scholarly journals Pengembangan Bahan Ajar Aljabar Linear dengan Menggunakan Model Pembelajaran Matematika Knisley

Author(s):  
Ria Anggraeni Syafnuri ◽  
Netriwati Netriwati ◽  
Dona Dinda Pratiwi

This article aimed to find out the development of teaching materials in the form of modules by using Knisley's mathematical learning model on the subject of decent, interesting, and effective linear transformation used in lectures in Linear Algebra. The test subjects in this study were third semester students of Raden Intan Lampung State Islamic University. This research method is Research and Development (R & D) that uses the ADDIE Model (Analysis, Design, Development, Implementation, and Evaluation). The results of the expert assessment are feasible to use with an average score of 3.00 from material experts and 3.08 from media experts. The response of students in small group trials is interesting with an average score of 2.92, whereas in the trial of a large group the criteria are very interesting with an average score of 3.27. The results of the n-gain calculation at the pretest and posttest are 0.70 included in the high effectiveness category. Therefore, it can be concluded that the linear transformation module using Knisley's mathematics learning model is categorized as feasible, interesting, and effective to be used in Linear Algebra lectures

2019 ◽  
Vol 10 (1) ◽  
pp. 1-10
Author(s):  
Melkior Wewe ◽  
I Wayan Juliawan

This research aims to generate a mathematics learning media characterized by valid and realistic mathematics education, describes the practicality of the learning media, and measures the results of the learning media toward the students’ learning outcome. This study uses the ADDIE Model which consists of five stages, namely: analysis, design, development, implementation, and evaluation. The final products of this research are the lesson plan (RPP) and student worksheet (LKS) which are characterized by realistic mathematics education. Based on the results of the study, the validity analysis of the developed lesson plan and students’ worksheet that is categorized as valid and in accordance with the classification of a good lesson plan and students’ worksheet. After an assessment and revision of the learning media had been conducted, the implementation of the learning media was carried out. Based on the results of the analysis, the practicality of the product obtains an average score of 88.45% with the highly practical criteria. The analysis of students’ responses toward the worksheet obtains an average score of 4.08 and has fulfilled the practical criteria. The analysis of the teacher’s responses toward the worksheet obtains an average score of 4.58 and has fulfilled the practical criteria. The results of the pretest and posttest analysis show that the developed products have met the effective criteria because the percentage of students' completeness in the pretest was 58.65% and posttest was 81.9% which increased by 23.25%.  


Author(s):  
Tifani Nurul Fitri ◽  
Purwati Zisca Diana

This study and development are motivated by the use of internet-based technology that has not been maximized in learning in schools, especially junior high schools. Therefore, the purpose of this study is to develop a learning model that combines the learning proces directly throught face-to-face online learning through applications, so that researchers develop a blended learning model based on edmodo in learning news text for class VIII SMP. This study uses the research and development (R D) method, with the ADDIE model development procedure, namely the analysis, design, development, implementation, and evaluation steps. The results of this study indicate that the learning model that has been developed can be categorized as "very feasible". This is evidenced by the average score of 82. The average score obtained from material experts is 87, from media experts is 74, and from teaching experts is 85. Based on this, it can be concludedthat the study and development of this learning model can be a supplement in learning so that students are more active and independent.


Author(s):  
Insih Wilujeng ◽  
Tri Suci Yolanda Putri

This research developed Science, Environment, Technology, Society (SETS) e-module integrated with predict, observe, explain (POE) model on the subject matter of Earth Layer and Its Dynamics for grade VII students. This study aimed to reveal i) the feasibility of the developed e-module for grade VII students, and ii) the practicality of the developed e-module and its dynamics. This is a developmental research adopting the ADDIE model consisting of five stages, i.e.: analysis, design, development, implementation, and evaluation. The subject of the limited test consisted of 15 students of grade VIII.G of Public Junior High School 8 Yogyakarta. The data were collected using a product feasibility assessment sheet for material and media experts, a product practicality assessment sheet for teachers, and a product readability assessment sheet for students. The results show that the developed e-module was feasible to be used according to the material and media experts and the developed e-module is practical according to teachers and students.


