Developing the design idea and its relative to signing the event

2018 ◽  
Vol 6 (1) ◽  
pp. 35-43
Author(s):  
Mayson Mahi Helal ◽  
Khawla Karim Kawthar

The research attempts to reveal the design thinking that goes on in the designer’s mind when he tries to allocate a certain activity inside the architectural project. The research views designing as an explicable process even if beginner or experienced designers couldn’t give convincing reasons for all the decisions they make. The designer is a person who works on the data given to him and produces his design idea through a planned succession of analytical, structural and evaluative steps until he reaches the best possible solutions. Accordingly, the research hypothesizes that the activity   inside the architectural project depends, to a great extent, on the development of the design idea in the designer’s mind. The aim of the study has been to reach the best design method for activity inside the architectural project through design strategies.

Author(s):  
Birger Sevaldson

The resent movement of Systemic Design seeks for new synergies between Design and Systems. While the usefulness of systems approaches in design has been fairly obvious, this paper argues that many core concepts in design are beneficial in systems thinking. This seems reasonable when it comes to the concept of Design Thinking. However, as this paper argues, the more practical core concepts of design are equally important. Designerly skills have been regarded as belonging mainly in the realm of traditional commercial design, whereas design thinking has been regarded as useful in strategic management settings. This paper argues against the idea of separating design thinking from design action. The skills and competences of design, such as the composition of the shape and form that are obvious in product design, are central to Systems Oriented Design (SOD). SOD is a version in the emerging pluralistic field of Systemic Design. The Systemic Design movement should recognise the core values of design and integrate them in systems thinking. This integration would contribute to innovation in both Systemic Design and systems thinking. Among the core competences of design discussed in the paper are composition, choreography, orchestration, the notion of the Gesamtkunstwerk and open-ended multi-scalar design strategies that allow for both structural and organic development. The paper provides examples to support its proposal for the use of concrete aesthetic principles to guide Systemic Design processes. This paper expands the working paper entitled “Holistic and dynamic concepts in design: What design brings to systems thinking”, which was presented at the RSD3 symposium (2014). 


Author(s):  
Taesik Jeong ◽  
Thomas P. Kicher ◽  
Ronald J. Zab

Abstract An object-oriented programming (OOP) technique is investigated in order to develop the framework for mechanical design automation systems. A task-oriented decomposition approach is applied to conceptualize the task-object (or task-performing-object) in which common behavior and communication protocols are encapsulated [1]. Each task in the entire design process, either controlling design strategies or performing design methods, is made into an object. The design method objects are implemented using Artificial Intelligence (AI) paradigms, such as artificial neural networks and expert systems. This report explains how OOP is integrated to develop a mechanical design framework (MDF). A single reduction gear box design process was used to identify some of the general tasks involved in mechanical design process. From this process the guidelines for developing task-objects for future systems are formed. Full details of these guidelines and an implementation example in Smalltalk on a PC are available in [7].


建築學報 ◽  
2021 ◽  
Vol 116 (116-1) ◽  
pp. 055-061
Author(s):  
江梓瑋 江梓瑋

<p>傳統的建築設計課程皆以每學期幾次不同題型的設定,期望在設計操作的反復練習中,幫助操作者探索合適的操作方法並從中建立設計邏輯。設計題目的設定規範了操作的方向與期望的成果,但因設計發展並沒有既定的步驟與方法,常因個人經驗與所選擇設計方式的不同,導致過於感性的思維模式,也造就了理性建築設計教學的挑戰。此研究針對題目設定與設計邏輯的關係,試圖避開操作者可預期的結果,並藉過程中不同階段性的操作設定,試圖建立一種設計邏輯發展的依據。</p> <p>&nbsp;</p><p>Traditionally, architecture design studio requires few exercises per semester for students to practice design method and develop design thinking. As design exercises often direct design approach and also establish expectation of outcome, there is no guaranty procedure or design method to follow in order to achieve the best outcome. Since design development heavily based on experience of operation and choice of approach, sensible thinking process is often involved and sets challenge for rational architectural pedagogy. This research aims to exam the design thinking process of students by setting up specific design exercise to avoid predictable operation process, in order to direct specific design approach according to established guidance for further development. </p> <p>&nbsp;</p>


Author(s):  
Clio Dosi ◽  
Manuel Iori ◽  
Arthur Kramer ◽  
Matteo Vignoli

AbstractThis case study deals with a redesign effort to face the overcrowding issue in an Emergency Department (ED). A multidiscinary group of healthcare professionals and engineers worked together to improve the actual processes. We integrate the simulation modeling in a human-centered design method. We use the simulation technique as a learning and experimentation tool into a design thinking process: the computational descrete event simulation helps explore the possibile scenarios to be prototyped. We used the simulation to create a virtual prototyping environment, to help the group start a safe ideation and prototyping effort. Virtual prototyping injected into the organizational context the possibility of experimenting. It represented a cognitive low-risk environment where professionals could explore possible alternative solutions. Upon those solutions, we developed organizational prototyping tools. Top management and head physicians gained confidence for a more grounded decision making effort and important choices of change management and investments have been made.


