scholarly journals PEMANFAATAN INSTANT MESSAGING UNTUK APLIKASI PEMBELAJARAN MEMBACA AL-QUR’AN DENGAN METODE TSAQIFA

2019 ◽  
Vol 2 (1) ◽  
pp. 24-32
Author(s):  
Faraz Muhammad Aulia ◽  
Made Sudarma ◽  
I Made Arsa Suyadnya

Indonesia is predominantly Muslim country. However, around 54% of Muslims cannot read the Qur'an. Many teenagers and adults argue that this is due to lack of time, shame to learn, not having a teacher and so on. Based on these problems, many methods are formulated to help the community in learning. The Tsaqifa method is one method that is claimed to make people able to read the Qur'an in just 7.5 hours. However, along with technological advances, this method began to be considered conventional. Therefore, there needs to be a new alternative so that learning methods can keep up with technological advances. Utilization of instant messaging can be used as an alternatives to implement existing learning methods especially Tsaqifa method that is expected can help communities learn independently, quickly, easily and interactively. In this study, the application of the Tsaqifa method was carried out by developing an application of chatbot in learning the Al-Qur'an reading media that utilizes the LINE Messaging API.  Applications that have been built are tested with 2 methods that is Blackbox Testing and System Usability Scale (SUS). In testing using Blackbox Testing, the overall functionality of the application has been declared successfully run and based on the results of the System Usability Scale (SUS) test, obtained an average score of 73.3 out of 20 respondents which means the application can be accepted by the public (acceptable).

Designs ◽  
2019 ◽  
Vol 3 (2) ◽  
pp. 23 ◽  
Author(s):  
Christos Panagopoulos ◽  
Andreas Menychtas ◽  
Panayiotis Tsanakas ◽  
Ilias Maglogiannis

As the world’s population is ageing, the field dealing with technology adoption by seniors has made headway in the scientific community. Recent technological advances have enabled the development of intelligent homecare systems that support seniors’ independent living and allow monitoring of their health status. However, despite the amount of research to understand the requirements of systems designed for the elderly, there are still unresolved usability issues that often prevent seniors from enjoying the benefits that modern ICT technologies may offer. This work presents a usability assessment of “HeartAround”, an integrated homecare solution incorporating communication functionalities, as well as health monitoring and emergency response features. An assessment with the system usability scale (SUS) method, along with in-depth interviews and qualitative analysis, has provided valuable insights for designing homecare systems for seniors, and validated some effective practical guidelines.


2020 ◽  
Vol 6 (2) ◽  
pp. 217
Author(s):  
Muchtar Kusuma ◽  
Nizamuddin Nizamuddin ◽  
Nasaruddin Nasaruddin

Rapid assessment is part of disaster emergency response that are covering quick and precise assessments to the calamity place, casualties and damaged building. So far, rapid assessment in BPBD Aceh Barat is still conducted manually without an information system within its management of disaster emergency response. To support a successful result in emergency response activity, designing an android based rapid assessment application system is demanded to facilitate the public users (community/volunteer) and trained users (TRC Team) of BPBD Aceh Barat. Research methods of the study was based on Perka BNPB and previous studies. Then, continued by building prototype, and users System Usability Scale test. This research result is an android based rapid assessment application. The procedure is by inputting data by user via Android application that contained disaster info, casualties, refugee data, building damage, volunteer and humanitarian logistic. Then validated at www.tdb-aceh.com. Users can access to news and information, BNPB regulations, important dials, and TRC BPBD members on application. SUS test results showed that public users of 12 respondents average score is 68,95 and trained users of 3 respondents average score is 67,5. Analysis to both respondents group showed that the application is well-integrated, user friendly, and easy to understand.


Author(s):  
Putu Anggara Mahardika ◽  
I Made Arsa Suyadnya ◽  
Komang Oka Saputra

Markerless Augmented Reality (AR) is a technology that combines two-dimensional or three-dimensional virtual objects into a real environment and then projects these virtual objects in real time without the need for a special marker. In this research, the Markerless AR application will be used to simulate room decoration with 3-dimensional objects. This research was built using the Java programming language and using supporting applications namely Android Studio and Wikitude library. Based on the results of testing with the Black-box method, the overall functionality of the application has run well, besides testing also uses the System Usability Scale (SUS) method by giving questionnaires to 20 application users. The results of the System Usability Scale (SUS) test obtained an average score of 73.13. In grouping the SUS percentile score, the value of 73.13 is in Class C, wherein this assessment the application is acceptable and can be used easily by the user.


