scholarly journals Priority areas formation of speech competence students of non-philological specialties

2020 ◽  
Vol 210 ◽  
pp. 18105
Author(s):  
Olga Ovsyannikova ◽  
Svetlana Bobrova ◽  
Igor Bocharnikov

The article analyzes the current trends and conditions for the development of students 'speech-thinking abilities and the formation of students' speech competence, and examines modern methods used in the classroom to improve the speech culture of future specialists. The data of the ascertaining experiment showing the level of development of speech competence of students are given. Criteria and factors of speech formation are considered. It is emphasized that the leading principle of educational process management is the formation of motivational factors and reflection of students in terms of the quality of their speech. Promising technologies for the formation of speech competence of specialists are identified. The main direction of development of speech competence of students at the present stage is the formation of speech culture based on linguistic, cultural, situational, professional levels; taking into account the psychological characteristics of specialists, factors of motivation and reflection of students. The leading methods of speech training are teaching methods that correspond to a person-oriented technology, problem tasks (search-game, cognitive-search, role-playing games, discussions), language exercises, emotional-behavioral tasks, and others).

Author(s):  
Olena Kopishynska ◽  
Yurii Utkin ◽  
Viktor Lyashenko ◽  
Olha Barabolia ◽  
Olena Kalashnik ◽  
...  

This paper describes innovative approaches to the development of an academic course in information technologies in agronomy. The results of an effective combination of teaching methods through solving crosscutting situational tasks were created by a group of teachers. The authors demonstrate efficiency of introduction of modern information systems into the educational process due to the use of discipline software provided by stakeholders with the examples of interactive tasks in the environment of the IS for real-time production process management. Program results are corresponding to standards of higher education in Ukraine, to the European framework of e-competences and were discussed with employers, which are the heads of agricultural enterprises, representatives of agribusiness and IT companies. The article shows examples of motivational measures during training and summarizes the results of cooperation between universities and business. The relevance of the work is considering in the context of Agriculture 4.0's current trends and studying the needs of employers and software developers.


2020 ◽  
Vol 1 (1) ◽  
pp. 28-33
Author(s):  
Iu. V. Amelina ◽  
R. V. Amelin

The article discusses the prospects of role-playing games in the educational process to increase students’ motivation and involvement, as well as the possibility of modern information technologies (primarily social networks) for constructing innovative forms of such games. The author’s format of the live-action role-playing game is presented. It was developed and tested at the Saratov State University. It involves the integration of numerous educational tasks into a single plot, within which each participant plays a role and communicates with other participants to complete tasks. The main interaction, plot development and group activities occur in dialogs, conversations and groups of social networks. This approach has shown its viability in teaching legal disciplines, and also has prospects for use in IT education.


