scholarly journals Improving science learning achievement and creativity through surrounding natural environment approach

2018 ◽  
Vol 6 (1) ◽  
pp. 56
Author(s):  
Ahmadi Pribadi

The research aimed to improve the learning process on science competence, improve the students’ creativity, and improve the students’ science learning achievement of grade V SD Negeri Karangreja 01, Cipari district, Cilacap regency through surrounding natural environment approach. The research was Classroom Action Research. The study was conducted in two cycles. This research was conducted in SDN Karangreja 01 Cipari, Cilacap from November to December 2014. The objects were all students of grade V consisting of 17 students. The data were collected using observation, paper and pencil tests, interviews, and documentation. The results showed the implementation of surrounding natural environment approach in science instruction could improve the students’ creativity and science learning achievement of grade V. The improvement of learning process indicated through the mean score at cycle I and II which are 13 and 14 respectively. The improvement of students’ creativity and learning achievement was indicated through the mean score of creativity test, the mean score of learning achievement on the aspects of affective, psychomotor, and cognitive at cycle I and cycle II. The improvement of creativity test score at cycle I and II were 11.56 and 13.31 respectively. The improvement of affective score at cycle I and II were 2.99 and 3.58 respectively. The improvement of psychomotor score at cycle I and II were 2.50 and 3.42 respectively. The improvement of cognitive score at cycle I and II were 75.36 and 86 respectively.

Author(s):  
Dita Masyitah Sianipar And Sumarsih

This study deals with the way to improve students’ achievement in speaking particularly through Two Stay Two Stray Strategy. This study was conducted by using classroom action research. The subject of of the research was class X-AP SMK Swasta Harapan Danau Sijabut in Asahan Regency that consisted of 34 students. The research was conducted in two cycles consisted of three meetings in each cycle. The instruments of collecting data for quantitative data used Speaking Test and instrument for analysis of qualitative data used observation, interview and questionnaire sheet. Based on the speaking test score, students’ score kept improving in every test. In the test I the mean was 61,47, in the test II the mean was 67,41 and the test III the mean was 78,52. Based on observation sheet and questionnaire sheet, it was found that teaching learning process run well and lively. Students were active and interest in speaking. The using of Two Stay Two Stray Strategy is significantly improved students’ achievement in speaking.


2019 ◽  
Vol 9 (1) ◽  
Author(s):  
Maulana Bayu Isnarofik

On science learning at fifth grade SD Negeri 2 Kotayasa showed that learning process still used lecturing method and lack of students’ participation. The research was aimed at improving curiosity and science learning achievement at class V SD Negeri 2 Kotayasa. The research was done in 2 cycles which consisted of 2 meetings for each. The result of the research showed that there was an improvement. The average of curiosity in cycle I was 30,3. Meanwhile, the average of curiosity in cycle 122,2 and for cycle II there was an improvement on which the average was 159 with 81,5% as the classical completeness. Based on the data aforementioned, it could be concluded that make a match learning model could improve curiosity and science learning achievement on land forming material through making a match learning model in class V SD Negeri 2 Kotayasa. This classroom action research improved curiosity and science learning model on land forming through make a match learning model.


Author(s):  
Dedi Sanjaya ◽  
Sumarsih Sumarsih

Abstract This study attempts to improve students’ achievement in writing descriptive paragraphs through the application of Team Pair Solo. This study was conducted by using classroom action research. The subject of the research was class X/A SMA Nurul Ilmi Padangsidempuan that consisted of 32 students. The research was conducted in two cycles and the first cycle consisted of four meetings and the second cycle consisted of two meetings. The instruments of collecting data were quantitative data (Writing Test) and Qualitative data (observation sheet, interview and questionnaire sheet). Based on the writing test score, students’ score kept improving in every test. In the test I the mean was 66,4375, in the test II the mean was 78,125 and the test III the mean was 87,5625. Based on observation sheet and questionnaire sheet, it was found that teaching learning process ran well. Students were active and interest in writing. The result of the research showed that TPS can improve students’ achievement in writing descriptive paragraph. Key Words: Achievement, Descriptive, Paragraph, Team Pair Solo


