Small Group Inquiry Science Learning

Author(s):  
Winnie W. M. So

The implementation of e-learning on science learning in Indonesia is a critical issue, especially in the context of implementing a curriculum oriented towards the competency of students in today's digital era. The problem faced by educators is in the social presence; in how to manage effective interaction between teachers-students and students-students. This study aims to innovate e-learning which is Edmodo as a learning management system (LMS) that is suitable for science learning requirements (Light and Optics) in junior high school students. The research method used was a mix of qualitative and quantitative methods. The process of developing learning design was arranged through focus group discussion approach (which involves LMS experts, learning evaluation experts, learning strategists, physicists, and teachers) iteratively to obtain learning designs embedded in the Edmodo. The sound learning design was then tested in a small group consisting of eighth-grade students. Responses were measured using a USE questionnaire containing four aspects, i.e., usefulness, ease of use, ease of learning, and satisfaction aspects. The results of the trial in the small group will indicate that LMS and learning activities carried out meet student learning needs. These results provide optimism that mobile learning with appropriate strategies can meet the learning needs of science, including in schools that have never used this technology before.


2018 ◽  
Vol 1 (2) ◽  
pp. 141-157
Author(s):  
Asep Sukenda Egok ◽  
Tri Juli Hajani

The study aims at producing the valid, practical, interactive and potential multimedia to teach science to students achievement at the fifth grade elementary school in Lubuklinggau. The procedure of the study was through Rowntree model including three steps, namely planning, developing and evaluation.  The evaluation stepnm used was Tessmer formative evaluation. The result of the material, media and design validation showed that interactive multimedia was valid. In one-to-one test,  the students respond positively toward the interactive multimedia. In tryout step on the small group, it categorized as practical. In the field test, it was categorised as medium with score 79,11. It can be concluded that interactive multimedia was developed in the study was valid,  practical and potential on students science learning achievement at the Elementary School. Keywords : Interactive Multimedia, Science Learning


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
I Gusti Ayu Agung Istri Dwi Yulianthi Kusuma ◽  
I Gede Astawan ◽  
Desak Putu Parmiti

Teachers' lack of use of learning media in online learning makes online learning seem monotonous so that students are not motivated to take part in learning. This study aims to produce a science learning video media prototype on the human digestive system in fifth-grade elementary school tested for validity. The development model used in this study is the ADDIE model. This study consisted of two media experts and two material experts, nine students, three individual test students, and six small group test students. The data collection method in this study was a questionnaire/questionnaire method to measure the validity of the learning video media. The data were analyzed descriptively by calculating the mean to find out the average score of the validity of the learning video media. This research resulted in a prototype of instructional video media that has been declared valid based on assessments made by design experts, materials experts, media experts, individual tests, and small group tests with an average of 3.25 < X < 4.00 with qualifications very good. Based on these results, the learning video media is declared suitable for science learning, especially on the human digestive system in fifth-grade elementary school.


2021 ◽  
Vol 2104 (1) ◽  
pp. 012025
Author(s):  
Fahmi ◽  
H Fajeriadi ◽  
Y Irhasyuarna ◽  
Suryajaya ◽  
Abdullah

Abstract Less varied learning methods make learning activities boring. Emphasis on mastery of concepts and teacher dominance make students’ activities passive. The correct methods are needed to achieve the learning objectives. This study aims to evaluate the practicality of natural science learning devices for junior high school on the concept of environmental pollution using a problem-solving learning model. The research method uses Design Development Research by Tessmer. The data was taken at the small group evaluation and field test. Data were collected through observation of teacher and student activities with a scale of 1-4; self-assessment with a score of 1 (positive) and 0 (negative); and student response questionnaires on a scale of 1-5. The data were categorized and analysed descriptively. The results of the small group evaluation are: teacher activities get a good category; student activities with good categories in the preliminary and closing activities, but main activities are still quite good; self-assessment aspects show eight positive and two negatives, and student responses show nine positive and one negative. The field test results are: teacher and student activities get a “very good” category; self-assessment aspects show eight positive and two negative, and student responses are positive for all aspects.


2017 ◽  
Vol 40 (1) ◽  
pp. 29-42 ◽  
Author(s):  
Taylor Thompson

The experience that students gain through creative thinking contributes to their readiness for the 21st century. For this and other reasons, educators have always considered creative thinking as a desirable part of any curriculum. The focus of this article is on teaching creative thinking in K-12 science as a way to serve all students and, especially, creatively gifted students. The premise is that teaching creativity through science is a good learning motivator and can lead to more meaningful science learning. Included is a model for teaching creative thinking through science with examples that show how a teacher can, at a minimum, start with an established series of inquiry lessons and incorporate more creative thinking. It is hoped that teachers with this experience can begin to include more creative aspects in the curriculum at the initial planning stages.


Author(s):  
Raifa Novriani ◽  
Asni Johari ◽  
Bambang Hariyadi

Active learning requires the existence of teaching materials that are appropriate to students conditions and meet students’ needs. This study aims to (i) produce a science learning module based on the case study method used as teaching material, (ii) reveal the quality of media developed in terms of content, appearance, and attractiveness, and (iii) study the process of developing a case study science learning module for middle school students. This research is a type of research and development. The product developed was validated by a media expert and learning material expert. The product trial was carried out in two steps, namely small group trials and large group trials. The subjects of the trial consisted of six students (small group trials) and 30 students (large group trials), all of whom were students of grade VII of SMPN 3 Tanjung Jabung Timur. The data collected from media experts and learning material experts as well as form science teacher and students.  Data were analyzed using descriptive analysis. The results of this study can be concluded that the development of a science module based on case study methods was declared feasible to be used in learning activities based on the results of material and media expert validation. Based on the results of student and teacher responses, the science module based on a case study method is very good to be used as teaching material in schools.


2017 ◽  
Vol 4 (2) ◽  
pp. 180-202
Author(s):  
Vanessa Svihla ◽  
Michael J. Wester ◽  
Marcia C. Linn

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