The Oxford Handbook of Methods for Public Scholarship

The Oxford Handbook of Methods for Public Scholarship presents the first comprehensive overview of research methods and practices for engaging in public scholarship. Public scholarship, which has been on the rise over the past 25 years, produces knowledge that is available outside of the academy, is useful to relevant stakeholders, and addresses publicly identified needs. By involving stakeholders in the entire process, and making the findings accessible, public scholars contribute to the democratization of research. The Oxford Handbook of Methods for Public Scholarship provides methodological instruction for engaging in public scholarship. The handbook features a who’s who of highly respected interdisciplinary contributors as well as emerging scholars. Chapters include robust examples from real world research in different fields and cultures, ample discussion of working with nonacademic stakeholders, coverage of traditional methods, coverage of emergent methods including those that draw on the arts, the internet, social media, and digital technologies, as well as coverage of key issues including writing, publicity, and funding.

Author(s):  
Patricia Leavy

This chapter serves as an introduction to The Oxford Handbook of Methods for Public Scholarship. The first part of the chapter reviews what public scholarship is, how it has emerged, and what methods are available for doing public scholarship. The remainder of the chapter reviews the contents of the handbook, providing a chapter-by-chapter summary. The book is divided into six parts: The Changing Academic and Social Landscape; Research Design with Vulnerable Populations and Nonacademic Stakeholders; Taking Traditional Methods Public; The Arts; The Internet, Social Media, and Technology; Writing and Dissemination; and Considerations. The handbook ends with a brief statement on the future of public scholarship and the research methods landscape, written by the editor.


2016 ◽  
Vol 3 (1) ◽  
pp. 23-33
Author(s):  
Stevent Efendi ◽  
Alva Erwin ◽  
Kho I Eng

Social media has been a widespread phenomenon in the recent years. People shared a lot of thought in social media, and these data posted on the internet could be used for study and researches. As one of the fastest growing social network, Twitter is a particularly popular social media to be studied because it allows researchers to access their data. This research will look the correlation between Twitter chatter of a brand and the sales of brands in Indonesia. Factors such as sentiment and tweet rate are expected to be able to predict the popularity of a brand. Being one of the biggest industries in Indonesia, automotive industry is an interesting subject to study. A wide range of people buys vehicles, and even gather as communities based on their car or motorcycle brand preference. The Twitter results of sentiment analysis and tweet rate will be compared with real world sales results published by GAIKINDO and AISI.


Author(s):  
Anita Lie

Digital technologies and the Internet have revolutionized the way people gather information and acquire new knowledge. With a click of a button or a touch on the screen, any person who is wired to the internet can access a wealth of information, ranging from books, poems, articles, graphics, animations and so much more. It is imperative that educational systems and classroom practices must change to serve our 21st century students better. This study examines the use of Edmodo as a social media to teach a course in Pedagogy to a class of digital natives. The media is used as an out-of-class communication forum to post/submit assignments and resources, discuss relevant issues, exchange information, and handle housekeeping purposes. A survey of students' responses and discussions on their participatory process leads to insights on how the social media helps achieve the required competences.


Author(s):  
Cao Liu ◽  
Shizhu He ◽  
Kang Liu ◽  
Jun Zhao

By reason of being able to obtain natural language responses, natural answers are more favored in real-world Question Answering (QA) systems. Generative models learn to automatically generate natural answers from large-scale question answer pairs (QA-pairs). However, they are suffering from the uncontrollable and uneven quality of QA-pairs crawled from the Internet. To address this problem, we propose a curriculum learning based framework for natural answer generation (CL-NAG), which is able to take full advantage of the valuable learning data from a noisy and uneven-quality corpus. Specifically, we employ two practical measures to automatically measure the quality (complexity) of QA-pairs. Based on the measurements, CL-NAG firstly utilizes simple and low-quality QA-pairs to learn a basic model, and then gradually learns to produce better answers with richer contents and more complete syntaxes based on more complex and higher-quality QA-pairs. In this way, all valuable information in the noisy and uneven-quality corpus could be fully exploited. Experiments demonstrate that CL-NAG outperforms the state-of-the-arts, which increases 6.8% and 8.7% in the accuracy for simple and complex questions, respectively.