Author(s):  
Irma Agustini And Yunita Agnes Sianipar

This study attempts to Improving Students’ Vocabulary achievement Trough Word Webbing Technique. The objective of the study is to discover whether the use of word webbing technique could significantly improving students’ vocabulary. This study conduct by applying Classroom Action Research which was carried out in two cycles in six meetings. The subject of this study of SMPN 4 Takengon, Aceh Tengah which consisted of 40 students. The quantitative data were collected by using observation sheet, questionnaire sheet and diary field. Based on the vocabulary test score, students’ score kept improving in every test. The mean of students’ score cycle (80) was higher than the fist cycle (67,75) and orientation test (55.25). based on observation sheet, questionnaire sheet and diary field, it was found that teaching learning process ran well. The students were more active and more enthusiastic during the teaching learning process in the second cycle than the first one. The result of the research showed that is use of word webbing technique significantly improving students’ vocabulary.


Author(s):  
Putri Denaya Side Ayu ◽  
Heri Hidayatullah ◽  
Sri Ariani

This Collaborative Classroom Action Research aimed at enhancing students’ speaking skill through the application of Circle Game. It was conducted in one cycle consisting of two meetings. The subject was the seventh of C class of SMPN 2 Alas Barat consisting of 22 students. The types of data were qualitative (acquiring observation during the learning process) and quantitative (speaking tests). The results qualitatively showed that the implementation of Circle Game enhanced the students’ speaking skills. Such improvement could be seen from their enthusiasm, their interesting feeling in various materials presented by the teacher, their active involvement. In the quantitative findings, the result also showed a higher value of the mean score of the post-test (77.34) rather than the pre-test (75.75). In conclusion, the use of Circle Game can improve students’ speaking skill.


Author(s):  
Sri Wuri Handayani And Masitowarni Siregar

This study attempts to Improving Students’ Achievement Through the Process GenreApproach. The objective of the study is to discover whether the use of the ProcessGenre approach could significantly improve students’ writing achievement. This studyconduct by applying Classroom Action Research which was carried out in two cycles inten meetings. The subject of this study of SMA Panca Budi Medan which consisted of39 students of class X – 2 reguler.. Orientation test was done in the first meeting, test IIwas done in the fourth meeting, and test III was done in the last meeting. The mean ofstudents’ score test III (76,242) was higher than the test II (66,878) and test I (57,606).Besides, the qualitative data was taken from observation sheet, interview, questionnaire,and diary notes. It was found that teaching learning process ran well. By applying theProcess Genre Approach in the classroom, the students understood the content ofdescriptive text easily. They also were active and enthusiastic during the teachinglearning process. The result of the research showed that the application of the ProcessGenre approach significantly improved students’ achievement in writing descriptive text


Author(s):  
Sabatini Sitorus And Masitowarni Siregar

This study attempts to increase students’ vocabulary achievement by using flash cards. The objective of the study is to investigate whether the using of flash card can improve students’ vocabulary achievement. This study conduct by applying Classroom Action Research which was carried out in two cycles in six meetings. The subject of this study of SD Negeri 174559 Siraituruk, Porsea which consisted of 34 students. For collecting data, the instruments used were quantitative (vocabulary test) and qualitative data (interview sheet, observation sheet, and diary notes. Based on the data, it was found that the mean of the second cycle (80, 44) is higher than the mean of first cycle (64, 85) and pre-test (44, 41).  Based on interview sheet, observation sheet and diary notes, it was found thee students were more active and more enthusiastic during the teaching learning process in the second cycle than the first one. It was concluded that teaching vocabulary by using  flash cards can improve the students’ vocabulary achievement.


Author(s):  
Lisda Yuniati Tumanggor And Zainuddin

This study attempts to improve students’ vocabulary achievement through Clustering Technique. This study was conducted by using classroom action research. The subject of the research was class VIII-B SMP Katolik Trisakti 2 Medan that consisted of 32 students. The research was conducted in two cycles and each cycle consisted of three meetings. The instruments for collecting data were vocabulary tests for quantitative data and diary notes, observation sheet and questionnaire sheet for qualitative data. Students’ score kept improving in every test. In the first cycle test, the mean of vocabulary score was 64.68. And in the second cycle test, the mean of vocabulary score was 79.85. Based on diary notes, observation sheet and questionnaire sheet, teaching and learning process had done effectively showed the improvement. Every student was studied actively. And from the research can be concluded that Clustering Technique can improve students’ achievement in vocabulary.


