scholarly journals Development of Multimedia Teaching Materials for Problem Based Learning Models Using Professional 3D Pageflip on Class X Geometry Materials

2019 ◽  
Vol 9 (02) ◽  
pp. 23-33
Author(s):  
Sonya Fiskha Dwi Patri ◽  
Sonya Heswari

Abstract This study aims to develop multimedia teaching materials based on PBL using 3D Professional Pageflip on geometry material, and determine the effectiveness of PBL-based multimedia teaching materials using 3D Professional Pageflip on geometry material. This research is a development research with the research process using the ADDIE model which consists of 5 stages, namely analysis, design, development, implementation, and evaluation.Validation was carried out by material experts and media experts with individual test subjects, namely 2 mathematics teachers, small group trial subjects consisted of 6 students, and large group trials namely students of XIPA2 class of SMAN 5 Jambi City. The instruments used in this study were questionnaires for evaluating material experts and media experts, teacher and student responses questionnaires, student perception questionnaires and student learning outcomes tests.From the results of the post-test analysis conducted at the end of the learning activities obtained 90.32% of the students achieved the minimum completeness criteria, the results of the analysis of the student perception questionnaire showed the category of "very positive" besides based on observations of students' attitudes during the learning process positive and high enthusiasm in participating in learning activities. This means that multimedia teaching materials that are made effective are used for the learning process. Keywords: multimedia teaching materials, problem based learning, 3d pageflip professional, geometry

EduFisika ◽  
2020 ◽  
Vol 5 (01) ◽  
pp. 52-62
Author(s):  
Irna Tri Putri ◽  
Tugiyo Aminoto ◽  
Febri Berthalita Pujaningsih

This research is motivated by the difficulties experienced by students in understanding gas kinetic theory material and the limitations of multimedia teaching materials possessed by teachers. The purpose of this study is to develop a physics-based e-module based on the Scientific Approach using 3D Professional Pageflipp on the gas kinetic theory material and to determine students' perceptions of the e-modules developed. This type of research is research and development using the ADDIE development model (Analyze, Design, Development, Implementation and Evaluation). This research only reached the Development stage. The resulting e-module serves as a source of student independent learning and teaching materials that can be used by students in the classroom in the learning process based on the Scientific Approach. The results of this study are e-module that were developed through a validation process by a team of experts and were declared eligible to be tested on students. From the results of testing the students' perception data it was concluded that this e-module is good for use in the learning process.


2020 ◽  
Vol 8 (2) ◽  
pp. 199-208
Author(s):  
Dyah Triwahyuningtyas ◽  
Ayu Setyo Ningtyas ◽  
Sri Rahayu

The conduct of the present study is encouraged by the needs to afford the teaching materials in the form of an electronic learning module or e-module that can be combined with the problem-based learning approach in order to expand the students’ insights in and draw the students’ interest toward Mathematics. These needs should be afforded because the present teaching materials used in the learning process are still conventional and, consequently, the students become easily bored. Departing from this elaboration, the objective of the present study is to develop the teaching materials, especially in the subject “Simple Planes” in the Third Grade, and to measure the validity, the practicality, and the effectiveness of the media that have been developed. In conducting the study, the ADDIE model, standing for Analysis, Design, Development, Implementation, and Evaluation, had been adopted and the data were gathered by means of validation sheet and response questionnaire. After the data had been gathered, the data were analysed by using the qualitative and the quantitative data analysis technique. The results of the study show that the problem-based learning (PBL)-based planes e-module using the KVISFOT Flipbook Maker that has been developed is already valid with the mean score of 85.82%. At the same time, the results of the response category show that the problem-based learning (PBL)-based planes e-module using the KVISFOT Flipbook Maker that has been developed is already good with the mean score 3.78. Furthermore, the mean score from the effectiveness test using the evaluation test for the Third-Grade students is 90.47. Therefore, it can be concluded that the e-module is able to improve the students’ learning motivation so that the learning process can proceed fluently. 


