Journal of Eye Movement Research
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416
(FIVE YEARS 125)

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7
(FIVE YEARS 2)

Published By University Of Bern

1995-8692

2021 ◽  
Vol 14 (2) ◽  
Author(s):  
Suvi Holm ◽  
Tuomo Häikiö ◽  
Konstantin Olli ◽  
Johanna Kaakinen

The role of individual differences during dynamic scene viewing was explored. Participants (N=38) watched a gameplay video of a first-person shooter (FPS) videogame while their eye movements were recorded. In addition, the participants’ skills in three visual attention tasks (attentional blink, visual search, and multiple object tracking) were assessed.  The results showed that individual differences in visual attention tasks were associated with eye movement patterns observed during viewing of the gameplay video. The differences were noted in four eye movement measures: number of fixations, fixation durations, saccade amplitudes and fixation distances from the center of the screen. The individual differences showed during specific events of the video as well as during the video as a whole. The results highlight that an unedited, fast-paced and cluttered dynamic scene can bring about individual differences in dynamic scene viewing.


2021 ◽  
Vol 14 (4) ◽  
Author(s):  
Yiheng Wang ◽  
Yanping Liu

Can longer gaze duration determine risky investment decisions? Recent studies have tested how gaze influences people’s decisions and the boundary of the gaze effect. The current experiment used adaptive gaze-contingent manipulation by adding a self-determined option to test whether longer gaze duration can determine risky investment decisions. The results showed that both the expected value of each option and the gaze duration influenced people’s decisions. This result was consistent with the attentional diffusion model (aDDM) proposed by Krajbich et al. (2010), which suggests that gaze can influence the choice process by amplify the value of the choice. Therefore, the gaze duration would influence the decision when people do not have clear preference.The result also showed that the similarity between options and the computational difficulty would also influence the gaze effect. This result was inconsistent with prior research that used option similarities to represent difficulty, suggesting that both similarity between options and computational difficulty induce different underlying mechanisms of decision difficulty.


2021 ◽  
Vol 13 (3) ◽  
Author(s):  
Judith Beck ◽  
Lars Konieczny

The present study investigates effects of conventionally metered and rhymed poetry on eye-movements in silent reading. Readers saw MRRL poems (i.e., metrically regular, rhymed language) in two layouts. In poem layout, verse endings coincided with line breaks. In prose layout verse endings could be mid-line. We also added metrical and rhyme anomalies. We hypothesized that silently reading MRRL results in building up auditive expectations that are based on a rhythmic “audible gestalt” and propose that rhythmicity is generated through subvocalization. Our results revealed that readers were sensitive to rhythmic-gestalt-anomalies but showed differential effects in poem and prose layouts. Metrical anomalies in particular resulted in robust reading disruptions across a variety of eye-movement measures in the poem layout and caused re-reading of the local context. Rhyme anomalies elicited stronger effects in prose layout and resulted in systematic re-reading of pre-rhymes. The presence or absence of rhythmic-gestalt-anomalies, as well as the layout manipulation, also affected reading in general. Effects of syllable number indicated a high degree of subvocalization. The overall pattern of results suggests that eye-movements reflect, and are closely aligned with, the rhythmic subvocalization of MRRL. This study introduces a two-stage approach to the analysis of long MRRL stimuli and contributes to the discussion of how the processing of rhythm in music and speech may overlap.


2021 ◽  
Vol 14 (4) ◽  
Author(s):  
Ondřej Straka ◽  
Šárka Portešová ◽  
Daniela Halámková ◽  
Michal Jabůrek

In this paper, we inquire into possible differences between children with exceptionally high intellectual abilities and their average peers as regards metacognitive monitoring and related metacognitive strategies. The question whether gifted children surpass their typically developing peers not only in the intellectual abilities, but also in their level of metacognitive skills, has not been convincingly answered so far. We sought to examine the indicators of metacognitive behavior by means of eye-tracking technology and to compare these findings with the participants’ subjective confidence ratings. Eye-movement data of gifted and average students attending final grades of primary school (4th and 5th grades) were recorded while they dealt with a deductive reasoning task, and four metrics supposed to bear on metacognitive skills, namely the overall trial duration, mean fixation duration, number of regressions and normalized gaze transition entropy, were analyzed. No significant differences between gifted and average children were found in the normalized gaze transition entropy, in mean fixation duration, nor - after controlling for the trial duration – in number of regressions. Both groups of children differed in the time devoted to solving the task. Both groups significantly differed in the association between time devoted to the task and the participants’ subjective confidence rating, where only the gifted children tended to devote more time when they felt less confident. Several implications of these findings are discussed.


2021 ◽  
Vol 14 (2) ◽  
Author(s):  
Alicia Feis ◽  
Amanda Lallensack ◽  
Elizabeth Pallante ◽  
Melanie Nielsen ◽  
Nicole Demarco ◽  
...  

This study investigated reading comprehension, reading speed, and the quality of eye movements while reading on an iPad, as compared to printed text. 31 visually-normal subjects were enrolled. Two of the passages were read from the Visagraph standardized text on iPad and Print. Eye movement characteristics and comprehension were evaluated. Mean (SD) fixation duration was significantly longer with the iPad at 270 ms (40) compared to the printed text (p=0.04) at 260 ms (40). Subjects’ mean reading rates were significantly lower on the iPad at 294 words per minute (wpm) than the printed text at 318 wpm (p=0.03). The mean (SD) overall reading duration was significantly (p=0.02) slower on the iPad that took 31 s (9.3) than the printed text at 28 s (8.0). Overall reading performance is lower with an iPad than printed text in normal individuals. These findings might be more consequential in children and adult slower readers when they read using iPads.  