2019 ◽  
Vol 2019 ◽  
pp. 1-4 ◽  
Author(s):  
Katarzyna Smilowska ◽  
Daniel J. van Wamelen ◽  
Antonius M. C. Schoutens ◽  
Marjan J. Meinders ◽  
Bastiaan R. Bloem

Background. Blue light glasses have been introduced as a possible new treatment option to treat sleep disturbances in patients with Parkinson disease (PD). Assessing patient attitudes represents a key step in the road towards formal testing and introduction into clinical practice. Specifically, we aimed to assess how patients experience the use of blue light glasses, aiming to optimise compliance in upcoming clinical trials where these glasses will be tested for efficacy. Methods. We invited 58 PD patients who had used the blue light glasses for at least one week on a daily basis to complete an online survey about their experiences and self-reported impact. For this purpose, the System Usability Scale was used, supplemented with additional questions about (side)effects. A total of 31 patients (53%) replied. Results. 74% of respondents reported subjective improvements in night-time sleep, daytime sleepiness, depressive symptoms, motor functioning, or a combination thereof. The median score for the System Usability Scale (SUS; 0–100 range, higher scores indicating better performance) was 70.0. A total of 26 patients (84%) had an overall positive attitude towards the technique, with patients rating the glasses with an average score of 6.9 ± 2.0 (SD) out of 10. Except for one patient, all responders would like to continue using the glasses, mostly because they considered it a useful aid. Conclusion. Blue light therapy appears to have a positive effect on sleep, mood, and motor symptoms in PD. PD patients had an overall positive attitude towards blue light glasses as treatment for sleep disorders.


2019 ◽  
Vol 1 (3) ◽  
pp. 206-212
Author(s):  
Ade Saputra

Assessment Test is one of the routine agenda that is carried out every semester change. This test is conducted to see the development of students in learning activities. Currently SMK 5 Kota Tangerang already uses a mobile application using the PENTAS application in answering the exam questions. But this application needs to be done to understand applications that can be used properly, or vice versa. This study uses the System Usability Scale (SUS) method to measure the use of this application for use. This SUS method has 10 questions that will be answered by respondents who are directly involved in using the PENTAS application. The average score obtained by the System Use Scale method is 46.00. These results fall into the Unacceptable category, so this PENTAS application is not good for use.


Sensors ◽  
2020 ◽  
Vol 20 (5) ◽  
pp. 1462 ◽  
Author(s):  
Raquel Ureña ◽  
Francisco Chiclana ◽  
Alvaro Gonzalez-Alvarez ◽  
Enrique Herrera-Viedma ◽  
Jose A. Moral-Munoz

The development of innovative solutions that allow the aging population to remain healthier and independent longer is essential to alleviate the burden that this increasing segment of the population supposes for the long term sustainability of the public health systems. It has been claimed that promoting physical activity could prevent functional decline. However, given the vulnerability of this population, the activity prescription requires to be tailored to the individual’s physical condition. We propose mobile Senior Fitness Test (m-SFT), a novel m-health system, that allows the health practitioner to determine the elderly physical condition by implementing a smartphone-based version of the senior fitness test (SFT). The technical reliability of m-SFT has been tested by carrying out a comparative study in seven volunteers (53–61 years) between the original SFT and the proposed m-health system obtaining high agreement (intra-class correlation coefficient (ICC) between 0.93 and 0.99). The system usability has been evaluated by 34 independent health experts (mean = 36.64 years; standard deviation = 6.26 years) by means of the System Usability Scale (SUS) obtaining an average SUS score of 84.4 out of 100. Both results point out that m-SFT is a reliable and easy to use m-health system for the evaluation of the elderly physical condition, also useful in intervention programs to follow-up the patient’s evolution.


Author(s):  
K.A.F.A. Samah ◽  
I.M. Badarudin ◽  
E.E. Odzaly ◽  
K.N. Ismail ◽  
N.I.S. Nasarudin ◽  
...  

<span>This paper presents the optimization of house purchase recommendation system (HRPS) using Genetic Algorithm.  Everyone in this world has their own dream house and plan to purchase it depending on their budget and based on the house preferences. Homebuyers face problem in comparing the house property websites according to the factors during the house survey. Subsequently, it is time-consuming in making the decision and they need to bear the transportation cost as they will need to travel to one house developer office to another. In addition, some of the homebuyers felt disappointed when their expectations were not met. Thus, in order to optimize the preferences, in this paper, we present a web-based house purchase recommendation system (HPRS) using a genetic algorithm. Then, it follows by test the functionality and usability of the system. As a result, the system found to function accordingly and obtain more than the average score of system usability scale testing. For further research, it is recommended to add more data to the database and compare with other algorithms.</span>


Sensors ◽  
2021 ◽  
Vol 21 (21) ◽  
pp. 7342
Author(s):  
Isabel-María Alguacil-Diego ◽  
Alicia Cuesta-Gómez ◽  
Aldo-Francisco Contreras-González ◽  
David Pont-Esteban ◽  
David Cantalejo-Escobar ◽  
...  

Recovery of therapeutic or functional ambulatory capacity in patients with rotator cuff injury is a primary goal of rehabilitation. Wearable powered exoskeletons allow patients to perform repetitive practice with large movements to maximize recovery, even immediately after the acute event. The aim of this paper is to describe the usability, acceptability and acceptance of a hybrid exoskeleton for upper-limb passive rehabilitation using the System Usability Scale (SUS) questionnaire. This equipment, called ExoFlex, is defined as a hybrid exoskeleton since it is made up of rigid and soft components. The exoskeleton mechanical description is presented along with its control system and the way motion is structured in rehabilitation sessions. Seven patients (six women and one man) have participated in the evaluation of this equipment, which are in the range of 50 to 79 years old. Preliminary evidence of the acceptance and usability by both patients and clinicians are very promising, obtaining an average score of 80.71 in the SUS test, as well as good results in a questionnaire that evaluates the clinicians’ perceived usability of ExoFlex.


