scholarly journals Monitoring and Search of Coma Patients using Variable Motion Sensor System

It is vital to consistently screen the oblivious/extreme lethargies patients to comprehend their wellbeing condition. The primary objectives of the proposed is to achieve two things. 1) Monitoring and cautioning the restorative individual is the basic part, when the incapacitated additions cognizance utilizing movement recognition framework. 2) Continuous observing and assessment of basic signs of the patient, for example, Pulse rate and warmth and alarm the specialist at whatever point consideration is required. Wearable Motion sensor framework can be utilized to screen different body developments such and hand development as visual perception flicker development to find the cognizant condition of an individual. This framework will all around likely be exceptionally useful in helping the specialist about the wellbeing state of the other than cognizant patient and cautioning the doctor at whatever point care is required. The proposed framework will help your specialist by providing an alert about the wellbeing state of the patient, when the spot of basic signs reported.

2003 ◽  
Vol 93 (3_suppl) ◽  
pp. 1035-1046 ◽  
Author(s):  
Özdem M. Önder ◽  
Bengi Öner-özkan

The aim of the present study was to test the effect of visual perspective on the actor–observer bias. For this aim, we examined the effects of different visual perspectives on individuals' external and internal attributions. In addition to this, we examined the presence or absence of an attitude change toward the death penalty due to participants' visual perspective. One week before the experiment, we measured the participants' attitudes toward the death penalty. Then, during the experiment, films produced by one of the authors of this study were shown to two separate groups of participants. There were two films, each film constituting one of the two levels of visual perception. The content of each film was the memories of a person who was given the death penalty for the murder of his own brother. Level of visual perception was manipulated by using different camera perspectives, one from the actor's point of view and the other from the observer's point of view. At the end of the experiment, participants' attitudes toward the death penalty were measured again.


PEDIATRICS ◽  
1984 ◽  
Vol 73 (5) ◽  
pp. 726-728
Author(s):  
JOY H. GLASER ◽  
WILLIAM CASPE ◽  
MORDECAI KOENIGSBERG

Focal suppurative infections of the kidney are unusual in children and their variable presentations may lead to a delay in their diagnosis. However, the ease with which noninvasive diagnostic tests, such as ultrasound and computered tomography can be performed should improve our ability to make an early diagnosis. Our two patients, one with a segmental renal infection and the other with a subcapsular abscess, were successfully treated only with antibiotics. For these patients a variety of noninvasive techniques were used to make the diagnosis and renal sonograms were helpful in monitoring the efficacy of their treatment. CASE REPORTS Case 1 An 8-year-old boy with no previous urologic problems was admitted to the hospital with temperature 39.7°C (104°F), pulse rate 108 beats per minute, blood pressure 110/70 mm Hg.


Sensors ◽  
2019 ◽  
Vol 19 (3) ◽  
pp. 546 ◽  
Author(s):  
Haibin Yu ◽  
Guoxiong Pan ◽  
Mian Pan ◽  
Chong Li ◽  
Wenyan Jia ◽  
...  

Recently, egocentric activity recognition has attracted considerable attention in the pattern recognition and artificial intelligence communities because of its wide applicability in medical care, smart homes, and security monitoring. In this study, we developed and implemented a deep-learning-based hierarchical fusion framework for the recognition of egocentric activities of daily living (ADLs) in a wearable hybrid sensor system comprising motion sensors and cameras. Long short-term memory (LSTM) and a convolutional neural network are used to perform egocentric ADL recognition based on motion sensor data and photo streaming in different layers, respectively. The motion sensor data are used solely for activity classification according to motion state, while the photo stream is used for further specific activity recognition in the motion state groups. Thus, both motion sensor data and photo stream work in their most suitable classification mode to significantly reduce the negative influence of sensor differences on the fusion results. Experimental results show that the proposed method not only is more accurate than the existing direct fusion method (by up to 6%) but also avoids the time-consuming computation of optical flow in the existing method, which makes the proposed algorithm less complex and more suitable for practical application.


