scholarly journals DEVELOPING FLASHCARDS AND ITS MANUAL BOOK FOR TEACHING VOCABULARY IN GRADE SIX

Author(s):  
G.A.P Suprianti ◽  
N. W. S. Mahayanti ◽  
I. P. I. Kusuma

This research aimed at (1) developingflashcards and its manual book for teaching English in grade sixin Buleleng regency, and (2) finding out the quality of developed flashcards and its manual book. The subject of this research werethree English teachers and eighty students in grade six fromthree schools, that is,the students at SDN 4 Banyuasri, SDN 3 Jagaraga and SDN 9 Banjar. This research was R & D (research and development) which followed threesteps based on ADDIE model, namely Analyze, Design and Development. Since only three steps were undergone in this research, the developed media were still in the form of prototype. The data of this research were obtained by syllabus analysis, using observation sheet, students’ questionnaire, teachers’ questionnaire, teachers’ interview guide, and expert judgement rubric. The result of the present research are flashcards and its manual book. The flashcards and its manual book were developed based on four topics mentioned in the syllabus, namely fruits, vegetables, foods and beverages. Each topic developed consisted of 10 flashcards. Moreover, for the manual book developed, there were five activities provided. For the quality of the media, it was found that flashcards and its manual book developed were categorized as excellent media. Thus, it is proper to be used as media for teaching English vocabulary in grade six. Keywords: flashcards, manual book, teaching English for young learners

2017 ◽  
Vol 1 (3) ◽  
pp. 128
Author(s):  
Ni Wayan Surya Mahayanti ◽  
Ni Luh Putu Mira Suantari

This research aimed to (1) develop character based big book as a media for teaching English at sixth grade students at SD Lab UNDIKSHA Singaraja, and (2) find out the quality of character based big book developed. The subject of this research was thirty-two students of sixth grade students of elementary school at SD Lab UNDIKSHA Singaraja. The data of this research were obtained by using observation sheet, interview guide, item of questionnaire, checklist, rubric, and notes. This research was R & D (research and development) which followed several procedures based on Sugiyono model namely identifying potency and problem, collecting data, designing product, validating design product, revising design product, trying-out product, and revising product. The result of this research showed that there were five kinds of character based big book developed with the theme seasons, tourism, direction, airport, and transportation. Each big book consisted of fourteen up to fifteen pages and inserted character education in its story. For the quality of the media, it was found that the character based big book developed was categorized as excellent media. Thus, it was proper to be used as a media for teaching English at sixth grade students.


2017 ◽  
Vol 1 (2) ◽  
pp. 71
Author(s):  
Gusti Ayu Putu Taharyanti

This was a Research and Development study which intended to develop flashcards and manual book as teaching media for teaching English vocabulary for young learner in Singaraja. The subjects of this study were five English teachers in Singaraja. They were SDN 1 Baktiseraga, SDN 1 Banjar Bali, SDN 2 Banyuasri, SDN 2 Pemaron, and SDN 3 Kampung Baru. This study used design model proposed by Hannafin and Peck (1988). The instruments used in this study were interview guide, questionnaires for teachers and students, and the evaluation sheet. The data gathered was analyzed qualitatively and quantitatively. The result showed that teachers actually did not have any representative flashcards. The flashcards developed in this study covered 11 topics of noun and they were provided by manual book to support the implementation of the develop flashcards. The quality of the flashcards and the manual book got score almost 5 (highest score) from experts, which categorized to the excellent category. From the aforementioned result, it can be concluded that the teachers did not have any representative flashcards, therefore the development of flashcards which contained 11 topics of noun was conducted, and was supported by manual book in which their qualities were excellent. 


2018 ◽  
Vol 2 (3) ◽  
pp. 285
Author(s):  
Yuda I. W. A. K.

This research aimed to develop digital game e-CALF as self-directed learning media. The subject of this research was 23 students (30%) of first grade students at SD Lab UNDIKSHA Singaraja. The design of this research adapted to research and development ADDIE model proposed by Romiszowski (1996). Since, it was still a prototype product, there were only three procedures used namely Analyze, Design and Development. In collecting the data, some instruments were used to conduct this research. There were observation sheet, teacher’s interview guide, expert judgment rubrics, students’ questionnaire, and syllabus analysis. In the end of this research, there was a prototype product named e-CALF as self-directed learning media in form of application. The result of this research is digital game that is developed based on syllabus analysis and the students’ needs. It is developed based on four topics namely; family, things in the classroom, fruits, and vegetables. Each topic consists of six sheets; there are two sheets about the vocabulary, two sheets about filling the blank text, and two sheets about comprehension text with the questions. Based on the result of expert judgment rubrics, it is found that e-CALF is categorized as excellent media. Thus, this prototype product is proper to use for learning English for first grade students


