scholarly journals Analisa dan Perancangan Sistem Informasi Elearning Berbasis Web untuk Memantau Aktivitas Belajar Peserta Didik di SMP Fioretti Tigaraksa

2021 ◽  
Vol 4 (2) ◽  
pp. 110
Author(s):  
Ahmad Takyudin ◽  
Husain Faturrahman ◽  
Juwono Juwono ◽  
Muhammad Rizky Julianto ◽  
Yulianti Yulianti

An effective learning system is a learning system that combines collaboration between teachers, students and parents. Many schools are still using traditional methods to manage data and school management, especially in terms of learning materials and managing student grades, so that schools and parents find it difficult to monitor the learning activities of students. For example at SMP Fioretti Tigaraksa, value management and curriculum management are still manual in inputting, the data managed by the school is input in stages without an application or system that regulates and stores it, so that parents, students or teachers find it difficult to monitor the learning activities of participants. such as grades data, curriculum data, learning materials and student attendance, all of these things are still done manually causing the risk of losing data is quite large in each school year. Web-based E-learning Information System can be used as a solution to problems in the field of education, especially to provide materials, student attendance and manage student grades. In this system a prototype is made that will be built in the future, this e-learning system is made to manage value management, attendance and curriculum so that teachers, students and parents of students can access and work together in monitoring student learning activities quickly and easily. efficient. This study provides results to improve student learning activities that can be done wherever they are or do not have to be at school and to connect and establish cooperation between schools, teachers, and parents of students as an important component of education to the student learning process at school.

2015 ◽  
Vol 6 (2) ◽  
pp. 118
Author(s):  
Rukayah Rukayah

This study reveals that there is an increasing learners activity after learning by story telling method in the Kindergarten of Musara Ate, Blang Kolak 1, District of Bebesan, Central Aceh Regency, Province Aceh in 2014/2015 school year. In the beginning, there were difficulties faced by children  in terms of speaking skills in telling information orally in learning processes. The difficulties mainly in to comment on their lessons in the classroom. Secondly, learners always confused and difficult to get inspired to speak. Third learners mostly silent when the teacher opens the question and answer session, so the level is very low speaking learners. In addition to these problems, the students lack motivation in learning noticed that interest to argue no idea who will be disclosed. This study uses action research (action research) as much as two cycles. Each round consists of four phases: design, action and observation, reflection and revision. Based on these results it can be concluded that the activities of learners per cycle increased significantly. Of the five aspects of the observations which is an indicator of student learning activities that liveliness asked, express opinions, answer questions, active in doing the task, working in groups active in most of the authors observe already mastered.


Author(s):  
Rodney Arambewela

The increasing class sizes, changing expectations, diversity and mobility of students and the use of computer technology in teaching have challenged universities, world over, to review educational courses and delivery to provide a more satisfying learning experience to students. Understanding how students learn is essential in this process and continuous enquiry into teaching practices for their effectiveness towards enhancement of student learning outcomes is therefore considered a vital strategy. This chapter discusses an exploratory study on the differences in the learning approaches of a group of students in a second year marketing course in an Australian university. E-learning system remains the primary communication and the learning resource of these students. Results indicate that there are no significant differences in the study approaches of students but on average they seem to demonstrate deep learning than surface learning although they may differ in terms of the learning contexts. The study also reveals that in comparison female students and older aged students seem to demonstrate deep learning orientations than surface learning orientations.


2015 ◽  
Vol 5 (3) ◽  
pp. 75-98 ◽  
Author(s):  
Julius T. Nganji ◽  
Mike Brayshaw

Existing virtual learning environments (VLEs) in educational institutions are not designed with the expectation that students with disabilities will use them. Consequently, retrieving relevant information by some students with disabilities is a challenging task. The focus of this study was to propose the design of VLEs to incorporate ontologies that facilitate information retrieval by students with disabilities in their learning, thus serving as a semantic web-based assistive technology in education. An Ontology-Driven Disability-Aware Personalised E-Learning System (ONTODAPS) was designed and then used to recommend specific learning materials to learners based on their learning goal and disability type. Preliminary results of the evaluation of ONTODAPS, by 30 students with disabilities, indicate that 70% of the participants found ONTODAPS to offer a better personalisation, better access to learning materials (68%) and is easier to use (63%) in retrieving learning materials than Sakai. Thus ONTODAPS serves as an assistive tool in their education through retrieval of relevant learning materials in a suitable format which is compatible with their disability.


