Construction of Network Multimedia Teaching Platform System of College Sports
With the development of computer technology and related disciplines, the application of multimedia technology to education is rapidly becoming the mainstream technology of educational technology. This article mainly researches the construction of college sports network multimedia teaching platform system. The physical education management module is the main module in this sports network teaching platform. Therefore, the physical education management module is tested in the testing process. Each module adopts a black box test method. In the system analysis, by dicing, slicing, rotating, and other operations on the data warehouse constructed with the student's performance data, the data are observed from different angles, which is convenient for the teacher to understand the teaching effect. This article adopts the method of grade evaluation to finally determine a number of indicators that are not contradictory and nonrepetitive. The end of a teaching unit or a series of teaching activities must be evaluated at different levels. The biggest difference between process evaluation and summative evaluation is that it not only attaches importance to objective measurement and quantitative analysis but also attaches importance to the subjective judgment and qualitative analysis of both teaching parties, which requires a combination of the two. The test environment of the system is to simulate the real operating environment of the system. A cloud computing service platform is built in the school's central computer room to provide services such as dynamic resource scheduling and dynamic load balancing. There are very few schools that use college sports networks to develop educational functions, only reaching 7.8% of the total number of campus networks. The results show that the multimedia teaching platform greatly promotes the teaching effect of college physical education.