scholarly journals A laser emitting contact lens for eye tracking

2020 ◽  
Vol 10 (1) ◽  
Author(s):  
A. Khaldi ◽  
E. Daniel ◽  
L. Massin ◽  
C. Kärnfelt ◽  
F. Ferranti ◽  
...  

Abstract In this paper, we present the first realisation and experimentation of a new eye tracking system using an infrared (iR) laser pointer embedded into a wireless smart contact lens. We denote this contact lens prototype as the cyclops lens, in reference to the famous hero of the X-Men comics. The full eye tracker device combines the smart contact lens and its eyewear, which provides a primary source of energy and the beam detection system. We detail the assembling and encapsulation process of the main functionalities into the contact lens and present how a gaze tracking system is achieved, compared to existing conventional eye-tracking ones. Finally, we discuss future technical improvements.

2010 ◽  
Vol 36 (8) ◽  
pp. 1051-1061 ◽  
Author(s):  
Chuang ZHANG ◽  
Jian-Nan CHI ◽  
Zhao-Hui ZHANG ◽  
Zhi-Liang WANG

2021 ◽  
Vol 2120 (1) ◽  
pp. 012030
Author(s):  
J K Tan ◽  
W J Chew ◽  
S K Phang

Abstract The field of Human-Computer Interaction (HCI) has been developing tremendously since the past decade. The existence of smartphones or modern computers is already a norm in society these days which utilizes touch, voice and typing as a means for input. To further increase the variety of interaction, human eyes are set to be a good candidate for another form of HCI. The amount of information which the human eyes contain are extremely useful, hence, various methods and algorithm for eye gaze tracking are implemented in multiple sectors. However, some eye-tracking method requires infrared rays to be projected into the eye of the user which could potentially cause enzyme denaturation when the eye is subjected to those rays under extreme exposure. Therefore, to avoid potential harm from the eye-tracking method that utilizes infrared rays, this paper proposes an image-based eye tracking system using the Viola-Jones algorithm and Circular Hough Transform (CHT) algorithm. The proposed method uses visible light instead of infrared rays to control the mouse pointer using the eye gaze of the user. This research aims to implement the proposed algorithm for people with hand disability to interact with computers using their eye gaze.


2020 ◽  
Vol 12 (2) ◽  
pp. 43
Author(s):  
Mateusz Pomianek ◽  
Marek Piszczek ◽  
Marcin Maciejewski ◽  
Piotr Krukowski