1970 ◽  
Vol 8 (1) ◽  
pp. 165-172
Author(s):  
Оксана Воронкевич

У   статті   актуалізовано   проблему   поширеності   шкільного   насильства   у   середовищі   учнів  початкових класів. Особлива увага звертається на необхідність діалогічної взаємодії учасників освітнього  процесу як необхідної умови попередження насилля у школі.  Опираючись на результати власного дослідницького пошуку, автор пропонує варіант програми  психологічної профілактики шкільного насильства вчителів стосовно учнів. Дана програма спрямована на  формування  у  педагогів  навичок  глибинного  самопізнання  й  пізнання  дітей,  апробування  нових  форм  поведінки та базується на ідеї діалогізації педагогічної взаємодії, оскільки важливо налагодити суб’єкт- суб’єктну взаємодію учня та вчителя й не використовувати монологічну модель спілкування. Наголошено,  що педагоги повинні стимулювати будь-які прояви суб’єктної активності дітей, що сприяють виробленню  у них адекватної оцінки себе та свого оточення, розвитку здатності до самовизначення. Відзначено, що  для   діалогічного   освітнього   середовища   характерними   є   такі   властивості,   як   різноманітність,  динамічність, напруженість, достатність, кожна з яких сприяє високій ефективності освітньої взаємодії,  здійснює істотний вплив на розвиток особистості. Під час занять використано різні тренінгові методи:  рольові ігри, міні-лекції, мозковий штурм, обговорення в загальному колі тощо. Разом із тим поширено  інформацію з актуальних для педагогів питань спілкування з дитиною без агресії, злості та конфлікту.  Представлено  результати  успішної  апробації  програми  психологічної  профілактики  шкільного  насильства  з  боку  вчителів,  що проявилися в розумінні важливості толерантного ставлення до учнів,  набутті практичних умінь відчувати психологічний стан іншої людини та адекватно реагувати на нього,  виявляти доброзичливість, прихильність до школярів та надавати їм необхідну допомогу.  The article actualizes the problem of the prevalence of school violence among elementary school pupils.  Special attention is drawn to the need for dialogical interaction of participants in the educational process as a  necessary condition for preventing violence in school.  Relying on the results of his own research, the author suggests a variant of school violence psychological  prevention program of teachers in relation to pupils. This program is aimed at educating the students the skills of  deep self-cognition and cognition of children, testing new forms of behavior and is based on the idea of pedagogical  interaction dialogization, since it is important to establish subject-subject interaction between the pupil and the  teacher and not use the monologue model of communication. It is highlighted that teachers should stimulate any  manifestation of children's subject activity, which helps to develop an adequate assessment of themselves and their  environment, development of self-determination ability. It is noted that a dialogical educational environment is  characterized by such attributes as diversity, dynamism, intensity, sufficiency, each of them contributes to the high  effectiveness of educational interaction, have a significant impact on the development of personality. During the  classes various training methods were used: role-playing games, mini-lectures, brainstorming, discussions in the  general circle, etc. At the same time, information on relevant for teachers issues about communicating with a child  without aggression, anger and conflict is propagated.  Was presented results of successful approbation of the school violence psychological prevention program  from teacher’s part, manifested in the understanding importance of the tolerant attitude towards pupils, acquiring  practical skills of feeling the another’s person psychological state and react adequately to it, showing benevolence,  adherence to schoolchildren and providing them the necessary assistance. 


Author(s):  
Marina Yuferova ◽  
Olga Koryakovtseva ◽  
Tatyana Bugaichuk

The history of mankind confirms: both harmony and conflict are characteristic of communication in society. This article is devoted to the problem of conflicts in education. Unfortunately, conflict interaction occurs in school life, therefore, teachers need to learn how to apply innovative technologies in resolving conflicts, focus on respecting the rights and freedoms of all participants in the educational process, and act in accordance with the interests of the parties. The article discusses the technology of mediation, which orients the participants in the interaction towards cooperation in the conflict with the help of a mediator. The implementation of mediation practice requires special training of teachers, the formation of completely new competencies and, first of all, conflict management, which should be developed within the framework of continuous pedagogical education, using interactive training technologies and role-playing games. The authors present the experience of implementing the advanced training program “successful strategies of behavior in conflict and the development of a teacher's resistance to conflict”.


Author(s):  
Mashkhura Aminovna Khafizova ◽  

The purpose of this article is to study and research the methods and forms of using the motivational capabilities of pedagogical games in the process of mastering a foreign speech, in particular the Russian language in non-philological higher educational institutions. The methodology of the article is based on the effective use of various modern pedagogical approaches, accompanied by gaming technologies in the study of Russian as a foreign language. The practical significance of the article lies in the possibility of further application of situational role-playing games, both in psychological and pedagogical activities and in the educational process.


Author(s):  
Yu. V. Popelo ◽  

The primary task of higher medical education in Ukraine today is to provide health care facilities, competitive — able, staff with fundamental knowledge. The competent component of the applicant for higher education, first of all, involves the introduction of updated approaches to the educational process. When studying the component “Pediatric Surgical Dentistry ” one of the most difficult to perceive, but very important is the topic of “Congenital malformations”. Experience shows that difficulties arise in mastering practical material. With this in mind, the aim of our work was to optimize the teaching of the component “Pediatric Surgical Dentistry” aimed at forming a competency component in higher education. When teaching the topic, first of all, you should focus on the relevance of the problem. In addition, in order to master the material in the process of practical training, we use interactive teaching methods: brainstorming, case method, presentations, role-playing and business games. To systematize the theoretical knowledge of students obtained in a practical lesson on this topic, lecture material is taught, the content of which is scientifically sound and supplemented by a multimedia presentation. To ensure a balance between theoretical and practical parts of higher education training on the basis of the department created and operates a regional diagnostic and counseling center for children with congenital and acquired disabilities, whose experience and experience is an additional source of methodological support of the educational process. Our data and teaching methods aimed at obtaining the necessary knowledge and practical skills of applicants to study the part “Congenital malformations” indicate the prospects for their implementation, as it further creates the basic prerequisites for further research to optimize the learning process to form competencies in accordance with educational-professional program.


