scholarly journals Immateriality in Design and Pedagogy

2019 ◽  
pp. 68-71
Author(s):  
James F. Eckler

Instructional models are increasingly online, remote, and accessible whenever convenient, ostensibly leaving the conventional design studio behind. What are the consequences of design education without a place of its own — the studio? What are the consequences if architecture Schools resist the pressures to move to a remote platform? The Architectural design studio is unique educational setting in which Information doesn’t flow in a single direction, from professor to student. Instead, it is exchanged in complex patterns of dialogue and production that form the foundation of a micro-scale community. the quality of the education is predicated on the interaction among members of this community. This presents a challenge to the virtual spaces of education that are increasingly becoming the norm. And, while virtual spaces and places of education have not yet fully assimilated the design studio, this does not mean the studio can’t leverage advantages of these emergent grounds of discourse.

CoDesign ◽  
2019 ◽  
pp. 1-18 ◽  
Author(s):  
Stéphane Safin ◽  
Françoise Détienne ◽  
Jean-Marie Burkhardt ◽  
Anne-Marie Hébert ◽  
Pierre Leclercq

2021 ◽  
pp. 37-48
Author(s):  
Zeynep Ozge Yalcin ◽  

In the twentieth century, as a result of the transition to a scientific approach in design, intuition lost its validity and design became a rational act. In well-defined problems, the design process could be structured with this scientific approach, however, in an ill-defined structure, rationality needs to be combined with intuition to analyzing the design problems, decisions making and generate solutions by supporting the creativity of design students. In this respect, intuition can assist to strengthen and develop the required abilities during the process. Accordingly, the aim is to understand the role of intuition, how students use it to work creatively through sketches, and conceptual ideas, and the problematic process of transformation into architectural knowledge in the design process. The study carried out a literature review to draw an understanding of the dimensions of intuition and its role in the architectural design studio. The results of the study demonstrate that intuition has a crucial role in the design process. Relatedly, the lack of intuition becomes problematic, due to the non-conveyable character that it cannot find a place for itself in the design education in terms of crits from tutors, and alteration of intuition into concrete representations leads to a gap between intuition and the final project. Furthermore, these problems could be eliminated through the coherent use of two features which are rational approach and intuition. In this respect, intuition, creativity, and rationality is needed to perform together in order to achieve success by deciphering the potentials of the project through the process.


Buildings ◽  
2021 ◽  
Vol 11 (3) ◽  
pp. 91
Author(s):  
Eun Joo Park ◽  
Mi Jeong Kim

Representing visual experiences is an essential part of architectural design education for creativity. The representation of creative ideas relates to the ability to communicate spatial design concepts. This study examined whether filmic spaces could function as visual communication to enhance students’ creative thinking in architecture. It explored how creativity can be supported throughout an architectural design studio with a conceptual tool that translates filmic spaces into spatial design. To investigate the ways to translate filmic space into spatial design tools for creative thinking, we conducted a design studio with first-year university students. Focusing on using various elements of film, including movement, frame, montage, light, and color, and scene changes to represent architectural languages, a curriculum was developed and implemented in a Visual Communication Design Studio for one semester, stimulating students to engage in expressing their ideas in three-dimensional spaces. The overall results suggested that the design education method that used the filmic space as a stimulating tool for creative thinking, emphasizing the role of visual communication, could enhance students’ creative thinking, leading to improved creative design processes.


2020 ◽  
Vol 4 (1) ◽  
pp. 64
Author(s):  
Kamal Eldin Mohamed

The design studio is a unique class format within the architectural curriculum education, in which learning is based on student-instructor interaction and learning by experiences while architectural design is the collective of knowledge and skills to accomplish a unique expectation of a product. Sustainable design has been incorporated into many architecture curriculum education programs but there has been lack of merging in design studio project. This study introduces an improved method of the first experimental Sustainable Architectural Design Studio (SADS) with restructured teaching tools for integrating sustainability principles in design studio along with the studio outcome. In additional, it presents the evaluation and the assessment of the improved method as well as the finding along with the recommendations for the future experimental.