2020 ◽  
Vol 30 (2) ◽  
pp. 243-266
Author(s):  
SOFIYA ZAHOVA

Since the late 1990s and particularly after 2000, Romani literature has been characterized in part by the influence of international and global developments within the Romani movement as well as the growth of digital technologies and the internet. Romani publications are going digital in different formats, including the digitization of public domain materials, e-books, audiobooks, internet publishing and social media publishing. This article discusses how digital technologies have been incorporated in Romani literature production and proposes a typology of the digital forms of Romani literature. It also provides an analysis of the issues and challenges that are observed in Romani digital publishing, some of which are specifically related to this type of publishing, while others apply to Romani literature in general.


2021 ◽  
pp. 183933492110376
Author(s):  
Patrick van Esch ◽  
J. Stewart Black

Artificial intelligence (AI)-enabled digital marketing is revolutionizing the way organizations create content for campaigns, generate leads, reduce customer acquisition costs, manage customer experiences, market themselves to prospective employees, and convert their reachable consumer base via social media. Real-world examples of organizations who are using AI in digital marketing abound. For example, Red Balloon and Harley Davidson used AI to automate their digital advertising campaigns. However, we are early in the process of both the practical application of AI by firms broadly and by their marketing functions in particular. One could argue that we are even earlier in the research process of conceptualizing, theorizing, and researching the use and impact of AI. Importantly, as with most technologies of significant potential, the application of AI in marketing engenders not just practical considerations but ethical questions as well. The ability of AI to automate activities, that in the past people did, also raises the issue of whether marketing professionals will embrace AI as a means to free them from more mundane tasks to spend time on higher value activities, or will they view AI as a threat to their employment? Given the nascent nature of research on AI at this point, the full capabilities and limitations of AI in marketing are unknown. This special edition takes an important step in illuminating both what we know and what we yet need to research.


Author(s):  
Judy Malloy

In the formative years of the Internet, researchers collaboratively connected computing systems with a goal of sharing research and computing resources. The model process with which they created the Internet and its forefather, the ARPANET, was echoed in early social media platforms, where creative computer scientists, artists, writers, musicians educators explored the promise of computer-based platforms to bring together communities of interest in what would be called “cyberspace.” With a focus on the arts and humanities, this introduction traces the development of social media affordances in applications such as email, mailing lists, BBSs, the Community Memory, PLATO, Usenet, mail art, telematic art, and video communication. The author outlines the early social media platforms documented in each chapter in this book and summarizes how the book's epilogues both explore differences between early and contemporary social media and look to the future of the arts in social media.


Author(s):  
Judith Aston

This chapter discusses ways in which the database narrative techniques of virtual media can be used to explore the relationship between real-world oral storytelling and embodied performance in the cultural transmission of memory. It is based on an ongoing collaboration between the author and the historical anthropologist, Wendy James, to develop a multilayered associative narrative, which considers relationships between experience, event, and memory among a displaced community. The work is based on a substantial living archive of photographs, audio, cine, and video recordings collected by Wendy James in the Sudan/Ethiopian borderlands from the mid-1960s to the present day. Its critical context relates to the ’sensory turn’ in anthropology and to ’beyond text’ debates within the arts and humanities regarding ways in which we can capture and represent the sensory experiences of the past.


Author(s):  
Ahmet Sarıtaş ◽  
Elif Esra Aydın

Today, using of the internet extended social media by individuals habitually enables both the business firms and politicians to reach their target mass at any time. In this context, internet has become a popular place recently where political communication and campaigns are realized by ensuring a new dimension to political campaigns. When we examine the posts and discussions in the social media, we can say that they are converted into open political sessions. As there are no censorship in such channels, individuals have a freedom to reach to any partial/impartial information and obtain transparent and fast feedback, and with this regard, political parties, leaders and candidates have a chance to be closer to electors. In this study, it is aimed to give information about the social media, present what medium has been used for election campaigns from the past until today and besides, by considering the effects of effective and efficient use of social media and new trends related to the internet by politicians, together with their applications in the world, to make suggestions about its situation and application in Turkey.


Author(s):  
Mario Fontanella ◽  
Claudio Pacchiega

With the development of new digital technologies, the internet, and mass media, including social media, it is now possible to produce, consume, and exchange information and virtual creations in a simple and practically instantaneous way. As predicted by philosophers and sociologists in the 1980s, a culture of “prosumers” has been developed in communities where there is no longer a clear distinction between content producers and content users and where there is a continuous exchange of knowledge that enriches the whole community. The teaching of “digital creativity” can also take advantage of the fact that young people and adults are particularly attracted to these fields, which they perceive akin to their playful activities and which are normally used in an often sterile and useless way in their free time. The didactic sense of these experiences is that we try to build a cooperative group environment in which to experiment, learn, and exchange knowledge equally among all the participants.


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