2019 ◽  
Vol 3 (5) ◽  
pp. 995
Author(s):  
Asmurni Asmurni

This research is based on the learning process carried out by the teacher who seems improvised. This is proven by the teacher teaching without using models, approaches, or strategies that can make the learning process more effective. The teacher also does not prepare before starting the lesson, this is evidenced by the absence of media used by the teacher to assist the learning process. the purpose of this study is to improve student learning outcomes by applying constructivism learning. This research was conducted at 003 Benai Kecil Elementary School with 22 students as research subjects. This study uses classroom action research consisting of two cycles. The results of these two cycles of research prove that, in the initial data of students who completed as many as 10 people with a percentage of completeness of 45.5% with incomplete categories. In the first cycle, students who finished as many as 17 people with a percentage of 77.2% with a complete category. Whereas in the second cycle, students who have returned have increased to as many as 22 people with a percentage of 90.9% with the category of completion. The results of this study prove that the kontriktivism learning model is effective in improving science learning outcomes of Grade VI students of SD Negeri 003 Benai Kecil, Benai District, Kuantan Singingi Regency


2018 ◽  
Vol 6 (2) ◽  
pp. 122-136
Author(s):  
Elisabeth Wiwik Sri Mulyani

The purpose of this study was to know the impact of the utilization of android applications in learning mathematics in SMPN-1 Sragen. This classroom action research was conducted in two cycles,each cycle beginned with planning, action, observation, and reflection. The data in this study was the assessment of the learning process obtained from learners in the activity and assessment at the end of the cycle. Then, the data was analyzed to know whether the utilization of android application in teaching space has been successful or not. There was an increase in students' learning achievement in understanding mathematics after having utilized the android applications. Before the action, only 18 students (56.25%) completed their learning and increased to be 22 students (68.75%) on the first cycle. In the second cycle, the number of students completed their learning was 31 students (96.87%). The use of android application for class IX students B SMPN-1 Sragen had improved the students’ learning achievement. Before the action, the average knowledge of students was 75.16 and their average skill was 70.63. In the first cycle, the average knowledge of students is 78.59 and their average skills is 72.5. In the second cycle, of average knowledge 88.13 average skills 86.88. The conclusion, the utilization of android application in teaching the space learning content improved the students learning achievement. Teachers are suggested to utililize the android application or other appropriate media in learning-teaching activities.ABSTRAKFokus masalah yang menjadi pembahasan di dalam tulisan ini adalah dampak dari pemanfaatan aplikasi android dalam pembelajaran matematika tentang bangun ruang sisi lengkung di SMPN-1 Sragen. Tujuan penelitian ini adalah untuk mengetahui dampak dari pemanfaatan aplikasi android dalam pembelajaran matematika tentang bangun ruang sisi lengkung di SMPN-1 Sragen. Metode penelitian tindakan kelas ini dilaksanakan dengan dua siklus, di mana setiap siklus diawali dengan perencanaan, tindakan, observasi, dan refleksi. Data dalam penelitian ini berupa penilaian proses yang diperoleh dari peserta didik dalam beraktivitas dan penilaian pada akhir siklus. Kemudian, data dianalisis untuk memperoleh gambaran tentang berhasil-tidaknya pembelajaran yang telah dilakukan. Hasil penelitian menunjukkan ada peningkatan hasil belajar peserta didik dalam memahami bangun ruang sisi lengkung setelah belajar menggunakan aplikasi android. Sebelum tindakan, yang tuntas 18 peserta didik (56,25%), pada siklus pertama 22 peserta didik (68,75%). Pada siklus kedua, peserta didik yang tuntas belajarnya 31 orang (96,87%). Penggunaan aplikasi android pada peserta didik kelas IX B SMPN 1 Sragen terbukti dapat meningkatkan hasil belajar peserta didik. Sebelum tindakan, rata-rata pengetahuan 75,16 dan rata-rata keterampilan 70,63. Pada siklus pertama, rata-rata pengetahuan meningkat menjadi 78,59 dan rata-rata keterampilan 72,5. Kemudian, pada siklus kedua, rata-rata pengetahuan meningkat menjadi 88,13 dan rata-rata keterampilan meningkat menjadi 86,88. Simpulan dari penelitian ini adalah bahwa pemanfaatan aplikasi android pada materi bangun ruang meningkatkan hasil belajar peserta didik. Disarankan agar guru menggunakan aplikasi android atau media lain yang tepat dalam pembelajaran. 


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