scholarly journals Penerapan Media Pembelajaran Video Animasi Untuk Meningkatkan Keterampilan Memperkenalkan Anggota Keluarga Dalam Pembelajaran Bahasa Indonesia Pada Peserta Didik Kelas I SDI Alfattah Kecamatan Banjarsari Kota Surakarta Tahun Pelajaran 2020/2021

2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Nurul Alimah

Nurul Alimah 20036102710124, Application of Animated Video Learning Media to Improve Skills to Introduce Family Members in Learning Indonesian to Class I Students of SDI Al Fattah Surakarta. This research is a classroom action research which aims to determine whether the use of animated video learning media can improve the skills to introduce family members in Indonesian language learning to the students of Class IB SDI Al Fattah Surakarta. The change target variable is the result of students' skills, while the action variable is the animated video media. The classroom action research consisted of three cycles. Each cycle consists of 4 stages, namely: planning, implementing actions, observing, and reflecting. The research subjects were 20 students of class 1B. Data collection techniques using tests, observation, and documentation. The data analysis technique used a qualitative analysis model. Based on the results of the study, it can be concluded that there is an increase in the skills to introduce family members in Indonesian language learning after implementing class actions with the application of animated video media. This can be shown by increasing the skills of students from cycle I to cycle III. In the first cycle the percentage reached 65% KKM. In the second cycle the percentage of achieving KKM was 85%. In the third cycle the percentage reached 95% KKM.  Keywords: classroom action research, video animation media, skills, introducing family members

2020 ◽  
Vol 6 (2) ◽  
pp. 96
Author(s):  
Wasingun Wasingun

Sebuah penelitian tindakan kelas telah dilaksanakan di kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020 yaitu menerapkan metode demonstrasi dalam mata pelajaran PJOK pada kompetensi sepak bola. Tujuan penelitian ini adalah untuk mendeskripsikan proses pembelajaran melalui metode demonstrasi untuk meningkatkan kemampuan sepak bola siswa kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020 dan untuk mengetahui efektifitas metode demonstrasi untuk meningkatkan kemampuan sepak bola siswa kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020. Variabel yang menjadi sasaran perubahan dalam penelitian ini adalah kemampuan sepak bola siswa kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020, sedangkan variabel tindakan yang digunakan dalam penelitian ini adalah metode demonstrasi. Bentuk penelitian ini adalah penelitian tindakan kelas yang berlangsung dalam dua siklus. Tiap siklus terdiri dari 4 tahapan yaitu perencanaan, pelaksanaan tindakan, observasi dan refleksi. Subyek penelitian adalah siswa kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020 yang berjumlah 24 orang. Teknik pengumpulan data yang digunakan adalah observasi dan tes. Data hasil observasi dianalisis secara kualitatif. Teknik analisis data terdiri dari tiga tahap pokok, yaitu reduksi data, paparan data dan penarikan kesimpulan. Data yang terkumpul menyatakan bahwa metode demonstrasi dapat meningkatkan kemampuan sepak bola siswa kelas VA SD Negeri 1 Pamarican tahun pelajaran 2019/2020. Dari data yang dikumpulkan dari tindakan pra siklus, siklus 1, dan siklus 2, peneliti melihat adanya peningkatan dalam jumlah persentase siswa yang mendapat nilai di atas KKM sebesar 87.5%. Sedangkan peningkatan yang terjadi pada persentase penguasaan materi adalah sebesar 27.5%.A classroom action research has been carried out in the VA class of SD Negeri 1 Pamarican in the 2019/2020 academic year, namely applying the demonstration method in PJOK subjects on football competence. The purpose of this study was to describe the learning process through the demonstration method to improve the football skills of the VA class students of SD Negeri 1 Pamarican for the 2019/2020 academic year and to determine the effectiveness of demonstration methods to improve the football skills of VA class students of SD Negeri 1 Pamarican in the 2019/2020 academic year 2020. The variable that is the target of change in this study is the football ability of the VA class students of SD Negeri 1 Pamarican in the 2019/2020 school year, while the action variable used in this study is the demonstration method. The form of this research is classroom action research which takes place in two cycles. Each cycle consists of 4 stages, namely planning, implementing actions, observing and reflecting. The research subjects were 24 students of class VA SD Negeri 1 Pamarican in the 2019/2020 academic year. The data collection techniques used were observation and tests. Observation data were analyzed qualitatively. The data analysis technique consists of three main stages, namely data reduction, data exposure and drawing conclusions. The data collected states that the demonstration method can improve the football skills of VA class students of SD Negeri 1 Pamarican for the 2019/2020 school year. From the data collected from the pre-cycle action, cycle 1, and cycle 2, the researcher saw an increase in the percentage of students who scored above the KKM by 87.5%. Meanwhile, the increase in the percentage of mastery of the material was 27.5%.


