youth athletes
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2022 ◽  
pp. 155982762110684
Author(s):  
Jenna M. Marx ◽  
Dara R. Musher-Eizenman

Objectives. The present study examined beliefs surrounding food culture in youth athletics. Design. Qualitative research. Methods. Coaches (n = 62), parents (n = 161), and youth athletes (n = 40) in the USA completed questionnaires that explored aspects of the food environment of youth athletics, including practices related to food and beverage consumption and perspectives on the nutritional value of available foods and beverages. Results. Coaches, parents, and athletes all reported a high number of available foods and beverages, and were mixed both about whether these were healthy or unhealthy, and whether the availability of unhealthy foods and beverages was problematic. Conclusions. This study aimed to add to the literature an examination of multiple perspectives on the current food culture in youth athletics. Participant perspectives suggest that the food environment of youth sport may be an unhealthy mismatch with the physical, social, and psychological benefits of participation. Further research could aim to identify optimal environments for promoting health in youth sport. Limitations and additional directions for future research are discussed.


2022 ◽  
pp. 144-165
Author(s):  
Mary A. Hansen ◽  
Brooke Turner ◽  
Armani Davis

This chapter discusses the prevalence and impact of trauma and adverse childhood experiences (ACEs) on today's youth. Information related to the impact of previous trauma and sports-related trauma on youth athletes is discussed. The benefits of sports and physical activity in combatting the effects of trauma are presented. Information about trauma-informed models, pedagogies, and coaching practices are presented in order to highlight the importance of awareness and implementation of trauma-sensitive coaching pedagogies to help youth athletes including those who have been impacted by trauma or ACEs thrive.


2021 ◽  
Vol 19 (4) ◽  
pp. 1015-1026
Author(s):  
Yong-Se Kim ◽  
◽  
Jung-Woon Seo ◽  
Sung-Sup Song
Keyword(s):  

2021 ◽  
Vol 2 (2) ◽  
pp. 83-92
Author(s):  
Sri Rahayu ◽  
Basyaruddin Daulay

This study was to analyze the movement of the drag flick technique and to find out the correctness of the motion of the technique when dragging the flick on female athletes from the PON Papua 2020 plateaus. This study used a qualitative descriptive approach research design. By analyzing the motion of the drag flick technique for athletes who have participated in the National Training Program, which is used as a comparison and indoor hockey athletes from the Regional Plates of Prapon 2019 as athletes who are used as research samples using the Dartfish Teampro 5.5 software. This research was assisted by experts, namely one expert in the field of indoor hockey. The instrument used is Expert Judgment. The percentage of success that has been analyzed using Darfish software at the prefix position stage is very good (33%), Good (60%), Poor (6.6%), very poor (0%). the position of the foot crossover is very good (13%), Good (53.3%), Poor (33.3%), very poor (0%). the position of implementation is very good (22.2%), Good (50%), Poor (27.7%), very poor (0%). advanced motion positions are categorized as very good (0%), Good (34.7%), Less (65.2%), very poor (0%). The percentage of success based on expert judgment at the prefix position stage is Very Good (33%), Good (60%), Less (6.6%), Very Less (0%). foot crossover position is very good (13.3%), good (53.3%), less (33.3%), very poor (0%). the position of the implementation of the categories is Very Good (22%), Good (50%), Less (27.7%), Very Poor (0%). position ending in the category Very Good 34.7%), Good (65.2%), Less (0%), Very Less (0%). The results of the analysis of the overall movement of the dartfish software are at the level of correctness of the motion of the drag flick motion technique in the less category. The hockey sports expert's assessment shows that the overall motion at the correct level of motion of the drag flick technique is in the insufficient category so that there is still much to be improved.


Author(s):  
Matthew Andrew ◽  
Giltan Z. Baptise ◽  
Matthew J. Reeves ◽  
Simon J. Roberts ◽  
Allistair P. McRobert ◽  
...  

Small/er soccer nations rely strongly on developing youth athletes into experts in adulthood due to financial, logistical, and coach education constraints. One factor that contributes to this expertise is activities engaged in during childhood. Researchers have described these activities by focusing on larger, well-developed countries that often have larger participation rates and higher competition levels than their smaller counterparts. Therefore, to provide more specific information to support talent development in smaller soccer nations, a survey of the youth development system of a small soccer nation was conducted, alongside recording the developmental activities of skilled and less-skilled soccer players within this system. Key stakeholders (e.g., technical director) completed a youth development system survey. Skilled soccer players ( n = 12) who were representing their country at U17 level and less-skilled players ( n = 13) that had never played for their country completed a Participation History Questionnaire. Skilled players engaged in significantly higher amounts of individual practice in both childhood and early adolescence compared to less-skilled players. Survey data indicated that the greater amounts of individual practice for the skilled players stemmed from a lack of finances, playing facilities, and a formal coach education program. Results from this study may inform future practices and processes in the youth development systems of small/er soccer nations and their national associations.