2019 ◽  
Vol 3 (1) ◽  
pp. 70-80
Author(s):  
Sri Ayu Harani Tanjung ◽  
Yuli Amalia

Bahan ajar dikembangkan berdasarkan karakteristik siswa, sehingga kompetensi yang ditetapkan dapat dicapai. Secara umum kemampuan pemecahan masalah siswa masih sangat rendah, siswa belum bisa memahami soal, sehingga terkendala dalam menentukan model penyelesaian soal matematika. Penelitian ini bertujuan untuk mendeskripsikan kevalidan, keefektifan, dan respon siswa terhadap bahan ajar berbasis Problem Based Learning berkemampuan pemecahan masalah yang dikembangkan. Penelitian ini merupakan penelitian pengembangan dengan menggunakan model ADDIE yaitu Analysis, Design, Development, Implementation, dan Evaluation. Subjek Penelitan dalam penelitian ini adalah siswa SMA Negeri 1 Meureubo kelas X Mia2 sebanyak 23 siswa. Instrumen penelitian berupa lembar validasi, angket respon siswa, dan tes. Dari hasil uji coba, pada uji coba I dan II diperoleh bahan ajar berbasis Problem Based Learning yang dikembangkan efektif ditinjau dari 70% siswa yang mengikuti tes kemampuan pemecahan masalah memperoleh nilai minimal 75 dan tercapainya ketuntasan belajar tes kemampuan pemecahan masalah  75% dan respon positif siswa terhadap bahan ajar berbasis Problem Based Learning untuk kemampuan pemecahan masalah yang dikembangkan. Teaching materials are developed based on the characteristics of students, so that the specified competencies can be achieved. In general, students' problem solving abilities are still very low, students have not been able to understand the problem, so it is constrained in determining the mathematical problem solving model. This study aims to describe the validity, effectiveness, and response of students to Problem Based Learning-based teaching materials that are problem-solving skills developed. This research is a development research using ADDIE models namely Analysis, Design, Development, Implementation, and Evaluation. The research subjects in this study were 23 students of Meureubo High School 1 in class Mia2 as many as 23 students. The research instruments were validation sheets, student response questionnaires, and tests. From the results of the trials, in the first and second trials obtained teaching materials based on Problem Based Learning that were developed effectively in terms of 70% of students taking the test of problem solving skills obtained a minimum score of 75 and achievement of learning completeness 75% problem solving ability tests and positive responses for Problem Based Learning based teaching materials for problem solving abilities developed.


2018 ◽  
Vol 5 (2) ◽  
pp. 98
Author(s):  
Diah Nugraheni

Pembelajaran IPA di sekolah sangat memerlukan sarana dan prasarana, salah satunya berupa Lembar Kegiatan Siswa (LKS). Guru dituntut kreativitasnya dalam membuat bahan ajar berupa LKS yang menerapkan pendekatan saintifik untuk mengaktifkan siswa ketika proses pembelajaran di kelas. Penelitian ini bertujuan untuk mengembangkan Lembar Kegiatan Siswa (LKS) berbasis inquiry pada materi pengukuran dalam pembelajaran IPA di Sekolah Menengah Pertama (SMP). Penelitian ini merupakan penelitian pengembangan dengan model 4D dengan empat tahapan pengembangan, yaitu define (pendefinisian), design (perancangan), development (pengembangan), dan dissemination (penyebaran). Hasil penelitian menunjukkan bahwa LKS berbasis inquiry yang dikembangkan memiliki kriteria valid dan layak digunakan dalam pembelajaran. Respon siswa terhadap LKS yang dikembangkan memiliki kategori baik. Jadi, LKS berbasis inquiry pada materi pengukuran yang dikembangkan efektif diterapkan dalam pembelajaran untuk meningkatkan kreativitas siswa.   AbstractScience teaching in schools need more facilities and infrastructure, one of which is a Student Worksheet. Teachers are required creativity in making teaching materials that apply a scientific approach to enable students to do the learning process in the classroom. This study aims to develop an integrated inquiry based Student Worksheet on the measurement material science teaching in Junior High School (SMP). This research is a development research with 4D model with four stages of development, namely define (definition), design (design), development (development), and dissemination (spread). The results showed that Student Worksheet based inquiry developed has valid and feasible criteria in learning. The student's response to the developing Student Worksheet has a good category. Thus, Student Worksheet based inquiry on the materials developed are effective in learning to enhance students creativity.