2021 ◽  
Vol 2 (2) ◽  
pp. 68-73
Author(s):  
Runita Firdayanti ◽  
Nur Fajrie ◽  
Sumarwiyah Sumarwiyah

This study aims to describe the improvement of fourth grade students' learning outcomes at SD 2 Bae on Citizenship Education (Civics) subjects through the application of the Numbered Heads Together learning model with illustrations.This research is a classroom action research that uses Kemmis and Mc Tanggart's research design which is carried out in 2 cycles. Each cycle consists of 4 stages, namely planning, implementation, observation and reflection. The research subjects consisted of 15 students in grade IV SD 2 Bae. The independent variable in this study is the Numbered Head Together learning model assisted by illustrations, while the dependent variable is the learning outcomes of fourth grade students of SD 2 Bae. Data collection techniques in this study used observation, interviews, tests, and documentation. The data analysis technique used is quantitative data analysis which is strengthened by qualitative data.The results of classroom action research showed an increase in student learning outcomes in the cognitive domain from 71% in the first cycle to 82.33% in the second cycle. In the affective domain, it increased by a percentage of 72.67% in the first cycle to 81.83% in the second cycle. The psychomotor domain experienced an increase in the percentage from 74.33% in the first cycle to 82.5% in the second cycle. The application of the Numbered Heads Together learning model with the help of illustrations can improve Civics learning outcomes on the subject of globalization in the cognitive, affective, and psychomotor domains.


2019 ◽  
Vol 2 (2) ◽  
pp. 92-104
Author(s):  
Muhammad Rochman

This research aimed to find the improvement of the students’ Pronunciation Accuracy and Fluency by using Cooperative Language Learning  at Akademi Bahasa Asing Balikpapan at Third Semester Students in Balikpapan East Kalimantan in the 2018/2019 Academic Year. Cooperative Language Learning was used in a Classroom Action Research (CAR). The research had been conducted in two cycles, each cycle consist of four meetings. It employed Pronunciation test as instrument. A number of research subjects were 37 students in third semester. The instruments were test and observation. The research findings showed that Cooperative Language Learning could improve the students’ Pronunciation mastery from cycle I to cycle II. The students’ achievement from D-Test to cycle I was 12.50%, and after finishing cycle II the students’ achievement became 16.27%. Based on the research findings, the researcher concludes that Cooperative Language Learning gave a significant contribution in learning process of Pronunciation accuracy and fluency


Author(s):  
Mahmudin Mahmudin

<em>This study aims to determine the effectiveness of the  quiz team method with interactive media in enhancing the collaboration and student activity in aljabar material. This research is a classroom action research with 20 students as the research subjects. This study consisted of 2 cycles that each cycle has 2 times of meetings. </em><em>The utilized instruments were questionnaire sheet, interview sheet, and observation sheet. The data analysis technique uses descriptive qualitative. The results of the analysis show that: 1) the  quiz team method assisted by effective interactive media to enhance  collaboration and student activity; 2) collaboration and student activity in the first cycle showed quite good categories with an average score of 2,50 and 2,35; 3) collaboration and student activity  in the second cycle showed good categories with an average score of 3,20 and 3,00.</em>


Author(s):  
Dina Shofia Indana ◽  
Leni Gonadi

The observation result on group A RA Muslimat NU 11, Kedungkandang Malang showed that student developt language learning reseptif about basic writing was not optimal. This because the lowes student skill which implemented in class always monotone. No appropriate tools from 17 student in the class, almost 14 students. Was not categoriz it, but 3 of them included in that categorize. Thats why, star hidden game expected. Can increase student learning reseptif in class. And this is was one of many games which can implemented in class. This game was really fun, first, you pict are card in the box which provided before, and write it down on paper what words which teacher gived exemple before. Implemented star hidden game do take a turn with another students in class.this research was  use classroom action research (PTK). Analysis technique was use in this research was descriptif kualitatif and quantitative this research hold in two siklus and each of siklus had 2 meeting. The subjek in this research was students class group A RA Muslimat NU 11, Kedungkandang, Malang. The result of students abillity group A in star hidden games in the first was 35,29% and increaded in cycle II which is 82,35%. The research advice to the teacher, school, and another research in the future, can be increased wish star hidden games. Hasil observasi pada kelompok A di RA Muslimat NU 11 Kedungkandang Kota Malang diketahui bahwa perkembangan bahasa reseptif anak tentang menulis dasar belum berkembang secara optimal.  Penyebabnya  adalah pembelajaran yang diterapkan di kelas selalu monoton, keterbatasan alat peraga dan digunakan  secara berulang-ulang membuat anak merasa mudah bosan. Kemampuan menulis dasar anak masih tergolong rendah tampak dari  sebagian besar (82,35%)  anak  belum berkembang dan baru 17,65 %   anak yang sudah berkembang dengan sangat baik. Penelitian ini bertujuan mendeskripsikan peningkatan kemampuan menulis dasar anak melalui permainan star hidden.  Penelitian ini menggunakan desain   penelitian tindakan kelas (PTK). Teknik analisis data yang digunakan pada penelitian ini adalah deskriptif kualitatif dan kuantitatif. Penelitian ini dilaksanakan selama 2 siklus dan setiap siklusnya terdiri atas 2 pertemuan. Subjek pada penelitian ini adalah anak kelompok A di RA Muslimat NU 11 Kedungkandang Kota Malang. Hasil kemampuan menulis dasar melalui permainan star hidden pada siklus I mencapai   35,29% dan meningkat  pada siklus II menjadi 82,35%. Disimpulkan bahwa penggunaan permainan star hidden dapat meningkatkan kemampuan menulis dasar anak.  