2012 ◽  
Vol 25 (0) ◽  
pp. 171-172
Author(s):  
Fumio Mizuno ◽  
Tomoaki Hayasaka ◽  
Takami Yamaguchi

Humans have the capability to flexibly adapt to visual stimulation, such as spatial inversion in which a person wears glasses that display images upside down for long periods of time (Ewert, 1930; Snyder and Pronko, 1952; Stratton, 1887). To investigate feasibility of extension of vision and the flexible adaptation of the human visual system with binocular rivalry, we developed a system that provides a human user with the artificial oculomotor ability to control their eyes independently for arbitrary directions, and we named the system Virtual Chameleon having to do with Chameleons (Mizuno et al., 2010, 2011). The successful users of the system were able to actively control visual axes by manipulating 3D sensors held by their both hands, to watch independent fields of view presented to the left and right eyes, and to look around as chameleons do. Although it was thought that those independent fields of view provided to the user were formed by eye movements control corresponding to pursuit movements on human, the system did not have control systems to perform saccadic movements and compensatory movements as numerous animals including human do. Fluctuations in dominance and suppression with binocular rivalry are irregular, but it is possible to bias these fluctuations by boosting the strength of one rival image over the other (Blake and Logothetis, 2002). It was assumed that visual stimuli induced by various eye movements affect predominance. Therefore, in this research, we focused on influenced of patterns of eye movements on visual perception with binocular rivalry, and implemented functions to produce saccadic movements in Virtual Chameleon.


1995 ◽  
Vol 73 (4) ◽  
pp. 1341-1354 ◽  
Author(s):  
G. Sary ◽  
R. Vogels ◽  
G. Kovacs ◽  
G. A. Orban

1. We recorded from neurons responsive to gratings in the inferior temporal (IT) cortices of macaque monkeys. One of the monkeys performed an orientation discrimination task; the other maintained fixation during stimulus presentation. Stimuli consisted of gratings based on discontinuities in luminance, relative motion, and texture. 2. IT cells responded well to gratings defined solely by relative motion, implying either direct or indirect motion input into IT, an area that is part of the ventral visual cortical pathway. 3. Response strength in general did not depend on the cue used to define the gratings. Latency values observed for the two static grating types (luminance- and texture-defined gratings) were similar, but significantly shorter than those measured for the kinetic gratings. 4. Stimulus orientation had a significant effect in 27%, 27%, and 9% of the cells tested with luminance-, kinetic-, and texture-defined gratings, respectively. 5. Only a small proportion of cells were orientation sensitive for more than one defining cue. The average preferred orientation for luminance and kinetic gratings matched; the tuning width was similar for the two cues. 6. Our results indicate that IT cells may contribute to cue-invariant coding of boundaries and edges. We discuss the relevance of these results to visual perception.


2013 ◽  
Vol 38 ◽  
pp. S99-S100
Author(s):  
Fredrik Öhberg ◽  
Helena Grip ◽  
Kjell G. Nilsson ◽  
Urban Edström ◽  
Ola Gustavsson ◽  
...  

i-Perception ◽  
2020 ◽  
Vol 11 (3) ◽  
pp. 204166952092703
Author(s):  
Kristof Meding ◽  
Sebastian A. Bruijns ◽  
Bernhard Schölkopf ◽  
Philipp Berens ◽  
Felix A. Wichmann

One of the most important tasks for humans is the attribution of causes and effects in all wakes of life. The first systematical study of visual perception of causality—often referred to as phenomenal causality—was done by Albert Michotte using his now well-known launching events paradigm. Launching events are the seeming collision and seeming transfer of movement between two objects—abstract, featureless stimuli (“objects”) in Michotte’s original experiments. Here, we study the relation between causal ratings for launching events in Michotte’s setting and launching collisions in a photorealistically computer-rendered setting. We presented launching events with differing temporal gaps, the same launching processes with photorealistic billiard balls, as well as photorealistic billiard balls with realistic motion dynamics, that is, an initial rebound of the first ball after collision and a short sliding phase of the second ball due to momentum and friction. We found that providing the normal launching stimulus with realistic visuals led to lower causal ratings, but realistic visuals together with realistic motion dynamics evoked higher ratings. Two-dimensional versus three-dimensional presentation, on the other hand, did not affect phenomenal causality. We discuss our results in terms of intuitive physics as well as cue conflict.


2011 ◽  
Vol 2011 (0) ◽  
pp. _J102021-1-_J102021-6
Author(s):  
Yoshio INOUE ◽  
Tao LIU ◽  
Kyoko SHIBATA ◽  
Kozo SHIOJIMA ◽  
Nobutaka TSUJIUCHI

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