hockey game
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2021 ◽  
Vol 2 (2) ◽  
pp. 83-92
Author(s):  
Sri Rahayu ◽  
Basyaruddin Daulay

This study was to analyze the movement of the drag flick technique and to find out the correctness of the motion of the technique when dragging the flick on female athletes from the PON Papua 2020 plateaus. This study used a qualitative descriptive approach research design. By analyzing the motion of the drag flick technique for athletes who have participated in the National Training Program, which is used as a comparison and indoor hockey athletes from the Regional Plates of Prapon 2019 as athletes who are used as research samples using the Dartfish Teampro 5.5 software. This research was assisted by experts, namely one expert in the field of indoor hockey. The instrument used is Expert Judgment. The percentage of success that has been analyzed using Darfish software at the prefix position stage is very good (33%), Good (60%), Poor (6.6%), very poor (0%). the position of the foot crossover is very good (13%), Good (53.3%), Poor (33.3%), very poor (0%). the position of implementation is very good (22.2%), Good (50%), Poor (27.7%), very poor (0%). advanced motion positions are categorized as very good (0%), Good (34.7%), Less (65.2%), very poor (0%). The percentage of success based on expert judgment at the prefix position stage is Very Good (33%), Good (60%), Less (6.6%), Very Less (0%). foot crossover position is very good (13.3%), good (53.3%), less (33.3%), very poor (0%). the position of the implementation of the categories is Very Good (22%), Good (50%), Less (27.7%), Very Poor (0%). position ending in the category Very Good 34.7%), Good (65.2%), Less (0%), Very Less (0%). The results of the analysis of the overall movement of the dartfish software are at the level of correctness of the motion of the drag flick motion technique in the less category. The hockey sports expert's assessment shows that the overall motion at the correct level of motion of the drag flick technique is in the insufficient category so that there is still much to be improved.


2021 ◽  
Vol 53 (8S) ◽  
pp. 38-38
Author(s):  
Jonathan A. Hamil ◽  
Ashley N. Triplett ◽  
Michael Vorkapich ◽  
James M. Pivarnik

Author(s):  
Cory Kulczycki ◽  
Jonathon Edwards ◽  
Luke Potwarka

The purpose of this research was to explore different issues and controversies found in media narratives about hosting the Heritage Classic Ice-Hockey Game, on Canada’s Parliament Hill. This paper utilized the Eight-step Qualitative-Temporal Visual Analysis and Narrative methodology to look at how Canadian media framed the discussion around the hosting location of the Heritage Classic. A total of 81 news articles from 12 media outlets served as the data for the current study. Media frames were grouped into seven themes: parliamentary rules, interest groups, anniversaries, logistics, competition, event landscape, and nostalgia. These frames point to how Parliament Hill was maintained as an institution through regulations and symbolism. The following manuscript informs research on institutional work through applications of special events, eventscapes, and nostalgia.


2020 ◽  
Vol 60 (2) ◽  
pp. 133-145
Author(s):  
Nuzulla Saputri ◽  
Suharjana

SummaryThe purpose of this study is to develop tools and products for the hockey water pipe (PSA) game model in order to overcome the problem of limited facilities and infrastructure and improve students’ movement coordination skills and increase the variety of small ball games. This research is a research and development (RnD) that refers to Sugiyono’s (2013) theory which is product oriented. The results of this study have been found (1) the Hockey PSA game model can attract the attention of upper elementary school students to get to know the Hockey game (2) The Hockey PSA game model can add variety to the game for teachers who teach upper grade elementary school children (3) the game model PSA Hoki can express the imagination of upper elementary school students in the combination of modification of tools and games with the results of the affective aspects of the trial that is the aspect of students willing to play again obtained a percentage of 92.08% (very feasible). The conclusion of this research is the Hockey PSA game model can overcome the problem of limited facilities and infrastructure improve student movement coordination and increase the variety of small ball game material.


2020 ◽  
Vol 69 (41) ◽  
pp. 1492-1493 ◽  
Author(s):  
David Atrubin ◽  
Michael Wiese ◽  
Becky Bohinc
Keyword(s):  

2020 ◽  
Vol 7 ◽  
pp. 276-282
Author(s):  
Kolawole, G.T ◽  
Omotayo O.L. ◽  
Adedeji E.O. ◽  
Chikezie, J. ◽  
Deji Joshua ◽  
...  

Assessment of Environmental and Recreation Facility Maintenance was carried out in Kainji Lake National Park. Questionnaire method of data collection was employed to collect the data needed. Purposive and simple random techniques were adopted to sample respondents in the study area. One hundred questionnaires were designed and administered. The data collected were analyzed through simple percentage and presented in table and charts. However, the results showed that recreation facilities are 99% present, while swimming pool is 65% functional. The study showed that visitors came there three times in a week indicating 44% of the respondents while on maintenance of the park environment and the facilities indicated 94% and 88% of the respondents respectively. The study further recommended the followings facilities basketball pitch. Hockey game, volley ball and well-constructed swimming pool.


2019 ◽  
Vol 23 (3) ◽  
pp. 193-207
Author(s):  
Attila Nagy ◽  
◽  
Csaba Kiss ◽  
Bálint Dolnegó ◽  
László Tóth ◽  
...  

Stats ◽  
2019 ◽  
Vol 2 (2) ◽  
pp. 228-238
Author(s):  
Abdolnasser Sadeghkhani ◽  
Seyed Ahmed

In this paper, we use a Bayesian methodology to analyze the outcome of a hockey game using different sources of information, such as points in previous games, home advantage, and specialists’ opinions. Two different models to predict the number of goals are considered, taking into account that it is the nature of hockey that goals are infrequent and rarely exceed six per team per game. A Bayesian predictive density to predict the number of the goals using each model will be used and the possible winner of the game will be predicted. The corresponding prediction error for each model will be addressed.


2018 ◽  
Vol 13 (1) ◽  
pp. 32-45 ◽  
Author(s):  
Eric Lepp

In Northern Ireland the Good Friday Agreement brought with it top-down political and social approaches to construct and increase intergroup contact and shared spaces in an effort to reconcile divided Nationalist and Unionist communities. In the period following the peace agreement, the Belfast Giants ice hockey team was established, and its games have become one of the most attended spectator activities in Belfast, trending away from the tribalism, single-space, single-class, and single-gender dynamics of modern sport in Northern Ireland. This article utilises the setting of the Scottish and Southern Energy (SSE) Arena, home of the Giants, to demonstrate normalisation of interactions occurring between supporters who are willing to purchase a ticket beside someone to whom they are politically opposed. This sport and its supporters choose to enjoy the experience of the hockey game, rather than be caught in the politicised attachment of meaning expected of shared space, offering a challenge to the reconciliation-centric assumptions in post-peace agreement Belfast.


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