2018 ◽  
Vol 2 (1) ◽  
pp. 1
Author(s):  
Salamiah Salamiah

The learning of listening to the story of the child has been given to the students of grade VI of SD Negeri 020Tembilahan Hilir. However, the existing picture shows that classically, the result only reaches an average of20% or is not satisfactory based on preliminary tests. This research is a classroom action research conducted byclass VI SD Negeri 020 Tembilahan Hilir with subject 20 people. Data collection techniques through tests andobservations. Then the analysis technique is done descriptively. The result of the research concludes that thestudents' learning achievement has increased. This is seen in the preliminary study of 20%, or only 4 studentsout of 20 students completed, in the first cycle increased to 50% because of 20 students 10 students, and in thesecond cycle increased by 85% of 20 students 17 students.


2019 ◽  
Vol 3 (1) ◽  
pp. 197
Author(s):  
Rosita L. Tobing

The problem of classroom action research is the low learning outcomes of VC grade 164 students in Pekanbaru. This study aims to improve social studies learning outcomes of VC grade 164 students in Pekanbaru by applying the cooperative method of numbered heads together (NHT). The results of the research and class actions of the Social Studies Course conducted at the VC class SDN 164 Pekanbaru students concluded; Learning outcomes in the first cycle have increased compared to conventional learning. Pre-cycle learning outcomes are an average of 50.25 or sufficient categories; in cycle I, learning outcomes reached an average of 71.75 or in the Good category; in cycle II it increased again by 80.25 or in the Good category; Prasiklus classical completeness is 10 students (25.00%.); the first cycle is 27 students (67.50%); and in the second cycle were 38 students (95.00%). Students who have not been completed are remedial. Observers observed that VC grade 164 students at Pekanbaru Pekanbaru seemed to understand the Numbered Heads Together (NHT) Cooperative Method. They learn and understand shared material in heterogeneous groups of 4-5 students. Based on the results of improved learning studies, the application of the cooperative method of numbered heads together (NHT) succeeded in correcting the problem of the low social studies learning outcomes in VC Class SDN 164 Pekanbaru 2017/2018 Academic Year.