2021 ◽  
Vol 7 (SpecialIssue) ◽  
pp. 139-144
Author(s):  
Menza Hendri ◽  
Dian Pertiwi Rasmi ◽  
Winda Ananda

Since the Coronavirus disease (COVID-19) pandemic, the world of education has been affected by the application of a learning system that is carried out in a blended learning manner. Therefore, this study aims to develop teaching materials in the form of a STEM-based web module using scaffolding to assist the learning process during the covid 19 pandemic. The development of a STEM-based web module using scaffolding is carried out using the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). Data were obtained through interviews with physics teachers. Based on the results of interviews with teachers at one of the senior high schools in Batanghari district, it is known that in offline learning, printed books from the school library are still used. Therefore, we need an electronic module that can be accessed anytime and anywhere to facilitate the learning process. So that researchers will develop a STEM-based web module using scaffolding on straight motion physics material for class X high school. The product produced is in the form of a web containing material for straight motion physics class X SMA/MA based on STEM using scaffolding


Author(s):  
Athanasios Christopoulos ◽  
Marc Conrad ◽  
Mitul Shukla

This chapter maps the types of interactions that relate to the use of virtual worlds in hybrid virtual learning scenarios. Students were asked to state their opinions regarding their experiences and were also observed along the way. The results highlight that the learning activities and students' attitudes and experiences greatly affect learner engagement. It is vital, though, that instructional designers plan the learning activities thoughtfully and provide learners with enough time and support. Offering content with examples of the expectations of the teaching team can be invaluably helpful. Furthermore, a game-like content can be considered a great source of motivation. Moreover, the vividness of the virtual world makes the learning process more stimulating and less tedious. Additionally, avatars enable users to interact with the content and increase the opportunities for interactions with others. Nevertheless, learners' simultaneous co-presence in the physical classroom is a more immediate and preferred option, since it offers increased opportunities for collaboration.


BIOLOVA ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 95-102
Author(s):  
Hudaya Indra Bakti ◽  
Handoko Santoso

Abstrak : Keberhasilan suatu proses belajar mengajar dipengaruhi oleh berbagai faktor. Dalam penelitian ini terdapat dua faktor yang mendominasi yaitu model pembelajaran dan motivasi yang dimiliki siswa saat belajar. Dengan menerapkan model pembelajaran yang tepat akan membuat kegiatan belajar mengajar lebih menarik sehingga menarik rasa ingin tahu siswa untuk belajar. Rasa ingin tahu merupakan motivasi alami yang dimiliki oleh siswa, sehingga mereka tertarik untuk mengikuti proses pembelajaran. Dalam penelitian ini model yang akan digunakan adalah Problem Based Learning atau dikenal dengan Problem Based Learning (PBL). Model pembelajaran ini berorientasi pada siswa, dimana guru akan memberikan objek permasalahan yang berkaitan dengan materi dan siswa akan diminta untuk menganalisis penyelesaian masalah tersebut dengan menggali berbagai informasi baik dari buku, internet ataupun hasil siswa. Sedangkan guru hanya berperan sebagai fasilitator dan mengarahkan siswa. Tujuan dari artikel review ini adalah (1) untuk mengkaji model Problem Based Learning (2) mempelajari hasil belajar (3) untuk mengkaji model Problem Based Learning dalam meningkatkan hasil belajar. Abstract: The success of a teaching and learning process is influenced by various factors. In this study, there are two factors that dominate, namely the learning model and the motivation that students have when learning. By applying the right learning model, it will make teaching and learning activities more interesting so that it attracts students' curiosity to learn. Curiosity is a natural motivation possessed by students, so they are interested in participating in the learning process. In this study, the model to be used is Problem Based Learning or known as Problem Based Learning (PBL). This learning model is oriented towards students, where the teacher will provide an object of problems related to the material and students will be asked to analyze the resolution of the problem by exploring a variety of information both from books, the internet or students' results. Whereas the teacher only acts as a facilitator and directs students. The purpose of this review article is (1) to examine the Problem Based Learning model (2) to study the learning outcomes (3) to examine the Problem Based Learning model in improving learning outcomes.


2021 ◽  
Vol 10 ◽  
pp. 81-84
Author(s):  
Maulinda Anjarsari ◽  
Muhlasin Amrullah

This research discusses the teaching and learning process that was implemented in the midst of the Covid-19 pandemic situation. Analyzing among others learning strategies, learning methods, media used and evaluation. In the process of this research using data retrieval techniques in the form of interviews, observations, photos during the research process is conducted. This research aims to find out how the teaching and learning process conducted by SD Muhammadiyah 1 Candi Sidoarjo in the midst of the Covid-19 pandemic. The results show that there are several slightly different strategies and media in the teaching and learning process that take place. One of them is the implementation. Before the pandemic the teaching and learning process was carried out normally face-to-face. However, during a pandemic like this the learning process is done online. But the learning process or learning activities such as the pray when going to start the learning process is still carried out such as reading prayers, singing songs and so on. Everything is the same as when normal learning is just the implementation online or virtual.


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