2021 ◽  
Vol 15 (2) ◽  
pp. 190-200
Author(s):  
Dandi Mifta Abdillah ◽  
Dwi Astuti

Penelitian ini bertujuan untuk menghasilkan Lembar Kerja Peserta Didik (LKPD) berbasis Problem-Based Learning (PBL) pada topik sudut yang layak. Penelitian pengembangan ini mengadopsi model pengembangan ADDIE dengan tahapan meliputi Analysis, Design, Development, Implementation, dan Evaluation. Kualitas LKPD ditinjau dari penilaian ahli materi, ahli media, dan respon peserta didik. Instrumen penelitian yang digunakan adalah angket ahli materi, angket ahli media, dan angket respon peserta didik. LKPD diujicobakan di kelas VII SMP Muhammadiyah 1 Yogyakarta dengan subjek sebanyak 32 peserta didik. LKPD yang dikembangkan memuat aktivitas pembelajaran sesuai langkah PBL, menyajikan masalah yang berkaitan dengan kehidupan sehari-hari di awal pembelajaran, dan dapat digunakan dalam pembelajaran online. Ditinjau dari aspek materi, LKPD dinilai baik dengan rerata skor penilaian oleh ahli materi yaitu 4,00. Ditinjau dari aspek media, LKPD dinilai baik dengan skor penilaian oleh ahli media sebesar 3,6. Respon peserta didik terhadap penggunaan LKPD termasuk pada kategori baik dengan rerata skor penilaian sebesar 4,05. Dapat disimpulkan bahwa LKPD berbasis PBL untuk SMP kelas VII pada topik sudut layak digunakan dalam pelaksanaan pembelajaran matematika. Development of a students' worksheet based on problem-based learning (PBL) on the topic of anglesAbstractThis study aimed to produce a students’ worksheet or Lembar Kerja Peserta Didik (LKPD) based on Problem-Based Learning (PBL) on the topic of angles, which were feasible. This development research adopts the ADDIE development model with stages including Analysis, Design, Development, Implementation, and Evaluation. The quality of LKPD was viewed from the assessment of material experts, media experts, and students’ responses. The instrument used was a material expert questionnaire, a media expert questionnaire, and a students’ response questionnaire. LKPD was piloted on 32 seventh grade students of private junior high schools, namely SMP Muhammadiyah 1 Yogyakarta, Indonesia. The developed LKPD contained learning activities according to PBL steps, presented problems related to everyday life at the beginning of learning, and could be used in online learning. In terms of the material aspect, LKPD was considered good with an average score of assessment by material experts, namely 4.00. In terms of the media aspect, LKPD was considered good with a score of 3.6 by media experts. Students’ responses to the use of LKPD were included in the good category with an average score of assessment of 4.05. It could be concluded that the PBL-based LKPD for seventh-grade junior high school students on the topic of angles was feasible for use in the implementation of mathematics learning.


2020 ◽  
Vol 8 (2) ◽  
pp. 70-74
Author(s):  
M. Agphin Ramadhan ◽  
R. Eka Murtinugraha

The purpose of this research is to develop an e-module for the Statistics subject in the Building Engineering Education study program, Jakarta State University. E-module development using Adobe InDesign software. This research is included in development research (R&D) using the ADDIE model (Analysis, Design, Development, Implementation, dan Evaluation). Two experts, who are material experts and media experts, validate the product. The product is an e-module which consists of 6 modules. Based on the validation, the average score of the material expert's assessment of modules 1 - 6 was 84% in the very feasible category. The average score of the media expert's assessment of modules 1 - 6 is 88.67% in the very feasible category. Based on the results of the validation, the Statistics E-Module is very feasible to use.


2020 ◽  
Vol 6 (1) ◽  
pp. 53
Author(s):  
Ririn Dwi Agustin ◽  
Rochsun Rochsun

Penelitian ini bertujuan untuk menghasilkan media pembelajaran matematika yang Hand Quick untuk siswa kelas VII MTs. Mafatihul Huda Pujon pada materi Bilangan Bulat. Penelitian ini di kembangkan dengan model ADDIE, yang meliputi tahap Analysis, Design, Development, Implementation dan Evaluation. Penelitian ini menghasilkan media pembelajaran matematika Hand Quick pada operasi bilangan bulat. Hasil penelitian menunjukkan bahwa:(1) Dari hasil analisis angket respon siswa diperoleh skor sebesar 3,8 dan di kategorikan efektif. (2) dari hasil analisis kevalidan diperoleh skor 3,16 yang termasuk dalam kategori valid. Berdasarkan hasil analisis kevalidan dan keefektifan maka bisa disimpulkan bahwa media Hand Quick termasuk dalam kategori baik dan layak digunakan. This study aims to produce a Hand Quick mathematics learning media for grade VII students of MTs. Mafatihul Huda Pujon on Round Number material. This research was developed with the ADDIE model, which includes the Analysis, Design, Development, Implementation and Evaluation stages. This research produces Hand Quick mathematics learning media on integer operations. The results showed that: (1) From the results of the analysis of the questionnaire responses of students obtained a score of 3.8 and categorized as effective. (2) the validity analysis results obtained a score of 3.16 which is included in the valid category. Based on the results of the validity and effectiveness analysis, it can be concluded that the Hand Quick media is included in the good and proper category.


