scholarly journals A web-based Voice Interaction framework proposal for enhancing Information Systems user experience

2022 ◽  
Vol 196 ◽  
pp. 235-244
Author(s):  
Tiago F. Pereira ◽  
Arthur Matta ◽  
Carlos M. Mayea ◽  
Frederico Pereira ◽  
Nelson Monroy ◽  
...  
2018 ◽  
Vol 6 (1) ◽  
pp. 61-74
Author(s):  
Umi Salamah ◽  
Herlawati Herlawati

Abstract Rahayu Printing is a business entity that provides merchandising services such as wedding invitations, circumcision invitations, business cards, notes, letterhead, yasin and others. Based on sales that have been achieved so far, Rahayu Printing felt not satisfied with the results obtained and trying to increase sales and service through online sales system. Sales that go so far encounter obstacles in the process of marketing from consumers to consumers, the sale of goods still use a system of sales in the form of book-shaped catalogs, very tight competition, locations adjacent to other printing, and constraints from distance and time to obtain information on shopping in printing . It makes the sale less cost saving, energy and time because the system used still manually. The method used in the design of information systems sales of goods is waterfall method. From the manufacture of web-based goods sales system, is expected to solve the existing constraints, simplify, accelerate the sales system and hopefully can increase profits on the sale of goods Rahayu Bekasi Printing.   Keywords: Goods, Information, Sales, Printing, Waterfall.                                                                   Abstrak                                                                  Percetakan Rahayu merupakan sebuah badan usaha yang menyediakan jasa penjualan barang seperti undangan pernikahan, undangan khitanan, kartu nama, nota, kop surat, yasin dan lain-lain. Berdasarkan hasil penjualan yang telah dicapai selama ini, Percetakan Rahayu merasa belum puas dengan hasil yang didapat dan berupaya ingin meningkatkan penjualan serta pelayanan melalui sistem penjualan secara online. Penjualan yang berlangsung selama ini menemui kendala dalam proses pemasaran dari konsumen ke konsumen, penjualan barang masih menggunakan sistem penjualan berupa katalog berbentuk buku, persaingan yang sangat ketat, lokasi yang berdekatan dengan percetakan lainnya, serta kendala dari jarak dan waktu untuk mendapatkan informasi belanja di percetakan. Hal tersebut membuat penjualan kurang menghemat biaya, tenaga dan waktu karena sistem yang digunakan masih secara manual. Metode yang digunakan pada perancangan sistem informasi penjualan barang tersebut adalah metode waterfall. Dari pembuatan sistem penjualan barang berbasis web, diharapkan dapat memecahkan kendala yang ada, mempermudah, mempercepat sistem penjualan dan semoga dapat meningkatkan keuntungan penjualan barang pada Percetakan Rahayu Bekasi.   Kata kunci: Barang, Informasi, Penjualan, Percetakan, Waterfall.


2010 ◽  
Vol 27 (3) ◽  
pp. 207-216 ◽  
Author(s):  
Luis Iribarne ◽  
Nicolás Padilla ◽  
Javier Criado ◽  
José-Andrés Asensio ◽  
Rosa Ayala

2012 ◽  
Vol 15 (5-6) ◽  
pp. 483-484
Author(s):  
Lei Chen ◽  
Zhiguo Gong ◽  
Qing Li

2021 ◽  
Author(s):  
Majdi Sabahelzain ◽  
Rik Crutzen ◽  
Mohamed Moukhyer ◽  
Hans Bosma ◽  
Bart van den Borne

BACKGROUND WHO described Vaccine hesitancy in 2019 as one of the top 10 threats to global health in high, and low, and middle-income countries. Various communication approaches have been used to engage the public about vaccines and immunization such as mass media and e-health strategies. With the expansion in the use of communication technologies in health in recent years, websites have increasingly been used to support vaccine acceptance and demand and thus increase vaccine uptake. We recently established a web-based intervention called the Tat3im initiative website in Sudan. It aims to increase uptake of vaccines in Sudan by increasing knowledge and addressing issues related to vaccine hesitancy and vaccine safety in the Arabic language OBJECTIVE This article describes the processes that we used to develop and improve this website including the creation of its content. METHODS These processes were informed by using and combining three sources including, Garrett’s user experience framework as a basis for the development, the WHO Vaccine Safety Net's (VSN) criteria for good information practices (i.e. credibility, content (quality and quantity), design and accessibility criteria), and previous relevant research that assessed the local context in Sudan. RESULTS We found that using such evidence as well as combining the VSN's criteria and previous research findings in the five planes of Garrett's framework enabled us to cover many essential elements of user experience and to address issues related to the website’s strategy and content. CONCLUSIONS As the website may be limited due to the high rates of illiteracy as well as relatively low internet use in Sudan, we suggest using social marketing to promote the use of the website as well as monitoring and evaluating the website and users’ experience using different approaches such as visitor traffic and qualitative measures.


