Higher Education in a Virtual World

Author(s):  
Patricia Genoe McLaren ◽  
Lori Francis

Following years of discussion surrounding the characteristics, both positive and negative, of generations X and Y, we are seeing the emergence of what is referred to as the virtual generation, the net generation, or Generation V. To some, the virtual generation includes 15 to 24 year olds who spend significant amounts of time playing video games, browsing the Web, and communicating over the Internet (Proserpio & Gioia, 2007). Tapscott (2009) defines the net generation as the first generation to have grown up in the digital age. To others, Generation V is a generation that transcends age, gender, social demographic, and geography, and encompasses everyone who participates in a virtual environment (Sarner, 2008). Regardless of the exact parameters of the generation in use, as the virtual generation enters our academic institutions en masse, we need to ensure that we are providing educational environments that encompass the technological world in which they live, that defines who they are. Rather than requiring them to be confined solely to traditional lecture-based pedagogy, let the virtual generation learn in a virtual world.

Author(s):  
Gaye Lightbody

The higher education environment is changing driven by the needs of its students, evolving into a combination of different approaches (blended learning), with lectures, tutorials, and independent reading forming just one side of the overall learning encounter. A white paper from IBM (Robert, 2005) highlights some interesting viewpoints on how training programs should aim to meet the changing needs of today’s learners. They are part of the Millennial (or “Net”) Generation, brought up within a world of computers, mobile phones, and the Internet. More often, this generation of learner has little fear of present technology and in fact desires the latest electronic hi-tech advances. With such natural acceptance they have few barriers to impede the use of alternative methods, such as electronic learning (e-learning), to supplement their educational experience. As computing devices have become smaller and network accesses have become ubiquitous, the paradigm has been enhanced by the concept of mobile or m-learning. Carlson (2005) has described the Millennial generation as smart but impatient, commanding immediate results and with divided attention spans. However, there are positive observations about their self-motivation and wiliness to seek out and share resources to complement their course material. The speed at which information can be gleaned from the Internet using search engines has obvious benefits and students have grown to expect the same speed and accessibility in all facets of their lives, including education. This has created demands on education facilities to keep pace with modern living and upgrade teaching practices to make the most of technical advances. The modern student is a consumer with a more varied educational background and entrance route, and with that comes more rigorous demands on the applicability of the education they are receiving in return for their money. It is likely that this will become a driver for modern teaching practices. This article will give an introduction to some of the current research into the use of modern multimedia technologies in higher education facilities, with detail given to some approaches adopted by the University of Ulster (Lightbody, McCullagh, Weeks, & Hutchison, 2006)


The latest development of the Internet has brought the world into our hands. Everything happens through internet from passing information to purchasing something. Internet made the world as small circle. This project is also based on internet. This paper shows the importance of chat application in day today life and its impact in technological world. This project is to develop a chat system based on Java multithreading and network concept. The application allows people to transfer messages both in private and public way .It also enables the feature of sharing resources like files, images, videos, etc.This online system is developed to interact or chat with one another on the Internet. It is much more reliable and secure than other traditional systems available. Java, multi threading and client-server concept were used to develop the web based chat application. This application is developed with proper architecture for future enhancement. It can be deployed in all private organizations like Colleges, IT parks, etc.


Author(s):  
Arthur Tatnall

The term Web portal is overused and takes on a different meaning depending on the view of the author. This article will investigate the concept of a portal, the various types of portal, and how portals are currently being used. A Yahoo search of the Web in February 2004 revealed 85 million entries for the word portal, and even allowing for a considerable degree of overuse and overlap, portals are seen everywhere and span a bewildering range of topics and interest areas. It would be difficult to make any use of the Web without encountering one. In general terms, unrelated to the World Wide Web, the Macquarie Dictionary defines a portal as “a door, gate or entrance” (Macquarie Library, 1981, p. 1346). More specifically, a Web portal is seen as a special Internet (or intranet) site designed to act as a gateway to give access to other sites (Tatnall 2005a). A portal aggregates information from multiple sources and makes that information available to various users. In other words a portal is an all-in-one Web site whose prime purpose is to find, and to gain access to other sites, but also one that provides the services of a guide that can help to protect the user from the chaos of the Internet and direct them towards an eventual goal. More generally, however, a portal should be seen as providing a gateway, not just to sites on the Web, but to all network-accessible resources, whether involving intranets, extranets, or the Internet. In other words a portal offers centralised access to all relevant content and applications (Tatnall 2005b). Historically, the Web-portal concept probably developed out of search engine sites such as Yahoo!, Excite, and Lycos, which can now be classified as first-generation portals. These sites, however, quickly evolved into sites providing additional services such as e-mail, stock quotes, news, and community building rather than just search capabilities (Rao 2001). Eckerson (1999) outlines four generations of portals whose focus, in each case, is: generic, personalised, application, and role. The success of a portal depends on its ability to provide a base-site that users will keep returning to after accessing other related sites. As an entranceway onto the Web (or an intranet) it should be a preferred starting point for many of the things that a particular user wants to do there. A useful goal for those setting up a portal is to have it designated by many users as their browser start-up page.


Author(s):  
Lee Chao

With the improvement of the Internet and computer technologies, online or Web-based teaching has become an important teaching and learning method in educational institutions. In various degrees, online teaching has been implemented in almost every higher education institution. To better understand online teaching systems and how they are related to the book’s main topics, online computer labs for technology-based courses, we will take an overview about online teaching and technology-based courses in this chapter. We will take a look at the strengths and weaknesses of the Web-based teaching (WBT) systems. We will also investigate the roles played by these Web-based teaching systems in teaching technology-based courses. The investigation of these aspects will lead to the discussion to the book’s main topics.