This paper describes research on the stability of the MEMS mirror for use in eye tracking systems. MEMS mirrors are the main element in scanning methods (which is one of the methods of eye tracking). Due to changes in the mirror pitch, the system can scan the area of the eye with a laser and collect the signal reflected. However, this method works on the assumption that the inclinations are constant in each period. The instability of this causes errors. The aim of this work is to examine the error level caused by pitch instability at different points of work. Full Text: PDF ReferencesW. Fuhl, M. Tonsen, A. Bulling, and E. Kasneci, "Pupil detection for head-mounted eye tracking in the wild: an evaluation of the state of the art," Mach. Vis. Appl., vol. 27, no. 8, pp. 1275-1288, 2016, CrossRef X. Wang, S. Koch, K. Holmqvist, and M. Alexa, "Tracking the gaze on objects in 3D," ACM Trans. Graph., vol. 37, no. 6, pp. 1-18, Dec. 2018 CrossRef X. Xiong and H. Xie, "MEMS dual-mode electrostatically actuated micromirror," Proc. 2014 Zo. 1 Conf. Am. Soc. Eng. Educ. - "Engineering Educ. Ind. Involv. Interdiscip. Trends", ASEE Zo. 1 2014, no. Dmd, 2014 CrossRef E. Pengwang, K. Rabenorosoa, M. Rakotondrabe, and N. Andreff, "Scanning micromirror platform based on MEMS technology for medical application," Micromachines, vol. 7, no. 2, 2016 CrossRef J. P. Giannini, A. G. York, and H. Shroff, "Anticipating, measuring, and minimizing MEMS mirror scan error to improve laser scanning microscopy's speed and accuracy," PLoS One, vol. 12, no. 10, pp. 1-14, 2017 CrossRef C. Hennessey, B. Noureddin, and P. Lawrence, "A single camera eye-gaze tracking system with free head motion," Eye Track. Res. Appl. Symp., vol. 2005, no. March, pp. 87-94, 2005 CrossRef C. H. Morimoto and M. R. M. Mimica, "Eye gaze tracking techniques for interactive applications," Comput. Vis. Image Underst., vol. 98, no. 1, pp. 4-24, Apr. 2005 CrossRef S. T. S. Holmström, U. Baran, and H. Urey, "MEMS laser scanners: A review," J. Microelectromechanical Syst., vol. 23, no. 2, pp. 259-275, 2014 CrossRef C. W. Cho, "Gaze Detection by Wearable Eye-Tracking and NIR LED-Based Head-Tracking Device Based on SVR," ETRI J., vol. 34, no. 4, pp. 542-552, Aug. 2012 CrossRef T. Santini, W. Fuhl, and E. Kasneci, "PuRe: Robust pupil detection for real-time pervasive eye tracking," Comput. Vis. Image Underst., vol. 170, pp. 40-50, May 2018 CrossRef O. Solgaard, A. A. Godil, R. T. Howe, L. P. Lee, Y. A. Peter, and H. Zappe, "Optical MEMS: From micromirrors to complex systems," J. Microelectromechanical Syst., vol. 23, no. 3, pp. 517-538, 2014 CrossRef J. Wang, G. Zhang, and Z. You, "UKF-based MEMS micromirror angle estimation for LiDAR," J. Micromechanics Microengineering, vol. 29, no. 3, 201 CrossRef


Author(s):  
Jesús Morenas Martín ◽  
Vicente Luis del Campo ◽  
Luis Jesús Manso Fernández-Argüelles

The aim of the study was to build a low-cost mask-type eye tracker with accuracy and precision levels similar to those reported for commercial eye tracking devices. To this end, head-mounted hardware was designed and developed, while open-source software was modified for digital image capture, manipulation, and fixation analysis. An image recognition application was also included with different lighting scenarios. Moreover, parallax and viewing perspective errors were controlled to ensure the quality of data collection. The device was wireless and lightweight (99 g) to allow for natural movement and avoid participant discomfort. After calibration of a 9-target monocular grid, spatial accuracy and precision of the eye tracker was evaluated by 30 participants, at four different lighting setups, both before and after a climbing task. Validity tests showed high levels of accuracy in all conditions as evidenced by a systematic error for a 13-target grid of <0.5°. The reliability tests also showed consistent measurements with no differences in accuracy recorded between participants, lighting conditions, and visual behaviors for the pre- versus post-climbing task. These results suggest that the present eye tracker reports spatial accuracy similar to other commercial systems with levels of high quality. Altogether, this innovative user interface is suitable for research purposes and/or performance analysis in physical activity and sport-related activities. Also, features of this mask-type eye tracking system make it a suitable perceptual user interface to investigate human–computer interactions in a large number of other research fields including psychology, education, marketing, transportation, and medicine.


Author(s):  
ARANTXA VILLANUEVA ◽  
RAFAEL CABEZA ◽  
SONIA PORTA

In the past years, research in eye tracking development and applications has attracted much attention and the possibility of interacting with a computer employing just gaze information is becoming more and more feasible. Efforts in eye tracking cover a broad spectrum of fields, system mathematical modeling being an important aspect in this research. Expressions relating to several elements and variables of the gaze tracker would lead to establish geometric relations and to find out symmetrical behaviors of the human eye when looking at a screen. To this end a deep knowledge of projective geometry as well as eye physiology and kinematics are basic. This paper presents a model for a bright-pupil technique tracker fully based on realistic parameters describing the system elements. The system so modeled is superior to that obtained with generic expressions based on linear or quadratic expressions. Moreover, model symmetry knowledge leads to more effective and simpler calibration strategies, resulting in just two calibration points needed to fit the optical axis and only three points to adjust the visual axis. Reducing considerably the time spent by other systems employing more calibration points renders a more attractive model.