2017 ◽  
Vol 1 (2) ◽  
pp. 116
Author(s):  
I. A. P. P. G. Sari

This research aimed to (1) analyze the use of ‘Hidden Object Media’ in teaching English for third-grade elementary students in SD Lab Undiksha Singaraja. The subject of this research was thirty seven of third grade students in SD Lab Undiksha Singaraja at even semester academic year 2016/2017. This research categorized as descriptive qualitative in the form of graphs and percentage. Some instruments were used to conduct this research. There was interview guide, observation sheet and questionnaire. There are four media that was trying out based on topic of animals and body parts. Each media consist of teacher’s guidelines, brief story, hidden object handout, and list of possible post activities. Based on the result of students’ interview and teacher’s questionnaire it was found that hidden object media were able to involve students in learning, able to motivate and help students learn new vocabularies. The percentage shows that more than 78% in every session students felt happy, more than 57% in every session students felt helpful and 100% students feel motivated and feel that the media were good for them to be used. Thus, this media was proper to use for teaching English for third grade students.


2019 ◽  
Vol 10 (3) ◽  
pp. 147
Author(s):  
Ida Bagus Komang Krisnanda W ◽  
Ni Made Suriani ◽  
Cokorda Istri Raka Marsiti

Abstrak Penelitian ini bertujuan untuk mengembangkan jobsheet dengan pendekatan saintifik, dimana kegiatan ini dirancang untuk peserta didik secara aktif mengonstruk konsep, hukum atau prinsip melalui tahapan 5M. Jenis penelitian yang digunakan adalah penelitian research and development atau penelitian pengembangan dengan model ADDIE. Subjek dalam penelitian ini yaitu siswa kelas XI A (Boga) 3. Instrumen penelitian yang digunakan berupa angket. Adapun pokok bahasan dalam pengembangan jobsheet ini yaitu : (1) kelayakan jobsheet berdasarkan uji coba ahli isi materi pembelajaran dan uji coba ahli media pembelajaran; (2) kelayakan jobsheet berdasarkan uji sasaran. Hasil penelitian menunjukkan bahwa : (1) hasil analisis ahli isi materi pembelajaran diperoleh sebesar 86% dengan kategori baik dan hasil analisis ahli media pembelajaran diperoleh 89.5% dengan kategori baik; (2) hasil analisis uji sasaran berupa respon siswa diperoleh sebesar 89.3% dengan kategori baik. Berdasarkan hasil penelitian yang diperoleh, dapat disimpulkan bahwa media yang dikembangkan layak digunakan sebagai bahan pembelajaran. Kata kunci : jobsheet, pengembangan, saintifik Abstrack This research aims to develop jobsheet with a scientific approach, in which the steps of this activity are designed for learners actively consult concepts, laws or principles through 5M steps. The kind of research used is research and development of ADDIE model. The subjects in this research is students from class XI A (Boga) 3. A research instrument used in questionnaire. As well as the subject of the development of this jobsheet to find out (1) the feasibility of the worksheet based on the trial of expert content of the learning materials and media expert learning; (2) Job seeker’s feasibility based on target test. The result of the research shows that (1) the result of the content of learning material expert was 86% with good category and the result of the analysis of the media expert was 89.5% with good category; (2) target test analysis of student responses came to 89.3% with a good category. Based on the result of research, it can be concluded that the developed media is worthy of being used in pengolahan dan penyajian makanan subject. Keyword : Jobsheet, Development, Saintifict


2020 ◽  
Vol 4 (2) ◽  
pp. 120
Author(s):  
Suprianti G.A.P. ◽  
Mahayanti N. W. S. ◽  
Suarjaya P.A.A.G

Nowadays, the English teachers in elementary school still use conventional media in teaching English. Based on the phenomena, the researcher developed a media with the aimed to develop Powtoon animation based-video for teaching third-grade students of elementary school. The data of this research were collected through interview, syllabus analysis, students’ questionnaire, and document recording. ADDIE model by Romiszowski was developed as the procedure of this research. The result of this research was PowToon animation based-video can be used to teach English for third-grade students of elementary school. From the students’ questionnaire, it found that the animation video could attract the students’ attention and it also motivated the students during the teaching and learning process. The media was categorized as good media by conducting expert judgment rubric. So, PowToon animation-based video could be used as an alternative media in learning English.


