Soundscapes of Productivity

Resonance ◽  
2021 ◽  
Vol 2 (3) ◽  
pp. 377-394
Author(s):  
Milena Droumeva

Using the urban portmanteau terms “coffice” and “coffitivity” as a starting point, this paper examines ideas around sound and productivity with a focus on coffee shop ambiences. The project considers café soundscapes “soundscapes of productivity” reflective of changing attention spans, work process, and stress management that invoke cultural histories of Muzak, personalized sonic spaces, and the sonic management of everyday life. A result of over six years of ethnographic observations, recordings, and decibel measurements, Soundscapes of Productivity has also been compiled into a Story Map as a kind of soundwork collage of different coffee shop ambiences in Vancouver, Canada. Vancouver is used here for its local specificity, including a rapidly gentrifying urban infrastructure and a creative freelance haven with aspirations to be the Canadian Silicon Valley. The project presents an opportunity to link scientific discourses of the stimulus response model of sonic productivity historically and politically with the modern practice of productivity playlists, and bridge them together with acoustic environments seemingly replicating former factory production—environments such as the urban coffee shop.

2000 ◽  
Vol 04 (03) ◽  
pp. 319-346 ◽  
Author(s):  
THOMAS LAGER

In an exploratory survey to R&D managers in different sectors of European Process Industry, the importance and present use of a formal work process for process development has been studied. A new conceptual three-phase model for the "process development process", including the identification of production needs, process development and transfer of results to production, was also tested. The results show that only 44% of the companies in the study presently use a formal work process for process development, but the need for such a process is considered to be high. Good support was given for the new conceptual model as a starting point for further development of a company-specific "process development process".


2016 ◽  
Vol 8 (4) ◽  
pp. 87 ◽  
Author(s):  
Nagasimha Balakrishna Kanagal

<p>The stimulus response model of consumer behaviour is useful to understand the buying behaviour of individual consumers in the context of individuals buying consumer products. An extended stimulus-response model of behavioural processes in consumer decision making is proposed that serves to integrate the influences and interlinkages of buyer psychology, various buyer characteristics, and the impact of the buyer decision process on consumer decision making. The model proposes that the behavioural process of consumer decision making be as a result of the interaction of three aspects of individual buyer behaviour: communication sensitivity; enculturated individuality; and rational / economic decision making. The paper addresses the flip side of the consumer decision making process in terms of the five stages of decision making from need recognition to post-purchase satisfaction. An aggregate level framework of behavioural process in consumer decision making has been provided, that could lead to a richer analysis of micro level factors and relationships influencing consumer decision behaviour.</p>


1983 ◽  
Vol 61 (8) ◽  
pp. 1701-1719 ◽  
Author(s):  
Robert D. Burke

The induction of metamorphosis by environmentally derived cues is reviewed in barnacles, molluscs, hydroids, echinoids, and ascidians in the context of the neurological and behavioral model of stimulus and response. The model proposes that cues associated with preferred juvenile or adult habitats are the stimuli. Stimuli are received by receptors that communicate with the effectors of metamorphosis, larval and adult tissues. The response is a combination of morphogenetic, histolytic, and histogenic processes. Receptors in all five taxa are assumed to be superficial sensory receptors, though there is no direct evidence for their involvement in the perception of cues. Although the induction of metamorphosis by environmental cues in all five taxa fits well within a stimulus–response model, there is currently only circumstantial evidence for neural or endocrine control of metamorphosis.


Author(s):  
Juergen Perl

In particular in technical contexts, information systems and analysing techniques help a lot for gathering data and making information available. Regarding dynamic behavioral systems like athletes or teams in sports, however, the situation is difficult: data from training and competition do not give much information about current and future performance without an appropriate model of interaction and adaptation. Physiologic adaptation is one major aspect of targetoriented behavior, in physical training as well as in mental learning. In a simplified way it can be described by a stimulus- response-model, where external stimuli change situation or status of an organism and so cause activities in order to adapt. This aspect can appear in quite different dimensions like individual biochemical adaptation that needs only milliseconds up to selection of the fittest of a species, which can last millions of years. Well-known examples can be taken from learning processes or other mental work as well as from sport and exercising. Most of those examples are characterized by a phenomenon that we call antagonism: The input stimulus causes two contradicting responses, which control each other and – by balancing out – finally enable to reach a given target. For example, the move of a limb is controlled by antagonistic groups of muscles, and the result of a game is controlled by the efforts of competing teams. In order to understand and eventually improve such adaptation, models are necessary that make the processes transparent and help for simulating dynamics like for example, the increase of heart rate as an reaction of speeding up in jogging. With such models it becomes possible not only to analyze past processes but also to predict and schedule indented future ones. In the Background section, main aspects of modeling antagonistic adaptation systems are briefly discussed, which is followed by a more detailed description of the developed PerPot-model and a number of examples of application in the Main Focus section.


