Unmanned Aerial Vehicles (UAVs), provide an affordable, reliable and straightforward method of capturing cultural heritage sites, thereby providing a more efficient and sustainable approach to documentation of cultural heritage structures. In this study, hundreds of images of the Panagia Chryseleousa church in Foinikaria, Cyprus were taken using a UAV with an attached high resolution camera. The images were processed to generate an accurate digital 3D model by using Structure in Motion techniques. Building Information Model (BIM) was then used to generate drawings of the church. The methodology described in the paper provides an accurate, simple and cost-effective method of documenting cultural heritage sites and generating digital 3D models using novel techniques and innovative methods.


Author(s):  
M. Auer ◽  
G. Agugiaro ◽  
N. Billen ◽  
L. Loos ◽  
A. Zipf

Many important Cultural Heritage sites have been studied over long periods of time by different means of technical equipment, methods and intentions by different researchers. This has led to huge amounts of heterogeneous "traditional" datasets and formats. The rising popularity of 3D models in the field of Cultural Heritage in recent years has brought additional data formats and makes it even more necessary to find solutions to manage, publish and study these data in an integrated way. <br><br> The MayaArch3D project aims to realize such an integrative approach by establishing a web-based research platform bringing spatial and non-spatial databases together and providing visualization and analysis tools. Especially the 3D components of the platform use hierarchical segmentation concepts to structure the data and to perform queries on semantic entities. This paper presents a database schema to organize not only segmented models but also different Levels-of-Details and other representations of the same entity. It is further implemented in a spatial database which allows the storing of georeferenced 3D data. This enables organization and queries by semantic, geometric and spatial properties. As service for the delivery of the segmented models a standardization candidate of the OpenGeospatialConsortium (OGC), the Web3DService (W3DS) has been extended to cope with the new database schema and deliver a web friendly format for WebGL rendering. Finally a generic user interface is presented which uses the segments as navigation metaphor to browse and query the semantic segmentation levels and retrieve information from an external database of the German Archaeological Institute (DAI).


Author(s):  
R. Di Giulio ◽  
F. Maietti ◽  
E. Piaia ◽  
M. Medici ◽  
F. Ferrari ◽  
...  

The generation of high quality 3D models can be still very time-consuming and expensive, and the outcome of digital reconstructions is frequently provided in formats that are not interoperable, and therefore cannot be easily accessed. This challenge is even more crucial for complex architectures and large heritage sites, which involve a large amount of data to be acquired, managed and enriched by metadata. <br><br> In this framework, the ongoing EU funded project INCEPTION – <i>Inclusive Cultural Heritage in Europe through 3D semantic modelling</i> proposes a workflow aimed at the achievements of efficient 3D digitization methods, post-processing tools for an enriched semantic modelling, web-based solutions and applications to ensure a wide access to experts and non-experts. In order to face these challenges and to start solving the issue of the large amount of captured data and time-consuming processes in the production of 3D digital models, an Optimized Data Acquisition Protocol (DAP) has been set up. The purpose is to guide the processes of digitization of cultural heritage, respecting needs, requirements and specificities of cultural assets.


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