2021 ◽  
Author(s):  
◽  
Jacob G. Emery

<p>This project investigated the commercial opportunities for innovation in the youth tennis market. A lean startup methodology approach was adopted for business development within the project. The first study consisted of interviewing players, parents and coaches involved in the youth tennis environment in New Zealand. It was found that the key problems identified by athletes were psychological challenges while both coaches and parents struggled with relationship management. The second study surveyed athletes from a wide range of sports to test if the findings from the first study would generalise to other sports as well as investigating reasons why athletes may not have engaged with existing sport psychology products and services. The results showed the findings in the first study did extend to other youth sports and highlighted a lack of knowledge and perceived efficacy as well as financial cost as barriers to use for existing sport psychology products and services. A literature review relating to the problems identified during the research for this project documents motivational, goal-setting and self-regulatory mechanisms which could be incorporated into a product or service to assist youth athletes. A third, and final, study tested potential mediums for a commercial offering as well as reaction to several features. The findings support the use of a mobile phone application and features relating to communication, motivation, goal-setting, and self-regulation were all supported. A business case presents a path to commercialisation for a mobile phone application addressing the problems faced by youth athletes utilising key research identified in the literature review. This project was able to identify a clear market need, uncover solutions and present the next steps in developing a commercially viable product.</p>


2021 ◽  
Author(s):  
◽  
Jacob G. Emery

<p>This project investigated the commercial opportunities for innovation in the youth tennis market. A lean startup methodology approach was adopted for business development within the project. The first study consisted of interviewing players, parents and coaches involved in the youth tennis environment in New Zealand. It was found that the key problems identified by athletes were psychological challenges while both coaches and parents struggled with relationship management. The second study surveyed athletes from a wide range of sports to test if the findings from the first study would generalise to other sports as well as investigating reasons why athletes may not have engaged with existing sport psychology products and services. The results showed the findings in the first study did extend to other youth sports and highlighted a lack of knowledge and perceived efficacy as well as financial cost as barriers to use for existing sport psychology products and services. A literature review relating to the problems identified during the research for this project documents motivational, goal-setting and self-regulatory mechanisms which could be incorporated into a product or service to assist youth athletes. A third, and final, study tested potential mediums for a commercial offering as well as reaction to several features. The findings support the use of a mobile phone application and features relating to communication, motivation, goal-setting, and self-regulation were all supported. A business case presents a path to commercialisation for a mobile phone application addressing the problems faced by youth athletes utilising key research identified in the literature review. This project was able to identify a clear market need, uncover solutions and present the next steps in developing a commercially viable product.</p>


2021 ◽  
Author(s):  
Carlyn Patterson Gentile ◽  
Geoffrey K Aguirre ◽  
Kristy B. Arbogast ◽  
Christina L. Master

ABSTRACTIncreased sensitivity to light is common following concussion. Viewing a flickering light can also produce uncomfortable somatic sensations like nausea or headache. Here we examined effects evoked by viewing a patterned, flickering screen in a cohort of 81 uninjured youth athletes and 84 youth with concussion. We used exploratory factor analysis and identified two primary dimensions of variation: the presence or absence of visually evoked effects, and variation in the tendency to manifest effects that localized to the eyes (e.g., eye watering), versus more generalized neurologic symptoms (e.g., headache). Based on these two primary dimensions, we grouped participants into three categories of evoked symptomatology: no effects, eye-predominant effects, and brain-predominant effects. A similar proportion of participants reported eye-predominant effects in the uninjured (33.3%) and concussion (32.1%) groups. By contrast, participants who experienced brain-predominant effects were almost entirely from the concussion group (1.2% of uninjured, 35.7% of concussed). The presence of brain-predominant effects was associated with a higher concussion symptom burden and reduced performance on visio-vestibular tasks. Our findings indicate that the experience of negative constitutional, somatic sensations in response to a dynamic visual stimulus is a salient marker of concussion and is indicative of more severe concussion symptomatology. We speculate that differences in visually evoked effects reflect varying levels of activation of the trigeminal nociceptive system.


2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Emily Kroshus ◽  
Sarah J. Lowry ◽  
Kimberly Garrett ◽  
Rachel Hays ◽  
Tamerah Hunt ◽  
...  

Abstract Background Most concussion education aims to increase athlete self-report of concussive symptoms. Although the population burden of concussion is high, frequency with which this injury occurs on a given sports team in a given season is relatively low. This means that powering concussion education evaluation studies to measure change in post-injury symptom reporting behavior requires what is often a prohibitively large sample size. Thus, evaluation studies are typically powered to measure proximal cognitions. Expected reporting behavior, a cognition that reflects planned and reactive decision-making, is a theoretically indicated construct for inclusion in evaluation studies. However, previously no scales were available to measure this construct with demonstrated reliability and validity among youth athletes. The objective of this study was to develop and assess the validity of a brief single-factor scale to measure expected youth athlete concussion reporting behavior (CR-E) in a sample of youth athletes. Methods A mixed methods approach was used, including cognitive interviews with youth athletes, and quantitative item reduction and validation. Participants were youth athletes (aged 9–16) from the Seattle metropolitan and rural south-Georgia regions. After refining an initial pool of items using cognitive interviews with a diverse group of youth athletes (n = 20), a survey containing these items was administered to youth soccer and football players (n = 291). Item reduction statistics and sequential confirmatory factor analyses were used to reduce the initial scale using a randomly selected half of the sample. Then, a final confirmatory factor analysis and validation tests were applied to the other half of the sample of youth athletes. Predictive validation was conducted longitudinally in a separate sample of youth athletes (n = 155). Results Internal consistency was high (alpha = 0.89), model fit was excellent, validation tests were in the hypothesized directions, and the scale was feasible to use. Using the finalized 4-item scale, we observed that less than one-third of youth soccer and football athletes expect to “always” tell their coach about symptoms of a suspected concussion. Conclusions The CR-E measure should be included in future studies evaluating concussion education programming in youth athlete populations.


Author(s):  
Dilara Merve Sari ◽  
Julie Rønne Pedersen ◽  
Jonas Bloch Thorlund ◽  
Ulla Ramer Mikkelsen ◽  
Merete Møller

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