Author(s):  
Davinder Ghuman ◽  
Mark Griffiths

One key limitation with the contemporary online gaming research literature is that much of the published research has tended to examine only one genre of games (i.e., Massively Multi-player Online Role Playing Games). Three relatively little studied online games are First Person Shooter (FPS) Games, Role Play Games (RPG), and Real Time Strategy (RTS) Games. Therefore, the current study examines player behaviour and characteristics in these three relatively under-researched online gaming genres. The study examines the differences between the three different game genres in terms of: (i) the demographic profile of players, (ii) the social interactions of players including the number and quality of friends, and how gaming related to real life friendship, and (iii) motivations to play specific game genres. The sample comprised 353 self-selected players. The RPG genre had the highest percentage of female players. The number of hours played per week varied significantly between the genres. RPG players played significantly longer hours than FPS or RTS players. In relation to playing motivation, achievement levels were highest for the FPS genre with RPG genre having the lowest achievement levels. RPG players had the highest immersion levels. RTS players were significantly less likely to report having made friends than players of the other two genres.


Author(s):  
Каравайцев ◽  
K. Karavaytsev

Innovative pedagogical activity in a higher educational establishment requires special attention, because it is a systemforming element of innovative processes in the higher education system as a whole. The essence of innovative pedagogical activities is to improve the quality of the educational process through the introduction used in the process of learning new teaching methods, improvement of knowledge, skills and abilities to enhance the theoretical and applied aspect in the training of specialists. For developing the capabilities of young specialists, who tend to innovate, you need to create the appropriate conditions and this can be achieved by creating an innovative platform for young scientists. The paper examines the pedagogical foundations of innovative activity, innovative platform with its potential for the development of young professionals.


Author(s):  
Inna Fedotenko ◽  
Irina Yugfeld

The authors consider the ways and means of implementing the idea of inclusion in the university educational process. The researchers have included information on the history of inclusion, on various models of inclusive education, and on the specifics of a family with a child with special educational needs in the content of psychological and pedagogical disciplines, as well as elective courses. The authors have introduced new tasks of teaching practice, with students describing conflicts, bullying, mobbing, and school violence in traditional and inclusive classrooms. Stu-dents have been asked to justify their intended actions, which could prevent potential risks and find a competent way out of a difficult situation. Plot-role-playing games and group discussions held in student groups on the problems of "special" children and migrant schoolchildren have also facilitated implementation of the idea of inclusion. Discussion teaches future teachers to coordinate positions, values, to make decisions, and helps them see new personal meanings. Students' daily communication at the university with physically or mentally challenged mates with students of different cultures, faiths, and languages has played a significant role in their acceptance of inclusion.


2020 ◽  
Vol 72 (4) ◽  
pp. 92-96
Author(s):  
E. Anayeva ◽  
◽  
D. Baimolda ◽  

This article is devoted to the actual problem of multilingual education today in the context of the introduction of updated educational content. The main tasks of updating the content of physics in schools reflect the need to improve the professional and methodological training of future physics teachers in English in the context of modernizing educational programs in higher education. The content of physics in pedagogical universities should correspond to the school physics course, physics should be integrated with methodological disciplines and be taught in English. This, in turn, will improve the quality of professional and methodological training of future physics teachers. The use of subject-language integrated teaching methods in the educational process for the implementation of multilingual education is given. Two methods: Content Language Integrated Learning (CLIL) and English аs a Medium of Instruction (EMI) are considered as a learning tool.


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