A Game Theory Coopetitive Perspective for Sustainability of Global Feeding

Author(s):  
David Carfì ◽  
Alessia Donato ◽  
Dania Panuccio

Throughout this study, the authors propose possible agreements among different food producers, in order to develop a new better conceived diet for the future generations, by using a coopetitive approach and game theory. Specifically, the authors shall consider food producers and sellers of vegan (respectively, vegetarian) and non-vegan (or non-vegetarian) food. The coopetitive approach used by the authors provides a mathematical game theory model, which could help producers of vegan food a simpler entry in the market and free significant publicity. Meanwhile, the model could allow producers of non-vegetarian food a smooth transaction to vegetarian and vegan production. In particular, authors propose an agreement setting among McDonald's and Muscle of Wheat, because they think that Muscle of Wheat cannot enter a global market without the help of a large food producer already in the market. The game theory model represents an asymmetric R&D alliance between McDonald's and Muscle of Wheat.

Game Theory ◽  
2017 ◽  
pp. 71-104 ◽  
Author(s):  
David Carfì ◽  
Alessia Donato ◽  
Dania Panuccio

Throughout this study, the authors propose possible agreements among different food producers, in order to develop a new better conceived diet for the future generations, by using a coopetitive approach and game theory. Specifically, the authors shall consider food producers and sellers of vegan (respectively, vegetarian) and non-vegan (or non-vegetarian) food. The coopetitive approach used by the authors provides a mathematical game theory model, which could help producers of vegan food a simpler entry in the market and free significant publicity. Meanwhile, the model could allow producers of non-vegetarian food a smooth transaction to vegetarian and vegan production. In particular, authors propose an agreement setting among McDonald's and Muscle of Wheat, because they think that Muscle of Wheat cannot enter a global market without the help of a large food producer already in the market. The game theory model represents an asymmetric R&D alliance between McDonald's and Muscle of Wheat.


2021 ◽  
Vol 237 ◽  
pp. 01025
Author(s):  
Yanying Zhang ◽  
Gui Jiang ◽  
Ziwei Yu

The pollution problem of SMEs is an important problem to be solved in the process of China’s economic development. Based on the game theory, this paper takes the government and SMEs as the two sides of the game, constructing the game theory model of pollution control of SMEs, putting forward the strategies to promote the pollution control of SMEs according to the analysis results of the model.


2012 ◽  
Vol 18 (5) ◽  
pp. 662-674 ◽  
Author(s):  
Tien-Chien Chen ◽  
Yu-Cheng Lin ◽  
Lung-Chuang Wang

Uncertainty in a contract for some BOT (Build-Operate-Transfer) projects may allow an opportunistic developer to take advantage of information asymmetrical factors, long-term external changes, and agency dilemma to request renegotiation and to alter the contact after it has been awarded. Such requests often entrap the government in hold-up problems and result in improper payments to the developers and may even create general public dissatisfaction with a project. In this paper, the Game Theory model is used to analyze the Taiwan High Speed Railroad project to examine how developers implement different strategies at the various stages of a project to alter the contract's conditions in order to continually creating competitive advantage after they have been awarded the contract. This project developer is now facing serious financial difficulties. In this study, the financial information on the Taiwan High Speed Railroad operations was used as the foundation for conducting a simulation to calculate the project's value after this project began operation. The results will serve as reference to the best decision-making strategy for renegotiating costs in competition and cooperation so that a developer can select the optimum project offering the maximum reward. Also, the result will be offered to industries involved in market competition or act as an approach to establish future BOT policies on renegotiation.


2013 ◽  
Vol 791-793 ◽  
pp. 1558-1561
Author(s):  
Zu Xu Zou ◽  
Yun Xia Xue

In the paper, we start with the game theory, by building the game theory model of Venture Capitalist (human capital owner) and Venture Investor (physical capital owner),and with the analysis and derivation of the game theory model , conclusions can be got that Venture Capitalists should share the enterprise property rights and so on. Then some researches are made to know whether limited partnership system arrangement reflects the idea that Venture Capitalists should share the enterprise property rights. At last, some ways are known for Venture Investors to realize their maximum benefits.


Decision making tools provides substantial supports to companies as to optimize their strategies with respect to their competitors. The end users or say the consumers’ satisfaction plays the key role in the Decision making. The application under this research work is based on two giants of the social networking sites viz Facebook and Instagram. The primary requirement of a Game theory model is to have such competitors or says players and their interaction parameters. The first step is to identify the common features between these two players which satisfy the interaction criterion. These are the called interactive strategies under consideration. A heterogeneous group of frequent users of these two social networking sites is selected using simple random sampling. The reliability of the questionnaire, formed on the basis of interactive parameters, is tested by using Cronbach's alpha test. The graphical and descriptive statistics give the initial trends of the end users. The regression analysis is carried out where the intercept data is collected as payoff values. This leads to the formation of the two player Game theory model. As the final result, the optimum strategies of each player and the value of the game are calculated. The interpretation of the calculated values reflects the influence of decision making for the optimum strategies under the game theory model.


2019 ◽  
Vol 14 (2) ◽  
pp. 220-231
Author(s):  
Antonio Clim ◽  
Răzvan Daniel Zota

Abstract The Game Theory model provides revolutionary grounds for tackling problems in an optimal manner by considering various constraints and conditions. This research paper proposes a novel idea of monitoring, diagnosis and treatment of hypertension using game theory model using systematic review methodology. The theoretical framework for designing software called Hypertension Management System (HMS) is proposed using underlying principles of game theory by considering patients and doctors as players. The system is installed in the smartphones of players and its functioning follows the hierarchy of Big Data mining and extraction. The theoretical framework of HMS starts from data sensing through physical sensors, proceeds along layers for data processing and reduction, and finally arrives at the decision-making step to assist doctors in the treatment of disease. This novel system will reduce the mortality due to chronic diseases like hypertension by enabling game patients and doctors to deal with its symptoms in a timely manner according to feedback from previous data.


2015 ◽  
Vol 17 (01) ◽  
pp. 1540008 ◽  
Author(s):  
B. K. Mohanty ◽  
Mahima Gupta

This paper introduces a methodology based on fuzzy game theory to determine the buyer's priority of the attributes and select a product in the e-business system. The game theory model developed in our paper considers the prioritization of attributes as strategies for the player (player 1) in one side and selection of the products for the opponent player (player 2). The fuzzy probabilities of the strategies in the game theory are obtained by using the concepts of similarities between the fuzzy numbers. The e-business system devises strategies for the player 1 by attaching appropriate priority levels to product attributes for maximum gain. On the other hand the opponent player 2 select the products as the strategies accordingly. The payoffs obtained in the game theory model as fuzzy numbers are subsequently converted to their equivalent probabilistic mean intervals. This process leads to transform the game theory model into a linear programming problem (LPP) with interval coefficients. The solution to LPP gives us the optimal strategies. These probability of strategies are considered as attributes' weights to determine ranking of the products in e-business system. The methodology is illustrated with the help of a numerical example.


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