2020 ◽  
Vol 7 (3) ◽  
pp. 607
Author(s):  
Usman Ependi ◽  
Febriyanti Panjaitan ◽  
Firamon Syakti

<p class="Abstrak">Sektor pariwisata adalah komponen penting bagi sebuah negara dalam meningkatkan pendapatan negara. Dalam mengelolah sektor pariwisata salah satu faktor penting adalah penyediaan informasi terutama petunjuk perjalanan wisata terutama tujuan wisata dan hal yang terkaitan dengannya. Di Indonesia terutama di Provinsi Sumatra Selatan berbagai upaya telah dilakukan pemerintah dalam menyediakan informasi pariwisata diantaranya melalui iklan, koran dan televisi. Namun penggunaan media tersebut belum cukup efektif yang dibebabkan tidak dapat diakses langsung <em>(real time)</em> oleh wisatawan. Selain itu, media ini memiliki keterbatasan dalam menjangkau wisatawan karena kegiatan pariwisata yang dilakukan wisatawan. Untuk itu didalam penelitian ini dilakukan pengembangan aplikasi mobile yang dikhususkan untuk penyediaan informasi wisata yang ada di Provinsi Sumatra Selatan. Proses pengembangan aplikasi <em>mobile</em> yang digunakan adalah Mobile D, dengan tahapan <em>explore, initialize, productionize, stabilize, system test </em>dan<em> fix</em><em>.</em> Informasi yang tersedia didalam aplikasi ini terdiri dari tujuan wisata dan hal yang terkaitan dengannya. Dengan demikian wisatawan dapat dengan mudah mencari informasi berkaitan dengan tujuan wisata dan yang terkait dengan pariwisata yang ada di Provinsi Sumatra Selatan yang dibuktikan dengan hasil pengujian dengan istrumen <em>heuristic evaluation</em> yang mendapatkan nilai rerata 0.2 dan <em>system usability scale</em> mendapatkan nilai rerata 84.75. Nilai pengujian menunjukkan bawah aplikasi <em>mobile</em> yang dihasilkan tidak memiliki masalah <em>usability</em> dan dapat diterima oleh pengguna. Sesuai kondisi tersebut diharapkan wisatawan dapat dengan mudah dalam mencari informasi tentang parwisata dan hal terkait dengannya melalui perangkat <em>smartphone</em> yang mereka miliki.</p><p><em><strong>Abstract</strong></em></p><p class="Abstract"><em>The tourism sector is an important component for a country to increase its income. In managing the tourism sector, an important factor is to provide information on travel guides that include tourism destinations and matters related to travel. In Indonesia, especially in the South Sumatra Province, various efforts have been made to provide information to travelers, such as through advertising, pamphlets, newspapers, and television. However, these media are not effective because travelers cannot access them in real-time. Besides, these media have limitations in reaching tourists due to tourism activities. For this reason, in the research presented in this paper, the development of the mobile application as a tourism information media in the South Sumatra Province was carried out. The process of developing a mobile application used is Mobile D, with stages of exploring, initialize, production, stabilize, system test, and fix. The information available in this application consists of tourism destinations and matters related to travel. Therefore, travelers can easily search for a tourism destination and everything related to tourism, especially in South Sumatra Province based on testing results using heuristic evaluation that got average score 0.2 and using system usability scale that got average score 84.75. From the testing result of mobile application, the mobile application does not have usability problems and can be accepted by the user. According to these conditions, travelers are expected to easily find information about tourism and related matters through their smartphone devices.</em></p><p><em> </em></p>


2021 ◽  
Vol 5 (2) ◽  
pp. 66
Author(s):  
I Made Subrata Sandhiyasa ◽  
Christina Purnama Yanti ◽  
Theresia Hendrawati

Information systems can facilitate business actors to control and evaluate business reporting effectively and efficiently. Anugrah Sri Jaya is a business engaged in manufacturing. This company still uses a manual recording system which causes several problems, namely frequent errors in calculations and mismatch of inventory stock records with actual conditions. Therefore, the researcher proposes to implement an information system in the accounting process at Anugrah Sri Jaya. From the results of the study, researchers have succeeded in building a web-based accounting information system at Anugrah Srijaya. Information system testing uses the System Usability Scale (SUS) method where the test uses a questionnaire as an assessor and the number of responses is 5 respondents where the respondents from this study are business owners and several employees who will later use this system. From the results of the tests carried out, it can be seen that the average score obtained from the calculation of the System Usability Scale (SUS) is 74.5. Based on the results of the average score, this system can be said to be in the category of acceptance (Acceptable) and on the adjective rating scale, the information system built is rated as excellent.  


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