2014 ◽  
Vol 12 (1) ◽  
pp. 35-52 ◽  
Author(s):  
Mariana Curado Malta ◽  
Ana Alice Baptista ◽  
Cristina Parente

This paper presents the state of the art on interoperability developments for the social and solidarity economy (SSE) community web based information systems (WIS); it also presents a framework of interoperability for the SSE' WIS and the developments made in a research-in-progress PhD project in the last 3 years. A search on the bibliographic databases showed that so far there are no papers on interoperability initiatives on the SSE, so it was necessary to have other sources of information: a preliminary analysis of the WIS that support SSE activities; and interviews with the representatives of some of the world's most important SSE organisations. The study showed that the WIS are still not interoperable yet. In order to become interoperable a group of the SSE community has been developing a Dublin Corre Application Profile to be used by the SSE community as reference and binding to describe their resources. This paper also describes this on-going process.


2018 ◽  
Vol 3 (2) ◽  
pp. 89-99
Author(s):  
Harun Mukhtar

“Information Systems of Attendance Detection and Media Submission of Lecturer Announcement by Using Engineering Introduction QR Code "is an application that serves to support the process of disseminating information on the campus of Muhammadiyah University of Riau to become more effective and efficient and facilitate students in obtaining information. This application can be used by Lecturers and Students as recipient of information. The results of this study is a web-based application that can support the process of disseminating information on the campus of the University of Muhammadiyah Riau. The research was built using the Waterfall software development method, using UML to document, specify, and model the system. Implemented using PHP programming language using Laravel Framework and using MySQL database and other supporting software.


2016 ◽  
Vol 7 (2) ◽  
pp. 89-99
Author(s):  
Sutejo Sutejo

Abstrak- Dunia sistem informasi terdapat banyak model sistem informasi, kaitan pasar dengan sistem informasi geografis adalah untuk memberikan berbagai macam informasi, terutama letak geografis pasar tersebut. Pentingnya informasi ini memberi banyak inspirasi terhadap pembuat model untuk merancang sistem-sistem yang mendekati dunia nyata. Model sistem informasi juga diharapkan dapat digunakan sebagai alat prediksi kejadian di masa depan dengan mendasarkan pada data yang ada pada masa lalu dan masa sekarang. Sistem Informasi Geografis (SIG) ini di rancang untuk mengumpulkan data, meyimpan dan mengubah data, serta menganalisis objek beserta data geografis yang bersifat penting untuk di analisis. GIS yang disajikan dengan berbasis web pada perancangan ini juga dapat digunakan sebagai alat pemberian informasi kepada masyarakat luas. Hasil penelitian dengan pemodelan UML (Unified Modelling Language) sangat membantu dalam proses perancangan sebuah sistem informasi geografis pasar tradisional serta aplikasi sistem informasi geografis pasar tradisional berbasis web ini dapat digunakan sebagai sarana informasi pasar, khususnya bagi para calon pedagang yang ingin berdagang di salah satu pasar tradisional yang ada di Kota Pekanbaru. Kata Kunci : Sistem Informasi Geografis, Web, Pasar Tradisional, Pemodelan, UML. Abstract- The world of information systems provides many models of information systems, the link of market with a geographic information system is to provide various kinds of information, specially the geographical markets. The importance of this information gives a lot of inspiration for the model makers to design systems that approximates the real world. Model of information system is also expected to be used as predictors of future events by basing on the existing data on past and present. Geographic Information Systems (GIS) is designed to collect data, store and modify data, and analyzing object along with geographic data which is important for analysis. GIS is presented with a web based on this design can also be used as a tool to provide information to the general public. The results of research by modeling UML (Unified Modeling Language) is very helpful in the process of designing a geographic information system of traditional markets as well as the application of geographic information system web-based traditional market can be used as a means of market information, especially for potential traders who want to trade in one of the traditional markets in the city of Pekanbaru. Keywords: Geographic Information Systems, Web, Traditional Market, Modeling, UML.


Author(s):  
I Made Agus Oka Wijaya . ◽  
I Ketut Resika Arthana, S.T., M.Kom . ◽  
Gede Aditra Pradnyana, S.Kom., M.Kom .