Author(s):  
Gyeo Woon Jung

Mobile applications have been used to support engaging and interactive learning over the past several years. However, most mobile apps for language education were developed for merely vocabulary learning and simple grammar exercises. Hence, it is important for instructors to encourage and guide students to participate in more diverse learning activities using the mobile apps to learn and practice the target language in their daily lives. This chapter attempts to introduce a sample of engaging mobile-assisted learning activities toward the use of multiple mobile apps like TIMeS (Taylor's Integrated Moodle e-Learning System), Naver Blog, and Quizlet. A survey was conducted to gather student responses and feedback regarding this app-based learning, and 266 students responded over four semesters in 2018 and 2019. The chapter examines how these app-based learning activities are advantageous to the students' learning outside of the classroom in terms of enhancing engagement and flexibly.


Author(s):  
Anak Agung Gde Satia Utama

Abstract— Nowadays many universities in the world apply technology enhanced learning in order to help learning activities. Due to the potentials technology enhanced learning offers, recent education using it and universities in particular are trying to apply it. One of the subjects of this research is The Accounting Department of Airlangga University in Surabaya. The idea of this research is to investigate the students about how they know deeply about e-learning system and learning objectives as a first step to conduct e-learning model. After the model completed, the next step is to prepare database learning. Entity Relationship Diagram (ERD) can help to explain the model. The purpose of this research was done by using Dick and Carey Design Model. There are nine steps to conduct e-learning model. All steps can be categorized into three steps research: first is the introduction or empirical study, the next step is the design and the last is the feedback after the implementation. The methodology used in this research is using Qualitative Exploratory, by using questionnaire and interviews as data collection techniques. The analysis of the data shows organization requires information about e-learning content, user as a learning subject and information technology infrastructures. E-learning model as one of the alternative learning can help users to optimized learning. Keywords— E-learning Content, Database Learning, Entity Relationship Diagram, Dick and Carey Design, E-learning model and Optimize learning


Author(s):  
Joyce Hwee Ling Koh

E-learning quality depends on sound pedagogical integration between the content resources and lesson activities within an e-learning system. This study proposes that a meaningful learning with technology framework can be used to guide the design and integration of content resources with e-learning activities in ways that promote learning experiences, characterised by five dimensions: active, constructive, intentional, authentic, and collaborative. The pedagogical uses of these meaningful learning dimensions to support the design and integration of reusable learning objects as content resources will be explicated and exemplified through three cases related to the instruction of theories, principles, and professional skills respectively in a graduate programme. Design notes and surveys of students’ perception of learning experiences are used as data sources to understand how the five meaningful learning dimensions are being implemented by instructors and perceived by students. The strategies for supporting meaningful learning with reusable learning objects in higher education contexts are discussed.


2021 ◽  
Vol 8 (2) ◽  
pp. 156
Author(s):  
Herlambang Brawijaya ◽  
Samudi Samudi ◽  
Slamet Widodo