2021 ◽  
Vol 14 (4) ◽  
Author(s):  
L R D Murthy ◽  
Siddhi Brahmbhatt ◽  
Somnath Arjun ◽  
Pradipta Biswas

Gaze estimation problem can be addressed using either model-based or appearance-based approaches. Model-based approaches rely on features extracted from eye images to fit a 3D eye-ball model to obtain gaze point estimate while appearance-based methods attempt to directly map captured eye images to gaze point without any handcrafted features. Recently, availability of large datasets and novel deep learning techniques made appearance-based methods achieve superior accuracy than model-based approaches. However, many appearance-based gaze estimation systems perform well in within-dataset validation but fail to provide the same degree of accuracy in cross-dataset evaluation. Hence, it is still unclear how well the current state-of-the-art approaches perform in real-time in an interactive setting on unseen users. This paper proposes I2DNet, a novel architecture aimed to improve subject-independent gaze estimation accuracy that achieved a state-of-the-art 4.3 and 8.4 degree mean angle error on the MPIIGaze and RT-Gene datasets respectively. We have evaluated the proposed system as a gaze-controlled interface in real-time for a 9-block pointing and selection task and compared it with Webgazer.js and OpenFace 2.0. We have conducted a user study with 16 participants, and our proposed system reduces selection time and the number of missed selections statistically significantly compared to other two systems.


2021 ◽  
Vol 13 (2) ◽  
Author(s):  
Arthur Crucq

Linear perspective has long been used to create the illusion of three-dimensional space on the picture plane. One of its central axioms comes from Euclidean geometry and holds that all parallel lines converge in a single vanishing point. Although linear perspective provided the painter with a means to organize the painting, the question is whether the gaze of the beholder is also affected by the underlying structure of linear perspective: for instance, in such a way that the orthogonals leading to the vanishing point also automatically guides the beholder’s gaze. This was researched during a pilot study by means of an eye-tracking experiment at the Lab for Cognitive Research in Art History (CReA) of the University of Vienna. It appears that in some compositions the vanishing point attracts the view of the participant. This effect is more significant when the vanishing point coincides with the central vertical axis of the painting, but is even stronger when the vanishing point also coincides with a major visual feature such as an object or figure. The latter calls into question what exactly attracts the gaze of the viewer, i.e., what comes first: the geometrical construct of the vanishing point or the visual feature?


2021 ◽  
Vol 14 (2) ◽  
Author(s):  
Xin Liu ◽  
Bin Zheng ◽  
Xiaoqin Duan ◽  
Wenjing He ◽  
Yuandong Li ◽  
...  

Eye-tracking can help decode the intricate control mechanism in human performance. In healthcare, physicians-in-training requires extensive practice to improve their healthcare skills. When a trainee encounters any difficulty in the practice, they will need feedback from experts to improve their performance. The personal feedback is time-consuming and subjected to bias. In this study, we tracked the eye movements of trainees during their colonoscopic performance in simulation. We applied deep learning algorithms to detect the eye-tracking metrics on the moments of navigation lost (MNL), a signature sign for performance difficulty during colonoscopy. Basic human eye gaze and pupil characteristics were learned and verified by the deep convolutional generative adversarial networks (DCGANs); the generated data were fed to the Long Short-Term Memory (LSTM) networks with three different data feeding strategies to classify MNLs from the entire colonoscopic procedure. Outputs from deep learning were compared to the expert’s judgment on the MNLs based on colonoscopic videos. The best classification outcome was achieved when we fed human eye data with 1000 synthesized eye data, where accuracy (90%), sensitivity (90%), and specificity (88%) were optimized. This study built an important foundation for our work of developing a self-adaptive education system for training healthcare skills using simulation.


2021 ◽  
Vol 14 (2) ◽  
Author(s):  
Benedict Fehringer

The Index of Cognitive Activity (ICA) and its open-source alternative, the Index of Pupillary Activity (IPA), are pupillary-based indicators for cognitive workload and are independent of light changes. Both indicators were investigated regarding influences of cognitive demand, fatigue and inter-individual differences. In addition, the variability of pupil changes between both eyes (difference values) were compared with the usually calculated pupillary changes averaged over both eyes (mean values). Fifty-five participants performed a spatial thinking test, the R-Cube-Vis Test, with six distinct difficulty levels and a simple fixation task before and after the R-Cube-Vis Test. The distributions of the ICA and IPA were comparable. The ICA/IPA values were lower during the simple fixation tasks than during the cognitively demanding R-Cube-Vis Test. A fatigue effect was found only for the mean ICA values. The effects of both indicators were larger between difficulty levels of the test when inter-individual differences were controlled using z-standardization. The difference values seemed to control for fatigue and appeared to differentiate better between more demanding cognitive tasks than the mean values. The derived recommendations for the ICA/IPA values are beneficial to gain more insights in individual performance and behavior during, e.g., training and testing scenarios.


2021 ◽  
Vol 14 (3) ◽  
Author(s):  
Lee Friedman ◽  
Dillon James Lohr ◽  
Timothy Hanson ◽  
Oleg V Komogortsev

Typically, the position error of an eye-tracking device is measured as the distance of the eye-position from the target position in two-dimensional space (angular offset).  Accuracy is the mean angular offset.  The mean is a highly interpretable measure of central tendency if the underlying error distribution is unimodal and normal. However, in the context of an underlying multimodal distribution, the mean is less interpretable. We will present evidence that the majority of such distributions are multimodal.  Only 14.7% of fixation angular offset distributions  were  unimodal, and  of  these,  only  11.5%  were normally distributed.  (Of the entire dataset, 1.7% were unimodal and normal.)  This multimodality is true even if there is only a single, continuous tracking fixation segment per trial. We present several approaches to measure accuracy in the face of multimodality. We also address the role of fixation drift in partially explaining multimodality.


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