2016 ◽  
Vol 6 (2) ◽  
pp. 173 ◽  
Author(s):  
Ismalik Perwira Admadja ◽  
Eko Marpanaji

Penelitian ini bertujuan untuk: (1) menghasilkan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, (2) mengetahui kelayakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, dan (3) mengetahui peningkatan hasil belajar siswa menggunakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar. Metode penelitian yang digunakan adalah metode penelitian dan pengembangan dengan desain model pengembangan Stephen M. Alessi dan Stanley R. Trollip. Langkah-langkah pengembangannya yaitu: (1) perencanaan; (2) desain; dan (3) pengembangan. Teknik analisis data untuk uji coba produk menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa: (1) ditinjau dari aspek media dinilai “Sangat Baik” dengan skor 4,27 oleh ahli media;(2) ditinjau dari aspek materi dinilai “Sangat Baik” dengan skor 4,47 oleh ahli materi; (3) ditinjau dari aspek penggunaan dinilai “Sangat Baik” dengan skor 4,23 oleh siswa; (4) peningkatan hasil belajar siswa menunjukkan kenaikan rerata skor siswa kelas yang menggunakan multimedia sebesar 31,53 sedangkan kelas yang tidak menggunakan multimedia meningkat sebesar 20,11. Kata kunci: pengembangan, pembelajaran, multimedia pembelajaran, kelayakan. DEVELOPING LEARNING MULTIMEDIA OF INDIVIDUAL PRACTICE IN FUNDAMENTAL MUSIC INSTRUMENT FOR SMK STUDENTS IN THE EXPERTISE OF KARAWITAN Abstract The purposes of this research were: (1) to produce multimedia learning on the subject of individual practice in fundamental music instrument; (2) to determine the appropriateness of the learning multimedia in the subject of individual practice in fundamental music instrument; and (3) to determine the improvement in the students’ learning outcomes from the use of multimedia in teaching the subject of individual practice in fundamental music instrument.This research was a research and development, with the development model design by Alessi and Trollip. The development stages were as follows: (1) planning; (2) design; and (3) development. The data of the try-out of the product was analyzed using descriptive statistics. The results showed that: (1) the media aspects were rated "very good" with a score of 4.27 by the media expert; (2) the material aspects were rated "very good" with a score of 4.47 by the materials expert; (3) the aspects of using product were rated "very good" with a score of 4.23 by the students; (4)the improvement of the students’ learning outcomes in the class using the multimedia showed a mean score increase of 31.53 which was greater than that of the nonmultimedia class which was only 20.11. Keywords: development, learning, learning multimedia, appropriateness


LEKSIKA ◽  
2020 ◽  
Vol 14 (2) ◽  
pp. 67
Author(s):  
F Fatimah ◽  
Irma Shinta Dewi ◽  
Sri Purwantini

This research  is aimed to find out the target and learning needs of Nautical students at PIP Semarang and designing the appropriate material for Nautical students at PIP Semarang. This is a Research and Development project. The steps of doing this research are (1) need analysis (2) make syllabus (3) designing materials (4) expert consultation (5) try out material (6) evaluation. The subject of this research is the third-semester students of Nautical department at PIP Semarang. The instruments used are questionnaires for need analysis, interview guide and observation sheets. The data were analyzed by using descriptive quantitative and qualitative. The results of the research recommend three  units namely (1) Initial Call (2) Message Marker and (3) On Board Communication Phrases which are developed with communicative approach. The research gives contribution to the teaching and learning English at Nautical Department of Politeknik Ilmu Pelayaran Semarang.


Author(s):  
I Putu Indra Kusuma

This research and development (R&D) aimedat 1) developing reading material for the fifth gradestudents of elementary schools in tourism area, and (2)investigating the quality of the material developed. Togather the data, this study used scoring rubric,questionnaires, observation sheets, interview guide,and test. This study used the development modelproposed by Sugiyono (2011) and was developed basedon the characteristics of good reading materialproposed by Tomlinson (1998). The results showed that(1) reading material was developed by involving someof local contents and (2) reading material had highvalidity and practicality and was proven to be effective.It then can be concluded that to make good quality of areading material, the development of it should involvelocal content and should be based on the criteria ofgood material.Keywords: Reading Material, Tourism Area, LocalCulture


Author(s):  
Dini Noor Arini ◽  
Raisa Fadilla

To enable Universitas Lambung Mangkurat (ULM) to become the Asia-Pacific centre for wetlands development in 2027, one of the efforts ULM makes is to raise awareness about the importance of optimising human resources in wetlands through research and development in the educational and cultural fields. English is considered a foreign language in Indonesia, allowing students to use the language outside of academic settings. English becomes a required subject in junior and senior high school; however, the government requires that English be taught in primary schools as a local topic. English, on the other hand, remains a mandatory subject in a large number of Indonesian primary schools, particularly in Banjarmasin. The issue arises in primary school English instruction because there is no clear guidance for teachers on how to teach English in an appropriate and engaging manner for the students. Due to the absence of a monograph book on teaching methods, teachers in some primary schools in Banjarmasin, particularly those located in wetland areas, have limited access to teaching English to young learners (EYL). In light of the university's policy and the critical nature of achieving teaching and learning objectives, as well as the absence of a suitable reference book for teaching EYL, this study aims to develop an appropriate monograph book on teaching techniques for students of young ages. The research and development design is chosen because it aims to create a product and meets the needs of the reference book's development. The results are expected to improve students' academic performance and to assist EYL teachers in wetland areas in conducting effective and meaningful teaching.


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