2019 ◽  
Vol 2019 ◽  
pp. 1-9 ◽  
Author(s):  
Ricardo Duarte ◽  
Jean-Pierre Nadeau ◽  
Antonio Ramos ◽  
Michel Mesnard

The orthosis is considered a class 1 medical device which often originates from a nonstructured development process. As these devices are mainly developed by small- and medium-sized enterprises, with no standard research method, the result can be an unadapted device which may not respond to the user’s needs and which in the short term may be abandoned. One way to solve this problem is to define and apply standard rules and procedures throughout the development/design process. Although methodologies may solve the “empiricism” in orthosis design problems, these design strategies are not applied during orthosis development due to the particularities of this field and the difficulties in linking the required knowledge and the actors that may be present during the orthosis development. The objective of this work is to develop a methodology to structure the orthosis design process that takes into account both the device life cycle and the different stakeholders involved in the design process. A case study was used to validate the proposed methodology. It was applied to the development of an orthosis to treat a specific postural disorder called camptocormia, also known as bent spine syndrome. This disorder is characterized by the anteroflexion of the trunk and especially affects elderly people. Contrary to scoliosis, the characteristics of camptocormia are not permanent, which means that the patient is able to straighten his posture. A postural brace is used to treat this disorder which enables the patient to redress and maintain the correct upright posture of the trunk.


2014 ◽  
Vol 584-586 ◽  
pp. 19-25 ◽  
Author(s):  
Long Zhang ◽  
Yu Bo Gao ◽  
Yu Bo Gao ◽  
Yu Bo Gao

With development of nonlinear construction theory and digital technology, parameterization construction design has drawn extensive attention in construction industry as a new method of solving complex problems in construction. Parameterization design method has broken through the qualitative and transcendental design methods for design issues in the traditional design process. After getting rid of the form constraint of Euclidean geometry, generation of construction space and form is on the judgment basis of quantized data. Such bottom-up dynamic design process has broken through imprisonment of traditional form and construction design has returned to the original point of rational creation. In this paper, a certain foundation is laid for theoretical researches on development, influence and future of parameterization design from the aspects of parameterization design concept, tool, scheme generation, its influence on design thinking, etc.


2013 ◽  
Vol 765-767 ◽  
pp. 2641-2646
Author(s):  
Peng Fei Li ◽  
Xiao Chun Ma ◽  
Jia You Song

In order to design given minimum gap hopping sequences based on dual sub-bands for technology requirement, with Matlab simulation software analysis and optimize system, performance and design idea of hopping sequences of given minimum gap is expounded. The design method based on hardware of given minimum gap hopping sequences based on dual sub-bands is given. System software uses Quartus II8.0 platform and VHDL language. The language has fine characteristics of transplantation, long lifecycle, powerful description and support large scale design and logic unit recycled. The design has parameter adjustment repeating program function and reference application value in design of hopping-frequency communication hardware.


2011 ◽  
Vol 308-310 ◽  
pp. 72-76
Author(s):  
Jing Feng Li ◽  
Xi Zhang

As an advanced design idea nowadays, to realize body’s healthy movement, healthy industrial design (be called HID for short) pursues user’s “health, happiness and joy”, Different types of limits will be treated dynamically for this goal during the whole design process. The adjustable limit will be treated by changing the subjective reason leading to it, while the un-adjustable limit will be treated by optimizing user’s behavior and producer’s structure, material, color etc.


Author(s):  
Kazuko Fuchi ◽  
Philip R. Buskohl ◽  
James J. Joo ◽  
Gregory W. Reich ◽  
Richard A. Vaia

Origami structures morph between 2D and 3D conformations along predetermined fold lines that efficiently program the form of the structure and show potential for many engineering applications. However, the enormity of the design space and the complex relationship between origami-based geometries and engineering metrics place a severe limitation on design strategies based on intuition. The presented work proposes a systematic design method using topology optimization to distribute foldline properties within a reference crease pattern, adding or removing folds through optimization, for a mechanism design. Following the work of Schenk and Guest, foldable structures are modeled as pin-joint truss structures with additional constraints on fold, or dihedral, angles. The performance of a designed origami mechanism is evaluated in 3D by applying prescribed forces and finding displacements at set locations. The integration of the concept of origami in mechanism design thus allows for the description of designs in 2D and performance in 3D. Numerical examples indicate that origami mechanisms with desired deformations can be obtained using the proposed method. A constraint on the number of foldlines is used to simplify a design.


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