2020 ◽  
Vol 4 (2) ◽  
Author(s):  
Rizki Oktiana Sakti ◽  
Supri Hartanto

Abstrak Penelitian Tindakan Kelas ini bertujuan untuk mengetahui upaya meningkatkan prestasi belajar PPKn dengan menggunkan model Brain Based Learning Kelas VII B SMP Negeri 16 Rejang Lebong Bengkulu Tahun Ajaran 2019/2020. Penelitian dilakukan di Kabupaten Rejang Lebong Bengkulu pada tahun pelajaran 2019/2020 di Kelas VII B dengan jumlah 26 siswa (Laki-laki 11 dan Perempuan 15). Penelitian Tindakan Kelas ini menggunkan siklus model Kermmis dan Mc Taggart yaitu rencana, tindakan, pengamatan dan refleksi. Pengumpulan data dilakukan dengan observasi, tes evaluasi, wawancara, dokumentasi. Teknik Analisi Data menggunakan deskriptif kuantitatif yaitu terjadi peningkatan prestasi belajar dari pra siklus. Hasil penelitian menyimpulkan bahwa upaya untuk meningkatkan prestasi belajar siswa kelas VII B SMP Negeri 16 Rejang Lebong Bengkulu dengan menggunakan model Brain Based Learninghasil jumlah perhitungan pra siklus dengan persentase ketuntasan sebesar 50,00%, pada siklus I mengalami peningkatan tuntas dengan persentase 57,69%, dan pada siklus II mengalami kenaikan kembali dengan presentase 65,38%. Sesuai dengan KKM 70 dan Indikator keberhasilan 60% dengan hasil yang diperoleh di siklus II maka, Penelitian Tindakan Kelas ini dihentikan karena prestasi belajar siswa meningkat dan sudah mencapai indikator keberhasilan yang telah ditentukan. Kata Kunci : Prestasi Belajar, PPKn Brain Based Learning Abstract This Classroom Action Research aims to determine efforts to improve PPKn learning achievement by using the Class VII B Brain Based Learning model of SMP Negeri 16 Rejang Lebong Bengkulu for the 2019/2020 academic year. The research was conducted in Rejang Lebong Bengkulu Regency in the 2019/2020 school year in Class VII B with a total of 26 students (male 11 and female 15). This Classroom Action Research uses the Kermmis and Mc Taggart model cycle, namely planning, acting, observing and reflecting. Data collection was carried out by observation, evaluation tests, interviews, documentation. The data analysis technique used quantitative descriptive, namely an increase in learning achievement from the pre-cycle. The results of the study concluded that efforts to improve student achievement in class VII B SMP Negeri 16 Rejang Lebong Bengkulu using the Brain Based Learningmodel resulted in the number of pre-cycle calculations with a completeness percentage of 50.00%, in the first cycle experienced an increase in completeness with a percentage of 57.69% , and in the second cycle it increased again with a percentage of 65.38%. In accordance with KKM 70 and success indicators of 60% with the results obtained in cycle II, this Classroom Action Research was stopped because student learning achievement had increased and had reached predetermined success indicators. Keywords: Learning Achievement, PPKn Brain Based Learning


Author(s):  
N. Nasruddin ◽  
Sufri Mashuri ◽  
Umi Nafiah

Penelitian ini bertujuan meningkatkan hasil belajar matematika dengan penerapan pendekatan penemuan terbimbing yang dilaksanakan di kelas VIIC SMPN 1 Loea. Penelitian ini merupakan penelitian tindakan kelas (PTK) dengan 27 siswa kelas VIIC SMPN 1 Loea sebagai subjek penelitian. Prosedur PTK pada penelitian ini terdiri atas planning, implementating, observating, dan reflection. Hasil penelitian menunjukkan bahwa hasil belajar matematika pada materi segitiga mengalami peningkatan setelah dilakukan tes akhir. Pada siklus pertama, persentase keterlaksanaan skenario pembelajaran sebesar 81,25%, sedangkan rata-rata hasil belajar sebesar 72,96 dengan persentase ketuntasan sebesar 66,67%. Pada siklus kedua, persentase keterlaksanaan pembelajaran sebesar 100%, sedangkan rata-rata hasil belajar sebesar 81,25 dengan persentase ketuntasan sebesar 88,89%. Bedasarkan hasil penelitian tersebut dapat disimpulkan bahwa penerapan pendekatan penemuan terbimbing dapat meningkatkan hasil belajar matematika siswa.Improvement of Mathematics Learning Outcomes in Triangle Material Through Guided Discovery Approaches of Middle School StudentsAbstractThis study aims to improve mathematics learning outcomes by applying the guided discovery approach implemented in the VIIC class at SMPN 1 Loea. This research is a classroom action research (CAR) with 27 VIIC grade students at SMPN 1 Loea as research subjects. CAR procedures in this study consisted of planning, implementing, observing, and reflecting. The results showed that mathematics learning outcomes in the triangle material increased after the final test. In the first cycle, the percentage of feasibility learning scenarios was 81.25%, while the average learning outcome was 72.96 with a percentage of completeness of 66.67%. In the second cycle, the percentage of the feasibility of learning was 100%, while the average learning outcome was 81.25 with a percentage of completeness of 88.89%. Based on the results of these studies it can be concluded that the application of the guided discovery approach can improve student mathematics learning outcomes.


2021 ◽  
Vol 5 (1) ◽  
pp. 72-79
Author(s):  
Nourma Oktaviarini

The purpose of this research is to describe the application of the talking stick learning model and the improvement of writing skills. The type of research used is Classroom Action Research (PTK). The research subjects were fourth grade students of SDN Tegalasri 4, Wlingi District, Blitar Regency. The results of the research cycle I meeting 1 an average of 66 with a percentage of 45% completeness of the 29 students, meeting 2 an average of 67 with a percentage of 52% completeness. Cycle II meeting 1 total 2218 average 76 69%, Meeting 2 average 82 with percentage completeness 83%. The conclusion is that the talking stick learning model is able to improve the writing skills of a hero character description while also motivating students to learn to write and can stimulate students' creativity in expressing ideas.


Sign in / Sign up

Export Citation Format

Share Document