2019 ◽  
Vol 9 (1) ◽  
Author(s):  
Agnieszka Kwiatkowska ◽  
Michał Lech ◽  
Piotr Odya ◽  
Andrzej Czyżewski

AbstractModern eye tracking technology provides a means for communication with patients suffering from disorders of consciousness (DoC) or remaining in locked-in-state. However, being able to use an eye tracker for controlling text-based contents by such patients requires preserved reading ability in the first place. To our knowledge, this aspect, although of great social importance, so far has seemed to be neglected. In the paper, we presented the possibility of using an eye-tracking technology for assessing reading comprehension skills in post-comatose patients with minimal consciousness. We prepared various syllable-, word- and sentence-based tasks, controlled by gaze, used for assessing the reading comprehension skills. The obtained results showed that people with minimal consciousness preserved the reading comprehension skills, in most cases to a high extent, but had difficulties with recognizing errors in the written text. The ability to maintain attention during performing the tasks was in statistically significant correlation with motivation, and that one was in a statistically significant correlation with the reading ability. The results indicate that post-comatose patients with minimal consciousness can read words and sentences, hence some useful hints may be provided for the development of gaze tracking-based human-computer interfaces for these people.


2020 ◽  
Author(s):  
Simon Arvin ◽  
Rune Rasmussen ◽  
Keisuke Yonehara

AbstractEye-tracking is a method for tracking the position of the eye and size of the pupil, often employed in neuroscience laboratories and clinics. Eye-trackers are widely used, from studying brain dynamics to investigating neuropathology and disease models. Despite this broad utility, eye-trackers are expensive, hardware-intensive, and proprietary, which have limited this approach to high-resource facilities. Besides, experiments have largely been confined to static open-loop designs and post hoc analysis due to the inflexibility of current systems. Here, we developed an open-source eye-tracking system, named EyeLoop, tailored to dynamic experiments. This Python-based software easily integrates custom functions via a modular logic, tracks a multitude of eyes, including rodent, human, and non-human primate eyes, and it operates well on inexpensive consumer-grade hardware. One of the most appealing applications of EyeLoop is closed-loop experiments, in which the eyes evoke stimulus feedback, such as rapid neuronal optogenetic stimulation. By using EyeLoop, we demonstrate its utility in an open-loop, a closed-loop, and a biomedical experiment. With a remarkably low minimal hardware cost amounting to 29 USD, EyeLoop makes dynamic eye-tracking accessible to low-resource facilities, such as high schools, small laboratories, and small clinics.


Author(s):  
Pavneet Bhatia ◽  
Arun Khosla ◽  
Gajendra Singh

In past few decades, eye tracking has evolved as an emerging technology with wide areas of applications in gaming, human-computer interaction, business research, assistive technology, automatic safety research, and many more. Eye-gaze tracking is a provocative idea in computer-vision technology. This chapter includes the recent researches, expansion, and development in the technology, techniques, and its wide-ranging applications. It gives a detailed background of technology with all the efforts done in the direction to improve the tracking system.


2012 ◽  
Vol 263-266 ◽  
pp. 2399-2402
Author(s):  
Chi Wu Huang ◽  
Zong Sian Jiang ◽  
Wei Fan Kao ◽  
Yen Lin Huang

This paper presents the developing of a low-cost eye-tracking system by modifying the commercial-over-the-shelf camera to integrate with the proper-tuned open source drivers and the user-defined application programs. The system configuration is proposed and the gaze-tracking approximated by the least square polynomial mapping is described. Comparisons between other low-cost systems as well as commercial system are provided. Our system obtained the highest image capturing rate of 180 frames per second, and the ISO 9241-Part 9 test performance favored our system, in terms of Response time and Correct response rate. Currently, we are developing gaze-tracking accuracy application. The real time gaze-tracking and the Head Movement Estimation are the issues in future work.


Author(s):  
Paul A. Wetzel ◽  
Gretchen Krueger-Anderson ◽  
Christine Poprik ◽  
Peter Bascom

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