Abstrak: Teknologi modern semakin pesat perkembangannya, sebagai masyarakat kita dapat merasakan hal positif dari perkembangan teknologi modern, salah satunya adalah internet. Memanfaatkan internet dengan hal positif dapat mempermudah kegiatan masyarakat, seperti dalam bidang pendidikan salah satunya adalah kegiatan belajar mengajar. Dengan adanya kegiatan belajar mengajar dapat menambah wawasan dan ilmu pengetahuan bagi masyarakat, akan tetapi terkadang pelajar bahkan pengajar yang melaksanakan kegiatan belajar mengajar tersebut terlalu terkekang oleh waktu dan peraturan yang berlaku pada tempat belajarnya. Hasil permasalahan yang penulis dapatkan pada kegiatan belajar mengajar konvensional adalah diharuskannya meluangkan waktu untuk pergi ke tempat belajar dan juga ditentukan durasi belajar mengajarnya bahkan diadakan peraturan yang terkadang membuat peserta sampai pengajar tidak nyaman dengan peraturan tersebut. Oleh karena itu penulis tertarik untuk menyelesaikan permasalahan tersebut dengan membuat sistem informasi pembelajaran (e-learning) dengan metode learner-led learning berbasis web yang dapat diakses dimanapun dan kapanpun tanpa mengeluarkan biaya dan tidak terkekang oleh waktu. Penelitian ini diharapkan dapat membantu dalam proses belajar mengajar dengan nyaman. Website ini juga menyediakan fasilitas seperti materi yang bersifat video dan artikel yang bertujuan bagi pelajar yang lebih nyaman belajar dengan video interaktif dan juga tersedia fasilitas sertifikat sebagai bukti bahwa pelajar telah berhasil dalam menyelesaikan soal dari materi yang dipelajarinya.   Kata kunci: pelajar, pembelajaran daring, pengajar, sistem pembelajaran, website   Abstract: Modern technology is growing rapidly, as a society we can feel positive things from the development of modern technology, one of which is the internet. Using the internet with positive things can facilitate community activities, such as in the field of education, one of which is teaching and learning activities. With teaching and learning activities, it can add insight and knowledge to the community, but sometimes students and even teachers who carry out teaching and learning activities are too constrained by time and the regulations that apply to the place of study. The results of the problems that the authors get in conventional teaching and learning activities are that they are required to take the time to go to the place of study and also determine the duration of teaching and learning and even make regulations that sometimes make participants until the teacher is not comfortable with these rules. Therefore, the authors are interested in solving these problems by creating a learning information system (e-learning) with a web-based learner-led learning method that can be accessed anywhere and anytime without incurring costs and not being constrained by time. This research is expected to help in the teaching and learning process comfortably. This website also provides facilities such as video materials and articles aimed at making students more comfortable learning with interactive videos and certificate facilities are also available as evidence that students have succeeded in solving problems from the material they have studied.   Keywords: e-learning, learning system, student; teacher, website


2020 ◽  
Vol 9 (2) ◽  
pp. 225-240
Author(s):  
Siti Roikatul Janah

This article aims to describe the barriers to student learning during the Covid-19 pandemic at MA Maarif 06 Pasir Sakti, East Lampung. The research used a qualitative descriptive method with data sources of teachers, homeroom teachers, students and parents. The result of this determination is that there are several obstacles faced by students, teachers and parents in teaching and learning activities in the Covid-19 Pandemic Era, namely the addition of internet quota costs, communication and socialization between students, teachers and parents is reduced and working hours which becomes unlimited for teachers because they have to communicate and coordinate with parents, other teachers, and principals. The positive contribution of the results of this study is the spread of information regarding the urgency of mastery of technology to support every activity carried out by humans, one of which is in the realm of education to be able to compete globally.


2018 ◽  
pp. 671-702
Author(s):  
Mukta Goyal ◽  
Rajalakshmi Krishnamurthy

In today's scenario, e-learning has become a significant part of the academic environment as well as of the corporate training sectors. Advancement in Information and Communication Technologies (ICTS) has brought new intersection of education, teaching, and learning that defines e-learning. E-learning systems deliver information for education at any time and at any place in an efficient manner. E-learning system consists of course content or learning materials in the form of nodes. These nodes are linked such that users can traverse the other nodes in the hypermedia environment. These learning concepts are available synchronously and asynchronously in different ways of representation. This presents learning materials in a disorganized manner to the learners. Due to this, learners may decline to adapt the learning material or may deviate from their goals. This requires a user model to respond to different needs of a learner. To handle the uncertainty of learner's mind while learning the concepts an intuitionistic fuzzy approach is used.


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