scholarly journals SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave

Sensors ◽  
2018 ◽  
Vol 18 (11) ◽  
pp. 3728 ◽  
Author(s):  
Dien Nguyen ◽  
Tuan Le ◽  
Sangsoon Lee ◽  
Eun-Seok Ryu

360-degree video streaming for high-quality virtual reality (VR) is challenging for current wireless systems because of the huge bandwidth it requires. However, millimeter wave (mmWave) communications in the 60 GHz band has gained considerable interest from the industry and academia because it promises gigabit wireless connectivity in the huge unlicensed bandwidth (i.e., up to 7 GHz). This massive unlicensed bandwidth offers great potential for addressing the demand for 360-degree video streaming. This paper investigates the problem of 360-degree video streaming for mobile VR using the SHVC, the scalable of High-Efficiency Video Coding (HEVC) standard and PC offloading over 60 GHz networks. We present a conceptual architecture based on advanced tiled-SHVC and mmWave communications. This architecture comprises two main parts. (1) Tile-based SHVC for 360-degree video streaming and optimizing parallel decoding. (2) Personal Computer (PC) offloading mechanism for transmitting uncompressed video (viewport only). The experimental results show that our tiled extractor method reduces the bandwidth required for 360-degree video streaming by more than 47% and the tile partitioning mechanism was improved by up to 25% in terms of the decoding time. The PC offloading mechanism was also successful in offloading 360-degree decoded (or viewport only) video to mobile devices using mmWave communication and the proposed transmission schemes.

2016 ◽  
Vol 18 (4) ◽  
pp. 627-642 ◽  
Author(s):  
Munhwan Choi ◽  
Gyujin Lee ◽  
Sunggeun Jin ◽  
Jonghoe Koo ◽  
Byoungjin Kim ◽  
...  

2017 ◽  
Vol 2017 ◽  
pp. 1-10 ◽  
Author(s):  
Joongheon Kim ◽  
Jae-Jin Lee ◽  
Woojoo Lee

This paper discusses the stochastic and strategic control of 60 GHz millimeter-wave (mmWave) wireless transmission for distributed and mobile virtual reality (VR) applications. In VR scenarios, establishing wireless connection between VR data-center (called VR server (VRS)) and head-mounted VR device (called VRD) allows various mobile services. Consequently, utilizing wireless technologies is obviously beneficial in VR applications. In order to transmit massive VR data, the 60 GHz mmWave wireless technology is considered in this research. However, transmitting the maximum amount of data introduces maximum power consumption in transceivers. Therefore, this paper proposes a dynamic/adaptive algorithm that can control the power allocation in the 60 GHz mmWave transceivers. The proposed algorithm dynamically controls the power allocation in order to achieve time-average energy-efficiency for VR data transmission over 60 GHz mmWave channels while preserving queue stabilization. The simulation results show that the proposed algorithm presents desired performance.


2015 ◽  
Vol 1 (2) ◽  
pp. 39-48
Author(s):  
Hamid Azwar

Saat ini sudah muncul video coding terbaru yaitu H.265 atau dikenal dengan nama High Efficiency Video Coding (HEVC). Dalam penerapan layanan video streaming menggunakan MPEG-DASH, representasi tingkat kualitas video yang terdapat pada Media Presentation Description (MPD) disusun oleh beberapa segmen video. Permasalahan yang muncul saat pengaturan panjang segmen video tersebut adalah pengaruh kualitas video yang diterima pada klien pada saat segmen video tersebut dikirimkan menggunakan MPEG-DASH. Penelitian ini menggunakan video H.265 untuk dikirimkan menggunakan MPEG-DASH yang dicampur dengan trafik background dari server FTP pada jaringan WLAN. Hasil penilitian ini menunjukkan video H.265 dapat digunakan untuk pengiriman secara adaptif menggunakan MPEG-DASH. Panjang segmen video yang semakin kecil akan menghasilkan nilai PSNR yang semakin besar. Segmen video yang semakin besar berdampak positif terhadap processor usage karenamenghasilkan nilai yang semakin kecil.Kata kunci: HEVC, MPEG-DASH, H.265, PSNR, segmen


Author(s):  
Dinh - Lam Tran ◽  
Viet - Huong Pham ◽  
Hung K Nguyen ◽  
Xuan - Tu Tran

High-Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is the newest video coding standard developed to address the increasing demand for higher resolutions and frame rates. In comparison to its predecessor H.264/AVC, HEVC achieved almost double of compression performance that is capable to process high quality video sequences (UHD 4K, 8K; high frame rates) in a wide range of applications. Context-Adaptive Baniray Arithmetic Coding (CABAC) is the only entropy coding method in HEVC, whose principal algorithm is inherited from its predecessor. However, several aspects of the method that exploits it in HEVC are different, thus HEVC CABAC supports better coding efficiency. Effectively, pipeline and parallelism in CABAC hardware architectures are prospective methods in the implementation of high performance CABAC designs. However, high data dependence and serial nature of bin-to-bin processing in CABAC algorithm pose many challenges for hardware designers. This paper provides an overview of CABAC hardware implementations for HEVC targeting high quality, low power video applications, addresses challenges of exploiting it in different application scenarios and then recommends several predictive research trends in the future.


2013 ◽  
Vol 137 ◽  
pp. 255-274 ◽  
Author(s):  
Nael Ahmed Al-Shareefi ◽  
Syed Hassan Idris ◽  
Mohd Fareq Bin Abd Malek ◽  
Razali Ngah ◽  
Sura Adil Abbas ◽  
...  

2019 ◽  
Vol 2019 ◽  
pp. 1-9 ◽  
Author(s):  
Sarmad K. Ibrahim ◽  
Nasser N. Khamiss

With the exponential rise in the volumes of video traffic in cellular networks, there is an urgent need for improving the quality of video delivery. This research proposes a mobile generation model based on the updated technologies of the fourth- and fifth-generation mobile systems, which is called Proposed Generation (Pro-G). This model uses wider bandwidth and advanced adaptive modulation and coding. It also incorporates the method of the adaptive video streaming of multiple video data rates by using the transcoding technique, which is called H.265 proposed (H.265 pro). Thus, both methods are tested to provide a large number of users of video/data application with more speed and best quality. A comparison with 4G technology is done to assign the development regarding number of users with data rate. The suggested video coding shows how much the overall system is more reliable over the congested channel than conventional video coding technologies such as high-efficiency video coding (HEVC/H.265) and advanced video coding (AVC/H.264). The results showed that the proposed method of transmitting wireless data is better than the LTE-ADV method. In this method, the rate of data transfer increases by 29% compared with LTE-ADV, while the bit rate saving was increased to 13% in the proposed video coding compared with that in the H.265.


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