Author(s):  
Neni Rifatul Afiah ◽  
Heni Pujiastuti

The objective of the research is to develop a valid and practical learning media using google forms for material on the limit of algebraic functions. The type of research is Research and Development (R & D) using the ADDIE model in the process of developing a learning media. The ADDIE model development procedure is Analysis, Design, Development, Implementation, and Evaluation in validation results of development research involved six students at SMAN 11 Pandeglang and six teachers who are media experts and material experts. The results of this study are (1) Produce mathematics learning media using google forms with good qualifications on the material limit of algebraic functions, (2) Media expert assessments of well-qualified learning media products, and (3) Average results of validation by students on media products with good qualifications. Keywords: learning media, e-learning, google forms, limits of algebraic functions.


2019 ◽  
Vol 1 (1) ◽  
pp. 29-40
Author(s):  
Riani Ika Oktafianti ◽  
Riawan Yudi Purwoko ◽  
Erni Puji Astuti

The purpose of this study was to develop a culture-based mathematics learning model through traditional Javanese games and find out the feasibility so that it could be used for elementary school students. This development research uses the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Through these stages of development, it  produce culture-based mathematics learning model through traditional Javanese games products with the main products in the form of model books, student books, teacher books, syllabus, lesson plans, and student worksheets. The research subjects were 19 fourth grade students at Klegenwonosari Elementary School. The data collection techniques in this study were carried out test and non-test. The data analysis technique in this study was in scores and percentages. Starting from the needs analysis of learning models, culture-based needs analysis, and curriculum analysis it is known that the use of mathematical learning models through traditional games has been done but outside learning, students were lack of knowledge about the traditional Javanese culture games that were Gobag Sodor and Engklek. Based on the results of the study, the mathematical learning model through traditional Javanese games fulfills the valid criteria with an average score of 3.79 from the model expert's assessment. Fulfill the effective criteria by obtaining the results of completeness of students 84.21% and get very positive students responses with a percentage of 90.90%. Therefore, Culture-based Mathmatics learning model through traditional Javanese games is suitable for elementary students. Keywords: traditional Javanes games, mathematics models, ethnomatematics


2021 ◽  
Vol 9 (1) ◽  
pp. 12-21
Author(s):  
Lailli Rochmah ◽  
Murtono Murtono ◽  
Himmatul Ulya

This study aims to improve student mathematics learning outcomes by using the Auditory Intelectually Repetition (AIR) learning model approach. This research using a Kemmis and Taggart model design consisting of two cycles. The subject of the research is the 4th-grade student at Prambatan Kidul 1 Elementary School. Data analysis techniques through interviews, observation, and tests. The result of this study indicates that student learning outcomes using the AIR learning model assisted by magic circuit media have increased. This can be seen from the increase in the pre-cycle stage which shows the mathematical learning outcomes of a student by 37,03% with an average score of 62 experienced an increase in the first cycle of 59% with an average score of 66 and the second cycle also increased to 85% with a score an average of 77. Based on the result of the research that has been carried out by 4th-grade students at Prambatan Kidul Elementary School, can application Auditory Intelectually Repetition model assisted by magic circuit media can improve mathematics learning outcomes.


2021 ◽  
Vol 4 (2) ◽  
pp. 118-133
Author(s):  
Romy Desmara Fendi ◽  
Agus Suyatna ◽  
Abdurrahman Abdurrahman

Critical thinking skill which is one of the important abilities in the 21st century is important to be trained in learning. The purpose of this research is to develop an AR-based worksheet on dynamic electrical material that is valid, practical, and effective to stimulate students’ critical thinking. The development model used the ADDIE model which consists of analysis, design, development, implementation, and evaluation steps. The product developed was tested for validation, practicality test, and effectiveness test. The results of the validity test obtained a value of 81.80% with a valid category. The results of the practicality test obtained a percentage of 80.85% with good criteria. The results of the effectiveness test showed an N-Gain value of 0.67 with the moderately effective category. From the average pretest and posttest scores, it can be seen that the posttest average score increased by 39.04 which indicates that the use of AR-based worksheets can improve students’ critical thinking. It can be concluded that AR-based worksheets on the concept of dynamic electricity developed are valid, practical, and effective to stimulate students’ critical thinking.


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