2020 ◽  
pp. 111-130
Author(s):  
Ayşenur Hilal Iavarone ◽  
Emel Birer

The paper aims to re-thinking limits in architecture through an educational approach. A study on the concept of limits in architecture provides an understanding of architecture's sensitivity, responsibility, and bindingness. To investigate the effect of limits on design, the paper has conducted a discussion of a design studio experience as a case study. As a method in the study, an architectural design studio where students are asked to produce architectural solutions by giving physical legal, and social limits has been established. In the architectural design studio scenario, Garipce Village, a fisher village located on the border of Istanbul and a first-degree protection area by the Bosphorus zoning laws, was given as a design problem to second-year architecture students. The design solutions that the students brought to the limits of the village both exemplified how architectural design sought an answer to the limits and demonstrated how to approach rural areas. The limits of conservation areas, the social implications of the conservation sites, and the physical limitations of the village compose a limitation set for the design problem of the rural area. The outputs of the design studio are discussed in the context of architectural solutions for limits. The results revealed how questioning the concept of "limit" transformed students' learning experiences in the design studio. It has been observed that the act of designing with limits improves students' awareness, strengthens the relationships established with the context, and incorporates the social dimensions of architectural design into the design.


Author(s):  
Foong Peng Veronica Ng

Literature on current architectural pedagogy have posited the issue that architectural education lacked change and questioned whether current studio teaching provides adequate design-thinking education and connection to the real world. The increasing importance on the relationship between architecture, community, and place sets a backdrop as a catalyst for improvement within the field, particularly in how this relationship frames the teaching and learning within the design studio. Using an architectural design studio module conducted in the Bachelor of Science (Honours) in Architecture programme at Taylor's University, this chapter discusses the principles for an alternative design studio pedagogy and the values it brings about. The author argues that design education underpinned by “people” and “place” engages students' increased interesting and motivation for learning, with the awareness and sensitivities to the real and scholarly setting, hence bridging the gap between reality and education.


2018 ◽  
Vol 43 (2) ◽  
pp. 60-68
Author(s):  
Bengi Yurtsever ◽  
Cigdem Polatoğlu

Learning is an internalization process that depends on individual components. This study focuses on the problematic of learning in architectural design education process and examines its components. The relationship between learning and perception and how it can be handled in the architectural environment is discussed. Answers are searched on the axis of “individual, experience, perception” and especially is focused the concept of “filtering”. The learning environment in the architectural design studio is seen as a cultural environment where all actors share their experiences. It is thought that these variables should be brought to the forefront in order not to lose the originality, with so many variables connected with these cultural actors. In this context, it is aimed to examine the relation between filtering and authenticity in the process of debating the problem of learning in working. The discussion was conducted through a blended learning environment that is supposed to support the aforementioned relationship. The study is based on the constructing grounded theory as a qualitative research pattern. The dynamic structure that can be empowered by the field experience of the selected research pattern has been a driving force in the study. Temporary hypotheses were identified with the preliminary problems and conceptual samples that were expected to be discussed, and then an experience environment was created that could generate data for the study. Then an experience environment was created that could generate data for the work. The implications of the observations, the open-ended questionnaires and the process of making the interviews were evaluated by descriptive analysis. With this approach, problems can be observed on an individual basis; and some of the problems that were grounded were brought into questionable positions with the architectural design studio.


2018 ◽  
Vol 41 ◽  
pp. 05005
Author(s):  
Luhur Sapto Pamungkas ◽  
Cinthyaningtyas Meytasari ◽  
Hendro Trieddiantoro

Studios. This ability gained through visual design thinking. The spatial experience honed by three dimensional thinking from the medium diversity. The spatial experience learned through a room layout, proportion, and composition. This research used an experimental method and the primary data obtained by a “Likert” scale questionnaire. The Respondents are 50 students of the Architectural Design Studio. Moreover, the analysis focuses on the VR for spatial experience. The result was a descriptive explanation of the effectiveness of Virtual Reality for a spatial experience of architecture students at Technology University of Yogyakarta.


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