Penelitian ini bertujuan untuk menganalisis tingkat user experience pada web based digital library Jurusan Pendidikan Teknik Informatika Universitas Pendidikan Ganesha yang diukur menggunakan metode heuristic evaluation dengan menggunakan 10 Variabel. Tahapan penelitian dimulai dari analisis masalah yaitu penyebaran kuisioner secara online maupun offline. Hasil survey berupa kuisioner yang peneliti sebarkan ke mahasiswa Pendidikan Teknik Informatika Populasi penelitian ini adalah mahasiswa pendidikan teknik informatika angkatan 2013 dan mahasiswa pendidikan teknik informatika angkatan 2014. Sampel dalam penelitian ini terdiri dari 60 orang mahasiswa, Teknik analisis data yang digunakan analisis deskriptif dengan persentase kemudian dideskripsikan untuk mengukur tingkat usability pada website digilib. Hasil penelitian menunjukkan tingkat user experience pada web based digital library pada responden mahasiswa 47% yang masuk dalam kategori sedang. Dari hasil analisa kuisioner didapat hasil bahwa tampilan (layout) dari website digilib PTI sudah mampu memenuhi kriteria usability sebuah website. Sehingga dalam penelitian ini rekomendasi berdasarkan hasil kuisioner yang memiliki persentase rendah. Saran dari hasil kuisioner antara lain, perlu adanya tambahan menu login untuk mahasiswa agar mempermudah mahasiswa dalam mengakses web digilib, informasi pada website sebaiknya disajikan secara lengkap dan terbaru, design pada web digilib PTI sebaiknya ditingkatkan kembali karena masih kurang interaktif dan masih monoton, perlu adanya perbaikan pada halaman detail mahasiswa karena informasi yang disediakan masih terjadi kesalahan, perlu adanya menu bantuan untuk mempermudah pengguna dalam mencari informasi pada web digilib. Kata Kunci : analisa, usability, heuristic evaluation, Web Digilib This study attempts to analyzed levels of user experience in the web based digital library of Jurusan Pendidikan Teknik Informatika Universitas Pendidikan Ganesha measured in a heuristic evaluation by using 10 variables .Stage of the research commenced of the problem analysis that is spreading survey online or offline .The survey who researchers spread to students Pendidikan Teknik Informatika Population research this is a student Pendidikan Teknik Informatika 2013 generation and college students Pendidikan Teknik Informatika 2014 generation .Sample in this research are 60 students , technique analysis the data used descriptive analysis with the then described for measuring the degree of usability at the website digilib . The research results show the user experience in the web based digital library among respondents students 47 % in medium category with the design. From the analysis shows that survey obtained display ( layout ) website digilib PTI are able to meet the criteria usability of a website. So in this study recommendations based on the survey that having low percentage. Advice from survey among others, need to the additional menu logins for students to simplify students in access web digilib, information on the website should be presented a complete and latest, design to the web digilib PTI should be increased back as weak and still monotonous interactive, need of an improvement on page detail students because information provided still error occurred, it needs the help menu to ease users in seeking information to the web digilib keyword : analyze, usability, heuristic evaluation, Web Digilib


2021 ◽  
Vol 2 (3) ◽  
pp. 312-323
Author(s):  
Melvitasari Tinambunan ◽  
Sanriomi Sintaro

Android, Geographic Information Systems, RESTful, Web One of the mapping technologies widely used today is Geographic Information Systems. Geographic Information Systems (GEOGRAPHIC INFORMATION SYSTEMS) is a mapping technology in the form of computer-based information systems, designed to work using data that has spatial information or spatial reference. Mapping technology is widely used to facilitate human work. In this research, Geographic Information System technology was used to support one of the business processes at the Bandar Lampung City Tourism Office. This system was built to assist related agencies in recording tourist sites. The system consists of a web-based system and Android-based applications that are connected using RESTful Web Service. The system is implemented using the PHP programming language with the help of CodeIgniter for web-based systems, and the Java programming language for Android-based applications. The method of developing the system used is the waterfall model method according to Rossa U.S. and Saladin (2014). Application design is based on Unified Modeling Language (UML), flowchart diagrams, and interface design. While the application used in the creation of the Android base system is Android Studio. The testing method used is the system's functional Black-Box. The results of black-box testing data show that the system runs as it should, the system is easy to understand by users, and can meet the functional needs of the system needed by the Bandar Lampung City Tourism Office


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