2018 ◽  
Vol 7 (2) ◽  
pp. 880
Author(s):  
G Manikandan ◽  
R Jeeva Dharani ◽  
R Maya

Information security is a key challenge in today’s information era where a huge volume of data is being generated on the internet as a result of the online transaction. This data needs to be protected from the unauthorized users on the web. Cryptography is used to ensure the confidentiality and integrity of data in the virtual world. The strength of the cryptographic algorithm relies on the complexity involved in retrieving the original content from the unintelligible information. The system proposed in this paper focuses on the use of a different mechanism to increase complexity involved in the cryptanalysis. Different cryptographic techniques are used to create a modified plain text and modified key. The newly generated key is used to encrypt the modified plaintext to generate the ciphertext. From the security analysis, it is evident that the time taken for cryptanalysis by the proposed scheme is more when compared with the existing systems.  


2013 ◽  
pp. 735-756
Author(s):  
Håkan Selg

Results from a major survey among Internet users at Swedish universities indicate fundamental differences in patterns of usage. The “Web 2.0 culture” is socially driven and characterised by interactivity and participation. In the “Web 1.0 culture”, the Internet is considered more of a tool for the rationalising of duties and tasks in everyday life. A strong age element can be observed in the sense that a majority of the Web 2.0 culture adherents have grown up in a digital environment with broadband access while those belonging to the Web 1.0 culture generally adopted Internet as adults. However, the findings do not support the claims made by early commentators of a “Net Generation”, or “Digital Natives”, with a set of common characteristics. The considerable variations within the age groups indicate that the process of appropriation of the Internet by the individual is far more complex than what is embedded in the generations approach.


Author(s):  
Håkan Selg

Results from a major survey among Internet users at Swedish universities indicate fundamental differences in patterns of usage. The “Web 2.0 culture” is socially driven and characterised by interactivity and participation. In the “Web 1.0 culture”, the Internet is considered more of a tool for the rationalising of duties and tasks in everyday life. A strong age element can be observed in the sense that a majority of the Web 2.0 culture adherents have grown up in a digital environment with broadband access while those belonging to the Web 1.0 culture generally adopted Internet as adults. However, the findings do not support the claims made by early commentators of a “Net Generation”, or “Digital Natives”, with a set of common characteristics. The considerable variations within the age groups indicate that the process of appropriation of the Internet by the individual is far more complex than what is embedded in the generations approach.


2021 ◽  
pp. 62-71
Author(s):  
O. DANYSKO ◽  
O. KORNOSENKO ◽  
V. BONDARENKO

The urgency of investigation lies in the urgent need to diversify models of higher education taking into account current modern trends and requirements, as well as the introduction of information and communication technologies in training of future physical culture teachers as flexible forms of educational process and innovative teaching means.The aim is to substantiate and experimentally test the effectiveness of web-quest as a means of preparation of future physical culture teachers to the conditions of blended learning. The object of the study was the 45 first-year students at speciality 014.11 Secondary Education (Physical Culture) of the first level of higher education. At the ascertaining stage it was found that 74.2% of respondents are familiar with the essence of blended learning, but only 38.7% have experience of such learning, it was discovered the insufficient skills of content search and analysis of information from the Internet (48.4%), project (16.1%) and problem-research (13%) training. At the formative stage, the obligatory discipline «History of Physical Culture» included a web-quest «Olympionic», which was to help to gain experience using various Web 2.0 services (video, multimedia, geoservices etc.). The effectiveness of the formative influence of the web-quest was ensured by the use of special methods: encouragement, support, gamification, competition, reflective analysis. The didactic possibilities of the web-quests lie in developing of students’ research skills, forming of stable cognitive interest and positive attitude to future professional activities, improving the ability to use educational information resources and services in order to build and self-control of their own educational trajectory.The effectiveness of the web-quest as a means of adaptation of future physical culture teachers to the conditions of blended learning has been experimentally proved, it was discovered the improvement of the skills of using interactive exercises, problem-research and project training, content search and analysis of information from the Internet, online testing.


1998 ◽  
Vol 17 (2) ◽  
pp. 303-312 ◽  
Author(s):  
Steven W. Kopp ◽  
Tracy A. Suter

There has been tremendous attention devoted to the medium of the Internet. However, the technologies that constitute the Web have created a legal environment that has and will continue to compel changes in traditional approaches to several issues, including copyright. The objective of this article is to review and discuss case and statutory law in copyright policy recently developed in the context of network technologies.


2004 ◽  
Vol 118 (1) ◽  
pp. 34-38 ◽  
Author(s):  
Peter Tassone ◽  
Christos Georgalas ◽  
Nimesh N. Patel ◽  
Esther Appleby ◽  
Bhik Kotecha

The Internet has become a very important source of health information. We wanted to determine otolaryngology patients’ access to, and use of, the Internet as a medical information resource, to identify factors that make patients more likely to use it, and to determine how useful they find this information.A questionnaire survey was completed by patients while waiting for their consultation in the out-patient department of the Royal National Throat Nose and Ear Hospital in London. Five hundred and thirty-five questionnaires were completed. Sixty-four per cent (344/535) reported having access to the Web. Of the 344 with access, 62 (18 per cent) had searched the Web for medical information prior to their consultation. Higher education (p <0.001) and age between 18 and 40 years (p = 0.001) correlated significantly with higher Internet use. Ninety-five per cent planned to use the Internet again.Approximately one out of five otolaryngology out-patients with Internet access reported having obtained medical information from the Web before their consultation. The majority found it helpful to some degree and were planning to use it again. As clinicians we should be aware ofthis use and the onus should be on ourselves to review these sites in order to guide our patients to sources of reliable and helpful medical information on the Internet.


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