2013 ◽  
Vol 444-445 ◽  
pp. 1680-1684 ◽  
Author(s):  
Xiao Lan Liu ◽  
Wu Yi Zhang

The safety of agricultural products is a hot issue concerned by the whole society. Safety system of agricultural products is regarded as complex adaptive system in this paper and after analyzing the attributes and behaviors of Government Agent and Farmer Agent, these Agents are all seemed as adaptive agents and their behaviors follow the stimulus--response model. Besides, rule of obtaining profit, rule of changing production strategy, rule of changing honesty and rule of farmer moving are also established. Then based on these rules, a computer program for the system model has been done by Java on Swarm. And through changing the relevant parameters and variables in the model, the measures to improve the safety situation of agricultural products in China are obtained.


2016 ◽  
Vol 3 (2) ◽  
Author(s):  
Himanshu Tripathi ◽  
Dr. JE Merlin Sasikala

We will begin by discussing the early history of programmed learning and showing how the interpretation of the term has evolved over the years. The origin of programmed learning had its roots in behavioural psychology- the new ‘scientific’ school of psychology that was pioneered by the American psychologist B F Skinner during the 1950’s. Behavioural psychology was based on what is generally referred to as the stimulus response (S-R) model of behaviour. One important feature of the original stimulus-response model of learning was the concept of successive reinforcement. Another feature is that a desired S-R bond would be firmly established if the learner was supplied with immediate feedback in the form of the correct answer immediately after attempting a particular learning task such as answering a question. Another feature of Skinner’s original theory was that each successive stimulus-response step should be small enough to ensure that the learner was nearly always correct in his or her response.


Author(s):  
Michael Gessler ◽  
Falk Howe

The "Riga Conclusions" of the European Ministries of Education of 22 June 2015 for the orientation of vocational education and training in Europe are promoting work-based learning as one of five "medium-term deliverables" for the next five years. But: How should and can work-based teaching and learning be designed? Our approach was developed within the German Dual VET System. Therefore it is not surprising that the work reality is for us the major principle for designing curricula and learning settings. As a starting point for developing didactical measures in the field of vocational education and training it is crucial in this approach to identify practices, routines and experiences of skilled workers that are experts for what they are doing. What are those people doing when handling a task, how are they acting, what work objects and tools are they operating with, and what requirements do they have to be aware of? To answer these kinds of questions, the real work in practice must be explored. A useful approach for doing this is a vocational work process analysis. The next step comprises developing a workbased learning project for the classroom. These two steps, vocational work process analysis and work-based learning projects, build the core of the article and enable a grounded work-based learning. Additional the changing priorities of curriculum design in the last century are introduced to reach a better understanding of the background and the actual work-oriented focus in German Dual VET. Our key proposition is: If work-based learning in vocational schools is wanted, the gap between the reality of work and the formal learning settings has to be closed. //


Author(s):  
Rudolf Jánoš ◽  
Baňasová Antónia

Urgency of the research. Automation is the next step in increasing productivity and performance. It represents the autonomous management of the entire system as well as the assembly or production process. This completely eliminates a human factor from the work process. Target setting. Today's robots and manipulators are now autonomous. Automated systems can be found in almost all industries. They are an indispensable part of non-productive environments, but we can also find them in non-industrial areas as well. Their dynamic development extends to service robotics. For their productivity, they have reached a high level, but their development is constantly advancing by refining their subsystems, introducing new functional principles, or upgrading compo-nents and elements involved in the construction of these mechanisms. Actual scientific researches and issues analysis. To meet the requirements of automatition cells, it was slowly being applied to flexible production systems. These are systems that consist of computers and are connected by means of control units. They are characterized by complexity, flexibility and, above all, the multiplicity of elements. Such flexible systems based on the modularity, that systems are composed of individual modules and subsystems that can be adapted as needed. Uninvestigated parts of general issues defining. Design of automated robotic workplaces, based on the intensive development of functional and especially kinematic structures of the workplace as a whole. The research objective. To what extent is it possible for the work process to be mechanized or automated depends also on the level of development of the used equipment. In today's development stage, design of automated device is also automated. The statement of basic materials. This article focuses on the design of the manipulator, whose main task is to perform the assembly. Analysis of the task illustrates the principle design of the solution, which is also the starting point for the design of the universal manipulator. Current requirements of application practice for robotic technology have caused increased requirements for its functions, characteristics and parameters which cannot be always covered by the traditional approach to its design and construction. Conclusions. In this article describes in more detail the knowledge and division of the proposed devices and mechanisms, which provides an initial understanding of design. By analyzing the problem and defining the necessary parameters, the design of the manipulator was developed. Festo's design software also helped to make the right choice.


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